Gladius locations within the dungeon. Click the map to view a larger version.
gladius is a Slayer monster, requiring 81 Slayer to combat. Described as "highly mobile", it is a member of the Order of Ascension.
These monsters are found in the
Monastery of Ascension located between the Feldip Hills and Mobilising Armies along with capsarii, scutarii and rorarii.
They also feature in
Nomad's Elegy together with the other Ascension creatures. The Gladii encountered in the quest do not require a Slayer level to harm, and are vulnerable to all forms of combat.
Gladii fight with moderately weak magic attacks. When a Gladii takes enough damage, they will "teleport" away from their position and move backwards. If the gap between them and the player is sufficient enough, they will "charge" the player, stunning and binding them for 3 seconds. Players can avoid the stun by using
Freedom or Anticipation. Gladii can charge at various angles, most notably in an L-shape like how the Knight piece moves in chess. They may also chase the Gladii, though this may reduce overall damage output.
Alternatively, one can
safe spot them with the many tables in the dungeon, as long as they are placed in a position where they cannot charge. The only downside to this is that most of these areas also have Capsarii to heal them.
Adamant platebody 1 Common 8,975
Adamant platelegs 1 Common 8,325
Rune platelegs 1 Uncommon 37,002
Sirenic scale 1 Rare 672,139
Rune mace 1 Common 7,165
Off-hand rune mace 1 Common 7,202
Rune longsword 1 Uncommon 17,883
Off-hand rune longsword 1 Uncommon 18,210
Mithril bar 5–7 (noted) Uncommon 3,380–4,732
Adamant bar 3–5 (noted) Uncommon 5,727–9,545
Magic logs 3–5 (noted) Uncommon 1,134–1,890
Coins 1,100–2,200 Common 1,100–2,200
Egg potato 1 Uncommon 340
Rare drop table 1 Rare Not sold
a b c d e f g Mod Timbo.
"Revealing Drop Rates." 13 October 2017. Developers' Blogs. 1/64 for any key - 1/384 for a specific key ^ The Ascension grips can only be received as a drop if the player is on a
Rare drop table
This monster has access to the rare drop table. Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Coins 250–500 Common 250–500
Uncut sapphire 1 Common 740
Uncut emerald 1 Common 2,774
Uncut ruby 1 Common 1,769
Uncut diamond 1 Common 4,625
Uncut diamond 45–55 (noted) Rare 208,125–254,375
Loop half of a key 1 Common 11,238
Tooth half of a key 1 Common 11,583
Uncut dragonstone 1 Uncommon 12,224
Uncut dragonstone 45–55 (noted) Rare 550,080–672,320
Dragon longsword 1 Common 57,331
Dragon spear 1 Rare 35,701
Battlestaff 180–220 (noted) Rare 557,100–680,900
Rune javelin 5 Rare 905
Rune platebody 1 Uncommon 37,480
Rune platebody 15–25 (noted) Rare 562,200–937,000
Shield left half 1 Rare 65,049
Dragon helm 1 Uncommon 58,580
Rune arrowheads 113–137 Common 14,803–17,947
Onyx bolts 135–165 Very rare 1,002,510–1,225,290
Chaos talisman 1 Rare 1,752
Nature talisman 1 Rare 1,495
Water talisman 65–82 (noted) Rare 168,610–212,708
Earth talisman 65–82 (noted) Rare 13,195–16,646
Fire talisman 25–35 (noted) Rare 5,100–7,140
Raw lobster 135–165 (noted) Common 46,170–56,430
Raw shark 225–275 (noted) Uncommon 324,900–397,100
Big bones 68–82 (noted) Uncommon 13,532–16,318
Dragon bones 180–220 (noted) Rare 407,160–497,640
Coal 200–1,100 (noted) Uncommon 22,000–121,000
Gold ore 90–110 (noted) Common 52,470–64,130
Adamantite ore 180–220 (noted) Uncommon 40,500–49,500
Adamant bar 14–16 (noted) Common 26,726–30,544
Adamant bar 135–165 (noted) Rare 257,715–314,985
Runite ore 90–110 (noted) Rare 148,950–182,050
Rune bar 3 (noted) Common 9,075
Rune bar 45–55 (noted) Rare 136,125–166,375
Grimy torstol 90–110 (noted) Uncommon 491,670–600,930
Grimy snapdragon 90–110 (noted) Uncommon 161,010–196,790
Super restore (4) 45–55 (noted) Uncommon 123,615–151,085
Prayer potion (4) 45–55 (noted) Uncommon 128,970–157,630
Lantadyme seed 14–16 Uncommon 10,710–12,240
Dwarf weed seed 14–16 Uncommon 12,432–14,208
Magic seed 4 Uncommon 225,276
Palm tree seed 10 Rare 403,530
Flax 450–550 (noted) Common 42,750–52,250
Molten glass 45–55 (noted) Common 22,860–27,940
Soft clay 450–550 (noted) Uncommon 182,700–223,300
Yew logs 68–82 (noted) Uncommon 11,356–13,694
Yew logs 675–825 (noted) Rare 112,725–137,775
Teak plank 45–55 (noted) Uncommon 15,210–18,590
Mahogany plank 270–330 (noted) Rare 331,560–405,240
Blurberry Special 1 Uncommon 12,008
Vecna skull 1 Very rare * 120,343
Hazelmere's signet ring 1 Very rare * 1,432,268,388
Brawling gloves (Melee) 1 Very rare Not sold
Brawling gloves (Magic) 1 Very rare Not sold
Brawling gloves (Ranged) 1 Very rare Not sold
Brawling gloves (Agility) 1 Very rare Not sold
Brawling gloves (Cooking) 1 Very rare Not sold
Brawling gloves (FM) 1 Very rare Not sold
Brawling gloves (Fishing) 1 Very rare Not sold
Brawling gloves (Hunter) 1 Very rare Not sold
Brawling gloves (Mining) 1 Very rare Not sold
Brawling gloves (Prayer) 1 Very rare Not sold
Brawling gloves (Smithing) 1 Very rare Not sold
Brawling gloves (Thieving) 1 Very rare Not sold
Brawling gloves (WC) 1 Very rare Not sold
Crystal triskelion fragment 1 1 Very rare Not sold
Crystal triskelion fragment 2 1 Very rare Not sold
Crystal triskelion fragment 3 1 Very rare Not sold
Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
A gladius is Latin for sword.
Gladius are one of the few monsters capable of stunning their target, the others being Nex during her ice phase, Vyrewatch (until meeting Vanescula in The Branches of Darkmeyer), the Kalphite King, and most ability-using monsters.
Gladii are able to teleport around, making it the fourth monster to do so, after the abyssal demon, Pest Control monsters and the tortured souls summoned by the Queen Black Dragon.
When stunned the first time by a Gladius, the player is stunned and bound for 3 seconds. However, upon further stuns as long as the player keeps attacking nearby Gladii, they will only have a 1-2 second stun with a 3 second bind.