Gladius locations within the dungeon. Click the map to view a larger version.
gladius is a Slayer monster, requiring 81 Slayer to combat. Described as "highly mobile", it is a member of the Order of Ascension.
These monsters are found in the
Monastery of Ascension located between the Feldip Hills and Mobilising Armies along with capsarii, scutarii and rorarii.
They also feature in
Nomad's Elegy together with the other Ascension creatures. The Gladii encountered in the quest do not require a Slayer level to harm, and are vulnerable to all forms of combat.
Gladii fight with moderately weak magic attacks. When a Gladii takes enough damage, they will "teleport" away from their position and move backwards. If the gap between them and the player is sufficient enough, they will "charge" the player, stunning and binding them for 3 seconds. Players can avoid the stun by using
Freedom or Anticipation. Gladii can charge at various angles, most notably in an L-shape like how the Knight piece moves in chess. They may also chase the Gladii, though this may reduce overall damage output.
Alternatively, one can
safe spot them with the many tables in the dungeon, as long as they are placed in a position where they cannot charge. The only downside to this is that most of these areas also have Capsarii to heal them.
Adamant platebody 1 Common 8,975
Adamant platelegs 1 Common 8,325
Rune platelegs 1 Uncommon 37,002
Sirenic scale 1 Rare 343,619
Rune mace 1 Common 7,165
Off-hand rune mace 1 Common 7,202
Rune longsword 1 Uncommon 17,883
Off-hand rune longsword 1 Uncommon 18,210
Mithril bar 5–7 (noted) Uncommon 2,700–3,780
Adamant bar 3–5 (noted) Uncommon 5,466–9,110
Magic logs 3–5 (noted) Uncommon 1,173–1,955
Coins 1,100–2,200 Common 1,100–2,200
Egg potato 1 Uncommon 319
Rare drop table 1 Rare Not sold
a b c d e f g Mod Timbo.
"Revealing Drop Rates." 13 October 2017. Developers' Blogs. 1/64 for any key - 1/384 for a specific key ^ The Ascension grips can only be received as a drop if the player is on a
Rare drop table
This monster has access to the rare drop table. Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Coins 250–500 Common 250–500
Uncut sapphire 1 Common 364
Uncut emerald 1 Common 712
Uncut ruby 1 Common 1,073
Uncut diamond 1 Common 2,420
Uncut diamond 45–55 (noted) Rare 108,900–133,100
Loop half of a key 1 Common 10,727
Tooth half of a key 1 Common 13,919
Uncut dragonstone 1 Uncommon 12,115
Uncut dragonstone 45–55 (noted) Rare 545,175–666,325
Dragon longsword 1 Common 57,616
Dragon spear 1 Rare 36,648
Battlestaff 180–220 (noted) Rare 751,500–918,500
Rune javelin 5 Rare 890
Rune platebody 1 Uncommon 37,480
Rune platebody 15–25 (noted) Rare 562,200–937,000
Shield left half 1 Rare 64,867
Dragon helm 1 Uncommon 58,904
Rune arrowheads 113–137 Common 15,594–18,906
Onyx bolts 135–165 Very rare 1,070,550–1,308,450
Chaos talisman 1 Rare 1,183
Nature talisman 1 Rare 765
Water talisman 65–82 (noted) Rare 238,550–300,940
Earth talisman 65–82 (noted) Rare 14,820–18,696
Fire talisman 25–35 (noted) Rare 7,575–10,605
Raw lobster 135–165 (noted) Common 25,650–31,350
Raw shark 225–275 (noted) Uncommon 172,800–211,200
Big bones 68–82 (noted) Uncommon 11,016–13,284
Dragon bones 180–220 (noted) Rare 339,120–414,480
Coal 200–1,100 (noted) Uncommon 21,400–117,700
Gold ore 90–110 (noted) Common 29,070–35,530
Adamantite ore 180–220 (noted) Uncommon 39,960–48,840
Adamant bar 14–16 (noted) Common 25,508–29,152
Adamant bar 135–165 (noted) Rare 245,970–300,630
Runite ore 90–110 (noted) Rare 101,340–123,860
Rune bar 3 (noted) Common 8,169
Rune bar 45–55 (noted) Rare 122,535–149,765
Grimy torstol 90–110 (noted) Uncommon 367,380–449,020
Grimy snapdragon 90–110 (noted) Uncommon 111,420–136,180
Super restore (4) 45–55 (noted) Uncommon 162,540–198,660
Prayer potion (4) 45–55 (noted) Uncommon 120,195–146,905
Lantadyme seed 14–16 Uncommon 4,606–5,264
Dwarf weed seed 14–16 Uncommon 4,186–4,784
Magic seed 4 Uncommon 111,696
Palm tree seed 10 Rare 225,200
Flax 450–550 (noted) Common 38,250–46,750
Molten glass 45–55 (noted) Common 9,855–12,045
Soft clay 450–550 (noted) Uncommon 268,650–328,350
Yew logs 68–82 (noted) Uncommon 10,948–13,202
Yew logs 675–825 (noted) Rare 108,675–132,825
Teak plank 45–55 (noted) Uncommon 13,005–15,895
Mahogany plank 270–330 (noted) Rare 208,710–255,090
Blurberry Special 1 Uncommon 8,380
Vecna skull 1 Very rare * 165,646
Hazelmere's signet ring 1 Very rare * 1,758,438,364
Brawling gloves (Melee) 1 Very rare Not sold
Brawling gloves (Magic) 1 Very rare Not sold
Brawling gloves (Ranged) 1 Very rare Not sold
Brawling gloves (Agility) 1 Very rare Not sold
Brawling gloves (Cooking) 1 Very rare Not sold
Brawling gloves (FM) 1 Very rare Not sold
Brawling gloves (Fishing) 1 Very rare Not sold
Brawling gloves (Hunter) 1 Very rare Not sold
Brawling gloves (Mining) 1 Very rare Not sold
Brawling gloves (Prayer) 1 Very rare Not sold
Brawling gloves (Smithing) 1 Very rare Not sold
Brawling gloves (Thieving) 1 Very rare Not sold
Brawling gloves (WC) 1 Very rare Not sold
Crystal triskelion fragment 1 1 Very rare Not sold
Crystal triskelion fragment 2 1 Very rare Not sold
Crystal triskelion fragment 3 1 Very rare Not sold
Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
A gladius is Latin for sword.
Gladius are one of the few monsters capable of stunning their target, the others being Nex during her ice phase, Vyrewatch (until meeting Vanescula in The Branches of Darkmeyer), the Kalphite King, and most ability-using monsters.
Gladii are able to teleport around, making it the fourth monster to do so, after the abyssal demon, Pest Control monsters and the tortured souls summoned by the Queen Black Dragon.
When stunned the first time by a Gladius, the player is stunned and bound for 3 seconds. However, upon further stuns as long as the player keeps attacking nearby Gladii, they will only have a 1-2 second stun with a 3 second bind.