Gladius locations within the dungeon. Click the map to view a larger version.
gladius is a Slayer monster, requiring 81 Slayer to combat. Described as "highly mobile", it is a member of the Order of Ascension.
These monsters are found in the
Monastery of Ascension located between the Feldip Hills and Mobilising Armies along with capsarii, scutarii and rorarii.
They also feature in
Nomad's Elegy together with the other Ascension creatures. The Gladii encountered in the quest do not require a Slayer level to harm, and are vulnerable to all forms of combat.
Gladii fight with moderately weak magic attacks. When a Gladii takes enough damage, they will "teleport" away from their position and move backwards. If the gap between them and the player is sufficient enough, they will "charge" the player, stunning and binding them for 3 seconds. Players can avoid the stun by using
Freedom or Anticipation. Gladii can charge at various angles, most notably in an L-shape like how the Knight piece moves in chess. They may also chase the Gladii, though this may reduce overall damage output.
Alternatively, one can
safe spot them with the many tables in the dungeon, as long as they are placed in a position where they cannot charge. The only downside to this is that most of these areas also have Capsarii to heal them.
Adamant platebody 1 Common 8,975
Adamant platelegs 1 Common 8,325
Rune platelegs 1 Uncommon 37,002
Sirenic scale 1 Rare 448,102
Rune mace 1 Common 7,165
Off-hand rune mace 1 Common 7,202
Rune longsword 1 Uncommon 17,883
Off-hand rune longsword 1 Uncommon 18,210
Mithril bar 5–7 (noted) Uncommon 3,335–4,669
Adamant bar 3–5 (noted) Uncommon 4,395–7,325
Magic logs 3–5 (noted) Uncommon 1,281–2,135
Coins 1,100–2,200 Common 1,100–2,200
Egg potato 1 Uncommon 320
Rare drop table 1 Rare Not sold
a b c d e f g Mod Timbo.
"Revealing Drop Rates." 13 October 2017. Developers' Blogs. 1/64 for any key - 1/384 for a specific key ^ The Ascension grips can only be received as a drop if the player is on a
Rare drop table
This monster has access to the rare drop table. Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Coins 250–500 Common 250–500
Uncut sapphire 1 Common 431
Uncut emerald 1 Common 757
Uncut ruby 1 Common 1,294
Uncut diamond 1 Common 2,679
Uncut diamond 45–55 (noted) Rare 120,555–147,345
Loop half of a key 1 Common 11,324
Tooth half of a key 1 Common 14,790
Uncut dragonstone 1 Uncommon 12,316
Uncut dragonstone 45–55 (noted) Rare 554,220–677,380
Dragon longsword 1 Common 58,224
Dragon spear 1 Rare 36,520
Battlestaff 180–220 (noted) Rare 600,120–733,480
Rune javelin 5 Rare 905
Rune platebody 1 Uncommon 37,480
Rune platebody 15–25 (noted) Rare 562,200–937,000
Shield left half 1 Rare 64,213
Dragon helm 1 Uncommon 58,832
Rune arrowheads 113–137 Common 14,238–17,262
Onyx bolts 135–165 Very rare 1,047,600–1,280,400
Chaos talisman 1 Rare 1,506
Nature talisman 1 Rare 1,249
Water talisman 65–82 (noted) Rare 196,235–247,558
Earth talisman 65–82 (noted) Rare 12,480–15,744
Fire talisman 25–35 (noted) Rare 8,100–11,340
Raw lobster 135–165 (noted) Common 77,625–94,875
Raw shark 225–275 (noted) Uncommon 249,525–304,975
Big bones 68–82 (noted) Uncommon 12,512–15,088
Dragon bones 180–220 (noted) Rare 411,660–503,140
Coal 200–1,100 (noted) Uncommon 24,000–132,000
Gold ore 90–110 (noted) Common 33,570–41,030
Adamantite ore 180–220 (noted) Uncommon 42,660–52,140
Adamant bar 14–16 (noted) Common 20,510–23,440
Adamant bar 135–165 (noted) Rare 197,775–241,725
Runite ore 90–110 (noted) Rare 79,920–97,680
Rune bar 3 (noted) Common 6,267
Rune bar 45–55 (noted) Rare 94,005–114,895
Grimy torstol 90–110 (noted) Uncommon 658,530–804,870
Grimy snapdragon 90–110 (noted) Uncommon 166,320–203,280
Super restore (4) 45–55 (noted) Uncommon 150,615–184,085
Prayer potion (4) 45–55 (noted) Uncommon 164,205–200,695
Lantadyme seed 14–16 Uncommon 35,518–40,592
Dwarf weed seed 14–16 Uncommon 20,720–23,680
Magic seed 4 Uncommon 357,528
Palm tree seed 10 Rare 817,830
Flax 450–550 (noted) Common 42,300–51,700
Molten glass 45–55 (noted) Common 14,040–17,160
Soft clay 450–550 (noted) Uncommon 228,150–278,850
Yew logs 68–82 (noted) Uncommon 13,328–16,072
Yew logs 675–825 (noted) Rare 132,300–161,700
Teak plank 45–55 (noted) Uncommon 13,905–16,995
Mahogany plank 270–330 (noted) Rare 230,040–281,160
Blurberry Special 1 Uncommon 14,964
Vecna skull 1 Very rare * 96,580
Hazelmere's signet ring 1 Very rare * 1,621,945,897
Brawling gloves (Melee) 1 Very rare Not sold
Brawling gloves (Magic) 1 Very rare Not sold
Brawling gloves (Ranged) 1 Very rare Not sold
Brawling gloves (Agility) 1 Very rare Not sold
Brawling gloves (Cooking) 1 Very rare Not sold
Brawling gloves (FM) 1 Very rare Not sold
Brawling gloves (Fishing) 1 Very rare Not sold
Brawling gloves (Hunter) 1 Very rare Not sold
Brawling gloves (Mining) 1 Very rare Not sold
Brawling gloves (Prayer) 1 Very rare Not sold
Brawling gloves (Smithing) 1 Very rare Not sold
Brawling gloves (Thieving) 1 Very rare Not sold
Brawling gloves (WC) 1 Very rare Not sold
Crystal triskelion fragment 1 1 Very rare Not sold
Crystal triskelion fragment 2 1 Very rare Not sold
Crystal triskelion fragment 3 1 Very rare Not sold
Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
A gladius is Latin for sword.
Gladius are one of the few monsters capable of stunning their target, the others being Nex during her ice phase, Vyrewatch (until meeting Vanescula in The Branches of Darkmeyer), the Kalphite King, and most ability-using monsters.
Gladii are able to teleport around, making it the fourth monster to do so, after the abyssal demon, Pest Control monsters and the tortured souls summoned by the Queen Black Dragon.
When stunned the first time by a Gladius, the player is stunned and bound for 3 seconds. However, upon further stuns as long as the player keeps attacking nearby Gladii, they will only have a 1-2 second stun with a 3 second bind.