Gladius locations within the dungeon. Click the map to view a larger version.
gladius is a Slayer monster, requiring 81 Slayer to combat. Described as "highly mobile", it is a member of the Order of Ascension.
These monsters are found in the
Monastery of Ascension located between the Feldip Hills and Mobilising Armies along with capsarii, scutarii and rorarii.
They also feature in
Nomad's Elegy together with the other Ascension creatures. The Gladii encountered in the quest do not require a Slayer level to harm, and are vulnerable to all forms of combat.
Gladii fight with moderately weak magic attacks. When a Gladii takes enough damage, they will "teleport" away from their position and move backwards. If the gap between them and the player is sufficient enough, they will "charge" the player, stunning and binding them for 3 seconds. Players can avoid the stun by using
Freedom or Anticipation. Gladii can charge at various angles, most notably in an L-shape like how the Knight piece moves in chess. They may also chase the Gladii, though this may reduce overall damage output.
Alternatively, one can
safe spot them with the many tables in the dungeon, as long as they are placed in a position where they cannot charge. The only downside to this is that most of these areas also have Capsarii to heal them.
Adamant platebody 1 Common 8,975
Adamant platelegs 1 Common 8,325
Rune platelegs 1 Uncommon 37,002
Sirenic scale 1 Rare 284,569
Rune mace 1 Common 7,165
Off-hand rune mace 1 Common 7,202
Rune longsword 1 Uncommon 17,883
Off-hand rune longsword 1 Uncommon 18,210
Mithril bar 5–7 (noted) Uncommon 3,720–5,208
Adamant bar 3–5 (noted) Uncommon 5,277–8,795
Magic logs 3–5 (noted) Uncommon 1,212–2,020
Coins 1,100–2,200 Common 1,100–2,200
Egg potato 1 Uncommon 330
Rare drop table 1 Rare Not sold
a b c d e f g Mod Timbo.
"Revealing Drop Rates." 13 October 2017. Developers' Blogs. 1/64 for any key - 1/384 for a specific key ^ The Ascension grips can only be received as a drop if the player is on a
Rare drop table
This monster has access to the rare drop table. Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Coins 250–500 Common 250–500
Uncut sapphire 1 Common 346
Uncut emerald 1 Common 771
Uncut ruby 1 Common 1,041
Uncut diamond 1 Common 2,258
Uncut diamond 45–55 (noted) Rare 101,610–124,190
Loop half of a key 1 Common 11,452
Tooth half of a key 1 Common 13,268
Uncut dragonstone 1 Uncommon 11,436
Uncut dragonstone 45–55 (noted) Rare 514,620–628,980
Dragon longsword 1 Common 57,348
Dragon spear 1 Rare 36,940
Battlestaff 180–220 (noted) Rare 876,060–1,070,740
Rune javelin 5 Rare 890
Rune platebody 1 Uncommon 37,480
Rune platebody 15–25 (noted) Rare 562,200–937,000
Shield left half 1 Rare 64,935
Dragon helm 1 Uncommon 59,048
Rune arrowheads 113–137 Common 15,707–19,043
Onyx bolts 135–165 Very rare 1,086,480–1,327,920
Chaos talisman 1 Rare 1,049
Nature talisman 1 Rare 826
Water talisman 65–82 (noted) Rare 348,010–439,028
Earth talisman 65–82 (noted) Rare 41,600–52,480
Fire talisman 25–35 (noted) Rare 16,725–23,415
Raw lobster 135–165 (noted) Common 26,865–32,835
Raw shark 225–275 (noted) Uncommon 193,950–237,050
Big bones 68–82 (noted) Uncommon 11,560–13,940
Dragon bones 180–220 (noted) Rare 352,440–430,760
Coal 200–1,100 (noted) Uncommon 25,800–141,900
Gold ore 90–110 (noted) Common 22,770–27,830
Adamantite ore 180–220 (noted) Uncommon 51,300–62,700
Adamant bar 14–16 (noted) Common 24,626–28,144
Adamant bar 135–165 (noted) Rare 237,465–290,235
Runite ore 90–110 (noted) Rare 107,190–131,010
Rune bar 3 (noted) Common 7,596
Rune bar 45–55 (noted) Rare 113,940–139,260
Grimy torstol 90–110 (noted) Uncommon 348,840–426,360
Grimy snapdragon 90–110 (noted) Uncommon 127,890–156,310
Super restore (4) 45–55 (noted) Uncommon 160,605–196,295
Prayer potion (4) 45–55 (noted) Uncommon 111,870–136,730
Lantadyme seed 14–16 Uncommon 4,522–5,168
Dwarf weed seed 14–16 Uncommon 4,382–5,008
Magic seed 4 Uncommon 76,404
Palm tree seed 10 Rare 286,780
Flax 450–550 (noted) Common 32,400–39,600
Molten glass 45–55 (noted) Common 10,395–12,705
Soft clay 450–550 (noted) Uncommon 313,650–383,350
Yew logs 68–82 (noted) Uncommon 12,988–15,662
Yew logs 675–825 (noted) Rare 128,925–157,575
Teak plank 45–55 (noted) Uncommon 18,135–22,165
Mahogany plank 270–330 (noted) Rare 231,390–282,810
Blurberry Special 1 Uncommon 8,185
Vecna skull 1 Very rare * 211,111
Hazelmere's signet ring 1 Very rare * 1,848,679,360
Brawling gloves (Melee) 1 Very rare Not sold
Brawling gloves (Magic) 1 Very rare Not sold
Brawling gloves (Ranged) 1 Very rare Not sold
Brawling gloves (Agility) 1 Very rare Not sold
Brawling gloves (Cooking) 1 Very rare Not sold
Brawling gloves (FM) 1 Very rare Not sold
Brawling gloves (Fishing) 1 Very rare Not sold
Brawling gloves (Hunter) 1 Very rare Not sold
Brawling gloves (Mining) 1 Very rare Not sold
Brawling gloves (Prayer) 1 Very rare Not sold
Brawling gloves (Smithing) 1 Very rare Not sold
Brawling gloves (Thieving) 1 Very rare Not sold
Brawling gloves (WC) 1 Very rare Not sold
Crystal triskelion fragment 1 1 Very rare Not sold
Crystal triskelion fragment 2 1 Very rare Not sold
Crystal triskelion fragment 3 1 Very rare Not sold
Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
A gladius is Latin for sword.
Gladius are one of the few monsters capable of stunning their target, the others being Nex during her ice phase, Vyrewatch (until meeting Vanescula in The Branches of Darkmeyer), the Kalphite King, and most ability-using monsters.
Gladii are able to teleport around, making it the fourth monster to do so, after the abyssal demon, Pest Control monsters and the tortured souls summoned by the Queen Black Dragon.
When stunned the first time by a Gladius, the player is stunned and bound for 3 seconds. However, upon further stuns as long as the player keeps attacking nearby Gladii, they will only have a 1-2 second stun with a 3 second bind.