Gladius locations within the dungeon. Click the map to view a larger version.
gladius is a Slayer monster, requiring 81 Slayer to combat. Described as "highly mobile", it is a member of the Order of Ascension.
These monsters are found in the
Monastery of Ascension located between the Feldip Hills and Mobilising Armies along with capsarii, scutarii and rorarii.
They also feature in
Nomad's Elegy together with the other Ascension creatures. The Gladii encountered in the quest do not require a Slayer level to harm, and are vulnerable to all forms of combat.
Gladii fight with moderately weak magic attacks. When a Gladii takes enough damage, they will "teleport" away from their position and move backwards. If the gap between them and the player is sufficient enough, they will "charge" the player, stunning and binding them for 3 seconds. Players can avoid the stun by using
Freedom or Anticipation. Gladii can charge at various angles, most notably in an L-shape like how the Knight piece moves in chess. They may also chase the Gladii, though this may reduce overall damage output.
Alternatively, one can
safe spot them with the many tables in the dungeon, as long as they are placed in a position where they cannot charge. The only downside to this is that most of these areas also have Capsarii to heal them.
Adamant platebody 1 Common 8,955
Adamant platelegs 1 Common 3,404
Rune platelegs 1 Uncommon 37,281
Sirenic scale 1 Rare 239,923
Rune mace 1 Common 7,333
Off-hand rune mace 1 Common 7,454
Rune longsword 1 Uncommon 18,009
Off-hand rune longsword 1 Uncommon 17,961
Mithril bar 5–7 (noted) Uncommon 6,895–9,653
Adamant bar 3–5 (noted) Uncommon 8,058–13,430
Magic logs 3–5 (noted) Uncommon 1,188–1,980
Coins 1,100–2,200 Common 1,100–2,200
Egg potato 1 Uncommon 314
Rare drop table 1 Rare Not sold
a b c d e f g Mod Timbo.
"Revealing Drop Rates." 13 October 2017. Developers' Blogs. 1/64 for any key - 1/384 for a specific key ^ The Ascension grips can only be received as a drop if the player is on a
Rare drop table
This monster has access to the rare drop table. Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Coins 250–500 Common 250–500
Uncut sapphire 1 Common 683
Uncut emerald 1 Common 1,575
Uncut ruby 1 Common 1,181
Uncut diamond 1 Common 2,147
Uncut diamond 45–55 (noted) Rare 96,615–118,085
Loop half of a key 1 Common 17,695
Tooth half of a key 1 Common 19,243
Uncut dragonstone 1 Uncommon 10,932
Uncut dragonstone 45–55 (noted) Rare 491,940–601,260
Dragon longsword 1 Common 58,024
Dragon spear 1 Rare 36,204
Battlestaff 180–220 (noted) Rare 1,094,760–1,338,040
Rune javelin 5 Rare 910
Rune platebody 1 Uncommon 37,905
Rune platebody 15–25 (noted) Rare 568,575–947,625
Shield left half 1 Rare 64,688
Dragon helm 1 Uncommon 58,863
Rune arrowheads 113–137 Common 22,035–26,715
Onyx bolts 135–165 Very rare 1,070,010–1,307,790
Chaos talisman 1 Rare 1,526
Nature talisman 1 Rare 1,437
Water talisman 65–82 (noted) Rare 473,915–597,862
Earth talisman 65–82 (noted) Rare 151,385–190,978
Fire talisman 25–35 (noted) Rare 45,550–63,770
Raw lobster 135–165 (noted) Common 20,925–25,575
Raw shark 225–275 (noted) Uncommon 231,300–282,700
Big bones 68–82 (noted) Uncommon 16,592–20,008
Dragon bones 180–220 (noted) Rare 312,300–381,700
Coal 200–1,100 (noted) Uncommon 26,800–147,400
Gold ore 90–110 (noted) Common 14,850–18,150
Adamantite ore 180–220 (noted) Uncommon 261,720–319,880
Adamant bar 14–16 (noted) Common 37,604–42,976
Adamant bar 135–165 (noted) Rare 362,610–443,190
Runite ore 90–110 (noted) Rare 1,052,640–1,286,560
Rune bar 3 (noted) Common 40,881
Rune bar 45–55 (noted) Rare 613,215–749,485
Grimy torstol 90–110 (noted) Uncommon 286,200–349,800
Grimy snapdragon 90–110 (noted) Uncommon 88,650–108,350
Super restore (4) 45–55 (noted) Uncommon 130,230–159,170
Prayer potion (4) 45–55 (noted) Uncommon 140,940–172,260
Lantadyme seed 14–16 Uncommon 5,306–6,064
Dwarf weed seed 14–16 Uncommon 9,254–10,576
Magic seed 4 Uncommon 394,820
Palm tree seed 10 Rare 859,470
Flax 450–550 (noted) Common 18,900–23,100
Molten glass 45–55 (noted) Common 8,820–10,780
Soft clay 450–550 (noted) Uncommon 216,000–264,000
Yew logs 68–82 (noted) Uncommon 10,336–12,464
Yew logs 675–825 (noted) Rare 102,600–125,400
Teak plank 45–55 (noted) Uncommon 33,660–41,140
Mahogany plank 270–330 (noted) Rare 287,550–351,450
Blurberry Special 1 Uncommon 7,734
Vecna skull 1 Very rare * 241,411
Hazelmere's signet ring 1 Very rare * 2,052,582,424
Brawling gloves (Melee) 1 Very rare Not sold
Brawling gloves (Magic) 1 Very rare Not sold
Brawling gloves (Ranged) 1 Very rare Not sold
Brawling gloves (Agility) 1 Very rare Not sold
Brawling gloves (Cooking) 1 Very rare Not sold
Brawling gloves (FM) 1 Very rare Not sold
Brawling gloves (Fishing) 1 Very rare Not sold
Brawling gloves (Hunter) 1 Very rare Not sold
Brawling gloves (Mining) 1 Very rare Not sold
Brawling gloves (Prayer) 1 Very rare Not sold
Brawling gloves (Smithing) 1 Very rare Not sold
Brawling gloves (Thieving) 1 Very rare Not sold
Brawling gloves (WC) 1 Very rare Not sold
Crystal triskelion fragment 1 1 Very rare Not sold
Crystal triskelion fragment 2 1 Very rare Not sold
Crystal triskelion fragment 3 1 Very rare Not sold
Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
A gladius is Latin for sword.
Gladius are one of the few monsters capable of stunning their target, the others being Nex during her ice phase, Vyrewatch (until meeting Vanescula in The Branches of Darkmeyer), the Kalphite King, and most ability-using monsters.
Gladii are able to teleport around, making it the fourth monster to do so, after the abyssal demon, Pest Control monsters and the tortured souls summoned by the Queen Black Dragon.
When stunned the first time by a Gladius, the player is stunned and bound for 3 seconds. However, upon further stuns as long as the player keeps attacking nearby Gladii, they will only have a 1-2 second stun with a 3 second bind.