Gladius locations within the dungeon. Click the map to view a larger version.
gladius is a Slayer monster, requiring 81 Slayer to combat. Described as "highly mobile", it is a member of the Order of Ascension.
These monsters are found in the
Monastery of Ascension located between the Feldip Hills and Mobilising Armies along with capsarii, scutarii and rorarii.
They also feature in
Nomad's Elegy together with the other Ascension creatures. The Gladii encountered in the quest do not require a Slayer level to harm, and are vulnerable to all forms of combat.
Gladii fight with moderately weak magic attacks. When a Gladii takes enough damage, they will "teleport" away from their position and move backwards. If the gap between them and the player is sufficient enough, they will "charge" the player, stunning and binding them for 3 seconds. Players can avoid the stun by using
Freedom or Anticipation. Gladii can charge at various angles, most notably in an L-shape like how the Knight piece moves in chess. They may also chase the Gladii, though this may reduce overall damage output.
Alternatively, one can
safe spot them with the many tables in the dungeon, as long as they are placed in a position where they cannot charge. The only downside to this is that most of these areas also have Capsarii to heal them.
Adamant platebody 1 Common 8,975
Adamant platelegs 1 Common 8,325
Rune platelegs 1 Uncommon 37,002
Sirenic scale 1 Rare 470,329
Rune mace 1 Common 7,165
Off-hand rune mace 1 Common 7,202
Rune longsword 1 Uncommon 17,883
Off-hand rune longsword 1 Uncommon 18,210
Mithril bar 5–7 (noted) Uncommon 3,590–5,026
Adamant bar 3–5 (noted) Uncommon 4,095–6,825
Magic logs 3–5 (noted) Uncommon 1,179–1,965
Coins 1,100–2,200 Common 1,100–2,200
Egg potato 1 Uncommon 317
Rare drop table 1 Rare Not sold
a b c d e f g Mod Timbo.
"Revealing Drop Rates." 13 October 2017. Developers' Blogs. 1/64 for any key - 1/384 for a specific key ^ The Ascension grips can only be received as a drop if the player is on a
Rare drop table
This monster has access to the rare drop table. Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Coins 250–500 Common 250–500
Uncut sapphire 1 Common 592
Uncut emerald 1 Common 1,040
Uncut ruby 1 Common 1,449
Uncut diamond 1 Common 3,052
Uncut diamond 45–55 (noted) Rare 137,340–167,860
Loop half of a key 1 Common 11,973
Tooth half of a key 1 Common 14,802
Uncut dragonstone 1 Uncommon 12,541
Uncut dragonstone 45–55 (noted) Rare 564,345–689,755
Dragon longsword 1 Common 57,635
Dragon spear 1 Rare 36,452
Battlestaff 180–220 (noted) Rare 565,740–691,460
Rune javelin 5 Rare 895
Rune platebody 1 Uncommon 37,480
Rune platebody 15–25 (noted) Rare 562,200–937,000
Shield left half 1 Rare 64,976
Dragon helm 1 Uncommon 58,583
Rune arrowheads 113–137 Common 14,238–17,262
Onyx bolts 135–165 Very rare 1,037,475–1,268,025
Chaos talisman 1 Rare 1,335
Nature talisman 1 Rare 1,318
Water talisman 65–82 (noted) Rare 205,335–259,038
Earth talisman 65–82 (noted) Rare 12,805–16,154
Fire talisman 25–35 (noted) Rare 8,850–12,390
Raw lobster 135–165 (noted) Common 65,475–80,025
Raw shark 225–275 (noted) Uncommon 248,850–304,150
Big bones 68–82 (noted) Uncommon 12,784–15,416
Dragon bones 180–220 (noted) Rare 376,020–459,580
Coal 200–1,100 (noted) Uncommon 23,200–127,600
Gold ore 90–110 (noted) Common 33,390–40,810
Adamantite ore 180–220 (noted) Uncommon 41,940–51,260
Adamant bar 14–16 (noted) Common 19,110–21,840
Adamant bar 135–165 (noted) Rare 184,275–225,225
Runite ore 90–110 (noted) Rare 75,960–92,840
Rune bar 3 (noted) Common 6,207
Rune bar 45–55 (noted) Rare 93,105–113,795
Grimy torstol 90–110 (noted) Uncommon 774,630–946,770
Grimy snapdragon 90–110 (noted) Uncommon 154,710–189,090
Super restore (4) 45–55 (noted) Uncommon 168,435–205,865
Prayer potion (4) 45–55 (noted) Uncommon 214,785–262,515
Lantadyme seed 14–16 Uncommon 47,194–53,936
Dwarf weed seed 14–16 Uncommon 23,254–26,576
Magic seed 4 Uncommon 313,676
Palm tree seed 10 Rare 835,450
Flax 450–550 (noted) Common 64,350–78,650
Molten glass 45–55 (noted) Common 17,595–21,505
Soft clay 450–550 (noted) Uncommon 233,100–284,900
Yew logs 68–82 (noted) Uncommon 12,784–15,416
Yew logs 675–825 (noted) Rare 126,900–155,100
Teak plank 45–55 (noted) Uncommon 16,785–20,515
Mahogany plank 270–330 (noted) Rare 275,670–336,930
Blurberry Special 1 Uncommon 14,380
Vecna skull 1 Very rare * 108,436
Hazelmere's signet ring 1 Very rare * 1,621,945,897
Brawling gloves (Melee) 1 Very rare Not sold
Brawling gloves (Magic) 1 Very rare Not sold
Brawling gloves (Ranged) 1 Very rare Not sold
Brawling gloves (Agility) 1 Very rare Not sold
Brawling gloves (Cooking) 1 Very rare Not sold
Brawling gloves (FM) 1 Very rare Not sold
Brawling gloves (Fishing) 1 Very rare Not sold
Brawling gloves (Hunter) 1 Very rare Not sold
Brawling gloves (Mining) 1 Very rare Not sold
Brawling gloves (Prayer) 1 Very rare Not sold
Brawling gloves (Smithing) 1 Very rare Not sold
Brawling gloves (Thieving) 1 Very rare Not sold
Brawling gloves (WC) 1 Very rare Not sold
Crystal triskelion fragment 1 1 Very rare Not sold
Crystal triskelion fragment 2 1 Very rare Not sold
Crystal triskelion fragment 3 1 Very rare Not sold
Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
A gladius is Latin for sword.
Gladius are one of the few monsters capable of stunning their target, the others being Nex during her ice phase, Vyrewatch (until meeting Vanescula in The Branches of Darkmeyer), the Kalphite King, and most ability-using monsters.
Gladii are able to teleport around, making it the fourth monster to do so, after the abyssal demon, Pest Control monsters and the tortured souls summoned by the Queen Black Dragon.
When stunned the first time by a Gladius, the player is stunned and bound for 3 seconds. However, upon further stuns as long as the player keeps attacking nearby Gladii, they will only have a 1-2 second stun with a 3 second bind.