Gladius locations within the dungeon. Click the map to view a larger version.
gladius is a Slayer monster, requiring 81 Slayer to combat. Described as "highly mobile", it is a member of the Order of Ascension.
These monsters are found in the
Monastery of Ascension located between the Feldip Hills and Mobilising Armies along with capsarii, scutarii and rorarii.
They also feature in
Nomad's Elegy together with the other Ascension creatures. The Gladii encountered in the quest do not require a Slayer level to harm, and are vulnerable to all forms of combat.
Gladii fight with moderately weak magic attacks. When a Gladii takes enough damage, they will "teleport" away from their position and move backwards. If the gap between them and the player is sufficient enough, they will "charge" the player, stunning and binding them for 3 seconds. Players can avoid the stun by using
Freedom or Anticipation. Gladii can charge at various angles, most notably in an L-shape like how the Knight piece moves in chess. They may also chase the Gladii, though this may reduce overall damage output.
Alternatively, one can
safe spot them with the many tables in the dungeon, as long as they are placed in a position where they cannot charge. The only downside to this is that most of these areas also have Capsarii to heal them.
Adamant platebody 1 Common 8,975
Adamant platelegs 1 Common 8,325
Rune platelegs 1 Uncommon 37,002
Sirenic scale 1 Rare 366,246
Rune mace 1 Common 7,165
Off-hand rune mace 1 Common 7,202
Rune longsword 1 Uncommon 17,883
Off-hand rune longsword 1 Uncommon 18,210
Mithril bar 5–7 (noted) Uncommon 3,130–4,382
Adamant bar 3–5 (noted) Uncommon 4,185–6,975
Magic logs 3–5 (noted) Uncommon 1,188–1,980
Coins 1,100–2,200 Common 1,100–2,200
Egg potato 1 Uncommon 317
Rare drop table 1 Rare Not sold
a b c d e f g Mod Timbo.
"Revealing Drop Rates." 13 October 2017. Developers' Blogs. 1/64 for any key - 1/384 for a specific key ^ The Ascension grips can only be received as a drop if the player is on a
Rare drop table
This monster has access to the rare drop table. Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table
Coins 250–500 Common 250–500
Uncut sapphire 1 Common 518
Uncut emerald 1 Common 988
Uncut ruby 1 Common 1,460
Uncut diamond 1 Common 3,240
Uncut diamond 45–55 (noted) Rare 145,800–178,200
Loop half of a key 1 Common 11,040
Tooth half of a key 1 Common 14,010
Uncut dragonstone 1 Uncommon 14,329
Uncut dragonstone 45–55 (noted) Rare 644,805–788,095
Dragon longsword 1 Common 57,235
Dragon spear 1 Rare 35,481
Battlestaff 180–220 (noted) Rare 557,640–681,560
Rune javelin 5 Rare 895
Rune platebody 1 Uncommon 37,480
Rune platebody 15–25 (noted) Rare 562,200–937,000
Shield left half 1 Rare 63,647
Dragon helm 1 Uncommon 58,850
Rune arrowheads 113–137 Common 14,125–17,125
Onyx bolts 135–165 Very rare 1,009,935–1,234,365
Chaos talisman 1 Rare 1,346
Nature talisman 1 Rare 1,349
Water talisman 65–82 (noted) Rare 229,970–290,116
Earth talisman 65–82 (noted) Rare 13,130–16,564
Fire talisman 25–35 (noted) Rare 9,950–13,930
Raw lobster 135–165 (noted) Common 61,290–74,910
Raw shark 225–275 (noted) Uncommon 271,800–332,200
Big bones 68–82 (noted) Uncommon 14,076–16,974
Dragon bones 180–220 (noted) Rare 372,240–454,960
Coal 200–1,100 (noted) Uncommon 21,400–117,700
Gold ore 90–110 (noted) Common 32,310–39,490
Adamantite ore 180–220 (noted) Uncommon 41,760–51,040
Adamant bar 14–16 (noted) Common 19,530–22,320
Adamant bar 135–165 (noted) Rare 188,325–230,175
Runite ore 90–110 (noted) Rare 74,700–91,300
Rune bar 3 (noted) Common 6,291
Rune bar 45–55 (noted) Rare 94,365–115,335
Grimy torstol 90–110 (noted) Uncommon 686,430–838,970
Grimy snapdragon 90–110 (noted) Uncommon 145,620–177,980
Super restore (4) 45–55 (noted) Uncommon 137,835–168,465
Prayer potion (4) 45–55 (noted) Uncommon 192,465–235,235
Lantadyme seed 14–16 Uncommon 39,578–45,232
Dwarf weed seed 14–16 Uncommon 21,490–24,560
Magic seed 4 Uncommon 382,152
Palm tree seed 10 Rare 938,430
Flax 450–550 (noted) Common 43,650–53,350
Molten glass 45–55 (noted) Common 18,270–22,330
Soft clay 450–550 (noted) Uncommon 214,200–261,800
Yew logs 68–82 (noted) Uncommon 11,764–14,186
Yew logs 675–825 (noted) Rare 116,775–142,725
Teak plank 45–55 (noted) Uncommon 14,805–18,095
Mahogany plank 270–330 (noted) Rare 268,110–327,690
Blurberry Special 1 Uncommon 14,380
Vecna skull 1 Very rare * 108,881
Hazelmere's signet ring 1 Very rare * 1,686,657,284
Brawling gloves (Melee) 1 Very rare Not sold
Brawling gloves (Magic) 1 Very rare Not sold
Brawling gloves (Ranged) 1 Very rare Not sold
Brawling gloves (Agility) 1 Very rare Not sold
Brawling gloves (Cooking) 1 Very rare Not sold
Brawling gloves (FM) 1 Very rare Not sold
Brawling gloves (Fishing) 1 Very rare Not sold
Brawling gloves (Hunter) 1 Very rare Not sold
Brawling gloves (Mining) 1 Very rare Not sold
Brawling gloves (Prayer) 1 Very rare Not sold
Brawling gloves (Smithing) 1 Very rare Not sold
Brawling gloves (Thieving) 1 Very rare Not sold
Brawling gloves (WC) 1 Very rare Not sold
Crystal triskelion fragment 1 1 Very rare Not sold
Crystal triskelion fragment 2 1 Very rare Not sold
Crystal triskelion fragment 3 1 Very rare Not sold
Universal drops are dropped by nearly every monster outside of Daemonheim.
These drops are dropped alongside main drops.
A gladius is Latin for sword.
Gladius are one of the few monsters capable of stunning their target, the others being Nex during her ice phase, Vyrewatch (until meeting Vanescula in The Branches of Darkmeyer), the Kalphite King, and most ability-using monsters.
Gladii are able to teleport around, making it the fourth monster to do so, after the abyssal demon, Pest Control monsters and the tortured souls summoned by the Queen Black Dragon.
When stunned the first time by a Gladius, the player is stunned and bound for 3 seconds. However, upon further stuns as long as the player keeps attacking nearby Gladii, they will only have a 1-2 second stun with a 3 second bind.