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{{Switch infobox
 
{{Switch infobox
|type=infobox
 
|id=1
 
 
|item1=
 
|item1=
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{{NPC
{{Infobox non-player character
 
 
|name = Gnome
 
|name = Gnome
|image = [[File:Gnome Prisoner.png|The Prisoner-gnome.|200px]]
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|image = [[File:Gnome Prisoner.png|200px]]
 
|release = [[19 July]] [[2005]]
 
|release = [[19 July]] [[2005]]
 
|update = Plague City Series Continued
 
|update = Plague City Series Continued
 
|race = [[Gnome]]
 
|race = [[Gnome]]
 
|members = Yes
 
|members = Yes
|quest = [[Mourning's Ends Part I]], [[Within the Light]]
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|quest = [[Mourning's End Part I]], [[Within the Light]]
 
|location = Mourner HQ Prison in [[West Ardougne]]
 
|location = Mourner HQ Prison in [[West Ardougne]]
  +
|map = no
|questrequired = [[Mourning's Ends Part I]]
 
 
|gender = Male
 
|gender = Male
  +
|shop=No
|features = A gnome imprisoned by the [[Head Mourner]]
 
 
|examine = A fearful Gnome.}}
 
|examine = A fearful Gnome.}}
 
|text1=Normal
 
|text1=Normal
 
|item2=
 
|item2=
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{{NPC
{{Infobox non-player character
 
 
|name = Gnome on a rack
 
|name = Gnome on a rack
 
|image = [[File:Gnome on a rack.png|200px]]
 
|image = [[File:Gnome on a rack.png|200px]]
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|race = [[Gnome]]
 
|race = [[Gnome]]
 
|members = Yes
 
|members = Yes
|quest = [[Mourning's Ends Part I]]
+
|quest = [[Mourning's End Part I]]
 
|location = Mourner HQ Prison in [[West Ardougne]]
 
|location = Mourner HQ Prison in [[West Ardougne]]
  +
|map = no
 
|gender = Male
 
|gender = Male
  +
|shop=No
|features = A gnome imprisoned by the [[Head Mourner]]
 
 
|examine = Makes gnomes taller.}}
 
|examine = Makes gnomes taller.}}
 
|text2=On a rack
 
|text2=On a rack
 
}}
 
}}
[[File:Gnome (Mourner Tunnels) chathead.png|left|The gnome prisoner's chathead.]]
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[[File:Gnome (Mourner Headquarters) chathead.png|left]]
The '''Gnome''' (real name unknown) is an NPC who is being imprisoned by the [[Mourners]] in [[West Ardougne]]. He is involved in two quests:
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The '''Gnome''' (real name unknown) is an NPC who is being imprisoned by the [[Mourners]] in Mourner Headquarters in [[West Ardougne]]. He is involved in two quests:
   
  +
{{clear|left}}
==Mourning's Ends Part I==
 
 
==Mourning's End Part I==
The Gnome is first discovered in the basement and it is revealed that he can [[Fixed device|fix a device]] needed to re-dye some [[Sick-looking sheep]]. By using a feather on him to tickle his feet and bribing him with [[Toad crunchies]], he will ask the player for a piece of [[soft leather]] and a [[magic log]] to repair it.
+
The Gnome is first discovered in the basement and it is revealed that he can [[Fixed device|fix a device]] needed to re-dye some [[Sick-looking sheep]]. The player will threaten to take out his wisdom teeth, and he replies that gnomes do not have any wisdom. By using a feather on him to tickle his feet and bribing him with [[Toad crunchies]], he will ask the player for a piece of [[soft leather]] and a [[magic log]] to repair it.
 
He plays no further part in the quest.
 
   
 
==Within the Light==
 
==Within the Light==
 
The Gnome is offered the chance at freedom when he agrees to help the player create a distraction. The distraction is to allow the player to sneak to the entrance to the [[Temple of Light]] to sing into the Enchanted crystal, so [[Arianwyn]] can teleport in without being captured by the Mourners.
 
The Gnome is offered the chance at freedom when he agrees to help the player create a distraction. The distraction is to allow the player to sneak to the entrance to the [[Temple of Light]] to sing into the Enchanted crystal, so [[Arianwyn]] can teleport in without being captured by the Mourners.
   
The player then has a choice whether or not to hold up his/her end of the bargain near the end of the quest.
+
The player then has a choice whether or not to hold up their end of the bargain near the end of the quest. The gnome's fate is unknown until [[Plague's End]], where the player can ask the Head Mourner about the gnome.
  +
[[Category:Gnome]]
 
  +
If the player upheld their side of the bargain, the Head Mourner states that he decided to let the gnome go. To make sure the location wouldn't be leaked, they blindfolded him and put him outside the city. If they did not, the Head Mourner states that the gnome was too much of a risk and killed him with poisoned toad crunchies.
[[Category:Quest NPCs]]
 
  +
[[Category:Mourning's Ends Part I]]
 
  +
Even if spared, the gnome is nowhere to be seen after the quest.
  +
 
{{Mourning's End Part I}}
  +
{{Within the Light}}
  +
{{Gnomes}}
  +
[[Category:Conditional status characters]]

Latest revision as of 21:41, 10 April 2019

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NormalOn a rack
Gnome (Mourner Headquarters) chathead

The Gnome (real name unknown) is an NPC who is being imprisoned by the Mourners in Mourner Headquarters in West Ardougne. He is involved in two quests:

Mourning's End Part I

The Gnome is first discovered in the basement and it is revealed that he can fix a device needed to re-dye some Sick-looking sheep. The player will threaten to take out his wisdom teeth, and he replies that gnomes do not have any wisdom. By using a feather on him to tickle his feet and bribing him with Toad crunchies, he will ask the player for a piece of soft leather and a magic log to repair it.

Within the Light

The Gnome is offered the chance at freedom when he agrees to help the player create a distraction. The distraction is to allow the player to sneak to the entrance to the Temple of Light to sing into the Enchanted crystal, so Arianwyn can teleport in without being captured by the Mourners.

The player then has a choice whether or not to hold up their end of the bargain near the end of the quest. The gnome's fate is unknown until Plague's End, where the player can ask the Head Mourner about the gnome.

If the player upheld their side of the bargain, the Head Mourner states that he decided to let the gnome go. To make sure the location wouldn't be leaked, they blindfolded him and put him outside the city. If they did not, the Head Mourner states that the gnome was too much of a risk and killed him with poisoned toad crunchies.

Even if spared, the gnome is nowhere to be seen after the quest.