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===Selling a gnomeball===
 
===Selling a gnomeball===
   
Although gnomeballs are not tradeable, it is possible to "sell" one. If a player wants to buy it, the buyer should give the number of [[coins]] the seller asks for, and then the seller should throw the gnomeball to the buyer. Alternatively, the seller could throw it first and then the buyer should pay for it at the pre-agreed price. The price is limited by the lower of the two players' [[trade limit]]s, which could be anything up to 60,000 [[coins]].
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Although gnomeballs are tradeable, it is possible to "sell" one. If a player wants to buy it, the buyer should give the number of [[coins]] the seller asks for, and then the seller should throw the gnomeball to the buyer. Alternatively, the seller could throw it first and then the buyer should pay for it at the pre-agreed price. The price is limited by the lower of the two players' [[trade limit]]s, which could be anything up to 60,000 [[coins]].
   
 
==See also==
 
==See also==

Revision as of 14:46, 22 July 2009

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Gnomeballs are received by winning 5 points in a game of Gnome Ball, or from the Gnome restaurant minigame. With the item in their inventory, the player can click "Use" with it, and click another player. If the player has both of their hands empty, they will catch the ball, and it will end up in their weapon slot. It is not advised that it is thrown to an unknown player, as they could very easily walk away with it.

It should also be noted that this item can help in reporting users suspected of macroing. By throwing a gnomeball at a player suspected of being a macro, it messes up its programing and halts them, thus knowing if they are macroing. However, this does not work against Gold farmers, as they are controlled by humans.

Selling a gnomeball

Although gnomeballs are tradeable, it is possible to "sell" one. If a player wants to buy it, the buyer should give the number of coins the seller asks for, and then the seller should throw the gnomeball to the buyer. Alternatively, the seller could throw it first and then the buyer should pay for it at the pre-agreed price. The price is limited by the lower of the two players' trade limits, which could be anything up to 60,000 coins.

See also

References