For this item's off-hand variant, see gravite orb.
The gravite wand is a main hand magic weapon Dungeoneering reward. It is the highest level magic wand weapon available to free-to-play players.
Requirements | Degrades | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
55 , 45 | 30,000 charges | ||||||||||
Class | Slot | ||||||||||
Magic | |||||||||||
Tier | |||||||||||
55 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | 983 | - | |||||||||
Style | Spell-casting | ||||||||||
Range | 8 | ||||||||||
Speed | Fastest (2.4s) | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Degradation and repair[]
The gravite wand has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.
Charge | Cost | Combination cost |
---|---|---|
99% | 10,000 | 1,000 and 65 |
90% | 100,000 | 10,000 and 650 |
20% | 800,000 | 80,000 and 5,200 |
0% | 1,000,000 | 100,000 and 6,500 |
All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.
Store locations[]
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Seller | Location | Cost | Currency | Base stock | Members? |
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Main hand magic weapons | |
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Wands | |
Mage Training Arena |
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Rewards |
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Dyed seismic wand |
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Dyed wand of the praesul |
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Promotional |
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