|55 , 45||30,000 charges|
|Armour||0||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|[FAQ] • [doc]|
Degradation and repair
The gravite wand has 30,000 charges of combat (a minimum time of 5 hours). Once the charges run out, it will break and become unusable until repaired by the rewards trader at Daemonheim. When first purchased, it will have a 20% charge. Repairs are made incrementally in 1% portions, and the cost of recharging can be paid in two ways: coins, or a combination of coins and Dungeoneering tokens.
|99%||10,000||1,000 and 65|
|90%||100,000||10,000 and 650|
|20%||800,000||80,000 and 5,200|
|0%||1,000,000||100,000 and 6,500|
All repair costs are reduced by 5% if Daemonheim aura 3 has been earned.
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Main hand magic weapons
|Mage Training Arena||
|Dyed seismic wand||
|Dyed wand of the praesul||