Great gunkan is sushi that is made at level 91 Cooking by combining raw great white shark and kelp for 180 experience. In order to combine the ingredients and make a Great gunkan, one must first unlock the sushi perk in the Aquarium.
When eaten, it heals 1500 life points instantly, and then continues to heal 150 life points per 1.2 seconds for 9 times total (10.8 seconds), for a total of 2850 life points. This makes the great gunkan the 2nd highest healing food outside of Daemonheim with Calorie bomb (sailfish) and Fury shark (if eaten outside of combat) coming in 1st and 3rd highest respectively.
A player cannot eat a second great gunkan until the first one's healing effect wears off. Therefore, it is suggested that players use foods like Rocktail, Sailfish soup, or one of the foods listed above in combination with Great gunkan for optimal healing. Also note that eating another piece of food while a gunkan's healing effect is active will not stop the healing effect in progress.
Players are unable to eat a great gunkan while at full health. Attempting to do so will result in a chat box message: "You are already healthy, eating this will not do anything." Nothing will be consumed.
Enter your Constitution level | name=skillstat_Constitution_level|type=int|value=1|range=9,99|size=4|sublist=calchealing |
name=healing|type=output |
let(minLevel, 91) let(healAmount, 1500) let(healAmountOutOfCombat, 0) let(healOverTimeAmount, 1350) let(healOverTimeDuration, 9) let(constitutionLevel, skillstat_Constitution_level)
let(pointsPerLevel, 25) if(healAmount){
let(pointsPerLevel, healAmount / minLevel)
}
if(constitutionLevel < minLevel){
let(heal, constitutionLevel * pointsPerLevel)
}{
let(heal, minLevel * pointsPerLevel)
}
let(heal, floor(heal + 0.000001)) let(healing,"This will heal " + heal + " life points at level " + constitutionLevel + " in combat.")
if(healOverTimeAmount){
let(healing, healing + " It will heal an additional " + healOverTimeAmount + " life points over " + healOverTimeDuration + " seconds.")
}
if(healAmountOutOfCombat){
let(pointsPerLevelOutOfCombat, healAmountOutOfCombat / minLevel) if (constitutionLevel < minLevel){ let(healOutOfCombat, constitutionLevel * pointsPerLevelOutOfCombat) }{ let(healOutOfCombat, minLevel * pointsPerLevelOutOfCombat) } let(healOutOfCombat, floor(healOutOfCombat + 0.000001)) let(healing, healing + " It will heal " + healOutOfCombat + " life points while out of combat.")
}
Creation[]
![]() | - | ![]() | ||
---|---|---|---|---|
180 XP | - | 2,441 | ||
Requirements | ||||
![]() | 91 | |||
![]() | ||||
![]() | Yes | |||
Materials | ||||
Item | Quantity | Price | Total | |
![]() | Raw great white shark | 1 | 1,851 | 1,851 |
![]() | Kelp | 1 | 350 | 350 |
Total price | 2,201 |
Disassembly[]
Disassembly XP | 3.0 |
---|---|
Item quantity required | 1 |
Material count | 1 |
Base junk chance | 0.0% |
Possible materials | |
Often | |
![]() | 89% |
Sometimes | |
![]() | 8% |
Rarely | |
![]() | 1% |
![]() | 1% |
![]() | 1% |