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Due to a number of updates throughout the years, individuals may return to RuneScape and find that it has changed a lot. However, the core of the game has not changed and it is almost the same as the one that these individuals reminisce about.

One fundamental change came in 2012 with the introduction of what is known as the Evolution of Combat (abbreviated as EoC). This update totally revamped the combat system and combat triangle in the game, becoming in some way unforgiving to combat style clashes, while allowing a lot more freedom of choice and interactivity in combat through the use of abilities. However, this was not the only thing that has changed. Indeed, it is the constant updates and evolution to the game that has always been something which made RuneScape special.

Some other changes include the introduction of entirely new cities, the most notable being Prifddinas and Menaphos, unlocked after completion of the quests Plague's End and The Jack of Spades respectively; skills including the "elite" skill Invention, which requires level 80 Crafting, Divination, and Smithing to unlock; items, weapons and armour; and quests, primarily focusing on the dawn and progression of the Sixth Age of Gielinor with the return of the gods.

These updates may have changed the game to such an extent that it feels unrecognisable, but once the individual gets past the fundamental changes in the combat system and user interface, they will likely find that RuneScape is still the same game they remember from the past. This guide offers a brief re-introduction to the game for returning players, covering some of the most fundamental changes to the game between RuneScape 2/HD and RuneScape 3, and will hopefully allow for a much easier transition back into Gielinor.

Evolution of Combat

Evolution of Combat or EoC, is the new combat system, which was introduced in November 2012.

For old players, this system may seem very complex and hard to learn, but it can be just as simple as the combat system always has been. However, it can be very complex to fight hard bosses or to have maximum efficiency.

An essential thing to do is go to this page and copy the bars for appropriate combat style.

There are 3 different Combat Settings right now.

  • Full manual: abilities must be triggered manually. This is for more experienced players and recommended at hard bosses.
  • Revolution: abilities are triggered automatically. This is a good way to learn the abilities without having much knowledge beforehand and is recommended for new or returning players, or for less intensive combat training with regular monsters.
  • Legacy Mode: removes abilities and simulates pre-EoC combat. This might seem like the easy solution, but in general, EoC has more damage output and is a requirement for the end-game bosses.

Revolution should be the mode used, as it is the most starter-friendly.

The Combat Academy can also be visited to learn more about the new system.

Action bar

Together with EoC came action bars.
Empty action bar

An empty action bar

The action bar is an interface that features slots onto which various abilities, prayers, spells, emotes or items may be dragged. This allows the usage of the assigned ability or item quickly by simply clicking on it in the action bar or pressing the assigned key on the keyboard. This is easier than searching for it in its respective menu.

Recommended optimal revolution bars can be found at Revolution/Bars.

The action bar is also useful out of combat, such as while skilling. For example, powerfishing refers to remaining at the fishing spot for long periods of time without banking by dropping all the fish caught. Before the introduction of the action bar, fish had to be manually removed from the inventory one at a time by right-clicking on each fish and left-clicking the "Drop" option. This action also interrupted fishing, meaning that players had to click on the fishing spot again after dropping all their fish in order to re-initiate fishing. With the action bar, however, fish can be dragged from the inventory into one of the slots on the bar, and the associated key on the keyboard held down with a finger (NOTE: Do not use any other method to hold down the key, such as taping the switch or placing a heavy object on the keyboard, as it is a bannable offence). This will cause all fish of the same type to be dropped from the inventory automatically and immediately upon being caught, while allowing the player character to continue fishing at the same time.

New cities and places



Prifddinas is the elven capital, the requirements are several high level skills and the quest Plague's End, Prifddinas has a lot of skilling activities, a Grand Exchange, NPCs etc...

With the release of Prifddinas, the elf city, a new slayer master Morvran was also added. This is the highest level slayer-master currently in-game.

This is where most high end players spend a lot of their time.

The Arc

The Arc is a new region, where you can find new skilling activities. You will need level 90 in several skills and completed the quest Impressing the Locals to access it.

You will be able to visit Uncharted Isles in the Arc. These islands are randomly generated and contain various skilling plots such as fishing hotspots and bamboo trees. You can claim one island forever to train on daily.


Menaphos is a city aimed at mid level players, released on 5th June 2017. It contains various mid-level skilling activities, but also high-level slayer content.

City and area reworks


As of 31 January 2012, Taverley has been graphically overhauled. It is now the drop off point for new accounts after the tutorial in Ashdale. Various skill tutors are set in different locations around Taverley and Burthorpe.

Seers' Village

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As of 31 January 2012, Burthorpe has been graphically overhauled.
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Player-owned port

Player-owned ports are a minigame where materials can be gathered by your ships and crew in exchange for upgrading them. Other materials can also be found which can be made in degradeable-to-dust T80 tank armour, degradeable T85 armour for all combat styles, a cape, a ring, scrimshaws and a new food recipe.

Lodestone Network

The Lodestone network was released in March 2012, it makes transportation a lot easier.

The lodestones are placed around the world, usually close to cities. To teleport to one of the lodestones, you will have to unlock them first by visiting and activating them, after which you will be able use the home teleport spell to teleport to them.



New skills have been introduced in RuneScape, and Slayer has received an upgrade.

Mining and Smithing are currently also undergoing a massive rework, and will drastically change from how it used to be for years.


Divination was released in August 2013.

Divination is a new gathering and manufacturing skill, where you gather memories and energies from wisps around the map. You offer the memories and to a rift near the wisps for experience or additional energies. Alternatively, you can use energies to gain additional experience.

With the energies can you create portents, signs, divine locations and various other objects.


Invention is the newest skill and was released in January 2016.

Invention is the first elite skill in RuneScape and you will need level 80 Crafting, Divination, and Smithing to start training it.

With Invention you can create a lot of different inventions such as augmented armour or new skilling tools. Before you can make these you must discover their respective blueprints first. Perks can be added to augmented armour, tools, and weapons to give them additional benefits.

Invention also brought in disassembly, where you can disassemble almost all items in RuneScape and get parts or components out of the items, these parts or components can then be used to create new items or perks for your augmented items.

The main way to train Invention is to: augment you gear, level it up and either siphon or disassemble them for Invention xp.

If you choose to siphon the items, you will need an equipment siphon to take out the experience and reset the level of the augmented item, this will not destroy the item.

If you choose to dissasemble the augmented item, you will be awarded a higher amount of experience, than you would from siphoning.

With Invention batch 2, released in September 2017, many new things where added.

With batch 2 you can now make Machines, which will automate processes, such as dissasembling or alching.

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Dungeoneering is a skill that consists of exploring the dungeons of Daemonheim by solving puzzles, unlocking doors, fighting monsters and Bosses, and uses most RuneScape skills to solve puzzles to ultimately survive its depths. It is open to both free players and members. Dungeoneering takes place underneath an old castle named Daemonheim, which contains a dungeon of 60 floors with six different themes: Frozen, Abandoned I, Furnished, Abandoned II, Occult, and Warped. Unlike other skills, Dungeoneering can be trained in groups of up to 5 players.

No items created or found within Daemonheim can be removed from the dungeon; likewise, no items found or created on Gielinor can be taken into Daemonheim, with the exceptions of the Ring of kinship and a handful of other items.

Players can train Dungeoneering past level 99 up to level 120, at which point players will have over 104 million experience. This level is called "true skill mastery". Although other skills offer equivalent capes, Dungeoneering was the only skill that offers actual obtainable levels past 99 prior to the release of Invention and the addition of 120 Slayer.

How to train

First you must go to Daemonheim and talk to the Dungeoneering tutor to obtain a Ring of kinship. You can get there by boarding a Fremennik ship, such as the one beside the dock south-west of Taverley or between the Lumbridge Swamp and Al Kharid. Once you have done this you can use your ring of kinship to teleport to Daemonheim instead.

To start training you need to select the option "open party interface" on your ring of kinship. This only works inside the castle of Daemonheim. You can now invite up to 4 other players in your party by right-clicking on them and selecting "invite". Inside the party interface you can select your desired floor, complexity and size.

  • There are 60 different floors. Higher floors are more difficult, but also reward more experience. You start at floor 1 and more floors unlock once you reach higher dungeoneering levels.
  • There are 6 different complexities with higher complexities yielding more experience, but also requiring more skills to travel through.
  • There are 3 different sizes: large, medium and small. Both medium and small dungeons can be completed alone, but a large dungeon requires you to be in a group, more commonly known as a party, of at least 3 players.

Once you have everything set up enter your dungeon through the downwards stairs on both sides of the entrance. This will not work if any player inside the party attempts to bring items inside Deamonheim (except for the ring of kinship).

You are now inside your dungeon. Find the exit through various puzzles and combat rooms and you will be awarded experience. If you wish you can bind up to 5 items at level 120 Dungeoneering to you to take them with you to your next dungeon.

Slayer level 120

Slayer is the first skill to be increased to level 120 with more content, it was released on 5th June 2017 together with Menaphos.

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Sunken Pyramid

Sunken Pyramid or personal slayer dungeon, was also introduced with Menaphos and Slayer to level 120, it requires level 99 Slayer to access.

With Sunken Pyramid you can now capture souls from Slayer monsters and place them in their Slayer Codex.

When a player have collected a soul, they can also place the slayer monster in their Personal slayer dungeon, which is instanced. The player can then kill the monster in their dungeon.

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Skilling pets

Skilling pets are pets that can be obtained rarely by training various skills. These pets are purely for the achievement and cosmetic value, and do not apply any bonuses.

Portable skilling stations

Portable skilling stations or 'portables' are tradeable rewards from Treasure Hunter. They can be put down to give a 5-minute skilling hotspot. Additional portables can be used with existing ones to extend the timer up to 1 hour.

They offer a lot of different bonuses when you train with them, the most important one being a 10% bonus in experience.

It is recommended to train your skills at portables if possible rather than training them normally. People often have certain worlds where multiple players will share a portable. You can also use friends chats dedicated to finding portable skilling stations.


When people mention dailies, they mean activities you only can do x times a day. These activities often offer a higher amount of xp or gp per hour compared to other training forms.

Daily challenge

You will get 1 daily challenge every day, up to a limit of 5. There are specific dailies for all skills and will be different, depending on how high your level is in the skill.

When you complete the daily challenge and hand it in at one of the Challenge Mistress's, you will be awarded with 1 Treasure Hunter key, experience, and a challenge mystery bag, which will contain some items roughly worth the same as what you used to complete the challenge.

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Distractions and Diversions

Distractions and diversions or D&D's are small minigames, that can be done once daily, weekly or monthly, depending on the D&D.

They usually award a high amount of experience or loot.

The monthly D&D's are very important, and are worth doing every month.

Wilderness Warbands

Warbands is a dangerous D&D that was introduced in March 2013.

Warbands is in the Wilderness and starts every 7 hours. There are 3 warband camps in the Wilderness, and the main objective of warbands is to loot these camps and return the supplies to Quercus.

This can reward experience in Farming, Construction, Herblore, Mining and/or Smithing.

Guthixian Cache

Guthixian Cache is a Divination D&D, which starts every hour at all energy rifts in RuneScape. You enter it by jumping into the energy rift.

The goal is to get as many points as possible within the 10 minutes the D&D last at a maximum of 100 per Guthixian Cache.

This can be done by either transforming to a cres, which grants the ability to subdue the automatons temporarily, or by grabbing memories from the shelfs and converting them in the Unstable rift in the middle.

A maximum of 200 points can be obtained per day.


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Ironman Mode

Ironman Mode

Ironman is a game-mode with various challenging restrictions in place. The mode focuses around self-sufficiency. Notable restrictions include being unable to trade players in person nor through the Grand Exchange, being unable to train Dungeoneering in groups, and being unable to participate in double experience weekends. You can create an Ironman via the dropdown menu in the character creation screen.

Hardcore Ironman/Ironwoman

Hardcore ironmen have the additional difficulty that they are not allowed to die. If they die then they either their account gets "locked" or in turns into a regular ironman if they bought the Jar of divine light. It's possible to buy an additional 3 lives or Divine coins.


Solomon's General Store

Solomon's General Store was released in July 2012.

Solomon's General Store sells a lot of different things, such as cosmetic outfits, emotes, pets, titles and auras. These can be bought for RuneCoins and/or loyalty points.


RuneCoins are a virtual currency that can be bought with real world money and be used within Solomon's General Store.

Loyalty Programme

The Loyalty Programme was released in June 2011. It awards you loyalty points in increments each month you retain membership which you can spend in Solomon's General Store on various cosmetics, auras, and animations.

Legendary pets

Legendary pets can be bought from Solomon's General Store. These pets have several abilties such as banking a stack of items once every 10 minutes and gathering items for you.

They can only be bought for RuneCoins which you can either get from in-game coins with a bond or buy with real world money.


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A bond is an in-game item, that can be bought for real world money and traded to other players for in-game coins.

A bond allows a player to pay for selected account-related and out-of-game benefits such as membership, RuneCoins and Treasure Hunter keys.

This means that you can sustain membership, only by paying with in-game currency.

The bonds' in-game price is set by supply and demand, as with all other tradeable items.

Treasure Hunter

Treasure Hunter is a remake of Squeal of Fortune.

It is a daily activity, where you can open chests with keys, and gain a lot of different rewards.

You get a certain amount of keys each day. F2P players get 1 key, members get 2 keys and premium members get 3 keys.

To get more keys for Treasure Hunter, you can either do Daily Challenges, complete quests or buy them for bonds or real world money. It is also possible to obtain keys randomly while training skills.


RuneMetrics is an in-game and website based analytics tool that was released on 22 February 2016.

Runemetrics will have an ingame log for your drops and ingame experience tracker

There is an option to unlock Runemetrics Pro, which will unlock

  • Skill experience tracker displays XP/hour based on previous 5 minute window of experience gained.
  • Skill experience tracker displays ETA for time to level. This works for player-set targets, including virtual level targets, or default to the next level if a target is not set.
  • Combat experience tracker showing total damage, damage per minute, accuracy and XP/hour. This does not reset when changing monsters.
  • Wealth tracking and GP gain/loss per hour calculation based on previous 5 minute window. This includes wealth gained/lost from completing clue scrolls and from Grand Exchange transactions, but it is not possible to view information about these sources individually.

and more. This comes at the cost of £3.59 or 1 bond each month.


With the release of RuneScape 3 came the New Interface System, or NIS for short. The interface can now be edited, so a player is now able to make a unique interface exactly how they like it.

To edit the interface, you can either lock/unlock it by pressing the key L, or open settings and go to Edit mode.

It is recommended to go to Youtube and search for RuneScape interfaces. You will find a lot of guides there and be able to get inspiration on to how to make the perfect interface.

Updates without a category

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Tool belt

The tool belt was released in December 2011.

You can now store many of your tools in your tool belt. This makes it no longer necessary to carry around your hatchet, pickaxe or other tools in your inventory, as you now have them in the tool belt if you add them.

Area looting

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Weapons and armour

Tier system

Equipment tier is an important value for worn equipment. This is a number which determines the accuracy and damage of weapons, and the armour value, damage bonus, and life point bonus of armour. It is often, but not always, the wield/wear requirement.

Tier is a natural number; it is always strictly greater than 0, and is not fractional. Equipment without bonuses is tierless. Currently, the highest tier is 100.

What to use

This depends on your levels and how much money you have.

There are links here to many of the different weapons for each style. Look at the level requirements and cost to see which items are the best choice for you.

Some armour and weapons have degradation, which for some players might give the impression that the non degrading gear are better, but the degration cost often outlines as you will make more money on killing NPC's or will save time, which can be used for regaining the lost coins.




Dual wielding or Two-handed

You can now dual-wield weapons. There are 2 different versions of many 1h weapons, called main-hand or off-hand.

Two-handed means you will need both slots when the item is wielded.

For melee, dual-wielding is best for 1-on-1 combat, and two-handed is best for fighting multiple enemies at once.

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Prayers and spells

Ancient Curses

Ancient Curses were introduced with the quest The Temple at Senntisten in December 2009.

Ancient Curses is a prayer book that consist of prayers ranging between levels 50 - 99 Prayer. Prayers of this set include combat skill boosts, stat drainers, and damage recoilers.

Soul Split is a widely used prayer from Ancient Curses, that allows you to heal for 10% of the damage you deal.

The Temple at Senntisten is a recommended goal, as the prayers are in general better than the prayers in the standard prayer book.

Death's office

When you die in RuneScape, you will now spawn in Death's office, which is found north of Draynor lodestone.

You will have the choice between getting back and collecting your items at your gravestone as always, or you can get back your items from Death for a fee. This fee will be higher the more valuable the item is. If the items in your gravestone are degradeable they will lose a percentage of their charge when collected without paying the fee.

Death will hold your items for 24 hours or until you die again.

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Bosses and monsters

Heart of Gielinor

Heart of Gielinor (also called God Wars Dungeon 2) is the successor to the original God Wars Dungeon. In the heart, there are 4 separate areas each containing a boss and their related faction.

Twin Furies

The Twin Furies, Nymora and Avaryss, are Zamorakian twins that drop tier 85 dual-wield weapons and the Crest of Zamorak. A Dragon Rider lance or Noxious scythe are highly recommended for this encounter, due to their halberd range effect.

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Vindicta & Gorvek
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Liberation of Mazcab

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Beastmaster Durzag
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The World Wakes

In March of 2013, the quest The World Wakes was released. This quest marks the beginning of the Sixth Age. All quests that were released before happened in the Fifth Age and are considered "flashbacks" and all quests following are considered to be in the present (unless stated otherwise in the quest journal). After this quest, the gods are able to return to Gielinor. This inspired the release of many new quests and quest series.

Optimal quest guide here.

Clan and Friends Chat

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You can now be a member of a clan, where you will have a citadel, clan chat, boosts and lot of other social things.

It is recommended to find a clan that fits you. A clan will make the game a lot more social than ever before, as no matter how alone you are, you will always have your clan.

Clans are a great way to make new friendships, learn new things or just have fun in general.

The wiki has its own clan as well. Click here to learn more information about the clan and how to join.

Friends Chat

Friends Chats (or FCs) are mainly used for chatting with friends or hosting specific events. Several Friends Chats are created for one thing. They can either be for hunting penguins, finding portable skilling stations, Shooting Stars, bossing, and a lot of other things.


RuneScape has many things to do, so it is very important to set both small and long term goals.

These goals depends on your levels, but here are some goals returning players often look for.

Early game goals

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Mid game goals

Late game goals

  • Tier 90 weapons
  • Unlock the Invention skill.

End game goals

Tips and tricks

  1. If you have a hard time adjusting to the new RS3 interface you can use the legacy interface instead. Be warned that this may not be efficient at end-game bosses. The interface can be activated by going to settings (cog icon on toolbar) > gameplay settings > general gameplay > legacy interface mode.
  2. If you have a hard time adjusting to the new RS3 combat system you can use legacy combat instead. Be warned that in general this lowers your damage output. The legacy combat setting can be activated by going to to settings (cog icon on toolbar) > gameplay settings > general gameplay > legacy combat mode.
  3. You should enable the RuneScape Authenticator for greater account security. It is advised to activate an authenticator for the e-mail you use for RuneScape as well.

Upcoming updates

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Mining and smithing rework

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Runescape mobile

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  • What happened to the price of dark bows and abyssal whips?
    With new and more powerful weapons being introduced to the game, the overall demand of many former high-end items such as abyssal whips and dark bows have fallen due to the weapons now being considered mid-level equipment.
    Increased popularity of the Slayer skill together with updates such as the Evolution of Combat and higher level equipment allowing Slayer monsters to be killed considerably more easily and faster than before has also lead to significant increase in the supply of many Slayer monster drops, furthermore lowering their value.
    Despite the attempts to rise the value of Slayer monster drops like abyssal whips and dark bows with updates such as the weapon add-ons from lava strykewyrms, the prices of the weapons have remained low.
  • Why do I not use arrows or runes all the time?
    When you use abilities, you will not use arrows or runes; therefore, the amount of runes or arrows used in combat is much lower than it used to be.
  • What is the best way to train combat?
    Slayer is recommended as the best way to train combat, because slayer will unlock some of the best monsters in the game for both experience or money.
  • Is scamming still a thing?
    Scamming remains prevalent in RuneScape. You will not come across it as often, but it's always recommended to stay cautious and use your common sense.
    You can see some of the known scams and quick tips to avoid them here: Scams
  • What skills can reach level 120?
    Only Dungeoneering, Invention and Slayer can reach a maximum of level 120. All skills can reach a virtual level of 120, which will award a "120 cape" after the level has been met.
  • Where are all the players?
    The popular places have changed, so many players are now in the new city Prifddinas, you can also find a lot of players and the portable skilling stations or on world 2 in Burthorpe.
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