RuneScape Wiki
(adding water will delay the effects of the juju potion)
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{{Redirect3|hh|For the monster abbreviated as "hh", see [[Hellhound]]}}
 
{{Redirect3|hh|For the monster abbreviated as "hh", see [[Hellhound]]}}
 
[[File:Papa Mambo's hut.png|thumb|right|300px|The Witchdoctor's hut]]
 
[[File:Papa Mambo's hut.png|thumb|right|300px|The Witchdoctor's hut]]
'''Herblore Habitat''' is a members only area that was released on [[24 November]] [[2010]]. It is based in the south-east area of [[Karamja]], and found within the confines of a [[Jade vine]] grown from a cutting with the help of magic by the witch doctor [[Papa Mambo]]. Participating in the Herblore Habitat involves growing plants and creating habitats with [[Farming]] and [[Construction]]. These habitats attract [[Jadinko]]s, reptilian plant creatures whose lives are linked to the vine. Once attracted to the area, the jadinkos can then be caught with [[Hunter]] for their vines. The vines can be used to make magical [[Juju potion]]s with [[Herblore]]. These potions can have varied effects, such as attracting rarer jadinkos to the habitat, increasing hunting success, summoning special spirits or increasing experience in certain skills.
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'''Herblore Habitat''' is a members only area that was released on [[24 November]] [[2010]]. It is based in the south-east area of [[Karamja]], and found within the confines of a [[jade vine]] grown from a cutting with the help of magic by the witch doctor [[Papa Mambo]]. Participating in the Herblore Habitat involves growing plants and creating habitats with [[Farming]] and [[Construction]]. These habitats attract [[jadinko]]s, reptilian plant creatures whose lives are linked to the vine. Once attracted to the area, the jadinkos can then be caught with [[Hunter]] for their vines. The vines can be used to make magical [[juju potion]]s with [[Herblore]]. These potions can have varied effects, such as attracting rarer jadinkos to the habitat, increasing hunting success, summoning special spirits or increasing experience in certain skills.
   
 
==Requirements==
 
==Requirements==
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To get started, players must travel to Herblore Habitat. It is advised to '''bring money''' in one's [[money pouch]] to purchase supplies from [[Papa Mambo's Shop]]. Players can teleport directly Herblore Habitat by purchasing a [[juju teleport spiritbag]] for 2,000 coins from [[Bettamax]], who roams the western side of [[Taverley]]. The spiritbag teleports the player to the northern part of Herblore Habitat near [[Papa Mambo]]. Papa Mambo's Shop also sells spiritbags.
 
To get started, players must travel to Herblore Habitat. It is advised to '''bring money''' in one's [[money pouch]] to purchase supplies from [[Papa Mambo's Shop]]. Players can teleport directly Herblore Habitat by purchasing a [[juju teleport spiritbag]] for 2,000 coins from [[Bettamax]], who roams the western side of [[Taverley]]. The spiritbag teleports the player to the northern part of Herblore Habitat near [[Papa Mambo]]. Papa Mambo's Shop also sells spiritbags.
   
It is also possible to get to Herblore Habitat on foot. The entrance is east of [[Shilo Village]] and east of the waterfall, on the south bank of the river. Climb over the vines to get inside. Shilo Village can be reached using [[Vigroys cart]], part of the Shilo Village cart system, or [[Karamja gloves 3]]. Alternatively, use a [[ring of duelling]] to teleport to the [[Duel Arena]], run to the Al Kharid [[Gnome Glider]], and fly to Karamja (Gandius). Once in Karamja, run north west around the water and then south west until the player comes to the stepping stones. Jump across the stones, run east, and climb over the vines. Probably the easiest free and infinitely reusable method would be to use the fairy ring network: the [[fairy ring]] {{Fairycode|CJS}} can be used to teleport to the [[Kharazi Jungle]], then machete through the foliage to the north and make the short walk to Herblore Habitat - although this method requires extensive questing.
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It is also possible to get to Herblore Habitat on foot. The entrance is east of [[Shilo Village]] and east of the waterfall, on the south bank of the river. Climb over the vines to get inside. Shilo Village can be reached using [[Vigroys cart]], part of the Shilo Village cart system, or [[Karamja gloves 3]]. Alternatively, use a [[ring of duelling]] to teleport to the [[Duel Arena]], run to the Al Kharid [[gnome glider]], and fly to Karamja (Gandius). Once in Karamja, run north west around the water and then south west until the player comes to the stepping stones. Jump across the stones, run east, and climb over the vines. Probably the easiest free and infinitely reusable method would be to use the fairy ring network: the [[fairy ring]] {{Fairycode|CJS}} can be used to teleport to the [[Kharazi Jungle]], then machete through the foliage to the north and make the short walk to Herblore Habitat - although this method requires extensive questing.
   
 
Once at Herblore Habitat, players should talk to [[Papa Mambo]] located at the entrance. First-time players can ask Papa Mambo for free seeds to get started. Players can also purchase hunter and farming gear from his shop if necessary. To begin, a new player will need a few marasamaw plants, and blossom seeds.
 
Once at Herblore Habitat, players should talk to [[Papa Mambo]] located at the entrance. First-time players can ask Papa Mambo for free seeds to get started. Players can also purchase hunter and farming gear from his shop if necessary. To begin, a new player will need a few marasamaw plants, and blossom seeds.
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* [[Deposit box]], located in the southwest corner
 
* [[Deposit box]], located in the southwest corner
 
* Agility shortcut giving access to the east area, located in the northeast corner
 
* Agility shortcut giving access to the east area, located in the northeast corner
* Tunnel into the [[Jadinko Lair]], near the Deposit Box. (Must be unlocked from the Jadinko Lair first)
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* Tunnel into the [[Jadinko Lair]], near the deposit box. (Must be unlocked from the Jadinko Lair first)
 
* Hunting area (marasamaw trapping)
 
* Hunting area (marasamaw trapping)
 
**[[Igneous jadinko]]
 
**[[Igneous jadinko]]
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Tending the patches is done in the normal way:
 
Tending the patches is done in the normal way:
 
#Remove weeds with a rake
 
#Remove weeds with a rake
#Optionally add [[compost]], [[supercompost]] or cast [[Fertile Soil]]
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#Optionally add [[compost]], [[supercompost]] or cast [[fertile soil]]
 
#Plant seeds with a seed dibber
 
#Plant seeds with a seed dibber
 
#Water plants (only vine blossoms and fruit tree saplings need to be watered)
 
#Water plants (only vine blossoms and fruit tree saplings need to be watered)
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Herblore Habitat has a [[tool leprechaun]], who gives access to the same tool store as all other leprechauns. This leprechaun can also store '''30''' of each of the following:
 
Herblore Habitat has a [[tool leprechaun]], who gives access to the same tool store as all other leprechauns. This leprechaun can also store '''30''' of each of the following:
   
  +
{| class="wikitable"
'''[[Juju potion]]s'''
 
  +
!Juju potions
*[[Juju hunter potion|Juju hunter potion (3)]]
 
  +
!Vines
*[[Juju farming potion|Juju farming potion (3)]]
 
  +
|-
*[[Scentless potion|Scentless potion (3)]]
 
  +
|[[Juju hunter potion|Juju hunter potion (3)]]
*[[Saradomin's blessing|Saradomin's blessing (3)]]
 
  +
|[[Corrupt vine]]
*[[Guthix's gift|Guthix's gift (3)]]
 
  +
|-
*[[Zamorak's favour|Zamorak's favour (3)]]
 
  +
|[[Juju farming potion|Juju farming potion (3)]]
 
  +
|[[Marble vine]]
'''Vines'''
 
  +
|-
*[[Corrupt vine]]
 
  +
|[[Scentless potion|Scentless potion (3)]]
*[[Marble vine]]
 
*[[Shadow vine]]
+
|[[Shadow vine]]
  +
|-
*[[Saradomin vine]]
 
  +
|[[Saradomin's blessing|Saradomin's blessing (3)]]
*[[Zamorak vine]]
 
*[[Guthix vine]]
+
|[[Saradomin vine]]
  +
|-
  +
|[[Zamorak's favour|Zamorak's favour (3)]]
  +
|[[Zamorak vine]]
  +
|-
  +
|[[Guthix's gift|Guthix's gift (3)]]
  +
|[[Guthix vine]]
  +
|}
   
 
====Compost====
 
====Compost====
There is a [[Compost Bin]] in the Herblore Habitat farming area that works the same as compost bins at allotment patches. Several items from Herblore Habitat can be used to make compost in any compost bin. [[Pungent vine]]s make [[Supercompost]] when put into the compost bin. Vine herbs make regular [[Compost]]. Compost is very important to successful farming because it affects growth, disease, and harvest similar to regular farming. It is recommended to use supercompost whenever possible.
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There is a [[compost bin]] in the Herblore Habitat farming area that works the same as compost bins at allotment patches. Several items from Herblore Habitat can be used to make compost in any compost bin. [[Pungent vine]]s make [[supercompost]] when put into the compost bin. Vine herbs make regular [[compost]]. Compost is very important to successful farming because it affects growth, disease, and harvest similar to regular farming. It is recommended to use supercompost whenever possible.
   
 
====Vine blossom patch====
 
====Vine blossom patch====
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====Vine herb patches====
 
====Vine herb patches====
There are two vine herb patches at Herblore Habitat. One is located in the middle area, while the other can be found in the east area. Only vine herbs may be grown here. The herb seeds can be obtained from hunting the jadinkos. Only the vine herb patch in the middle area can be protected by paying the zombie farmer. Since vine herb seeds are so rare it is worthwhile to pay to have them watched. Unless the player finds they are getting more seeds than they can grow, use the patch in the east area only if it is absolutely necessary or if the player intends to remain close by to keep an eye on them. The [[Witchdoctor mask]] is a useful teleport to return to the middle area herb vine patch from the second herb vine patch in the east area.
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There are two vine herb patches at Herblore Habitat. One is located in the middle area, while the other can be found in the east area. Only vine herbs may be grown here. The herb seeds can be obtained from hunting the jadinkos. Only the vine herb patch in the middle area can be protected by paying the zombie farmer. Since vine herb seeds are so rare it is worthwhile to pay to have them watched. Unless the player finds they are getting more seeds than they can grow, use the patch in the east area only if it is absolutely necessary or if the player intends to remain close by to keep an eye on them. The [[witchdoctor mask]] is a useful teleport to return to the middle area herb vine patch from the second herb vine patch in the east area.
 
{| class="wikitable"
 
{| class="wikitable"
 
!Herb Seed
 
!Herb Seed
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====Fruit tree patch====
 
====Fruit tree patch====
The Fruit tree patch can grow '''any type''' of fruit tree, but only Apple, Banana, and Orange trees will attract jadinkos. Players may only receive apple, banana and orange seeds from the jadinkos. Players who do not play Herblore Habitat can still use this patch for regular farming.
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The Fruit tree patch can grow '''any type''' of fruit tree, but only apple, banana, and orange trees will attract jadinkos. Players may only receive apple, banana and orange seeds from the jadinkos. Players who do not play Herblore Habitat can still use this patch for regular farming.
 
{| class="wikitable"
 
{| class="wikitable"
 
!Seed
 
!Seed
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|15 [[Papaya fruit|papayas]]
 
|15 [[Papaya fruit|papayas]]
 
|}
 
|}
  +
   
 
====Zombie farmer====
 
====Zombie farmer====
The [[Zombie farmer]] can protect three patches in return for payment. He can protect the vine herb patch, the vine bush patch, and the fruit tree patch.
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The [[zombie farmer]] can protect three patches in return for payment. He can protect the vine herb patch, the vine bush patch, and the fruit tree patch. He can be paid in noted items.
 
{| class="wikitable"
 
{| class="wikitable"
 
!Type of Plant
 
!Type of Plant
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==Jadinkos==
 
==Jadinkos==
[[Jadinko]]s are creatures that can be hunted in the Herblore Habitat. Ten types of jadinkos are caught using box trapping with a [[Marasamaw plant]] and an optional [[withered vine]] or [[pungent vine]] as bait. The other three jadinko types are tracked and caught with the [[noose wand]] on the tool belt. Each jadinko requires certain environmental conditions in order to be attracted to the hunter areas. Three of the jadinkos caught with a marasamaw plant are named after the three main gods and their preferences change every week and are different for every player. The other ten jadinkos have the same environmental preferences each week. [[Astlayrix]], who is found in the middle area, can give the player more information about catching jadinkos and keeps track of jadinko preferences for the player.
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[[Jadinko]]s are creatures that can be hunted in the Herblore Habitat. Ten types of jadinkos are caught using box trapping with a [[marasamaw plant]] and an optional [[withered vine]] or [[pungent vine]] as bait. The other three jadinko types are tracked and caught with the [[noose wand]] on the tool belt. Each jadinko requires certain environmental conditions in order to be attracted to the hunter areas. Three of the jadinkos caught with a marasamaw plant are named after the three main gods and their preferences change every week and are different for every player. The other ten jadinkos have the same environmental preferences each week. [[Astlayrix]], who is found in the middle area, can give the player more information about catching jadinkos and keeps track of jadinko preferences for the player.
   
 
===Attracting jadinkos===
 
===Attracting jadinkos===
Each type of jadinko requires a different combination of plants in the Herblore Habitat farming patches. The following table outlines the combinations that each jadinko is attracted to. If the Jadinko has a certain preference, the blossom, environmental feature, potion [[juju hunter potion]], bush, or fruit tree type will be listed, otherwise any type of seed can be used. Plants don't need to be fully grown to take effect. However, their effect will stop working immediately if they get diseased/die.
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Each type of jadinko requires a different combination of plants to attract them in the Herblore Habitat farming patches. Catching at least one of all 10 jadinkos weekly provides experience rewards and a chance to obtain a piece of the Witchdoctor camouflage gear. The Rewards section of this page has more detailed information.
   
  +
====Combinations / Conditions====
Catching at least one of all 10 jadinkos weekly provides experience rewards and a chance to obtain a piece of the Witchdoctor camouflage gear. The Rewards section of this page has more detailed information.
 
  +
  +
The following table outlines the combinations that each jadinko is attracted to. If the Jadinko has a certain preference, the blossom, environmental feature, [[juju hunter potion]], bush, or fruit tree type will be listed, otherwise any type of seed can be used. Plants don't need to be fully grown to take effect. However, their effect will stop working immediately if they get diseased/die.
   
 
{| class="wikitable lighttable sortable"
 
{| class="wikitable lighttable sortable"
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The player will need the following for the "one seed efficient" method:
 
The player will need the following for the "one seed efficient" method:
   
*1 Green/Red/Blue blossom seeds
+
*1 [[Green blossom seed|Green]]/[[Red blossom seed|Red]]/[[Blue blossom seed|Blue]] blossom seeds
*1 Kalferberry/Lergberry seeds
+
*1 [[Kalferberry seed|Kalferberry]]/[[Lergberry seed|Lergberry]] seeds
*1 Banana/Apple/Orange saplings
+
*1 [[Banana Sapling|Banana]]/[[Apple Sapling|Apple]]/[[Orange sapling|Orange]] saplings
*3 strawberry baskets (noted), if the player wants to make sure the orange tree matures
+
*3 [[Strawberry basket|strawberry baskets]] (noted), if the player wants to make sure the orange tree matures
*1 Juju hunter potion (2 doses will suffice) '''or''' a [[Hunter cape]]
+
*1 [[Juju hunter potion]] (2 doses will suffice)
*Up to 5 Marasamaw plants (depending on the player's hunting level)
+
*Up to 5 [[Marasamaw plants]] (depending on the player's hunting level)
 
*[[Hunter's Catalyst fragment]]/[[Combined Catalyst fragment]] (Optional, removes need to reset marasamaw plants on failed catches)
 
*[[Hunter's Catalyst fragment]]/[[Combined Catalyst fragment]] (Optional, removes need to reset marasamaw plants on failed catches)
 
*Spade (Optional. Use on the fruit tree patches to quickly plant new seeds. Tool belt will '''not''' work)
 
*Spade (Optional. Use on the fruit tree patches to quickly plant new seeds. Tool belt will '''not''' work)
*'''''Do not water the vine blossom patch''''' while creating the habitats to attract the jadinkos
+
*'''''Do not water the vine blossom patch''''' while creating the habitats to attract the jadinkos. Watering the vine blossom patch will delay the hint message for the god jadinko. If the patch is watered, wait until watering expires and then watch for hint message. The effect on the hint message from watering the vine blossom patch has been tested and found to be correct.
   
 
A "one seed efficient" method to unlock and catch all 10 Jadinkos would be to follow these steps:
 
A "one seed efficient" method to unlock and catch all 10 Jadinkos would be to follow these steps:
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#[[Carrion jadinko]] - Plant a kalferberry bush and build a boneyard (Marasamaw, South)
 
#[[Carrion jadinko]] - Plant a kalferberry bush and build a boneyard (Marasamaw, South)
 
#[[Diseased jadinko]] - Plant a banana tree (Noose wand, South)
 
#[[Diseased jadinko]] - Plant a banana tree (Noose wand, South)
#[[Cannibal jadinko]] - Build tall grass, use a dose of [[juju hunter potion]] on the vine blossom patch or activate the [[Hunter cape]] (Marasamaw, South)
+
#[[Cannibal jadinko]] - Build tall grass, use a dose of [[juju hunter potion]] on the vine blossom patch (Marasamaw, South)
 
#[[Shadow jadinko]] - Plant a red blossom seed and build an abandoned house (Noose wand, South)
 
#[[Shadow jadinko]] - Plant a red blossom seed and build an abandoned house (Noose wand, South)
#[[Aquatic jadinko]] - Plant an apple tree, build a pond, and use another dose of juju hunter potion on the vine blossom patch/or activate Hunter cape if the effect of the previous potion has worn off (Marasamaw, South)
+
#[[Aquatic jadinko]] - Plant an apple tree, build a pond, and use another dose of juju hunter potion on the vine blossom patch if the effect of the previous potion has worn off (Marasamaw, South)
#[[Camouflaged jadinko]] - Plant a lergberry bush, build standing stones, and use another dose of juju hunter potion on the vine blossom patch/or activate Hunter cape if the effect of the previous potion has worn off (Noose wand, South)
+
#[[Camouflaged jadinko]] - Plant a lergberry bush, build standing stones, and use another dose of juju hunter potion on the vine blossom patch if the effect of the previous potion has worn off (Noose wand, South)
#[[Draconic jadinko]] - Build a dark pit and use another dose of juju hunter potion on the vine blossom patch/or activate Hunter cape if the effect of the previous potion has worn off. Trap until the juju hunter potion effect wears off. (Marasamaw, North)
+
#[[Draconic jadinko]] - Build a dark pit and use another dose of juju hunter potion on the vine blossom patch if the effect of the previous potion has worn off. Trap until the juju hunter potion effect wears off. (Marasamaw, North)
 
#[[Amphibious jadinko]] - Plant a blue blossom seed and build a pond (Marasamaw, North)
 
#[[Amphibious jadinko]] - Plant a blue blossom seed and build a pond (Marasamaw, North)
 
#[[Igneous jadinko]] - Plant an orange tree (pay 3 strawberry baskets to zombie gardener), build a thermal vent (Marasamaw, South)
 
#[[Igneous jadinko]] - Plant an orange tree (pay 3 strawberry baskets to zombie gardener), build a thermal vent (Marasamaw, South)
   
While using the juju hunter potion (or activating the Hunter cape) is not required to attract all 10 jadinko types, if it is applied then the chance of attacting god jadinkos hints will increase, as they can only be attracted with treated blossom flowers. Talking to Astlayrix near the vine blossom patch will provide the player with instructions/tour and unlock common and igneous jadinkos.
+
While using the juju hunter potion is not required to attract all 10 jadinko types, if it is applied then the chance of attracting god jadinkos hints will increase, as they can only be attracted with treated blossom flowers. Talking to Astlayrix near the vine blossom patch will provide the player with instructions/tour and unlock common and igneous jadinkos.
   
As the juju hunter potion lasts 10 minutes (and the effects do not vanish if the players digs up the blossoms to replace them with a different blossom seed colour) it is possible to catch all the jadinkos with just the one dose or cape activation, presuming the player only catches one or two of each type. This entire cycle uses one of each blossom seed colour type, one of each bush seed type, and one of each fruit tree seed/sapling type - the only repeated item is to rebuild a pond.
+
As the juju hunter potion lasts 10 minutes (and the effects do not vanish if the players digs up the blossoms to replace them with a different blossom seed colour) it is possible to catch all the jadinkos with just the one dose, presuming the player only catches one or two of each type. This entire cycle uses one of each blossom seed colour type, one of each bush seed type, and one of each fruit tree sapling type - the only repeated item is to rebuild a pond.
   
 
==God Jadinkos==
 
==God Jadinkos==
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*The potion effect '''does not wear off''' if the player picks the blossoms or removes them with a spade.
 
*The potion effect '''does not wear off''' if the player picks the blossoms or removes them with a spade.
   
*'''''Do not water the vine blossom patch''''' while determining requirements for attracting god jadinkos.
+
*'''''Do not water the vine blossom patch''''' while determining requirements for attracting god jadinkos. Watering the vine blossom patch will delay the hint message for the god jadinko. If the patch is watered, wait until watering expires and then watch for hint message. The effect on the hint message from watering the vine blossom patch has been tested and found to be correct.
   
 
*If the player has 3 or 4 of the requirements and removes one of them, '''the player might not be warned''' that the player now has only 2 or 3, so keep good track of the warning messages.
 
*If the player has 3 or 4 of the requirements and removes one of them, '''the player might not be warned''' that the player now has only 2 or 3, so keep good track of the warning messages.
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*It may also be a requirement to have an '''clear vine bush patch, clear fruit tree patch or a clear environmental feature patch''' to successfully attract the god jadinkos.
 
*It may also be a requirement to have an '''clear vine bush patch, clear fruit tree patch or a clear environmental feature patch''' to successfully attract the god jadinkos.
   
*The god jadinkos '''may or may not be attracted by the same things''' in the bush patch and the feature patch. It's perfectly possible for two of them to be attracted by a planted lergberry bush while the third is attracted by a clear bush patch, for example.
+
*The god jadinkos '''may or may not be attracted by the same things''' in the bush patch and the environmental feature patch. It's perfectly possible for two of them to be attracted by a planted lergberry bush while the third is attracted by a clear bush patch, for example.
   
 
*Vine blossoms are the only patch where each god jadinko is always attracted to a separate type, and never to an clear patch.
 
*Vine blossoms are the only patch where each god jadinko is always attracted to a separate type, and never to an clear patch.
   
*The vine blossom patch needs to be treated with a juju hunter potion for god jadinkos to be attracted. '''The [[Hunter Cape]] perk provides the same effects of a juju hunter potion when activated.'''
+
*The vine blossom patch needs to be treated with a juju hunter potion for god jadinkos to be attracted.
  +
  +
*A juju hunter potion has a 10 minute timer and must be active to attract the god jadinkos.
   
 
*Growing apple and banana trees can be cleared prematurely by right clicking the patch; an orange tree however, requires that the player "use" a spade from their inventory on the patch ([[Papa Mambo]] sells spades for 3 coins).
 
*Growing apple and banana trees can be cleared prematurely by right clicking the patch; an orange tree however, requires that the player "use" a spade from their inventory on the patch ([[Papa Mambo]] sells spades for 3 coins).
   
*'''''The reset time for god jadinkos''''' is the same as weekly resets; '''''Wednesday 00:00{{nbsp}}UTC.'''''
+
*The nearby island spawn point for god jadinkos is located south of the farming section and accessed by using the climbing vine to enter the island.
  +
  +
*'''''The reset time for god jadinkos''''' is the same as weekly resets; '''''Wednesday 00:00{{nbsp}}UTC.''''' (Players need to be aware of the weekly reset for their geographical location.)
   
 
===Trial and error strategy===
 
===Trial and error strategy===
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''To attract a god jadinko (random):''
 
''To attract a god jadinko (random):''
   
*1. Clear all patches: fruit tree, vine bush, vine blossom in Herblore Habitat farming area.
+
*1. Clear fruit tree and vine bush in Herblore Habitat farming area. If a vine blossom is grown in the vine blossom patch it can remain.
*2. The vine herb patch is not part of the requirements and can have various types of herbs grown, growing, or clear.
+
** The vine herb patch is not part of the requirements and can have various types of herbs grown, growing, or clear.
*3. Have one of each fruit tree seed/saplings ([[Orange tree seed|orange]], [[Apple tree seed|apple]], [[Banana tree seed|banana]]) and a few of each bush and blossom seed types in inventory. Obtain a [[juju hunter potion]] or wear [[Hunter cape]].
+
** Have one of each fruit tree saplings ([[Orange tree seed|orange]], [[Apple tree seed|apple]], [[Banana tree seed|banana]]) and a few of each bush seeds ([[Kalferberry seed|kalferberry]], [[Lergberry seed|lergberry]]) and blossom seed types ([[Red blossom seed|red]], [[Blue blossom seed|blue]], [[Green blossom seed|green]]) in inventory. Obtain a [[juju hunter potion]].
*4. Green/Red/Blue blossom seeds can be bought from [[Papa Mambo's Shop]]], as well as spades and plant pots. [[Kalferberry seed|Kalferberry]] and [[Lergberry seed|lergberry]] seeds for vine bush patches are obtained by hunting regular jadinkos. Juju hunter potions can be purchased on [[Grand Exchange]] or made from a [[clean erzille]] and a [[corrupt vine]] obtained from hunting [[diseased jadinkos]], with level 54 [[Herblore]].
+
** Green/Red/Blue blossom seeds can be bought from [[Papa Mambo's Shop]], as well as spades and plant pots. [[Kalferberry seed|Kalferberry]] and [[Lergberry seed|lergberry]] seeds for vine bush patches are obtained by hunting regular jadinkos. Juju hunter potions can be purchased on [[Grand Exchange]] or made from a [[clean erzille]] and a [[corrupt vine]] obtained from hunting [[diseased jadinkos]], with level 54 [[Herblore]].
*5. Plant one blossom seed type in the '''vine blossom patch''' (e.g. red blossom seed).
+
*2. Plant one blossom seed type in the '''vine blossom patch''' (e.g. red blossom seed). If a vine blossom is grown in the vine blossom patch it can remain.
*6. Apply a dose of juju hunter potion to the vine blossom patch or activate the Hunter cape.
+
** Apply a dose of juju hunter potion to the vine blossom patch.
*7.''''' Do not water the vine blossom patch''''' while determining requirements for attracting god jadinkos.
+
** ''''' Do not water the vine blossom patch''''' while determining requirements for attracting god jadinkos as it will delay the hint message. If the patch is watered, wait until watering expires and then watch for hint message.
*7. Cycle through '''environmental features''': Use the Construct Environmental Feature interface in the middle of the Herblore Habitat farming area and build each feature beginning with 'No feature'. Watch carefully for hint message in chat interface, 'All Chat', regarding god Jadinkos. Wait for message to appear 3 to 5 seconds. If successful one of the environmental features will activate a hint message “You have met 2 of the requirements to attract a [Saradomin/Zamorak/Guthix] jadinko”), meaning that the vine blossom and environmental feature patches are correct. If not, replant with a different blossom seed type (e.g. green or blue blossom seed) and repeat the cycle through the environmental features while watching for above hint. '''''The environmental feature 'No feature' may also be a requirement for god jadinkos.'''''
+
*3. Cycle through '''environmental features''': Use the Construct Environmental Feature interface in the middle of the Herblore Habitat farming area and build each feature beginning with 'No feature'. Watch carefully for hint message in chat interface, 'All Chat', regarding god Jadinkos. Wait for message to appear 3 to 5 seconds. One of the environmental features will activate a hint message. '''''The environmental feature 'No feature' may also be a requirement for a god jadinko.'''''
*8. Plant a fruit tree seed/sapling in the '''fruit tree patch'''. If successful a hint message will activate “You have met 3 of the requirements to attract a [Saradomin/Zamorak/Guthix] jadinko”, meaning that the vine blossom, environmental feature, and fruit tree patches are correct. If not, dig up the fruit tree with a spade and replant with a different type of fruit tree seed/sapling while watching for above hint. '''''It is possible that a clear fruit tree patch is the requirement.''''' While the fruit tree patch is clear watch for hint message “You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island” indicating that the all requirements are met and no fruit tree needs to be planted.
+
** '''All patches contain plants.''' If one of the environmental features activates a hint message ''"You have met 2 of the requirements to attract a [Saradomin/Zamorak/Guthix] jadinko"'', then the vine blossom and environmental feature patches are correct for one of the god jadinkos. Move on to the fruit tree patch.
  +
** '''Either fruit tree or vine bush patch clear.''' If one of the environmental features activates a hint message ''"You have met 3 of the requirements to attract a [Saradomin/Zamorak/Guthix] jadinko"'', then the vine blossom and environmental feature is correct and either the fruit tree or vine bush patch is required to be clear. Move on to the fruit tree patch, step 4.
*9. Make sure that juju hunter potion effetct is s still active. Re-apply potion or activate Hunter cape.
 
*10. Plant a bush seed in the '''vine bush patch'''. The vine bush patch can be either a Lergberry or Kalferberry bush, or it can be clear. '''''If the condition required is a clear vine bush patch''''', the hint message will activate “You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island” immediately upon planting the correct fruit tree type. If not, dig up the bush with a spade and replant with the other type of bush seed while watching for above hint.
+
** '''Both fruit tree and vine bush patches clear.''' If one the environmental features activates a hint message ''"You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island"'' then the vine blossom and environmental feature are correct, and ''both'' the fruit tree and vine bush patches are meant to be clear and are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
*11. '''''Each week the fruit tree patch will be identical for all 3 god Jadinkos.'''''
+
*4. Plant a fruit tree sapling in the '''fruit tree patch'''. Make sure that juju hunter potion effect is still active. Re-apply potion. '''''Each week the fruit tree patch will be identical for all 3 god Jadinkos.'''''
  +
** '''All patches contain plants.''' If the fruit tree planting activates a hint message ''"You have met 3 of the requirements to attract a [Saradomin/Zamorak/Guthix] jadinko"'', then the vine blossom, environmental feature, and fruit tree patches are correct. ''Move on to the vine bush patch''. If the fruit tree planting results in '''no hint message''', dig up the fruit tree with a spade and replant with a different type of fruit tree sapling while watching for above hint message. When hint message appears move on to the vine bush patch.
  +
** '''Fruit patch clear.''' If the fruit tree planting of all 3 types of fruit tree saplings result in '''no hint message''', then leave the fruit tree patch clear, and move on to the vine bush patch.
  +
** '''Vine patch clear.''' If the fruit tree planting activates a hint message ''"You’ve attracted some Saradomin/Zamorak/Guthix] Jadinko to the nearby island"'' then the vine blossom, environmental feature, fruit tree and clear vine patch are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  +
*5. Plant a bush seed in the '''vine bush patch.''' Make sure that juju hunter potion effect is still active. Re-apply potion.
  +
** '''All patches contain plants.''' If the bush seed planting activates a hint message ''"You’ve attracted some Saradomin/Zamorak/Guthix] Jadinko to the nearby island"'' then the vine blossom, environmental feature, fruit tree and vine bush are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area. If the bush seed planting results in '''no hint message''', dig up the bush with a spade and replant with the other type of bush seed while watching for above hint.
  +
** '''Fruit patch clear.''' If the bush seed planting activates a hint message ''"You’ve attracted some Saradomin/Zamorak/Guthix] Jadinko to the nearby island"'' and the ''fruit tree patch is clear,'' then the vine blossom, environmental feature, fruit tree and vine bush are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  +
** '''Vine patch clear.''' If the vine patch is required to be clear the hint message ''"You’ve attracted some Saradomin/Zamorak/Guthix] Jadinko to the nearby island"'' will activate either when the correct environmental feature is selected (Step 3: Both fruit tree and vine bush patches clear) or when the correct fruit tree sapling is selected (Step 4: Vine patch clear).
   
 
''To change to a different god jadinko:''
 
''To change to a different god jadinko:''
   
*1. The '''fruit tree patch''' will not change unless it is over a week since the last fruit tree seed/sapling planting. If over a week, begin again with above instructions for god jadinko (random).
+
*1. The '''fruit tree patch''' will not change unless it is over a week since the last fruit tree sapling planting. If it is over a week, begin again with above instructions for god jadinko (random).
*2. '''''The reset time for god jakinkos''''' is the same as weekly resets; '''''Wednesday 00:00{{nbsp}}UTC.'''''
+
** '''''The reset time for god jakinkos''''' is the same as weekly resets; '''''Wednesday 00:00{{nbsp}}UTC.''''' (Players need to be aware of the weekly reset for their geographical location.)
*2. Leave fruit tree and vine bush planted. If the fruit tree patch requirement is already determined to be clear, then this will be the requirement for all 3 god jadinkos for the week. Do not plant another fruit tree.
+
*2. Begin with the fruit tree patch either clear or planted determined by attracting first god jadinko. This will remain unchanged. Begin with vine bush patch either clear or planted.
  +
**''If the fruit tree patch requirement is already determined to be clear'', then this will be the requirement for all 3 god jadinkos for the week. Do not plant another fruit tree.
*3. '''''Each week a different blossom seed type will be associated with one of the god jadinkos''''' (e.g. red blossom = Guthix; green blossom = Saradomin; blue blossom = Zamorak).
 
  +
**''If the vine bush patch requirement is already determined to be clear'', then this condition may change with the requirements for the other 2 god jadinkos.
*3. Change the blossom seed type in the '''vine blossom patch''' and apply juju hunter potion or activate the Hunter cape.
 
*4. '''''Do not water the vine blossom patch''''' while determining requirements for attracting god jadinkos.
+
*3. Change the blossom seed type in the '''vine blossom patch''' and apply juju hunter potion.
  +
** Note the original blossom seed colour used in attracting the first god jadinko.
*5. Cycle through '''environmental features''' waiting for hint message.
 
  +
** '''''Each week a different blossom seed type will be associated with one of the god jadinkos''''' (e.g. red blossom = Guthix; green blossom = Saradomin; blue blossom = Zamorak).
*6. If hint message is “You have met 2 of the requirements to attract a Saradomin/Zamorak/Guthix jadinko,” then fruit tree and environmental feature patches are correct. Replant with next blossom seed type.
 
  +
** '''''Do not water the vine blossom patch''''' while determining requirements for attracting god jadinkos as it will delay the hint message. If the patch is watered, wait until watering expires and then watch for hint message.
*7. When hint message is “You have met 3 of the requirements to attract a Saradomin/Zamorak/Guthix] jadinko”, then fruit tree, environmental feature, and vine blossom patches are correct. Plant the other bush seed type in the '''vine bush patch''' and watch for hint messages. Should the player receive the hint message “You’ve attracted some [Saradomin/Zamorak/Guthix] jadinkos to the nearby island", then the fruit tree, environmental feature, vine blossom, and vine bush patches are correct.
 
  +
*4. Cycle through '''environmental features''' while waiting for hint message.
*8. After digging up bush with spade, when the vine bush patch is clear, watch for hint message “You’ve attracted some [Saradomin/Zamorak/Guthix] jadinkos to the nearby island" as a '''''clear vine bush patch may also be a requirement.'''''
 
  +
** '''Correct Vine Bush.''' If one of the environmental features activates a hint ''"You’ve attracted some [Saradomin/Zamorak/Guthix] jadinkos to the nearby island"'', then then vine blossom, environmental feature, fruit tree, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  +
** '''Incorrect Vine Bush.''' If one of the environmental features activates a hint ''"You have met 3 of the requirements to attract a Saradomin/Zamorak/Guthix] jadinko"'', then vine blossom, environmental feature, and fruit tree patches are correct. Plant a bush seed if patch is empty or plant other bush seed type in the '''vine bush patch''' while watching for hint message. If planting a bush seed in an clear vine bush patch activates the same hint message as above, replant with other bush seed while watching for hint message.
  +
*** If the bush seed planting in the vine bush patch activates hint message ''"You’ve attracted some [Saradomin/Zamorak/Guthix] jadinkos to the nearby island"'', then the fruit tree, environmental feature, vine blossom, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  +
** '''Both fruit and vine bush patches clear.''' If one of the environmental features activates a hint ''"You’ve attracted some [Saradomin/Zamorak/Guthix] jadinkos to the nearby island"'', then then vine blossom, environmental feature, and clear fruit tree and clear bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  +
** '''Vine bush patch is clear.''' If one of the environmental features activates a hint message ''"You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island"'', then the vine blossom, environmental feature, fruit tree, and empty vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  +
*5. Repeat steps 2 through 4 for third god jadinko.
  +
  +
  +
'''(Alternate Method: This alternate method uses less bush seeds)'''
  +
*3. Change the blossom seed type in the '''vine blossom patch''' and apply juju hunter potion.
  +
*4. Cycle through '''environmental features''' while watching for hint message.
  +
**'''Incorrect Vine Blossom''' If the environmental feature activates the hint message ''"You have met 3 of the requirements to attract a Saradomin/Zamorak/Guthix] jadinko"'', then vine blossom, environmental feature, and fruit tree patches are correct. Instead of the planting a bush seed, plant other blossom seed colour (do not use original blossom seed colour) in vine blossom patch and cycle through environmental features again while watching for hint message.
  +
***'''Match.''' If one of the environmental features activates a hint message ''"You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island"'' then the vine blossom, environmental feature, fruit tree, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  +
***'''No match.''' If one of the environmental features activates a hint message ''"You have met 3 of the requirements to attract a Saradomin/Zamorak/Guthix] jadinko"'', then vine blossom, environmental feature, and fruit tree patches are correct. Plant other bush seed type in the vine bush patch while waiting for hint message.
  +
****If planting other bush seed type in the vine bush patch activates the message ''"You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island"'' then the vine blossom, environmental feature, fruit tree, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  +
*5. Plant the last blossom seed colour type in the '''vine blossom patch.'''
  +
**Make sure that juju hunter potion effect is still active. Re-apply potion if needed.
  +
*6. Cycle through '''environmental features''' while watching for hint message.
  +
**'''Correct Vine Bush.''' If the previous blossom seed colour was 'No Match' and the vine bush seed was changed, then the bush seed should not require changing again. If an environmental feature activates a hint message ''"You’ve attracted some [Saradomin/Zamorak/Guthix] jadinkos to the nearby island"'', then the fruit tree, environmental feature, vine blossom, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  +
**'''Incorrect Vine Bush.''' If planting the last blossom seed colour activates the hint message ''"You have met 3 of the requirements to attract a Saradomin/Zamorak/Guthix] jadinko"'', then the vine blossom, environmental feature, and fruit tree patches are correct. Plant the other bush seed.
  +
***If planting the other bush seed activates hint message ''"You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island"'' then the vine blossom, environmental feature, fruit tree, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  +
   
  +
==Levels / Boosts / Perks==
''Spawn location, levels, and boosts:''
 
  +
* Level 81 hunter is required to trap god jadinkos using [[marasamaw plant]]s bought from [[Papa Mambo's Shop]].
*1. The nearby island spawn point for god jadinkos is located south of the farming section and accessed by using the climbing vine to enter the island.
 
  +
* Summoning an [[Artic bear]] familiar will provide an invisible +7 hunter boost.
*2. A juju hunter potion has a 10 minute timer and must be active to attract the god jadinkos.
 
  +
* The [[Witchdoctor camouflage gear]] set improves a player's chance of catching jadinkos.
*3. The [[Hunter cape]] perk provides vine blossoms the effects of a juju hunter potion when activated.
 
  +
* When wearing the Witchdoctor camouflage gear during the 30 minutes experience boost in [[Hunter]], [[Herblore]], and [[Farming]] for catching all 3 god jadinkos/week, the set effect will grant a 5% experience boost.
*4. Level 81 hunter is required to trap god jadinkos using [[marasamaw plant]]s bought from [[Papa Mambo's Shop]]. Summoning an [[Artic bear]] familiar will provide a +7 hunter boost.
 
  +
* The [[Hunter's outfit]] increases experience gained stacking with the [[enhanced yaktwee stick]] granting a total of 11% experience boost.
*5. The [[Hunter's Catalyst fragment]]/[[Combined Catalyst fragment]] from ([[Sliske's Endgame]] rewards will reset several marasamaw plants automatically if they fail to catch jadinkos and increase success rates.
 
  +
* The [[Hunter's Catalyst fragment]]/[[Combined Catalyst fragment]] from [[Sliske's Endgame]] rewards will reset several marasamaw plants automatically if they fail to catch jadinkos and increase success rates.
*6. The [[Witchdoctor camouflage gear]] set improves a player's chance of catching jadinkos. The [[Hunter's outfit]] increases experience gained stacking with the [[enhanced yaktwee stick]] granting a total of 11% experience boost.
 
  +
* The [[Volcanic trapper outfit]] provides the following set effects when the full set is worn: 5 daily teleports to Herblore Habitat; 7% increase success chance while [[Hunting]] (stacks with [[Tracker aura]]s); 10% chance of double loot; can deploy an extra trap (maximum of 6); chance to instantly deploy/pick up traps; auto-reapplies juju hunter potion; uses Hunter outfit's bonus experience if owned (even while the set is in the player-owned house); works as a Hunter's Catalyst fragment if owned.
   
 
==Hunter==
 
==Hunter==
Line 505: Line 549:
 
[[File:Marasamaw shaking.png|right|140px]]
 
[[File:Marasamaw shaking.png|right|140px]]
   
===Box trapping===
+
===Box trapping / Drops===
   
 
The following jadinkos can be caught by box trapping with a marasamaw plant.
 
The following jadinkos can be caught by box trapping with a marasamaw plant.
Line 599: Line 643:
 
|}
 
|}
   
===Tracking===
+
===Tracking / Drops===
 
The following jadinkos can be caught by tracking, which requires a [[noose wand]].
 
The following jadinkos can be caught by tracking, which requires a [[noose wand]].
 
{| border="0" class="wikitable"
 
{| border="0" class="wikitable"
Line 634: Line 678:
 
|Any type of seed
 
|Any type of seed
 
|}
 
|}
  +
  +
===Vines===
  +
Vines are drops from trapping or tracking jadinkos in Herblore Habitat. The vines are used in various ways including secondary ingredients in juju potions, creating compost, and warding off a selected type of jadinko from Herblore Habitat for a period of time.
  +
  +
{| border="0" class="wikitable"
  +
! Vine
  +
! Vine Usage
  +
|-
  +
|[[Withered vine]]
  +
|Trap bait
  +
|-
  +
|[[Shadow vine]]
  +
|[[Scentless potion]]
  +
|-
  +
|[[Marble vine]]
  +
|[[Juju farming potion]]
  +
|-
  +
|[[Plant teeth]]
  +
|[[Juju cooking potion]]
  +
|-
  +
|[[Aquatic vine]]
  +
|[[Juju fishing potion]]
  +
|-
  +
|[[Oily vine]]
  +
|[[Juju woodcutting potion]]
  +
|-
  +
|[[Corrupt vine]]
  +
|[[Juju hunter potion]]
  +
|-
  +
|[[Pungent vine]]
  +
|[[Supercompost]]
  +
|-
  +
|[[Striped vine]]
  +
|Payment to [[Papa Mambo]] to ward off jadinkos
  +
|-
  +
|[[Draconic vine]]
  +
|[[Juju mining potion]]
  +
|-
  +
|[[Saradomin vine]]
  +
|[[Saradomin's blessing]]
  +
|-
  +
|[[Guthix vine]]
  +
|[[Guthix's gift]]
  +
|-
  +
|[[Zamorak vine]]
  +
|[[Zamorak's favour]]
  +
|}
  +
   
 
==Construction==
 
==Construction==
[[Construction]] plays a role in Herblore Habitat. The construction skill is used in building environmental features that are necessary for attracting jadinkos with certain preferences. There is no construction experience gained for building environmental features; it uses no materials and does not require a saw or hammer. It is possible to boost up to 3 Construction levels by drinking a [[Construction|cup of tea]] made in a player owned house and then quickly teleporting to the Herblore Habitat area (with a [[Juju teleport spiritbag]] or the [[Witchdoctor mask]]). Cups of tea from the [[Ye Olde Tea Shoppe]] (a tea stall in southeast Varrock) or from a [[tea flask]] or a [[heated tea flask]] do not boost construction. Players can also request assistance from other players in order to meet the required levels. Neither player will receive experience (because the action doesn't grant experience), but this allows players to build the environmental feature for free.
+
[[Construction]] plays a role in Herblore Habitat. The construction skill is used in building environmental features that are necessary for attracting jadinkos with certain preferences. There is no construction experience gained for building environmental features; it uses no materials and does not require a saw or hammer. It is possible to boost up to 3 Construction levels by drinking a [[Construction|cup of tea]] made in a player owned house and then quickly teleporting to the Herblore Habitat area (with a [[juju teleport spiritbag]] or the [[witchdoctor mask]]). Cups of tea from the [[Ye Olde Tea Shoppe]] (a tea stall in southeast Varrock) or from a [[tea flask]] or a [[heated tea flask]] do not boost construction. Players can also request assistance from other players in order to meet the required levels. Neither player will receive experience (because the action doesn't grant experience), but this allows players to build the environmental feature for free.
   
 
If the player does not have the Construction levels required to build the environmental features, talk to [[Papa Mambo]] and select the 'Build' option. The player will need to do this each time they change the environmental feature without the required Construction level. It can cost up to 80,000 coins to build a single environmental feature.
 
If the player does not have the Construction levels required to build the environmental features, talk to [[Papa Mambo]] and select the 'Build' option. The player will need to do this each time they change the environmental feature without the required Construction level. It can cost up to 80,000 coins to build a single environmental feature.
Line 678: Line 770:
 
===Potions===
 
===Potions===
 
{{Main|Juju potion}}
 
{{Main|Juju potion}}
  +
{{Main|Perfect juju potion}}
 
Potions can be made out of the many items collected while hunting and farming. Each has a unique ability.
 
Potions can be made out of the many items collected while hunting and farming. Each has a unique ability.
   
All juju potions must be made in special [[Juju vials]] obtained from [[Papa Mambo]].
+
All juju potions must be made in special [[juju vials]] obtained from [[Papa Mambo]] to make 3-dose juju potions. Perfect juju potions are made by upgrading 3-dose juju potions. Perfect juju potions can be decanted into [[potion flask]]s to make 6-dose perfect juju potion flasks. Potions can be decanted at the Grand Exchanges and the [[Max Guild]].
 
Of the various juju potions, only 6 types can be stored with the [[Tool leprechaun]] at Herblore Habitat, and they must be 3-dose vials. The others can only be stored in the player's bank. Six types of vines used in juju potions may also be stored with the Tool leprechaun. A maximum of 30 vines and potions of each type may be stored.
 
 
* Juju hunter potion (3)
 
* Juju farming potion (3)
 
* Scentless potion (3)
 
* Saradomin’s blessing (3)
 
* Guthix’s gift (3)
 
* Zamorak’s favour (3)
 
 
 
* Corrupt vine
 
* Marble vine
 
* Shadow vine
 
* Saradomin vine
 
* Zamorak vine
 
* Guthix vine
 
 
   
 
The effects of the [[scroll of cleansing]] from [[dungeoneering]] work with all of the potions in Herblore Habitat.
 
The effects of the [[scroll of cleansing]] from [[dungeoneering]] work with all of the potions in Herblore Habitat.
   
  +
Of the various juju potions, only 6 types can be stored with the [[tool leprechaun]] at Herblore Habitat, and they must be 3-dose vials. The others can only be stored in the player's bank. Six types of vines used in juju potions may also be stored with the tool leprechaun. A maximum of 30 vines and potions of each type may be stored.
Potions can be decanted at the Grand Exchanges and the [[Max Guild]].
 
   
  +
====Tool Leprechaun Storage====
  +
{| class="wikitable"
  +
! Juju potions
  +
! Vines
  +
|-
  +
|[[Juju hunter potion|Juju hunter potion (3)]]
  +
|[[Corrupt vine]]
  +
|-
  +
|[[Juju farming potion|Juju farming potion (3)]]
  +
|[[Marble vine]]
  +
|-
  +
|[[Scentless potion|Scentless potion (3)]]
  +
|[[Shadow vine]]
  +
|-
  +
|[[Saradomin's blessing|Saradomin's blessing (3)]]
  +
|[[Saradomin vine]]
  +
|-
  +
|[[Zamorak's favour|Zamorak's favour (3)]]
  +
|[[Zamorak vine]]
  +
|-
  +
|[[Guthix's gift|Guthix's gift (3)]]
  +
|[[Guthix vine]]
  +
|}
  +
  +
====Juju potions====
 
{| class="wikitable"
 
{| class="wikitable"
 
! rowspan="2"|Potion
 
! rowspan="2"|Potion
Line 712: Line 812:
 
!rowspan="2"|Experience for making
 
!rowspan="2"|Experience for making
 
!rowspan="2"|Effect (per dose)
 
!rowspan="2"|Effect (per dose)
  +
!rowspan="2"|GE Price (4 doses)
 
|-
 
|-
 
!{{Skill clickpic|Herblore}}
 
!{{Skill clickpic|Herblore}}
Line 726: Line 827:
 
|123
 
|123
 
|Necessary to attract certain jadinkos (pour on vine blossom patch)
 
|Necessary to attract certain jadinkos (pour on vine blossom patch)
  +
|{{Coins|{{GEP|Juju hunter potion (4)}}}}
 
|-
 
|-
 
![[Scentless potion]] <small>[[Scentless potion/Obtaining|(guide)]]</small>
 
![[Scentless potion]] <small>[[Scentless potion/Obtaining|(guide)]]</small>
Line 736: Line 838:
 
|135
 
|135
 
|All traps placed are treated as though smoked with a [[torch]]
 
|All traps placed are treated as though smoked with a [[torch]]
  +
|{{Coins|{{GEP|Scentless potion (4)}}}}
 
|-
 
|-
 
![[Juju farming potion]] <small>[[Juju farming potion/Obtaining|(guide)]]</small>
 
![[Juju farming potion]] <small>[[Juju farming potion/Obtaining|(guide)]]</small>
Line 746: Line 849:
 
|146
 
|146
 
|Each [[herb]] picked from a [[Farming/Patch locations#Allotment/Blossom/Herb patches|herb patch]] has a 1/3 chance of producing an extra herb
 
|Each [[herb]] picked from a [[Farming/Patch locations#Allotment/Blossom/Herb patches|herb patch]] has a 1/3 chance of producing an extra herb
  +
|{{Coins|{{GEP|Juju farming potion (4)}}}}
 
|-
 
|-
 
![[Juju cooking potion]] <small>[[Juju cooking potion/Obtaining|(guide)]]</small>
 
![[Juju cooking potion]] <small>[[Juju cooking potion/Obtaining|(guide)]]</small>
Line 756: Line 860:
 
|152
 
|152
 
|Used to [[Cooking|cook]] [[juju gumbo]], a high-healing food
 
|Used to [[Cooking|cook]] [[juju gumbo]], a high-healing food
  +
|{{Coins|{{GEP|Juju cooking potion (4)}}}}
 
|-
 
|-
 
![[Juju fishing potion]] <small>[[Juju fishing potion/Obtaining|(guide)]]</small>
 
![[Juju fishing potion]] <small>[[Juju fishing potion/Obtaining|(guide)]]</small>
Line 766: Line 871:
 
|158
 
|158
 
|Each [[raw shark|shark]] caught has a 1/3 chance of being a [[raw baron shark|baron shark]]
 
|Each [[raw shark|shark]] caught has a 1/3 chance of being a [[raw baron shark|baron shark]]
  +
|{{Coins|{{GEP|Juju fishing potion (4)}}}}
 
|-
 
|-
 
![[Juju woodcutting potion]] <small>[[Juju woodcutting potion/Obtaining|(guide)]]</small>
 
![[Juju woodcutting potion]] <small>[[Juju woodcutting potion/Obtaining|(guide)]]</small>
Line 776: Line 882:
 
|160
 
|160
 
|Each set of logs [[Woodcutting|chopped]] from a fruit tree has a 1/10 chance of producing a [[wood spirit]] for 30 seconds, which automatically banks logs
 
|Each set of logs [[Woodcutting|chopped]] from a fruit tree has a 1/10 chance of producing a [[wood spirit]] for 30 seconds, which automatically banks logs
  +
|{{Coins|{{GEP|Juju woodcutting potion (4)}}}}
 
|-
 
|-
 
![[Juju mining potion]] <small>[[Juju mining potion/Obtaining|(guide)]]</small>
 
![[Juju mining potion]] <small>[[Juju mining potion/Obtaining|(guide)]]</small>
Line 786: Line 893:
 
|168
 
|168
 
|Each ore [[Mining|mined]] from a rock has a 1/10 chance of producing a [[stone spirit]] for 30 seconds, which automatically smelts any ore or coal mined. Coal is not needed to complete higher level bars.
 
|Each ore [[Mining|mined]] from a rock has a 1/10 chance of producing a [[stone spirit]] for 30 seconds, which automatically smelts any ore or coal mined. Coal is not needed to complete higher level bars.
  +
|{{Coins|{{GEP|Juju mining potion (4)}}}}
 
|-
 
|-
 
![[Saradomin's blessing]] <small>[[Saradomin's blessing/Obtaining|(guide)]]</small>
 
![[Saradomin's blessing]] <small>[[Saradomin's blessing/Obtaining|(guide)]]</small>
Line 796: Line 904:
 
|170
 
|170
 
|Provides a +10% bonus to [[Farming]] XP when farming in the Herblore Habitat
 
|Provides a +10% bonus to [[Farming]] XP when farming in the Herblore Habitat
  +
|{{Coins|{{GEP|Saradomin's blessing (4)}}}}
 
|-
 
|-
 
![[Guthix's gift]] <small>[[Guthix's gift/Obtaining|(guide)]]</small>
 
![[Guthix's gift]] <small>[[Guthix's gift/Obtaining|(guide)]]</small>
Line 806: Line 915:
 
|170
 
|170
 
|Provides a +10% bonus to [[Herblore]] XP when brewing juju potions
 
|Provides a +10% bonus to [[Herblore]] XP when brewing juju potions
  +
|{{Coins|{{GEP|Guthix's gift (4)}}}}
 
|-
 
|-
 
![[Zamorak's favour]] <small>[[Zamorak's favour/Obtaining|(guide)]]</small>
 
![[Zamorak's favour]] <small>[[Zamorak's favour/Obtaining|(guide)]]</small>
Line 816: Line 926:
 
|170
 
|170
 
|Provides a +10% bonus to [[Hunter]] XP when hunting jadinkos in the Herblore Habitat
 
|Provides a +10% bonus to [[Hunter]] XP when hunting jadinkos in the Herblore Habitat
  +
|{{Coins|{{GEP|Zamorak's favour (4)}}}}
  +
|}
  +
  +
====Perfect juju potions====
  +
{| class="wikitable sortable smalllistmargin"
  +
! Potion
  +
! Level<br />required
  +
! Primary<br />ingredient
  +
! Secondary<br />ingredient
  +
! Effect (per dose)
  +
! GE Price (4 doses)
  +
|-
  +
| {{plink|Perfect juju woodcutting potion|pic=Perfect juju woodcutting potion (3)|txt=Perfect woodcutting}}
  +
| style="text-align:center;" | 75
  +
| [[Juju woodcutting potion|Juju woodcutting]]
  +
| rowspan="8" | [[Harmony moss]]
  +
|
  +
* 5% chance of receiving double logs, or double cuts from choking ivy and crystal trees
  +
| {{Coins|{{GEP|Perfect juju woodcutting potion (4)}}}}
  +
|-
  +
| {{plink|Perfect juju farming potion|pic=Perfect juju farming potion (3)|txt=Perfect farming}}
  +
| style="text-align:center;" | 77
  +
| [[Juju farming potion|Juju farming]]
  +
|
  +
* 25% chance of double harmony moss from a harmony pillar
  +
* 5% chance of receiving harmony moss when fully harvesting or checking another farming patch
  +
| {{Coins|{{GEP|Perfect juju farming potion (4)}}}}
  +
|-
  +
| {{plink|Perfect juju mining potion|pic=Perfect juju mining potion (3)|txt=Perfect mining}}
  +
| style="text-align:center;" | 80
  +
| [[Juju mining potion|Juju mining]]
  +
|
  +
* Chance of activating auto-smelting and auto-banking effects when mining
  +
| {{Coins|{{GEP|Perfect juju mining potion (4)}}}}
  +
|-
  +
| {{plink|Perfect juju smithing potion|pic=Perfect juju smithing potion (3)|txt=Perfect smithing}}
  +
| style="text-align:center;" | 82
  +
| [[Juju hunter potion|Juju hunter]]
  +
|
  +
* 10% chance that smithing items will generate [[corrupted ore]]
  +
| {{Coins|{{GEP|Perfect juju smithing potion (4)}}}}
  +
|-
  +
| {{plink|Perfect juju agility potion|pic=Perfect juju agility potion (3)|txt=Perfect agility}}
  +
| style="text-align:center;" | 85
  +
| [[Scentless potion]]
  +
|
  +
* Increases the chances of the window shortcut opening and a [[light creature]] appearing on the cathedral roof
  +
| {{Coins|{{GEP|Perfect juju agility potion (4)}}}}
  +
|-
  +
| {{plink|Perfect juju prayer potion|pic=Perfect juju prayer potion (3)|txt=Perfect prayer}}
  +
| style="text-align:center;" | 87
  +
| [[Saradomin's blessing]]
  +
|
  +
* 5% increase to XP gained from gilded altar
  +
* 5% increase to XP when cleansing the corrupted Seren stone
  +
| {{Coins|{{GEP|Perfect juju prayer potion (4)}}}}
  +
|-
  +
| {{plink|Perfect juju herblore potion|pic=Perfect juju herblore potion (3)|txt=Perfect herblore}}
  +
| style="text-align:center;" | 90
  +
| [[Guthix's gift]]
  +
|
  +
* 10% additional chance of finding a recipe in Dungeoneering
  +
* 5% additional XP when making combination potions
  +
| {{Coins|{{GEP|Perfect juju herblore potion (4)}}}}
  +
|-
  +
| {{Nowrap|{{plink|Perfect juju dungeoneering potion|pic=Perfect juju dungeoneering potion (3)|txt=Perfect dungeoneering}}}}
  +
| style="text-align:center;" | 91
  +
| [[Zamorak's favour]]
  +
|
  +
* 5% addition to damage dealt when in a dungeon
  +
* Increased chance of finding [[Dungeoneering journals|journals]] in Dungeoneering
  +
* Dungeoneering skill doors require 2 levels less
  +
;(This potion lasts for 4 hours per dose).
  +
| {{Coins|{{GEP|Perfect juju dungeoneering potion (4)}}}}
  +
|-
  +
| {{plink|Perfect juju fishing potion|pic=Perfect juju fishing potion (3)|txt=Perfect fishing}}
  +
| style="text-align:center;" | 92
  +
| [[Juju fishing potion|Juju fishing]]
  +
| 10 [[Harmony dust]]
  +
|
  +
* 5% increase to fishing catch chance
  +
* A one-third chance of catching a raw baron shark when fishing sharks
  +
| {{Coins|{{GEP|Perfect juju fishing potion (4)}}}}
  +
|-
  +
| {{plink|Perfect plus potion|pic=Perfect plus potion (6)|txt=Perfect plus}}
  +
| style="text-align:center;" | 99<br />[[File:Meilyr potion recipe detail.png|30px|link=Unreadable page]]
  +
| [[Overload]]
  +
| [[Crystal flask]],<br />[[Crystal tree blossom]],<br />[[Harmony moss]]
  +
|
  +
*Provides the effects of all perfect juju potions for four hours per dose
  +
| Not tradeable
 
|}
 
|}
   
Line 823: Line 1,024:
 
===Weekly experience===
 
===Weekly experience===
   
''The reset time for god jadinkos is the same as weekly resets; Wednesday 00:00{{nbsp}}UTC.''
+
''The reset time for god jadinkos is the same as weekly resets; Wednesday 00:00{{nbsp}}UTC.''
  +
(Players need to be aware of the weekly reset for their geographical location.)
   
 
If the player catches at least '''''one of each jadinko type in the same week''''', Papa Mambo will message in 'All Chat' regarding the reward. A player may choose to receive experience in farming, hunter, or herblore. The amount of experience earned is equal to twice as much experience as the player would receive for turning in a pair of [[strange rock]]s.
 
If the player catches at least '''''one of each jadinko type in the same week''''', Papa Mambo will message in 'All Chat' regarding the reward. A player may choose to receive experience in farming, hunter, or herblore. The amount of experience earned is equal to twice as much experience as the player would receive for turning in a pair of [[strange rock]]s.
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[[File:Witchdoctor camouflage gear set equipped.png|right|thumb|A player wearing full Witchdoctor gear]]
 
[[File:Witchdoctor camouflage gear set equipped.png|right|thumb|A player wearing full Witchdoctor gear]]
   
On any week that the player catches all of the ''normal'' jadinkos at least once, the player will have a random chance to get either the [[Witchdoctor legs]] or [[Witchdoctor robes]] regardless of what piece(s) the player has already obtained.
+
On any week that the player catches all of the ''normal'' jadinkos at least once, the player will have a random chance to get either the [[witchdoctor legs]] or [[witchdoctor robes]] regardless of what piece(s) the player has already obtained.
   
The player will receive the [[Witchdoctor mask]] when the player has managed to catch '''''three god jadinkos in the same week as the player has caught ten regular jadinkos.'''''
+
The player will receive the [[witchdoctor mask]] when the player has managed to catch '''''three god jadinkos in the same week as the player has caught ten regular jadinkos.'''''
   
 
If the player already owns one or more Witchdoctor masks, the player will not receive an additional one after capturing all the normal and god jadinkos. It is helpful to have a Witchdoctor mask stored in the bank for quick teleporation to Herblore Habitat and another to complete the Witchdoctor Camouflage gear set stored in the costume room of the player-owned house. The [[drop trick]] can be used to bypass this restriction.
 
If the player already owns one or more Witchdoctor masks, the player will not receive an additional one after capturing all the normal and god jadinkos. It is helpful to have a Witchdoctor mask stored in the bank for quick teleporation to Herblore Habitat and another to complete the Witchdoctor Camouflage gear set stored in the costume room of the player-owned house. The [[drop trick]] can be used to bypass this restriction.
Line 865: Line 1,067:
 
The Witchdoctor camouflage gear set can be stored in the armour case of the player's [[costume room]] in the player-owned house. All three items are stored together.
 
The Witchdoctor camouflage gear set can be stored in the armour case of the player's [[costume room]] in the player-owned house. All three items are stored together.
   
After obtaining one or more pieces of the witchdoctor armour, if a player talks to [[Pauline Polaris]] at the [[Livid Farm]] on Lunar Isle, they will receive [[Mambo's potion]]. When consumed, Mambo's potion will grant the player an extra 3,000 [[farming]] experience. The player may only receive the potion after having watched the Livid Farm introduction.
+
After obtaining one or more pieces of the witchdoctor armour, if a player talks to [[Pauline Polaris]] at the [[Livid Farm]] on Lunar Isle, they will receive [[Mambo's potion]]. When consumed, Mambo's potion will grant the player an extra 3,000 [[Farming]] experience. The player may only receive the potion after having watched the Livid Farm introduction.
 
== Trivia ==
 
== Trivia ==
*There was a glitch where [[juju potions]] gave no [[Herblore]] experience when made. This was fixed [[15 October]] [[2013]].
+
* There was a glitch where [[juju potions]] gave no [[Herblore]] experience when made. This was fixed [[15 October]] [[2013]].
   
 
{{Herblore Habitat}}
 
{{Herblore Habitat}}

Latest revision as of 15:25, 3 March 2019

"hh" redirects here. For the monster abbreviated as "hh", see Hellhound.
Papa Mambo's hut

The Witchdoctor's hut

Herblore Habitat is a members only area that was released on 24 November 2010. It is based in the south-east area of Karamja, and found within the confines of a jade vine grown from a cutting with the help of magic by the witch doctor Papa Mambo. Participating in the Herblore Habitat involves growing plants and creating habitats with Farming and Construction. These habitats attract jadinkos, reptilian plant creatures whose lives are linked to the vine. Once attracted to the area, the jadinkos can then be caught with Hunter for their vines. The vines can be used to make magical juju potions with Herblore. These potions can have varied effects, such as attracting rarer jadinkos to the habitat, increasing hunting success, summoning special spirits or increasing experience in certain skills.

Requirements

To begin using Herblore Habitat effectively a player must have a minimum of 54 Farming, 70 Hunter, and 54 Herblore. The highest requirements for utilising all content in Herblore Habitat are 80 Farming, 81 Hunter, 75 Herblore, and 55 Agility. A Construction level of 80 is extremely helpful, but can be assisted by another player or substituted by cash payments to Papa Mambo. It is highly recommended to have at least 56 Construction to avoid spending large sums of money. Players should also have money, a hatchet and farming tools stored in a tool leprechaun or on their tool belts. There are no quest requirements.

There are no level requirements to enter Herblore Habitat. For example, if a clue scroll requires a player to enter Herblore Habitat, they can enter the area and complete the scroll.

Getting started

To get started, players must travel to Herblore Habitat. It is advised to bring money in one's money pouch to purchase supplies from Papa Mambo's Shop. Players can teleport directly Herblore Habitat by purchasing a juju teleport spiritbag for 2,000 coins from Bettamax, who roams the western side of Taverley. The spiritbag teleports the player to the northern part of Herblore Habitat near Papa Mambo. Papa Mambo's Shop also sells spiritbags.

It is also possible to get to Herblore Habitat on foot. The entrance is east of Shilo Village and east of the waterfall, on the south bank of the river. Climb over the vines to get inside. Shilo Village can be reached using Vigroys cart, part of the Shilo Village cart system, or Karamja gloves 3. Alternatively, use a ring of duelling to teleport to the Duel Arena, run to the Al Kharid gnome glider, and fly to Karamja (Gandius). Once in Karamja, run north west around the water and then south west until the player comes to the stepping stones. Jump across the stones, run east, and climb over the vines. Probably the easiest free and infinitely reusable method would be to use the fairy ring network: the fairy ring CJS can be used to teleport to the Kharazi Jungle, then machete through the foliage to the north and make the short walk to Herblore Habitat - although this method requires extensive questing.

Once at Herblore Habitat, players should talk to Papa Mambo located at the entrance. First-time players can ask Papa Mambo for free seeds to get started. Players can also purchase hunter and farming gear from his shop if necessary. To begin, a new player will need a few marasamaw plants, and blossom seeds.

Areas

There are 4 areas separated by vines.

North area

  • Papa Mambo's Shop. All critical supplies required can be purchased from Papa Mambo (except for hatchets, which are needed to clear the fruit tree patch)
  • The cauldron, which is just east of Papa Mambo, is a water supply for both vials and watering cans
  • Hunting area (marasamaw trapping only)

Middle area

  • Zombie farmer, who can look over all but the vine blossom patch and second vine herb patch
  • Astlayrix, who will keep track of jadinko preferences
  • Farming features
    • Vine blossom patch (northeast patch)
    • Vine bush patch (southwest patch)
    • Vine herb patch (southeast patch)
    • Regular fruit tree patch (northwest patch)
    • Regular compost bin, located on the east side
    • Tool leprechaun
  • Environmental feature patch, located in the centre

South area

East area

This part of Herblore Habitat is an island accessed using a climbing vine. The vine is an agility shortcut requiring 55 agility. Using this vine shortcut yields 30 agility experience in three parts of ten for climbing the vine, crossing the vine, and climbing back down the vine. The shortcut can be failed which results in the player having to try again. Players must climb onto the vine from the South area.

Farming

Farming in Herblore Habitat is the most important skill needed. Without the minimum requirement of level 54, the blossoms which attract the most basic jadinko cannot be planted, thus there will be nothing to hunt, and therefore no ingredients to make potions. That said, boosts and assists can be used to plant the blossoms. The scroll of life from dungeoneering works with all of the farming patches in Herblore Habitat.

Inside the middle area of Herblore Habitat, there are several farming patches:

  • A vine blossom patch, for growing vine blossoms
  • A vine bush patch, for growing vine bushes
  • A vine herb patch, for growing vine herbs (a second vine herb patch is located in the east area)
  • A fruit tree patch, for growing all normal fruit trees

Tending the patches

Tending the patches is done in the normal way:

  1. Remove weeds with a rake
  2. Optionally add compost, supercompost or cast fertile soil
  3. Plant seeds with a seed dibber
  4. Water plants (only vine blossoms and fruit tree saplings need to be watered)
  5. Harvest plants
  6. Remove plants (chop down fruit trees with a hatchet and remove the stump with a spade or remove bushes with a spade)

Like other patches, weeds will not grow back if Fairy Tale III - Orks Rift has been completed and the weed-free patch ability has been enabled.

Tool leprechaun

Herblore Habitat has a tool leprechaun, who gives access to the same tool store as all other leprechauns. This leprechaun can also store 30 of each of the following:

Juju potions Vines
Juju hunter potion (3) Corrupt vine
Juju farming potion (3) Marble vine
Scentless potion (3) Shadow vine
Saradomin's blessing (3) Saradomin vine
Zamorak's favour (3) Zamorak vine
Guthix's gift (3) Guthix vine

Compost

There is a compost bin in the Herblore Habitat farming area that works the same as compost bins at allotment patches. Several items from Herblore Habitat can be used to make compost in any compost bin. Pungent vines make supercompost when put into the compost bin. Vine herbs make regular compost. Compost is very important to successful farming because it affects growth, disease, and harvest similar to regular farming. It is recommended to use supercompost whenever possible.

Vine blossom patch

The vine blossom patch is the most basic patch for attracting jadinkos. Only blossom seeds can be planted in this patch. Blossom seeds are easy to obtain because they are the only seeds that can be purchased from Papa Mamba. Players can buy all three blossom seed colours from Papa Mambo's Shop for 50gp each. The vine blossom patch cannot be protected by the zombie farmer.

Blossom Seed Produce Acquired
from
Level
required
Planting
experience
Harvesting
experience
Red blossom seeds Red vine blossom Bought from Papa Mambo,
Jadinko drop
54 52 255
Blue blossom seeds Blue vine blossom Bought from Papa Mambo,
Jadinko drop
54 52 255
Green blossom seeds Green vine blossom Bought from Papa Mambo,
Jadinko drop
54 52 255

Vine herb patches

There are two vine herb patches at Herblore Habitat. One is located in the middle area, while the other can be found in the east area. Only vine herbs may be grown here. The herb seeds can be obtained from hunting the jadinkos. Only the vine herb patch in the middle area can be protected by paying the zombie farmer. Since vine herb seeds are so rare it is worthwhile to pay to have them watched. Unless the player finds they are getting more seeds than they can grow, use the patch in the east area only if it is absolutely necessary or if the player intends to remain close by to keep an eye on them. The witchdoctor mask is a useful teleport to return to the middle area herb vine patch from the second herb vine patch in the east area.

Herb Seed Produce Acquired
from
Farming
level
Planting
experience
Harvesting
experience
Cost to
protect
Erzille seeds Grimy erzille Jadinko drop 58 87 87 3 green vine blossom
Argway seeds Grimy argway Jadinko drop 65 110 125 4 red vine blossom
Ugune seeds Grimy ugune Jadinko drop 70 135 152 3 blue vine blossom
Shengo seeds Grimy shengo Jadinko drop 76 140.5 160 5 lergberries
Samaden seeds Grimy samaden Jadinko drop 80 170 190 5 kalferberries

Vine bush patch

Vine bushes are required to attract some jadinkos. The berries harvested from vine bushes can be used as payment to the Zombie farmer to protect the more valuable vine herbs samaden (5 kalferberries) and shengo (5 lergberries).

Bush Seeds Produce Acquired
from
Level
required
Planting
experience
Harvesting
experience
Check-health
experience
Cost to
protect
Lergberry seeds Lergberries Jadinko drop 61 145.5 31.5 236.3 3 Red vine blossom
Kalferberry seeds Kalferberries Jadinko drop 77 220.2 52.5 375.3 3 Lergberries

Fruit tree patch

The Fruit tree patch can grow any type of fruit tree, but only apple, banana, and orange trees will attract jadinkos. Players may only receive apple, banana and orange seeds from the jadinkos. Players who do not play Herblore Habitat can still use this patch for regular farming.

Seed Produce Acquired
from
Level
required
Planting
experience
Harvesting
experience
Check-health
experience
Cost to
protect
Apple tree seeds Apple Jadinko drop,
Birds' nest
27 22 8.5 1,199.5 9 sweetcorn
Banana tree seeds Banana Jadinko drop,
Birds' nest
33 28 10.5 1,750.5 4 baskets of apples
Orange tree seeds Orange Jadinko drop,
Birds' nest
39 35.5 13.5 2,470.2 3 baskets of strawberries
Curry tree seeds Curry leaf Birds' nest 42 40 15 2,906.9 5 baskets of bananas
Pineapple seeds Pineapple Birds' nest 51 57 21.5 4,605.7 10 watermelons
Papaya tree seeds Papaya Birds' nest,
Pawya trapping
57 72 27 6,146.4 10 pineapples
Palm tree seeds Coconut Birds' nest 68 110.5 41.5 10,150.1 15 papayas


Zombie farmer

The zombie farmer can protect three patches in return for payment. He can protect the vine herb patch, the vine bush patch, and the fruit tree patch. He can be paid in noted items.

Type of Plant Payment Charge
Herb
Erzille seed Erzille seed 3 x Green vine blossom green vine blossom
Argway seed Argway seed 4 x Red vine blossom red vine blossom
Ugune seed Ugune seed 3 x Blue vine blossom blue vine blossom
Shengo seed Shengo seed 5 x Lergberries lergberries
Samaden seed Samaden seed 5 x Kalferberries kalferberries
Bush
Lergberry seed Lergberry seed 3 x Red vine blossom red vine blossom
Kalferberry seed Kalferberry seed 3 x Lergberries lergberries
Fruit Tree
Cooking apple Apple tree 9 x Sweetcorn Sweetcorn
Banana Banana tree 4 x Apples (5) Basket of apples
Orange Orange tree 3 x Strawberries (5) Basket of strawberries
Curry leaf Curry tree 5 x Bananas (5) Basket of bananas
Pineapple Pineapple tree 10 x Watermelon Watermelon
Papaya fruit Papaya tree 10 x Pineapple Pineapple
Coconut Palm tree 15 x Papaya fruit Papaya fruit

Jadinkos

Jadinkos are creatures that can be hunted in the Herblore Habitat. Ten types of jadinkos are caught using box trapping with a marasamaw plant and an optional withered vine or pungent vine as bait. The other three jadinko types are tracked and caught with the noose wand on the tool belt. Each jadinko requires certain environmental conditions in order to be attracted to the hunter areas. Three of the jadinkos caught with a marasamaw plant are named after the three main gods and their preferences change every week and are different for every player. The other ten jadinkos have the same environmental preferences each week. Astlayrix, who is found in the middle area, can give the player more information about catching jadinkos and keeps track of jadinko preferences for the player.

Attracting jadinkos

Each type of jadinko requires a different combination of plants to attract them in the Herblore Habitat farming patches. Catching at least one of all 10 jadinkos weekly provides experience rewards and a chance to obtain a piece of the Witchdoctor camouflage gear. The Rewards section of this page has more detailed information.

Combinations / Conditions

The following table outlines the combinations that each jadinko is attracted to. If the Jadinko has a certain preference, the blossom, environmental feature, juju hunter potion, bush, or fruit tree type will be listed, otherwise any type of seed can be used. Plants don't need to be fully grown to take effect. However, their effect will stop working immediately if they get diseased/die.

Jadinko Hunter Level XP Method Juju hunter potion? Blossom Environmental feature Bush Fruit Tree Vine Seeds
Common 70 350 Marasamaw trap (North) No Any Any Any Any Withered vine All
Shadow 71 475 Tracking No Red Abandoned house None Any Shadow vine All
Igneous 74 465 Marasamaw trap (South) No Blue Thermal vent Lergberry Orange Marble vine Bush
Cannibal 75 475 Marasamaw trap (South) Yes Green Tall grass Kalferberry None Plant teeth Bush
Aquatic 76 475 Marasamaw trap (South) Yes Red Pond Kalferberry Apple Aquatic vine Blossom
Amphibious 77 485 Marasamaw trap (North) No Blue Pond Lergberry None Oily vine Fruit Tree
Carrion 78 505 Marasamaw trap (South) No Green Boneyard Kalferberry None Pungent vine Herb
Diseased 78 580.5 Tracking No Any Boneyard None Banana Corrupt vine All
Camouflaged 79 600 Tracking Yes Any Standing stones Lergberry None Striped vine All
Draconic 80 525 Marasamaw trap (North) Yes Red Dark pit Lergberry None Draconic vine Herb

Efficient catching method

The player will need the following for the "one seed efficient" method:

  • 1 Green/Red/Blue blossom seeds
  • 1 Kalferberry/Lergberry seeds
  • 1 Banana/Apple/Orange saplings
  • 3 strawberry baskets (noted), if the player wants to make sure the orange tree matures
  • 1 Juju hunter potion (2 doses will suffice)
  • Up to 5 Marasamaw plants (depending on the player's hunting level)
  • Hunter's Catalyst fragment/Combined Catalyst fragment (Optional, removes need to reset marasamaw plants on failed catches)
  • Spade (Optional. Use on the fruit tree patches to quickly plant new seeds. Tool belt will not work)
  • Do not water the vine blossom patch while creating the habitats to attract the jadinkos. Watering the vine blossom patch will delay the hint message for the god jadinko. If the patch is watered, wait until watering expires and then watch for hint message. The effect on the hint message from watering the vine blossom patch has been tested and found to be correct.

A "one seed efficient" method to unlock and catch all 10 Jadinkos would be to follow these steps:

  1. Common jadinko - Plant a green blossom seed (Marasamaw, North)
  2. Carrion jadinko - Plant a kalferberry bush and build a boneyard (Marasamaw, South)
  3. Diseased jadinko - Plant a banana tree (Noose wand, South)
  4. Cannibal jadinko - Build tall grass, use a dose of juju hunter potion on the vine blossom patch (Marasamaw, South)
  5. Shadow jadinko - Plant a red blossom seed and build an abandoned house (Noose wand, South)
  6. Aquatic jadinko - Plant an apple tree, build a pond, and use another dose of juju hunter potion on the vine blossom patch if the effect of the previous potion has worn off (Marasamaw, South)
  7. Camouflaged jadinko - Plant a lergberry bush, build standing stones, and use another dose of juju hunter potion on the vine blossom patch if the effect of the previous potion has worn off (Noose wand, South)
  8. Draconic jadinko - Build a dark pit and use another dose of juju hunter potion on the vine blossom patch if the effect of the previous potion has worn off. Trap until the juju hunter potion effect wears off. (Marasamaw, North)
  9. Amphibious jadinko - Plant a blue blossom seed and build a pond (Marasamaw, North)
  10. Igneous jadinko - Plant an orange tree (pay 3 strawberry baskets to zombie gardener), build a thermal vent (Marasamaw, South)

While using the juju hunter potion is not required to attract all 10 jadinko types, if it is applied then the chance of attracting god jadinkos hints will increase, as they can only be attracted with treated blossom flowers. Talking to Astlayrix near the vine blossom patch will provide the player with instructions/tour and unlock common and igneous jadinkos.

As the juju hunter potion lasts 10 minutes (and the effects do not vanish if the players digs up the blossoms to replace them with a different blossom seed colour) it is possible to catch all the jadinkos with just the one dose, presuming the player only catches one or two of each type. This entire cycle uses one of each blossom seed colour type, one of each bush seed type, and one of each fruit tree sapling type - the only repeated item is to rebuild a pond.

God Jadinkos

There are 3 god jadinkos, Saradomin, Zamorak, and Guthix. Their preferences change weekly and are different for each player.

If the player has 2 or 3 out of the 4 requirements for a particular god jadinko and has a juju hunter potion in effect, the player may get a 'hint' message in their chat box, alerting the player that x number of the god jadinko preferences have been met. In addition, a matching god jadinko will make a short appearance next to the player inside of the middle area when a hint is received.

Jadinko Hunter Level XP Method Juju hunter potion? Blossom Environmental feature Bush Fruit Tree Vine Seeds
Guthix 81 600 Marasamaw trap (East) Yes Different from others Random Random Same as others Guthix vine All
Zamorak 81 600 Marasamaw trap (East) Yes Different from others Random Random Same as others Zamorak vine All
Saradomin 81 600 Marasamaw trap (East) Yes Different from others Random Random Same as others Saradomin vine All

Just like regular jadinkos, god jadinko combinations do not include the herb patch.


Attracting God jadinkos

Kalferberry6

Cycling through the environmental features is the easiest way to get hint messages shown in 'All Chat'. As each god jadinko has a unique blossom each week, the addition of the correct environmental feature will secure two out of four requirements almost guaranteeing a hint. If all the player's god jadinko requirements are two and three off, the player has the wrong fruit tree.

Another strategy is to locate the required fruit tree before the bush, because every week the fruit tree is the same for all three god jadinkos. This saves the extra work of changing the fruit tree multiple times, and only changing the environmental feature patch, vine blossom patch, and vine bush patch.

Keep in mind these facts:

  • Whatever is growing in the vine blossom, vine bush, and fruit tree patches do not need to be fully grown to attract the god jadinkos.
  • The potion effect does not wear off if the player picks the blossoms or removes them with a spade.
  • Do not water the vine blossom patch while determining requirements for attracting god jadinkos. Watering the vine blossom patch will delay the hint message for the god jadinko. If the patch is watered, wait until watering expires and then watch for hint message. The effect on the hint message from watering the vine blossom patch has been tested and found to be correct.
  • If the player has 3 or 4 of the requirements and removes one of them, the player might not be warned that the player now has only 2 or 3, so keep good track of the warning messages.
  • It may also be a requirement to have an clear vine bush patch, clear fruit tree patch or a clear environmental feature patch to successfully attract the god jadinkos.
  • The god jadinkos may or may not be attracted by the same things in the bush patch and the environmental feature patch. It's perfectly possible for two of them to be attracted by a planted lergberry bush while the third is attracted by a clear bush patch, for example.
  • Vine blossoms are the only patch where each god jadinko is always attracted to a separate type, and never to an clear patch.
  • The vine blossom patch needs to be treated with a juju hunter potion for god jadinkos to be attracted.
  • A juju hunter potion has a 10 minute timer and must be active to attract the god jadinkos.
  • Growing apple and banana trees can be cleared prematurely by right clicking the patch; an orange tree however, requires that the player "use" a spade from their inventory on the patch (Papa Mambo sells spades for 3 coins).
  • The nearby island spawn point for god jadinkos is located south of the farming section and accessed by using the climbing vine to enter the island.
  • The reset time for god jadinkos is the same as weekly resets; Wednesday 00:00 UTC. (Players need to be aware of the weekly reset for their geographical location.)

Trial and error strategy

To attract a god jadinko (random):

  • 1. Clear fruit tree and vine bush in Herblore Habitat farming area. If a vine blossom is grown in the vine blossom patch it can remain.
  • 2. Plant one blossom seed type in the vine blossom patch (e.g. red blossom seed). If a vine blossom is grown in the vine blossom patch it can remain.
    • Apply a dose of juju hunter potion to the vine blossom patch.
    • Do not water the vine blossom patch while determining requirements for attracting god jadinkos as it will delay the hint message. If the patch is watered, wait until watering expires and then watch for hint message.
  • 3. Cycle through environmental features: Use the Construct Environmental Feature interface in the middle of the Herblore Habitat farming area and build each feature beginning with 'No feature'. Watch carefully for hint message in chat interface, 'All Chat', regarding god Jadinkos. Wait for message to appear 3 to 5 seconds. One of the environmental features will activate a hint message. The environmental feature 'No feature' may also be a requirement for a god jadinko.
    • All patches contain plants. If one of the environmental features activates a hint message "You have met 2 of the requirements to attract a [Saradomin/Zamorak/Guthix] jadinko", then the vine blossom and environmental feature patches are correct for one of the god jadinkos. Move on to the fruit tree patch.
    • Either fruit tree or vine bush patch clear. If one of the environmental features activates a hint message "You have met 3 of the requirements to attract a [Saradomin/Zamorak/Guthix] jadinko", then the vine blossom and environmental feature is correct and either the fruit tree or vine bush patch is required to be clear. Move on to the fruit tree patch, step 4.
    • Both fruit tree and vine bush patches clear. If one the environmental features activates a hint message "You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island" then the vine blossom and environmental feature are correct, and both the fruit tree and vine bush patches are meant to be clear and are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  • 4. Plant a fruit tree sapling in the fruit tree patch. Make sure that juju hunter potion effect is still active. Re-apply potion. Each week the fruit tree patch will be identical for all 3 god Jadinkos.
    • All patches contain plants. If the fruit tree planting activates a hint message "You have met 3 of the requirements to attract a [Saradomin/Zamorak/Guthix] jadinko", then the vine blossom, environmental feature, and fruit tree patches are correct. Move on to the vine bush patch. If the fruit tree planting results in no hint message, dig up the fruit tree with a spade and replant with a different type of fruit tree sapling while watching for above hint message. When hint message appears move on to the vine bush patch.
    • Fruit patch clear. If the fruit tree planting of all 3 types of fruit tree saplings result in no hint message, then leave the fruit tree patch clear, and move on to the vine bush patch.
    • Vine patch clear. If the fruit tree planting activates a hint message "You’ve attracted some Saradomin/Zamorak/Guthix] Jadinko to the nearby island" then the vine blossom, environmental feature, fruit tree and clear vine patch are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  • 5. Plant a bush seed in the vine bush patch. Make sure that juju hunter potion effect is still active. Re-apply potion.
    • All patches contain plants. If the bush seed planting activates a hint message "You’ve attracted some Saradomin/Zamorak/Guthix] Jadinko to the nearby island" then the vine blossom, environmental feature, fruit tree and vine bush are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area. If the bush seed planting results in no hint message, dig up the bush with a spade and replant with the other type of bush seed while watching for above hint.
    • Fruit patch clear. If the bush seed planting activates a hint message "You’ve attracted some Saradomin/Zamorak/Guthix] Jadinko to the nearby island" and the fruit tree patch is clear, then the vine blossom, environmental feature, fruit tree and vine bush are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
    • Vine patch clear. If the vine patch is required to be clear the hint message "You’ve attracted some Saradomin/Zamorak/Guthix] Jadinko to the nearby island" will activate either when the correct environmental feature is selected (Step 3: Both fruit tree and vine bush patches clear) or when the correct fruit tree sapling is selected (Step 4: Vine patch clear).

To change to a different god jadinko:

  • 1. The fruit tree patch will not change unless it is over a week since the last fruit tree sapling planting. If it is over a week, begin again with above instructions for god jadinko (random).
    • The reset time for god jakinkos is the same as weekly resets; Wednesday 00:00 UTC. (Players need to be aware of the weekly reset for their geographical location.)
  • 2. Begin with the fruit tree patch either clear or planted determined by attracting first god jadinko. This will remain unchanged. Begin with vine bush patch either clear or planted.
    • If the fruit tree patch requirement is already determined to be clear, then this will be the requirement for all 3 god jadinkos for the week. Do not plant another fruit tree.
    • If the vine bush patch requirement is already determined to be clear, then this condition may change with the requirements for the other 2 god jadinkos.
  • 3. Change the blossom seed type in the vine blossom patch and apply juju hunter potion.
    • Note the original blossom seed colour used in attracting the first god jadinko.
    • Each week a different blossom seed type will be associated with one of the god jadinkos (e.g. red blossom = Guthix; green blossom = Saradomin; blue blossom = Zamorak).
    • Do not water the vine blossom patch while determining requirements for attracting god jadinkos as it will delay the hint message. If the patch is watered, wait until watering expires and then watch for hint message.
  • 4. Cycle through environmental features while waiting for hint message.
    • Correct Vine Bush. If one of the environmental features activates a hint "You’ve attracted some [Saradomin/Zamorak/Guthix] jadinkos to the nearby island", then then vine blossom, environmental feature, fruit tree, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
    • Incorrect Vine Bush. If one of the environmental features activates a hint "You have met 3 of the requirements to attract a Saradomin/Zamorak/Guthix] jadinko", then vine blossom, environmental feature, and fruit tree patches are correct. Plant a bush seed if patch is empty or plant other bush seed type in the vine bush patch while watching for hint message. If planting a bush seed in an clear vine bush patch activates the same hint message as above, replant with other bush seed while watching for hint message.
      • If the bush seed planting in the vine bush patch activates hint message "You’ve attracted some [Saradomin/Zamorak/Guthix] jadinkos to the nearby island", then the fruit tree, environmental feature, vine blossom, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
    • Both fruit and vine bush patches clear. If one of the environmental features activates a hint "You’ve attracted some [Saradomin/Zamorak/Guthix] jadinkos to the nearby island", then then vine blossom, environmental feature, and clear fruit tree and clear bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
    • Vine bush patch is clear. If one of the environmental features activates a hint message "You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island", then the vine blossom, environmental feature, fruit tree, and empty vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  • 5. Repeat steps 2 through 4 for third god jadinko.


(Alternate Method: This alternate method uses less bush seeds)

  • 3. Change the blossom seed type in the vine blossom patch and apply juju hunter potion.
  • 4. Cycle through environmental features while watching for hint message.
    • Incorrect Vine Blossom If the environmental feature activates the hint message "You have met 3 of the requirements to attract a Saradomin/Zamorak/Guthix] jadinko", then vine blossom, environmental feature, and fruit tree patches are correct. Instead of the planting a bush seed, plant other blossom seed colour (do not use original blossom seed colour) in vine blossom patch and cycle through environmental features again while watching for hint message.
      • Match. If one of the environmental features activates a hint message "You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island" then the vine blossom, environmental feature, fruit tree, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
      • No match. If one of the environmental features activates a hint message "You have met 3 of the requirements to attract a Saradomin/Zamorak/Guthix] jadinko", then vine blossom, environmental feature, and fruit tree patches are correct. Plant other bush seed type in the vine bush patch while waiting for hint message.
        • If planting other bush seed type in the vine bush patch activates the message "You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island" then the vine blossom, environmental feature, fruit tree, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
  • 5. Plant the last blossom seed colour type in the vine blossom patch.
    • Make sure that juju hunter potion effect is still active. Re-apply potion if needed.
  • 6. Cycle through environmental features while watching for hint message.
    • Correct Vine Bush. If the previous blossom seed colour was 'No Match' and the vine bush seed was changed, then the bush seed should not require changing again. If an environmental feature activates a hint message "You’ve attracted some [Saradomin/Zamorak/Guthix] jadinkos to the nearby island", then the fruit tree, environmental feature, vine blossom, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.
    • Incorrect Vine Bush. If planting the last blossom seed colour activates the hint message "You have met 3 of the requirements to attract a Saradomin/Zamorak/Guthix] jadinko", then the vine blossom, environmental feature, and fruit tree patches are correct. Plant the other bush seed.
      • If planting the other bush seed activates hint message "You’ve attracted some [Saradomin/Zamorak/Guthix] Jadinko to the nearby island" then the vine blossom, environmental feature, fruit tree, and vine bush patches are correct. One type of god jadinko is attracted to the habitat and will spawn on the island in the east area.


Levels / Boosts / Perks

  • Level 81 hunter is required to trap god jadinkos using marasamaw plants bought from Papa Mambo's Shop.
  • Summoning an Artic bear familiar will provide an invisible +7 hunter boost.
  • The Witchdoctor camouflage gear set improves a player's chance of catching jadinkos.
  • When wearing the Witchdoctor camouflage gear during the 30 minutes experience boost in Hunter, Herblore, and Farming for catching all 3 god jadinkos/week, the set effect will grant a 5% experience boost.
  • The Hunter's outfit increases experience gained stacking with the enhanced yaktwee stick granting a total of 11% experience boost.
  • The Hunter's Catalyst fragment/Combined Catalyst fragment from Sliske's Endgame rewards will reset several marasamaw plants automatically if they fail to catch jadinkos and increase success rates.
  • The Volcanic trapper outfit provides the following set effects when the full set is worn: 5 daily teleports to Herblore Habitat; 7% increase success chance while Hunting (stacks with Tracker auras); 10% chance of double loot; can deploy an extra trap (maximum of 6); chance to instantly deploy/pick up traps; auto-reapplies juju hunter potion; uses Hunter outfit's bonus experience if owned (even while the set is in the player-owned house); works as a Hunter's Catalyst fragment if owned.

Hunter

Marasamaw shaking

Box trapping / Drops

The following jadinkos can be caught by box trapping with a marasamaw plant.

Jadinko Picture Hunter level Exp Primary drop Vine Usage Possible 2nd drop
Common Common jadinko 70 350 Withered vine Trap bait Any type of seed
Igneous Igneous jadinko 74 465 Marble vine Juju farming potion Vine bush seeds
Cannibal Cannibal jadinko 75 475 Plant teeth Juju cooking potion Vine bush seeds
Aquatic Aquatic jadinko 76 475 Aquatic vine Juju fishing potion Vine blossom seeds
Amphibious Amphibious jadinko 77 485 Oily vine Juju woodcutting potion Fruit tree seeds
Carrion Carrion jadinko 78 505 Pungent vine Supercompost Vine herb seeds
Draconic Draconic jadinko 80 525 Draconic vine Juju mining potion Vine herb seeds
Saradomin Saradomin jadinko 81 600 Saradomin vine Saradomin's blessing Any type of seed
Guthix Guthix jadinko 81 600 Guthix vine Guthix's gift Any type of seed
Zamorak Zamorak jadinko 81 600 Zamorak vine Zamorak's favour Any type of seed

Tracking / Drops

The following jadinkos can be caught by tracking, which requires a noose wand.

Jadinko Picture Hunter level Exp Primary drop Vine Usage Possible 2nd drop
Shadow Shadow jadinko 71 475 Shadow vine Scentless potion Any type of seed
Diseased Diseased jadinko 78 580.5 Corrupt vine Juju hunter potion Any type of seed
Camouflaged Camouflaged jadinko 79 600 Striped vine Payment to Papa Mambo to ward off jadinkos Any type of seed

Vines

Vines are drops from trapping or tracking jadinkos in Herblore Habitat. The vines are used in various ways including secondary ingredients in juju potions, creating compost, and warding off a selected type of jadinko from Herblore Habitat for a period of time.

Vine Vine Usage
Withered vine Trap bait
Shadow vine Scentless potion
Marble vine Juju farming potion
Plant teeth Juju cooking potion
Aquatic vine Juju fishing potion
Oily vine Juju woodcutting potion
Corrupt vine Juju hunter potion
Pungent vine Supercompost
Striped vine Payment to Papa Mambo to ward off jadinkos
Draconic vine Juju mining potion
Saradomin vine Saradomin's blessing
Guthix vine Guthix's gift
Zamorak vine Zamorak's favour


Construction

Construction plays a role in Herblore Habitat. The construction skill is used in building environmental features that are necessary for attracting jadinkos with certain preferences. There is no construction experience gained for building environmental features; it uses no materials and does not require a saw or hammer. It is possible to boost up to 3 Construction levels by drinking a cup of tea made in a player owned house and then quickly teleporting to the Herblore Habitat area (with a juju teleport spiritbag or the witchdoctor mask). Cups of tea from the Ye Olde Tea Shoppe (a tea stall in southeast Varrock) or from a tea flask or a heated tea flask do not boost construction. Players can also request assistance from other players in order to meet the required levels. Neither player will receive experience (because the action doesn't grant experience), but this allows players to build the environmental feature for free.

If the player does not have the Construction levels required to build the environmental features, talk to Papa Mambo and select the 'Build' option. The player will need to do this each time they change the environmental feature without the required Construction level. It can cost up to 80,000 coins to build a single environmental feature.

Environmental Feature Level Mambo cost
Boneyard 56 Construction 56,000
Abandoned house 57 Construction 57,000
Thermal vent 59 Construction 59,000
Tall grass 62 Construction 62,000
Pond 65 Construction 65,000
Standing stones 70 Construction 70,000
Dark pit 80 Construction 80,000

Herblore

Potions

Main article: Juju potion
Main article: Perfect juju potion

Potions can be made out of the many items collected while hunting and farming. Each has a unique ability.

All juju potions must be made in special juju vials obtained from Papa Mambo to make 3-dose juju potions. Perfect juju potions are made by upgrading 3-dose juju potions. Perfect juju potions can be decanted into potion flasks to make 6-dose perfect juju potion flasks. Potions can be decanted at the Grand Exchanges and the Max Guild.

The effects of the scroll of cleansing from dungeoneering work with all of the potions in Herblore Habitat.

Of the various juju potions, only 6 types can be stored with the tool leprechaun at Herblore Habitat, and they must be 3-dose vials. The others can only be stored in the player's bank. Six types of vines used in juju potions may also be stored with the tool leprechaun. A maximum of 30 vines and potions of each type may be stored.

Tool Leprechaun Storage

Juju potions Vines
Juju hunter potion (3) Corrupt vine
Juju farming potion (3) Marble vine
Scentless potion (3) Shadow vine
Saradomin's blessing (3) Saradomin vine
Zamorak's favour (3) Zamorak vine
Guthix's gift (3) Guthix vine

Juju potions

Potion Levels needed Herb needed Farmer payment Secondary ingredient Experience for making Effect (per dose) GE Price (4 doses)
Herblore Farming Hunter
Juju hunter potion (guide) 54 58 78 Erzille 3 Green vine blossom Corrupt vine / Diseased jadinko 123 Necessary to attract certain jadinkos (pour on vine blossom patch) 16,379
Scentless potion (guide) 59 65 71 Argway 4 Red vine blossom Shadow vine / Shadow jadinko 135 All traps placed are treated as though smoked with a torch 18,445
Juju farming potion (guide) 64 70 74 Ugune 3 Blue vine blossom Marble vine / Igneous jadinko 146 Each herb picked from a herb patch has a 1/3 chance of producing an extra herb 30,231
Juju cooking potion (guide) 67 76 75 Shengo 5 Lergberry Plant teeth / Cannibal jadinko 152 Used to cook juju gumbo, a high-healing food 9,272
Juju fishing potion (guide) 70 76 76 Shengo 5 Lergberry Aquatic vine 158 Each shark caught has a 1/3 chance of being a baron shark 33,533
Juju woodcutting potion (guide) 71 80 77 Samaden 5 Kalferberry Oily vine / Amphibious jadinko 160 Each set of logs chopped from a fruit tree has a 1/10 chance of producing a wood spirit for 30 seconds, which automatically banks logs 31,294
Juju mining potion (guide) 74 80 80 Samaden 5 Kalferberry Draconic vine 168 Each ore mined from a rock has a 1/10 chance of producing a stone spirit for 30 seconds, which automatically smelts any ore or coal mined. Coal is not needed to complete higher level bars. 18,058
Saradomin's blessing (guide) 75 80 81 Samaden 5 Kalferberry Saradomin vine 170 Provides a +10% bonus to Farming XP when farming in the Herblore Habitat 30,000
Guthix's gift (guide) 75 80 81 Samaden 5 Kalferberry Guthix vine 170 Provides a +10% bonus to Herblore XP when brewing juju potions 9,852
Zamorak's favour (guide) 75 80 81 Samaden 5 Kalferberry Zamorak vine 170 Provides a +10% bonus to Hunter XP when hunting jadinkos in the Herblore Habitat 318

Perfect juju potions

Potion Level
required
Primary
ingredient
Secondary
ingredient
Effect (per dose) GE Price (4 doses)
Perfect juju woodcutting potion (3) Perfect woodcutting 75 Juju woodcutting Harmony moss
  • 5% chance of receiving double logs, or double cuts from choking ivy and crystal trees
36,451
Perfect juju farming potion (3) Perfect farming 77 Juju farming
  • 25% chance of double harmony moss from a harmony pillar
  • 5% chance of receiving harmony moss when fully harvesting or checking another farming patch
15,933
Perfect juju mining potion (3) Perfect mining 80 Juju mining
  • Chance of activating auto-smelting and auto-banking effects when mining
29,720
Perfect juju smithing potion (3) Perfect smithing 82 Juju hunter 31,603
Perfect juju agility potion (3) Perfect agility 85 Scentless potion
  • Increases the chances of the window shortcut opening and a light creature appearing on the cathedral roof
18,931
Perfect juju prayer potion (3) Perfect prayer 87 Saradomin's blessing
  • 5% increase to XP gained from gilded altar
  • 5% increase to XP when cleansing the corrupted Seren stone
81,010
Perfect juju herblore potion (3) Perfect herblore 90 Guthix's gift
  • 10% additional chance of finding a recipe in Dungeoneering
  • 5% additional XP when making combination potions
51,889
Perfect juju dungeoneering potion (3) Perfect dungeoneering 91 Zamorak's favour
  • 5% addition to damage dealt when in a dungeon
  • Increased chance of finding journals in Dungeoneering
  • Dungeoneering skill doors require 2 levels less
(This potion lasts for 4 hours per dose).
4,351
Perfect juju fishing potion (3) Perfect fishing 92 Juju fishing 10 Harmony dust
  • 5% increase to fishing catch chance
  • A one-third chance of catching a raw baron shark when fishing sharks
58,784
Perfect plus potion (6) Perfect plus 99
Meilyr potion recipe detail
Overload Crystal flask,
Crystal tree blossom,
Harmony moss
  • Provides the effects of all perfect juju potions for four hours per dose
Not tradeable

Rewards

Besides receiving experience and Juju potions, players can earn weekly experience rewards and a boost-enhancing costume that provides teleportation to Herblore Habitat. Strange rocks may also be found whilst training in the area.

Weekly experience

The reset time for god jadinkos is the same as weekly resets; Wednesday 00:00 UTC. (Players need to be aware of the weekly reset for their geographical location.)

If the player catches at least one of each jadinko type in the same week, Papa Mambo will message in 'All Chat' regarding the reward. A player may choose to receive experience in farming, hunter, or herblore. The amount of experience earned is equal to twice as much experience as the player would receive for turning in a pair of strange rocks.

If the player catches at least one of each God jadinko in the same week, Papa Mambo will message in 'All Chat' regarding the option to receive another reward - which will be 50% of the regular jadinko reward. If the player catches the God jadinkos before catching the regular ones, the player will NOT get a message from Papa Mambo about collecting all the God jadinkos, but the player can still claim the bonus reward after all 10 regular jadinkos are caught.

If the player catches all the jadinkos but does not claim the reward from Papa Mambo, the reward will be lost at the next reset.

The formula is , where x is the skill level.

 template = Template:Herblore_Habitat_calc
 form = shf
 result = shr
 param = 1|Skill's Level||int|1-99
Herblore Habitat calculator
Calculator is loading...
Experience
0 Experience Points

Extra experience in Herblore Habitat

In addition to the "chunk" experience bonus given by Papa Mambo for catching all three god jadinkos in a given week, there is a thirty minute experience bonus given to all Herblore Habitat related Hunting, Farming, and Herblore training. This time begins when the player collects the chunk experience bonus, and ends prematurely if the player logs, so only collect the reward when ready to use the thirty minutes. The bonus experience depends on the witchdoctor clothing worn, with the mask and top giving 2% each and the legs 1%.

Witchdoctor camouflage gear

Witchdoctor camouflage gear set equipped

A player wearing full Witchdoctor gear

On any week that the player catches all of the normal jadinkos at least once, the player will have a random chance to get either the witchdoctor legs or witchdoctor robes regardless of what piece(s) the player has already obtained.

The player will receive the witchdoctor mask when the player has managed to catch three god jadinkos in the same week as the player has caught ten regular jadinkos.

If the player already owns one or more Witchdoctor masks, the player will not receive an additional one after capturing all the normal and god jadinkos. It is helpful to have a Witchdoctor mask stored in the bank for quick teleporation to Herblore Habitat and another to complete the Witchdoctor Camouflage gear set stored in the costume room of the player-owned house. The drop trick can be used to bypass this restriction.

In order to obtain all 3 pieces, the player must have 55 Agility, 81 Hunter, 77 Farming, 54 Herblore and optionally 80 Construction (or money to pay for environmental features to be built). Boosts and assists can be used for Construction, but assists cannot be used to bypass the Farming requirement as the Kalferberry and Lergberry seeds are untradeable. Players can only receive one piece of either witchdoctor robes/legs during the same week and it is not uncommon for a player to get the same piece multiple weeks in a row.

The Witchdoctor camouflage gear set can be stored in the armour case of the player's costume room in the player-owned house. All three items are stored together.

After obtaining one or more pieces of the witchdoctor armour, if a player talks to Pauline Polaris at the Livid Farm on Lunar Isle, they will receive Mambo's potion. When consumed, Mambo's potion will grant the player an extra 3,000 Farming experience. The player may only receive the potion after having watched the Livid Farm introduction.

Trivia