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This article is about the Dungeoneering version. For the version available outside of Daemonheim, see Hexhunter bow.

Hexhunter bow detail

The hexhunter bow is a tier 99 bow that can only be obtained as a drop from soulgazers in Daemonheim, which require 99 Slayer. The hexhunter bow requires level 98 Ranged to wield.

The Hexhunter bow has a Passive effect that allows it to deal 15%[source needed] more damage when used against monsters that use Magic.

The Hexhunter bow is treated as a shieldbow, thereby allowing defensive abilities that require a shield to be used.

It is the only weapon in Daemonheim that has a passive effect, and one of three items in Daemonheim to have one; the others being the blood necklace and Shadow silk hood.

Bonuses[]

Combat Stats
RequirementsHexhunter bow equipped
98 Ranged 98 Defence
ClassSlot
Ranged Ranged2h slot
Tier
99
WeaponsMainOff
Damage860-
Accuracy3031-
StyleArrows
Range7
Speed
Fastest (2.4s)
AttributesDamage reduction
DefenceArmour592PvM: 0%PvP: 0%
ConstitutionLife points1015Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Comparison between bows[]

Bow Hexhunter bow Sagittarian shortbow Sagittarian longbow
Base Damage
(with sagittarian arrows)
2047 / 4 ticks
= 511.75 per tick (614.1 with passive bonus)
2281 / 5 ticks
= 456.2 per tick
1845 / 6 ticks
= 307.5.7 per tick
Ability Damage
(with sagittarian arrows)
1187 1795 1197
Accuracy 3031 3031 3031
Life points boost +1015 +0 +1050
Armour rating 592 0 606
Speed Fastest
(2.4 seconds)
Fast
(3.0 seconds)
Average
(3.6 seconds)
Requirements 98 Ranged
99 Slayer[1]
99 Ranged
71 Dungeoneering
99 Ranged
45 Dungeoneering
  1. ^ 99 Slayer is only required to deal damage to soulgazers, however can be equipped and used at any slayer level.

Sagittarian shortbow[]

The Hexhunter bow has nearly the same extra damage as the sagittarian shortbow, but it fires 0.6 seconds faster. This makes Hexhunter bow far superior on autoattacks, and thus a better choice for those using Legacy Mode. However, while the Sagittarian shortbow is classified as a two-handed weapon which receives an additional 50% damage using abilities, the Hexhunter bow is classified as a shieldbow which does not have any ability damage multiplier, thus making it inferior in offensive performance when using abilities in EoC mode. The Hexhunter bow however has defensive stats that put it nearly on par with the sagittarian shield, and additionally it gives access to shield abilities, but offensively it is significantly worse than the Sagittarian shortbow. It should be noted that the hexhunter bow's passive effect only affects monsters that use magic.

The following data is the comparison of two bows in term of ability damage

Ability damage Hexhunter bow Sagittarian shortbow
Sagittarian arrow 1187 1795
Promethium arrow 1111 1666
Gorgonite arrow 1015 1522

Sagittarian longbow[]

The Sagittarian longbow and the Hexhunter bow have similar stats. While the Sagittarian longbow has a slightly higher armour rating and life points boost, the Hexhunter bow does more damage over time.

Drop sources[]

This list was created dynamically. For help, see the FAQ.
To force an update of this list, click here.
For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Soulgazer (Dungeoneering)107; 1281Rare

Former bonus[]

Before the Evolution of Combat, the Hexhunter bow had a somewhat different passive bonus: its ranged damage increased as the opponent's Magic level increased. This made it one of the most desirable items in Daemonheim, as it could hit very high and accurately on forgotten mages, necromancers, reborn mages, demons, and dragons. Its damage per second easily exceeded the damage per second of the most damaging melee weapons, and it was a far more damaging weapon than any other bow in Daemonheim. The bow was also very good against most bosses (even those that would not seem to have high Magic levels, like Dreadnaut and Gravecreeper, though this was most effective when employing the use of a Bloodrager's Sundering Strike special attack to lower the boss's Defence).

Trivia[]

  • The Hexhunter bow is one of only three bows in the game with a speed of 'Fastest', with the others being its surface counterpart and the Seercull, another bow designed to be used against magic users.
  • The name of the Hexhunter bow is derived from the word 'hex', which means an evil spell or curse, related to the German word 'Hexe' (witch or sorceress) and 'hexen' (sorcery). It is also the equivalent of 'Heks', the Dutch word for witch or sorceress.
  • The Hexhunter bow's former passive effect was removed with the Evolution of Combat, although a Jagex moderator has said that it may possibly be reimplemented. This was done during the summer of 2014, although not to the usefulness of how it was before EoC.
  • Before the release of The World Wakes on 4 March 2013, the bow had a damage bonus similar to that of the sagittarian longbow. Due to the Hexhunter bow's faster speed, this not only made it superior to the longbow in every aspect aside from accuracy, but also made it rival (and potentially even surpass) the Sagittarian shortbow due to the Hexhunter bow's ability to deal similar damage while still retaining armour, life point, and shield bonuses. The damage bonus was removed with the update for balancing purposes.
  • The Hexhunter bow was given a damage buff on 17 April 2013 to make it on par with tier 11 Dungeoneering bows, but it will still deal less damage per second than the sagittarian shortbow.
  • The Hexhunter bow was given another damage buff during the summer of 2014 that causes it to deal 20% more damage against magical foes.
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