Hitsplat is a term used to refer to the damage icon appearing above a player, an NPC, or a monster, while in combat. A hitsplat usually results in a change of life points. Most hitsplats have a number in the centre, which determines the number of life points that you have either lost or gained. Depending on how large the number is, the width of a splat is variable. However, before the update there were only two versions of each splat, one for numbers three digits or higher, and one for smaller hits. Most hits use the Arial font, while a player's maxed hit uses a special font to put emphasis on it.
Types of hitsplats[]
The colour of the hitsplat usually gives an indication of the type of damage and the number inside the amount of damage dealt. Hitsplat depicts the magnitude effect of an attack; however, a block or miss will always induce a 0, but the randomization result is never shown.
Image | Style | Description | Members only? |
---|---|---|---|
White | Damage caused by regular attacks (automated) of all classes | No | |
Combat classes' icons + Red background (default option) |
Damage caused by performing abilities. The default red background can be changed to either Blue, Green, Yellow, Dark Blue, Brown, or Legacy (EoC Numbers) for each of the attack styles for self in the Miscellaneous Settings section of Gameplay settings. Additionally, other players' hitsplats can be selected similarly and in addition they can be hidden. | No | |
Orange/Green/Blue (Bold) | Damage caused by critical hits, no matter if it is an ability or autoattack. The colour depends on the class the player is using (orange for melee, green for ranged, and blue for magic) | No | |
Deflect icon + Red background |
Damage caused by the damage deflection of:
|
No | |
Cannon icon + Red background |
Damage caused by the Dwarf multicannon and Pulsars | Yes | |
Red background (typeless damage) | Damage caused by other means, known as typeless damage:
|
No | |
Blue shield | Indication of either a missed or blocked attack | No | |
Shield icon + Red background |
|
No | |
Green background | Damage caused by poison, fungal infestation or
nettle stings (the latter two do not inflict poison):
|
Yes | |
Purple background | Recovery of life points (healing) | No | |
Killing a monster with a deathtouched dart; Book of Death passive effect; killing fully healed dragons and metal dragons with dragon trinkets' or metallic dragon trinkets' special effect.
Special attacks dealt on the player which apply through most protective mechanics, dealing 32,768 damage, including Telos, the Warden, Vorago, Nex: Angel of Death, and Yakamaru. |
Yes | ||
Recovery of at least 32,768 life points (healing), currently possible on bosses with at least 655,360 maximum life points due to Calorie bombs. Kalphite King healing the damage dealt from its 32,768 damage special attack. Elite Sotapanna healing minibosses in the Temple of Aminishi. Shadow enigma healing black crystals. |
Yes |
Historical hitsplats[]
Name | Images | Description | Members only? |
---|---|---|---|
Disease | Damage caused by disease, which lowers the skill levels of the player. Removed with the Evolution of Combat update. | Yes | |
Polypore creatures | Being in melee distance to a monster in the polypore dungeon without spraying neem oil. Removed with the Legacy update. | Yes | |
Indigo background | Fear damage induced by ghosts during the 2014 Hallowe'en event | No |