Release date | 27 September 2006 (Update) |
---|---|
Members | No |
Level | 0 |
Spellbook | Normal, Lunar, Ancient |
Type | Teleport |
Experience | 0 |
Runes | None |
Click animation for full size |
Home Teleport is a Magic spell available to all players. It will teleport the player to any lodestone that they have activated. When the spell is selected, players are prompted to choose their destination. When right-clicking the home teleport spell it gives an option to teleport to the last lodestone that was used.
Requirements[]
Home teleport has no level requirements in order to be used, allowing players who are low levelled or have had their stats drained access to it. In order to access all the locations on the lodestone network, some additional requirements must be met in order to initially unlock the destination.
Usage[]
It take exactly 17 seconds to teleport and arrive to the selected destination (some overrides are 0.1 second faster). Players can purchase quick-teleport charges using vis wax to teleport instantly. Teleporting can be interrupted by combat. It also cannot be used while in the combat stance. Like most teleport spells, the spell cannot be cast beyond level 20 Wilderness. The spell can be cast repeatedly, without any cooldown period between casts.
Specific locations may be added directly to the action bar by dragging the desired lodestone icon from the lodestone network interface on to the action bar. The spell may be then be activated from there. The interface may also be accessed via a normal keybind. By default "T" brings up the selection interface and "ctrl-T" to go directly to the last lodestone used.
Locations[]
Home teleport allows travel to a number of locations. Once a player has unlocked them, the home teleport spell can be used to travel to that location. Lodestones are located in the following areas:
Available to all players | Available to members |
---|---|
Lumbridge | Lunar Isle |
Draynor Village | Ardougne |
Edgeville | Yanille |
Al Kharid | Seers' Village |
Falador | Catherby |
Port Sarim | Bandit Camp |
Varrock | Canifis |
Burthorpe | Eagles' Peak |
Taverley | Oo'glog |
Wilderness Volcano | Tirannwn |
Ashdale | Fremennik Province |
Tuska (during Tuska Comes) | Karamja |
Prifddinas | |
Menaphos |
Overrides[]
Solomon's General Store[]
Many different home teleport animation overrides may be found in Solomon's General Store.
Other[]
Image | Name | Requirement |
---|---|---|
Tuska storm teleport | Bought with 1,200 Reward Currency from Anima Islands or Tuska Comes | |
Retro home teleport | Obtained with the 2015 Premier Club | |
Retro Login Teleport | Obtained as a Gower Quest reward. | |
Santa-napped Teleport | Obtained by completing all four sections of the 2016 Christmas event. | |
Bucking Yak teleport | Obtained by consuming a bucking yak teleport token from the Spring Fayre. | |
Magic Carpet Teleport | Obtained by handing in a total of 10,000 Menaphite coins in the Aiding the Exile event. Has variants for quick teleport and normal teleport. |
History[]
Home teleport was originally introduced on 27 September 2006 in the Skill Tutors update.[1] The spell was added to all available spellbooks.[2] A player could cast the spell to return to Lumbridge (normal spellbook), Burthorpe (normal spellbook), Edgeville (Ancient Magicks), or Lunar Isle (Lunar spells). When first introduced, the spell required a 30 minute cooldown between teleports. This was removed in a hidden update on 28 March 2011.
Trivia[]
- Since the graphical update on the home teleport, the mechanics of the teleport seems to have changed. Before the update, the player seemed to sink into the ground and fade at the same time, whereas now the player flies into the air as white pulse and flies back down at the lodestone.
- The Home Teleport animation can be interrupted by the drinking of a waterskin. However, you will still teleport. Your character will briefly be standing on the Home Teleport pedestal before disappearing and performing the animation. This also happens if hit by poison.
- If you eat food while using home teleport, you'll appear as if normally standing. The spell, however, will continue. The same applies if you try to change your Wilderness Combat mode while you're doing the teleport.
- Previously, if you try to teleport with a normal teleport spell while you are using a home teleport, there will be a message saying: You can't do that while invisible. This has been fixed and you will perform the other teleport spell normally.
- The "Previous Destination" will only be set if you actually teleported to the location. If the spell was interrupted, it will not be saved.
- During the Tuska Comes world event, the Tuska Storm override would always be used when teleporting to Tuska, regardless of whether it had been unlocked.
Bugs[]
- Currently if you are poisoned or under the effects of any level of antipoison, using a home teleport will cause the buff/debuff to be applied infinitely, though after some time poison will cease to do damage.