This a guide for training the Hunter skill
Daily/Weekly
The Penguin Hide and Seek minigame is a common way of gaining notable experience once per week for players with low level Hunter.
Suggested Equipment
Since hunting usually involves quite a bit of running around, anything you can do to reduce your weight will make it possible for you to run more.
- Agile legs and Agile top
In addition, the four major hunting areas have specific clothing for that area. Wearing the specific Camo Clothing for the hunter area you are in will increase your chances of a successful catch. There are, however, three more types of clothing helpful in hunter. At levels 28, 38 and 52 you can wear Larupia, Graahk and Kyatt clothing respectively. These different outfits will help to increase your catches in the their specific area, or in larupia's case, two areas of hunting. It is worth either making the clothes yourself from hunting the creatures, or buying them, since their increased catch rate is worth it if hunting.
Inventory
Your inventory for hunting is different depending on what you are hunting. For example, it is pointless to bring a Butterfly net if you are hunting salamanders in the Haunted Woods. Below is a list of all the hunting gear you need for most types of hunting, and the type of hunting it is used for. Note- Most of the hunting gear can be bought in the two hunting shops.
- Butterfly net and 5 Butterfly jars. (Butterfly Hunting)
- Noose wand. (Tracking)
- Bird snare(s). (Bird Snaring)
- Box trap(s) - at least 5, 15 recommended (Box Trapping)
- Teasing stick and Knife and Hatchet/ Logs. (Pitfall Trapping)
- Unlit torch and Tinderbox.
- 5 Ropes and 5 small fishing nets. *(Net Trapping)
- Food as some areas/catches can damage you.
- Dramen staff/ Lunar staff if using the fairy ring teleport network, usable after starting the Fairytale II - Cure a Queen quest.
Training
This table lists various methods of hunting which are recommended for players interested solely in raising their hunter level. Information on profit, items dropped, etc. may be mentioned in the Notes column, but only hunting methods which are good for levelling up are listed here.
Notice that just because a method requires a higher hunter level does not imply that it is more effective than a method available for a lower hunter level. A creature that provides lower XP but takes less time per catch may prove more effective than a creature that provides higher XP at a lower rate.
Level |
Creature |
XP/Catch |
XP/Hour |
Area |
Equipment | ||||||
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1 |
34 |
Feldip Hunter area (Fairy ring AKS) |
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9 |
61 |
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13 |
66 |
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15 |
24 |
100,000-115,000 (bare hand catching) |
south of the Copper Longtail |
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19 |
95.8 |
10,000 (at 20 Hunter) |
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27 |
Eagle's Peak quest |
2,500 |
Start at the Ardougne Zoo | ||||||||
27 |
116 |
20,000 |
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29 |
152 |
20,000 - 23,000 |
Morytania (Fairy Ring CKS) |
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31 |
180 |
Feldip Hunter area (Fairy ring AKS) or Spirit larupia teleport |
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33 |
168 |
20,000 |
Feldip Hunter area (Fairy Ring AKS) |
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37 |
204 |
23,000 (at 37 Hunter) |
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41 |
240 |
Karamja hunter area (Fairy ring CKR) or Spirit graahk teleport |
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43 |
104 |
27,000 - 31,000 |
Falconry area (Fairy ring AKQ) |
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45 |
2,500 |
Start at the Ardougne Zoo | |||||||||
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45 |
250 |
Penguin Hunting Area (Travel east across ice blocks from Iceberg) |
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48 |
As A First Resort quest |
15,000 |
Start in the centre of Oo'glog | ||||||||
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53 |
198 |
30,000 - 40,000 |
Piscatoris woodlands hunter area, west of the falconry area |
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57 |
132 |
35,000 - 55,000 |
Piscatoris Hunter area, Falconry area (Fairy ring AKQ) |
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59 |
272 |
50,000 - 75,000 |
Outside Ourania Cave (use Khazard Spirit tree if possible) |
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63 |
265 |
50,000 - 100,000 |
Feldip Hills (Fairy ring AKS) or Spirit larupia teleport |
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Powertraining Hunter
This guide shows the fastest ways to 99 hunter, with less profit than the above guide.
Level 1 - 9
Xp per catch: 32
Where: Feldip Hunting Area
Bring: 5 bird snares
Notes: 5 bird snares is suggested. Although at this level, only 1 bird snare can be used, some may disappear during random events. Therefore, it is better to bring a few more bird snares just in case this happens.
Level 9 - 19
Xp per catch: 61
Where: Piscatoris Hunting Area
Bring: 5 bird snares + Wood Camouflage Outfit ( Optional )
Repeat what you did for levels 1 - 9
Level 19 - 29/33
Xp per catch: 95
Where: Feldip Hunting Area
Bring: 5 bird snares
Recommended: Bring larupia clothing, especially if you stay until level 33. At 20, 2 traps can be used.
It is best to hunt them to the north of the hunter master's house. If the area is being used by more than 2 people, go to the west of the hunter master's, near the carnivorous chinchompas, where there is a small flock of 3 birds that is rarely used.
Repeat what you did for levels 1 - 19. *Notice: At first, it will be very difficult to catch the birds*
Level 29 - 43
If you have completed Priest in Peril quest, catch Swamp Lizards
Xp per catch: 152
Where: Swamp Lizard Area in Morytania - Near Canifis
Bring: 5 ropes, 5 small fishing nets. You can also bring a decent amount of guam tar (300) for baiting, which speeds up the catching process tremendously.
Release the lizards when you have a full inventory of them. This method is the best for 29 - 43 and takes less than 2 hours.
For those who have not completed Priest in Peril, continue with Tropical Wagtails until level 33.
Level 33 - 43
Catch Barbtailed Kebbits
Xp per catch: 168
Where: Feldip Hunting Area
To catch them, cut the jungle trees until you have a few logs. Click on one of the boulders and your character will set up a deadfall trap. *Note* You can only set up 1 deadfall trap at a time.
Level 43-53/57
Xp per catch: 104
Where: Piscatoris Falconry
Bring: 500gp
Don't bring gloves,bracelets, shields, or weapons
To catch the kebbits, you only have to click on them and your falcon will swoop down and capture them.(NOTE: Catching swamp lizards results in faster experience. Also, they are easier to release than dropping all the spotted hides and burying bones)
Level 57-59
Dark Kebbits
Xp per catch:132
Where: Falconry
Bring:500gp or more
Don't bring gloves, braclets, shields, or weapons
Level 53 - 59/80
Xp per catch: 198
Where: Piscatoris hunting area
Bring: 5 box traps. Note that until 80 you may not set up more than 4 traps. It is a good idea to have spares.
Level 59 - 80
Xp per catch: 272
Location: Red Salamander Area - Just south of the ZMI altar cave Entrance. North of the observatory.
Bring: 5 ropes and 5 small fishing nets. Note that until 80 you may not set up more than 4 traps (and indeed three trees will keep most hunters busy). However it is a good idea to have spares.
Level 69 - 80
Dashing and Dark Kebbits
Xp per catch: 156 and 132, Respectively
Location: Falconry
Don't bring anything that goes in the ring or hand space. Remember to bring 500 gp for renting the falcon.
Level 80 - 99
Xp per catch: 265
Where: Feldip Hunter Area
Bring: 5 box traps
Although you can start catching red chinchompas at level 63, it is not recommended. The areas of hunting are usually crowded and they're difficult to catch at level 63.
Hunting With Brawlers
There are three methods that most people would consider using hunting brawling gloves on. These are black salamanders, red chinchompas and grenwalls and pawyas (together).
Black salamander
Apparently, black salamanders are ~300k xp/hour with brawlers, and as they give 304 xp each, this means ~247 caught per hour, and no gp/hour as you would release the salamanders. As the brawlers last for ~275 catches, the brawlers will give 300k xp and 0gp per hour for ~1.1 hours. Beware, however: it can be very difficult to train uninterrupted in the wilderness.
Red chinchompas
Red chinchompas are about 130k xp/hour with the 1-spawn trick, and so are about 195k xp/hour with brawlers, and as they give 265 xp each, this means ~491 caught per hour, and as they are currently worth 712 gp each median price, that is ~350k gp per hour. As the brawlers last for ~275 catches, the brawlers will give 195k xp and 350k cash per hour for about 0.6 hours.
Grenwall and Pawyas
Grenwall and pawyas together are about 70k xp/hour, and so are about 105k xp/hour with brawlers. The pawyas give 400 xp each, and the Grenwall give 1100 xp each. You will be hunting 1 pawya for every 1 grenwall, so this is an average of 750 xp per catch. Therefore, ~93 catches per hour. As ~46 of these will be Grenwalls, and they give an average of 20 spikes each, at 1214 gp per spike this will be ~1,117K gp per hour. As the brawlers last for ~275 catches, the brawlers will give 105k xp and ~1,117K gp per hour for 3 hours.
Analysis
Black salamanders = 300k xp and 0gp per hour for 1.1 hours + 130k xp and 350k gp per hour for 1.9 hours = 330k xp and 0 gp + 247k xp and 665k gp = 577k xp and 665k gp in 3 hours.
Red chinchompas = 195k xp and 350k gp per hour for 0.6 hours + 130k xp and 350k gp per hour for 2.4 hours = 117k xp and 210k gp + 321k xp and 840k gp = 438k xp and 1,050K gp in 3 hours.
Grenwalls and pawyas = 105k xp and 1,117k gp per hour for 3 hours = 315k xp and 3,351k gp in 3 hours.
As you can see, each training method could be seen as an option, so we have to perform an efficiency analysis:
If you rate your time over 2193k/hour, the best way to use hunting brawlers is on black salamanders.
If you rate your time under 2193k/hour, the best way to use hunting brawlers is on Grenwalls and Pawyas.
It is never efficient to use hunting brawlers on red chinchompas.
However, danger has to be taken into account. Red chinchompas are probably more dangerous than Grewalls and Pawyas, so still remain never efficient. However, black samanders are far more dangerous than Grewalls and Pawyas, and so you are far more likely to lose your brawling gloves. Therefore, even for players who rate their time over 2193k gp/hour, Grenwalls and Pawyas could be considered.
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