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Ice Rush
Ice Rush
Release date 18 April 2005 (Update)
Members Yes
Level 58
Spellbook Ancient
Type Combat
Element

Water weakness icon Water

Damage 556
Runes 1Death3Water
Quest Desert Treasure
Ice Rush
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Ice Rush is the weakest of the ice spells. This spell requires a Magic level of 58 to cast and can freeze your target, immobilising it for 10 seconds, or 2.4 seconds for players. It has a 100% chance of freezing your target when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance of freezing, or a 20% chance if the caster has Dark Form active, the effect will attempt to trigger and display the freezing animation but will not freeze the target or consume runes if the target is stun immune. It requires a death rune and three water runes to cast. The base damage of this spell is 556, and it scales up to 662 at 69 Magic.

As with all Ancient Magicks spells, the quest Desert Treasure must be completed in order to cast this spell.

Cost[]

InputCost
3Water rune1Death rune307
Combo runes
1Death rune3Mud rune2,836
1Death rune3Steam rune3,229
1Death rune3Mist rune3,721
Staves
1Death runeStaff of water232
1Death runeMud battlestaff232
1Death runeSteam battlestaff232
1Death runeElemental battlestaff232
1Death runeMystical staff (75)232
1Death runeAvernic wandTome of frost232
Audio options icon
Ice rush sound
Plays when players casts ice rush spell

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