Release | 8 February 2010 (Update) | |||||||||||||||||
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Members | Yes | |||||||||||||||||
Examine | ||||||||||||||||||
Burrowed: I'm pretty sure there's something under there. Above ground: Now that's just cold. | ||||||||||||||||||
Combat info | ||||||||||||||||||
Level | LP | XP | XP | |||||||||||||||
106 | 25,000 | 1,067 | 352.1 | |||||||||||||||
Equipment XP (2H/MH & Armour/OH) | ||||||||||||||||||
64 / 42 / 21 | ||||||||||||||||||
Aggressive | Poisonous | |||||||||||||||||
Slayer | ||||||||||||||||||
Level | XP | Category | ||||||||||||||||
93 | 693.2 | Ice strykewyrms | ||||||||||||||||
Assigned by | ||||||||||||||||||
Offensive | ||||||||||||||||||
Max hit | ||||||||||||||||||
729 | 0 | 729 | 2000 | |||||||||||||||
Style | Speed | |||||||||||||||||
4 ticks (2.4s) | ||||||||||||||||||
Combat levels | ||||||||||||||||||
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Defensive | ||||||||||||||||||
Armour | Weakness | |||||||||||||||||
1566 | 76 | |||||||||||||||||
Affinities | ||||||||||||||||||
90 | 40 | 30 | 10 | |||||||||||||||
Immunities | ||||||||||||||||||
Ice strykewyrms are level 93 Slayer monsters. They can only be killed when assigned on a Slayer task or a slayer contract, with the exception of one kill needed to complete a Fremennik Elite Task, or if the player is participating in the Rush of Blood D&D. Players must complete The Tale of the Muspah before Slayer Masters will assign these creatures.
Players can be assigned a task to kill Ice Strykewyrm but can only attack them by either owning a fire cape, TokHaar-Kal, or have purchased the ability to fight them with 2,000 Slayer points. The completionist cape can be used in place of a fire cape. Players wearing a fire cape or its upgrades deal twice the damage to ice strykewyrms with fire-based spells.
Like all strykewyrms, ice strykewyrms reside underground beneath mounds until provoked by a player with the necessary Slayer task. Slayer Masters claim that only those who have been assigned to hunt them may make them surface, due to the strykewyrm being able to smell the intent of the slayer. Players without the necessary task to kill strykewyrms will not be able to surface the strykewyrm and will instead perform the Think emote.
Players with a Mask of the White Wyrm can ask for an ice strykewyrm assignment every three days from Morvran or Kuradal. The mask confers the same damage boost as a regular slayer helm while on assignment, gives additional Slayer experience when killing ice strykewyrms, and grants additional drops every tenth kill.
Locations[]
Ice strykewyrm cave[]
11 ice strykewyrms can be found in the ice strykewyrm cave. The quickest way to get to the cave is to use fairy ring code DKS, which is just south of the cave they're located in. Players can also use the Fremennik Province lodestone and run north-east.
The ice strykewyrms are found in the chamber east of the entrance. If there is water coming through the mouth, the player must block the eastern stream in the cave north of where you entered, where Jhallan was frozen during The Tale of the Muspah.
To block the stream, hop across the flat rocks just north of the entrance, enter the cave opening to the north-west, jump across the flat rocks to the east (ignore this ice mound), jump across the flat rocks to the north-east, and click on the ice mound beside you to block the stream. Then head back to the entrance cave, hop back across the flat rocks, and head east into the ice strykewyrm cave.
Blocking the other streams in the middle cave are not necessary, but can be used to remove all water streams in the entrance cave.
Frozen Waste Plateau[]
Ice strykewyrms can be killed at the Frozen Waste Plateau in the Wilderness (level 45 - 48), just south of the fence gate. If the player is killing ice strykewyrms for a Slayer assignment or slayer contract at this location then they can gain 20% additional Slayer experience by equipping a demonic skull. This experience bonus stacks with slayer contract bonuses, meaning the player may gain 40% extra Slayer experience while on a task using a special slayer contract from Erskine. Completing a special slayer contract rewards the player with a choice of coins or combat experience.
Attack styles[]
Ice strykewyrms have four types of attacks: melee, magic, freezing spell and burrow. If the player is within one square of a strykewyrm, it will use any of the four attack types. At a distance, the strykewyrm mostly uses its magic attack but will occasionally use its freezing spell (which looks like Ice Barrage), which renders the player unable to move for around three seconds and cancels the player's next attack. Simply clicking the strykewyrm will resume attacking immediately.
The ice strykewyrm's strongest attack is when it burrows underground during battle and then pops back up, dealing up to 2000+ life points to the person it is fighting. There was an update to prevent other players from getting hit by someone else's ice strykewyrm, but it does show an animation of that getting thrown out of the way, but not losing life points. The strykewyrm becomes invulnerable during this time, so attempting to attack it while it is burrowed is futile. This attack can be easily avoided by quickly moving two steps away in any direction. The further away the player is from the strykewyrm when it burrows (such as when maging from a distance), the easier it is to avoid this attack. It can also use the burrow attack if a player walks into its square and stays there for a couple of seconds, so it is recommended not to do this. The strykewyrm will not use the burrow attack if the player is standing next to an obstacle, such as the cave wall or a stalagmite.
Strategies[]
Despite the fact that a Slayer level of at least 93 is required in order to damage them, these creatures have low defence and may be killed fairly easily.
Ice strykewyrms are weak to fire spells. Players are advised to kill them by casting Fire Wave or better using a staff, such as a crystal staff or better, and Magic power armour, such as robes of subjugation. A full slayer helmet (or an upgraded variant) should also be worn. Alternatively, players may cast Blood Burst/Barrage if they find that they need to heal, although is unlikely to be necessary. In order to damage ice strykewyrms, players must have a Slayer level of 93 or higher and be wearing a fire/kiln cape (preferably a TokHaar-Kal-Mej), unless they have purchased the ability to damage them for 2,000 Slayer points (which is not recommended, as wearing a fire cape or equivalent also increases all damage dealt to ice strykewyrms). Weaker players may wish to bring an emergency teleport and/or food, such as sharks. It is possible to kill a single ice strykewyrm for the elite Fremennik achievement First Stryke without a fire cape or unlocking the ability to kill them. Level 65 or better armour, high-healing food, several summoning potions to recharge the familiar special move bar, and 30 scrolls for your familiars special attack are suggested.
Because they are not aggressive, players can use the Regenerate ability after a kill to heal, the drawback being the extra time that requires. A combination of Regenerate, shark drops, enhanced excalibur, the Soul Split curse or a healing familiar can eliminate the need to bring any food. The Sacrifice ability can be used to great effect, as long as fire spells and a fire cape are used. Due to their weakness to fire, healing gains of over 3000 are possible, so long the strykewyrm will die from the ability damage.
Using an ice spell on an ice strykewyrm will immediately heal it to full health.[1]
Drops[]
Charms[]
No charm | ||||
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80% | 5–6% | 3% | 2% | 9% |
Represents a 90% confidence range based on a sample of 57,953 kills. 1 charm is dropped at a time. Add data to the log (requires JavaScript). |
Main drop[]
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Mithril battleaxe | 1 | Common | 3,550 | |
Rune battleaxe | 1 | Rare | 24,988 | |
Staff of light | 1 | Rare[2] | 1,842,145 | |
Coins | 200; 660 | Common[3] | 200–660 | |
Shark | 1–3 | Common | 1,933–5,799 | |
Crushed nest | 5–9 (noted) | Common | 34,165–61,497 | |
Super defence (3) | 1 | Common | 7,826 | |
Magic logs | 5 (noted) | Common[3] | 1,900 | |
Rune bar | 1 (noted) | Common | 2,985 | |
Coins | 4,400–8,000 | Uncommon | 4,400–8,000 | |
Rare drop table | 1 | Common | Not sold | |
Grimy guam | 2 (noted) | Common | 1,418 | |
Grimy marrentill | 2 (noted) | Uncommon | 4,614 | |
Grimy tarromin | 2 (noted) | Uncommon | 210 | |
Grimy harralander | 2 (noted) | Uncommon | 1,482 | |
Grimy ranarr | 2 (noted) | Uncommon | 3,720 | |
Grimy irit | 2 (noted) | Uncommon | 10,016 | |
Grimy avantoe | 2 (noted) | Uncommon | 2,086 | |
Grimy kwuarm | 2 (noted) | Rare | 23,564 | |
Grimy cadantine | 1 (noted) | Rare | 4,322 | |
Grimy lantadyme | 1 (noted) | Rare | 7,551 | |
Grimy dwarf weed | 1 (noted) | Uncommon | 8,476 | |
Water talisman | 3 (noted) | Common | 7,584 | |
Water talisman | 1 | Uncommon | 2,528 | |
Earth talisman | 1 | Rare | 185 | |
Mind talisman | 1 | Rare | 203 | |
Fire talisman | 1 | Rare | 209 | |
Body talisman | 1 | Rare | 407 | |
Air talisman | 1 | Rare | 498 | |
Cosmic talisman | 1 | Rare | 1,030 | |
Chaos talisman | 1 | Rare | 1,923 | |
Blood rune | 15 | Common[4] | 10,170 | |
Death rune | 20 | Common | 4,640 | |
Irit seed | 1 | Rare | 1,018 | |
Tarromin seed | 1 | Rare | 137 | |
Watermelon seed | 1 | Uncommon | 3,590 | |
Cactus seed | 1 | Rare | 1,016 | |
Ranarr seed | 1 | Rare | 976 | |
Poison ivy seed | 1 | Rare | 302 | |
Kwuarm seed | 1 | Common | 12,857 | |
Toadflax seed | 1 | Rare | 9,872 | |
Marrentill seed | 1 | Rare | 179 | |
Jangerberry seed | 1 | Uncommon | 79 | |
Harralander seed | 1 | Uncommon | 196 | |
Wildblood seed | 1 | Uncommon | 189 | |
Belladonna seed | 1 | Rare | 1,007 | |
Lantadyme seed | 1 | Rare | 726 | |
Snapdragon seed | 1 | Rare | 293 | |
Whiteberry seed | 1 | Rare | 136 | |
Bittercap mushroom spore | 1 | Rare | 1,768 | |
Strawberry seed | 1 | Uncommon | 1,075 | |
Limpwurt seed | 1 | Uncommon | 5,207 | |
Maple seed | 1 | Rare | 8,519 | |
Spirit weed seed | 1 | Rare | 78,260 | |
Dwarf weed seed | 1 | Rare | 822 | |
Avantoe seed | 1 | Rare | 375 | |
Yew seed | 1 | Very rare | 15,302 | |
Magic seed | 1 | Very rare | 52,464 |
Tertiary drops[]
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Sealed clue scroll (hard) | 1 | Uncommon | Not sold | |
Sealed clue scroll (elite) | 1 | Rare[5] | Not sold | |
Spirit sapphire | 1 | Rare | Not sold | |
Spirit emerald | 1 | Rare | Not sold | |
Spirit ruby | 1 | Rare | Not sold | |
Crystal triskelion fragment 1[6] | 1 | Very rare | Not sold | |
Crystal triskelion fragment 2[6] | 1 | Very rare | Not sold | |
Crystal triskelion fragment 3[6] | 1 | Very rare | Not sold | |
Starved ancient effigy | 1 | Very rare | Not sold | |
Court summons | 1 | Very rare | Not sold |
- ^ Mod Emilee. "Game Update FAQ - 08/02/10." 11-Feb-2010 10:05:02. Recent Updates Forums.
- ^ As quoted by Jagex on the official update FAQ, the staff of light's drop rate was the same as that of the abyssal whip. During Runefest's big question sessions, at the time, the drop rate of the abyssal whip was revealed to be 1/512. Therefore the drop rate of the staff of light must also be 1/512.
- ^ a b 200 coins will always be dropped with magic logs, but not vice versa.
- ^ Always dropped with a seed
- ^ There is a 1% chance of this being a sealed clue scroll (master) instead
- ^ a b c Triskelion fragments are dropped in order.
Rare drop table[]
- This monster has access to the rare drop table.
Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table | ||||
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Item | Quantity | Rarity | GE price | |
Coins | 250–500 | Common | 250–500 | |
Uncut sapphire | 1 | Common | 809 | |
Uncut emerald | 1 | Common | 2,555 | |
Uncut ruby | 1 | Common | 1,842 | |
Uncut diamond | 1 | Common | 4,843 | |
Uncut diamond | 45–55 (noted) | Rare | 217,935–266,365 | |
Loop half of a key | 1 | Common | 11,053 | |
Tooth half of a key | 1 | Common | 11,538 | |
Uncut dragonstone | 1 | Uncommon | 12,077 | |
Uncut dragonstone | 45–55 (noted) | Rare | 543,465–664,235 | |
Dragon longsword | 1 | Common | 56,212 | |
Dragon spear | 1 | Rare | 35,861 | |
Battlestaff | 180–220 (noted) | Rare | 542,160–662,640 | |
Rune javelin | 5 | Rare | 905 | |
Rune platebody | 1 | Uncommon | 37,480 | |
Rune platebody | 15–25 (noted) | Rare | 562,200–937,000 | |
Shield left half | 1 | Rare | 64,399 | |
Dragon helm | 1 | Uncommon | 58,601 | |
Rune arrowheads | 113–137 | Common | 14,916–18,084 | |
Onyx bolts | 135–165 | Very rare | 1,003,725–1,226,775 | |
Chaos talisman | 1 | Rare | 1,923 | |
Nature talisman | 1 | Rare | 1,473 | |
Water talisman | 65–82 (noted) | Rare | 164,320–207,296 | |
Earth talisman | 65–82 (noted) | Rare | 12,025–15,170 | |
Fire talisman | 25–35 (noted) | Rare | 5,225–7,315 | |
Raw lobster | 135–165 (noted) | Common | 47,655–58,245 | |
Raw shark | 225–275 (noted) | Uncommon | 321,075–392,425 | |
Big bones | 68–82 (noted) | Uncommon | 13,804–16,646 | |
Dragon bones | 180–220 (noted) | Rare | 384,480–469,920 | |
Coal | 200–1,100 (noted) | Uncommon | 22,400–123,200 | |
Gold ore | 90–110 (noted) | Common | 52,830–64,570 | |
Adamantite ore | 180–220 (noted) | Uncommon | 40,860–49,940 | |
Adamant bar | 14–16 (noted) | Common | 24,654–28,176 | |
Adamant bar | 135–165 (noted) | Rare | 237,735–290,565 | |
Runite ore | 90–110 (noted) | Rare | 127,710–156,090 | |
Rune bar | 3 (noted) | Common | 8,955 | |
Rune bar | 45–55 (noted) | Rare | 134,325–164,175 | |
Grimy torstol | 90–110 (noted) | Uncommon | 485,010–592,790 | |
Grimy snapdragon | 90–110 (noted) | Uncommon | 161,010–196,790 | |
Super restore (4) | 45–55 (noted) | Uncommon | 125,910–153,890 | |
Prayer potion (4) | 45–55 (noted) | Uncommon | 130,950–160,050 | |
Lantadyme seed | 14–16 | Uncommon | 10,164–11,616 | |
Dwarf weed seed | 14–16 | Uncommon | 11,508–13,152 | |
Magic seed | 4 | Uncommon | 209,856 | |
Palm tree seed | 10 | Rare | 396,000 | |
Flax | 450–550 (noted) | Common | 43,200–52,800 | |
Molten glass | 45–55 (noted) | Common | 27,585–33,715 | |
Soft clay | 450–550 (noted) | Uncommon | 188,550–230,450 | |
Yew logs | 68–82 (noted) | Uncommon | 11,356–13,694 | |
Yew logs | 675–825 (noted) | Rare | 112,725–137,775 | |
Teak plank | 45–55 (noted) | Uncommon | 16,740–20,460 | |
Mahogany plank | 270–330 (noted) | Rare | 356,670–435,930 | |
Blurberry Special | 1 | Uncommon | 12,008 | |
Vecna skull | 1 | Very rare* | 124,871 | |
Hazelmere's signet ring | 1 | Very rare* | 1,432,268,388 | |
Brawling gloves (Melee) | 1 | Very rare | Not sold | |
Brawling gloves (Magic) | 1 | Very rare | Not sold | |
Brawling gloves (Ranged) | 1 | Very rare | Not sold | |
Brawling gloves (Agility) | 1 | Very rare | Not sold | |
Brawling gloves (Cooking) | 1 | Very rare | Not sold | |
Brawling gloves (FM) | 1 | Very rare | Not sold | |
Brawling gloves (Fishing) | 1 | Very rare | Not sold | |
Brawling gloves (Hunter) | 1 | Very rare | Not sold | |
Brawling gloves (Mining) | 1 | Very rare | Not sold | |
Brawling gloves (Prayer) | 1 | Very rare | Not sold | |
Brawling gloves (Smithing) | 1 | Very rare | Not sold | |
Brawling gloves (Thieving) | 1 | Very rare | Not sold | |
Brawling gloves (WC) | 1 | Very rare | Not sold | |
Crystal triskelion fragment 1 | 1 | Very rare | Not sold | |
Crystal triskelion fragment 2 | 1 | Very rare | Not sold | |
Crystal triskelion fragment 3 | 1 | Very rare | Not sold |
Universal drops[]
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Key token | 1 | Rare | Not sold | |
Mimic kill token | 1 | Very rare | 5,575 |
Trivia[]
- Ice strykewyrms, along with the other strykewyrms, were the first monsters to incorporate particle effects.
- Before receiving a buff, Ice Strykewryms used to have 15,000 life points which is now currently 25,000.
- When attacking an ice strykewyrm for the Fremennik Province Tasks, the goliath gloves' special effect is able to deal damage to it, making it possible to slay it at level 65 (the minimal requirement to obtain the gloves).
- When the TokHaar-Kal was given the ability to count as a fire cape when fighting Ice strykewyrms, it did not give the bonus damage effect, and simply allowed players to deal normal damage the same way as the slayer reward. This was later fixed with an update on 13 March 2012.
- Previously, investigating an ice strykewyrm required a player to be directly next to it. This requirement was changed for all types of strykewyrms by an update on 1 August 2016, so that players using ranged and magic combat styles may now investigate the mound without being moved closer.
- As of 1 February 2018, the highest kill count for this monster was 60,000 kills[1].
References[]
Monsters |
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Drops |
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Other |
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