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− | {{ |
+ | {{External|rsc|os|wp}} |
+ | {{Otheruses|def=no}} |
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{{Switch infobox |
{{Switch infobox |
||
− | | |
+ | |item1 = |
− | {{Infobox Monster |
+ | {{Infobox Monster new |
⚫ | |||
− | | |
+ | |name=Imp |
− | | |
+ | |image=[[File:Imp.png|125px]] |
− | | release = [[16 February]] [[2001]] |
||
+ | |release1=[[16 February]] [[2001]]|release2=[[28 August]] [[2007]] |
||
− | | |
+ | |update1=New quest, and more fixes|update2=God Wars Dungeon |
− | | |
+ | |level=5 |
− | | LP = 200 |
||
− | | |
+ | |experience=25.8 |
+ | |lifepoints=200 |
||
− | | slaylvl = No |
||
+ | |members1=No|members2=Yes |
||
− | | members = No |
||
⚫ | |||
− | | aggressive = No |
||
− | | |
+ | |poisonous=No |
− | | |
+ | |immune_to_poison= No |
− | | |
+ | |immune_to_stun= No |
+ | |immune_to_deflect= No |
||
− | | attack style = [[Melee]] |
||
+ | |immune_to_drain= No |
||
⚫ | |||
+ | |style=melee |
||
− | | max hit = 16 |
||
− | | |
+ | |speed=4 |
+ | |max_melee=16 |
||
− | | always drops = [[Impious ashes]], [[imphide]] |
||
+ | |max_ranged=0 |
||
− | | examine = *A cheeky little imp. |
||
+ | |max_magic=0 |
||
− | *A vicious little imp. ([[Wizards' Tower Robbery]]) |
||
+ | |max_spec= |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | |ranged |
+ | |ranged=0 |
⚫ | |||
⚫ | |||
+ | |armour=140 |
||
+ | |acc_melee=140 |
||
+ | |acc_ranged=0 |
||
+ | |acc_magic=0 |
||
+ | |aff_weakness=90 |
||
+ | |aff_melee=55 |
||
+ | |aff_ranged=45 |
||
+ | |aff_magic=65 |
||
+ | |abilities= |
||
+ | |id1=708|id2=6211 |
||
}} |
}} |
||
− | | |
+ | |text1 = Normal |
− | | |
+ | |item2 = |
− | {{Infobox Monster |
||
− | | name = Imp |
||
− | | image = [[File:Imp GWD.png|130px]] |
||
− | | release = [[28 August]] [[2007]] |
||
⚫ | |||
− | | level = 5 |
||
− | | LP = 200 |
||
− | | experience = 26.7 |
||
− | | slaylvl = No |
||
− | | members = Yes |
||
⚫ | |||
− | | poisonous = No |
||
− | | immune to poison = No |
||
− | | immune to stun = No |
||
− | | attack style = [[Melee]] |
||
− | | weakness = Water |
||
− | | max hit = 16 |
||
− | | attack speed = 6 |
||
− | | always drops = [[Impious ashes]], [[imphide]] |
||
⚫ | |||
− | |attack = 4 |
||
− | |defence = 4 |
||
− | |magic = 0 |
||
− | |ranged = 0 |
||
⚫ | |||
− | | text2= God Wars Dungeon |
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− | | item3 = |
||
{{Infobox Hunter |
{{Infobox Hunter |
||
− | | |
+ | |name = Imp |
− | | |
+ | |image = [[File:Imp.png|Imp|120px]] |
− | | |
+ | |release = [[21 November]] [[2006]] |
− | | |
+ | |update = HUNTER SKILL! |
− | | |
+ | |level = 71 |
− | | |
+ | |exp = 450 |
− | | |
+ | |location = Worldwide |
− | | |
+ | |trap = Magic box |
− | | |
+ | |bait = [[Bead]]s |
− | | |
+ | |retaliate = No |
− | | |
+ | |loot = [[Imp-in-a-box]] |
− | | |
+ | |examine = A cheeky little imp. |
}} |
}} |
||
− | | |
+ | |text2 = Hunter |
}} |
}} |
||
[[File:Imp chathead.png|left]] |
[[File:Imp chathead.png|left]] |
||
− | '''Imps''' are small [[demon]]ic creatures, being the weakest of all the attackable demons. |
+ | '''Imps''' are small [[demon]]ic creatures, being the weakest of all the attackable demons. Though demons, [[Holy water]] is not effective. They ''are'' affected by the powers of [[Silverlight]] and [[Darklight]].{{CiteGeneral|url=http://www.youtube.com/watch?v=3wwls3mYdwc|title=''RuneScape'' Patch Notes #63|author=Official Jagex YouTube Channel|date=23 March 2015|accessdate=2017-05-07|publisher=YouTube.com}} |
An imp may defend itself from a player's attack by disappearing in a puff of smoke and teleporting to a random nearby place. If the player can reach the spot where the imp teleported, the player will auto-path, automatically walking to the location of the imp to continue the fight, provided they do not click anywhere else on the map. Imps occasionally teleport even when they are not under attack. An imp, upon receiving damage, may also retreat from the player but not teleport. Imps have the ability to teleport themselves into areas that players cannot reach. It may also teleport as it dies, making the drop appear elsewhere. |
An imp may defend itself from a player's attack by disappearing in a puff of smoke and teleporting to a random nearby place. If the player can reach the spot where the imp teleported, the player will auto-path, automatically walking to the location of the imp to continue the fight, provided they do not click anywhere else on the map. Imps occasionally teleport even when they are not under attack. An imp, upon receiving damage, may also retreat from the player but not teleport. Imps have the ability to teleport themselves into areas that players cannot reach. It may also teleport as it dies, making the drop appear elsewhere. |
||
− | Within the [[God Wars Dungeon]], imps have a slightly different appearance, sporting goatees, longer horns and their skin is a deeper shade of red. Imps are loyal followers of [[Zamorak]] and will not be aggressive towards the player if they wear a Zamorakian item or have a [[Zamorak hawk]] follower out. Because of their low level and life points, killing imps is a fast way of increasing one's kill count in order to enter the Zamorakian boss room. |
+ | Within the [[God Wars Dungeon]], imps have a slightly different appearance, sporting goatees, longer horns and their skin is a deeper shade of red. Imps are loyal followers of [[Zamorak]] and will not be aggressive towards the player if they wear a Zamorakian item or have a [[Zamorak hawk]] follower out. They are rarely attacked by other monsters. Because of their low level and life points, killing imps is a fast way of increasing one's kill count in order to enter the Zamorakian boss room. |
Imps are decent monsters to kill for low combat level players. They have 200 Life points each, which grants 26.7 experience to combat skills, along with 8.8 [[Constitution]] experience. Even though these also drop fairly good items for their level (among which [[Imphide]]), they are not recommended for training, as there are few of them scattered all over [[Gielinor]] and they have the ability to teleport. |
Imps are decent monsters to kill for low combat level players. They have 200 Life points each, which grants 26.7 experience to combat skills, along with 8.8 [[Constitution]] experience. Even though these also drop fairly good items for their level (among which [[Imphide]]), they are not recommended for training, as there are few of them scattered all over [[Gielinor]] and they have the ability to teleport. |
||
− | The majority of imps' drops are worth little to higher-level players, and are often of little or no interest to them, except for beads that can sell for over |
+ | The majority of imps' drops are worth little to higher-level players, and are often of little or no interest to them, except for beads that can sell for over 4,000 coins each due to their use in [[magic potion]]s. |
==Locations== |
==Locations== |
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* On the path between [[Lumbridge]] and [[Draynor]] |
* On the path between [[Lumbridge]] and [[Draynor]] |
||
* About 3-4 north of [[Yanille]] |
* About 3-4 north of [[Yanille]] |
||
+ | * 1 near mining site, north of [[Al Kharid]] |
||
− | * First alley to the right in Varrock, closest to [[Phoenix Gang]] |
+ | * First alley to the right in Varrock, closest to [[Phoenix Gang]] entrance |
− | * Near the spirit tree patch just |
+ | * Near the spirit tree patch just east of [[The Rusty Anchor]] in [[Port Sarim]] |
* 2 in [[Varrock]] near the back of the palace and north-west of [[Grand Exchange]] |
* 2 in [[Varrock]] near the back of the palace and north-west of [[Grand Exchange]] |
||
− | * |
+ | * 2 around the volcano on [[Karamja]] Island (5 before 2018) |
* On the [[Port Sarim]] dock |
* On the [[Port Sarim]] dock |
||
* Near the west wall of Varrock |
* Near the west wall of Varrock |
||
+ | * Near the dark wizards south of Varrock |
||
* [[God Wars Dungeon]] ([[magic box]] won't work on those); a few in the central chamber and five more in Zamorak's Fortress |
* [[God Wars Dungeon]] ([[magic box]] won't work on those); a few in the central chamber and five more in Zamorak's Fortress |
||
* 2 in the north-east part of the [[Grand Exchange]], sometimes outside of the wall |
* 2 in the north-east part of the [[Grand Exchange]], sometimes outside of the wall |
||
* Several surround the [[Ardougne Monastery]] |
* Several surround the [[Ardougne Monastery]] |
||
* 2 in [[Edgeville]] |
* 2 in [[Edgeville]] |
||
+ | * 11 in the [[Karamja Volcano resource dungeon]] |
||
+ | |||
⚫ | |||
⚫ | |||
==Champions' Challenge== |
==Champions' Challenge== |
||
⚫ | Imps are one of the 'races' who have lesser champions in the [[Champions' Challenge]] [[Distraction and Diversion]]. To fight the [[Imp Champion]], the player must kill imps until one drops a [[Imp Champion's scroll|Champion's scroll]], a very rare drop. The champion scroll drop rate <u>''is not affected''</u> by the [[ring of wealth]], as it is not on the standard or rare drop table of the imp. When the drop is received it will be a "third drop," for example, an [[imp hide]], [[impious ashes]], [[hammer]], and [[champion scroll]] will all be received in the same drop. |
||
⚫ | |||
⚫ | |||
⚫ | Imps are one of the 'races' who have lesser champions in the [[Champions' Challenge]] [[ |
||
Many players consider the imp champion scroll to be one of the harder champion scrolls to obtain. This is because in almost all places, no large clusters of imps can be found to attack, unlike all the other races that drop champion scrolls. Also, most areas where 4-5 imps can be found are wooded, making it difficult to rapidly target the imps in succession. The analogy of herding cats fits the hunting of large numbers of imps very well. |
Many players consider the imp champion scroll to be one of the harder champion scrolls to obtain. This is because in almost all places, no large clusters of imps can be found to attack, unlike all the other races that drop champion scrolls. Also, most areas where 4-5 imps can be found are wooded, making it difficult to rapidly target the imps in succession. The analogy of herding cats fits the hunting of large numbers of imps very well. |
||
Players with level 25 [[Dungeoneering]] can access the Karamja Volcano Resource Dungeon, which has numerous imps. Although [[lesser demon]]s are found here, they will not attack the player while they are attacking imps alone. This spot is extremely effective for using a [[dwarf multicannon]] and will allow the player to combine getting the [[imp champion scroll]] with getting the [[lesser demon champion scroll]]. Finally, the north east corner of the [[Grand Exchange]] may be an option for players who don't want to be attacked by too many monsters at once. |
Players with level 25 [[Dungeoneering]] can access the Karamja Volcano Resource Dungeon, which has numerous imps. Although [[lesser demon]]s are found here, they will not attack the player while they are attacking imps alone. This spot is extremely effective for using a [[dwarf multicannon]] and will allow the player to combine getting the [[imp champion scroll]] with getting the [[lesser demon champion scroll]]. Finally, the north east corner of the [[Grand Exchange]] may be an option for players who don't want to be attacked by too many monsters at once. |
||
+ | |||
+ | Players with the [[Royale dwarf multicannon]], [[Ardougne cloak 1]]+, and a [[Hoardstalker ring]] can place the cannon at the [[Ardougne Monastery]], then use the ring to teleport to the Karamja Volcano Resource Dungeon to kill more imps. Since the scroll is broadcasted on chat, players can simply teleport between the spots when said scroll drops. They still need to refill the cannon once every 10-20 minutes, however. |
||
Once the scroll is obtained, however, the fight with the [[Imp Champion]] is considered the easiest champion match by most players, because this champion has the lowest life points of all the champions. Interestingly, the imp champion uses the teleporting ability of the imps to great effect, rapidly teleporting all over the field and attacking with ranged. Players are advised to use ranged or magic for this fight. |
Once the scroll is obtained, however, the fight with the [[Imp Champion]] is considered the easiest champion match by most players, because this champion has the lowest life points of all the champions. Interestingly, the imp champion uses the teleporting ability of the imps to great effect, rapidly teleporting all over the field and attacking with ranged. Players are advised to use ranged or magic for this fight. |
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{{DropsLine|Name=Impious ashes|Quantity=1|Rarity=Always}} |
{{DropsLine|Name=Impious ashes|Quantity=1|Rarity=Always}} |
||
{{DropsLine|Name=Imphide|Quantity=1|Rarity=Always}} |
{{DropsLine|Name=Imphide|Quantity=1|Rarity=Always}} |
||
+ | {{DropsTableBottom}} |
||
− | |} |
||
− | === |
+ | ===Main drops=== |
{{DropsTableHead}} |
{{DropsTableHead}} |
||
− | {{DropsLine|Name=Wizard hat (blue)|Quantity=1|Rarity= |
+ | {{DropsLine|Name=Wizard hat (blue)|Quantity=1|Rarity=Common}} |
{{DropsLine|Name=Chef's hat|Quantity=1|Rarity=Uncommon}} |
{{DropsLine|Name=Chef's hat|Quantity=1|Rarity=Uncommon}} |
||
− | {{DropsLine|Name=Wizard robe top|Quantity=1|Rarity= |
+ | {{DropsLine|Name=Wizard robe top|Quantity=1|Rarity=Uncommon}} |
− | {{DropsLine|Name=Wizard robe skirt|Quantity=1|Rarity= |
+ | {{DropsLine|Name=Wizard robe skirt|Quantity=1|Rarity=Common}} |
⚫ | |||
− | |} |
||
⚫ | |||
− | |||
⚫ | |||
− | ===Food=== |
||
⚫ | |||
⚫ | |||
− | {{DropsLine|Name= |
+ | {{DropsLine|Name=Bronze bar|Quantity=1|Rarity=Very rare|Raritynotes=<ref name ="drop-area" />}} |
− | {{DropsLine|Name= |
+ | {{DropsLine|Name=Bucket of milk|Quantity=1|Rarity=Very rare|Raritynotes=<ref name ="drop-area" />}} |
⚫ | |||
− | |} |
||
⚫ | |||
− | |||
⚫ | |||
− | ===Other=== |
||
⚫ | |||
− | {{DropsTableHead}} |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | {{DropsLine|Name=Warpriest of Zamorak boots|Quantity=1|Rarity=Varies|gemw=no|Raritynotes=<ref name ="drop-area" /> <ref name="drop-rate" />}} |
||
+ | {{DropsLine|Name=Warpriest of Zamorak cape|Quantity=1|Rarity=Varies|gemw=no|Raritynotes=<ref name ="drop-area" /> <ref name="drop-rate" />}} |
||
{{DropsLine|Name=Black bead|Quantity=1|Rarity=Uncommon}} |
{{DropsLine|Name=Black bead|Quantity=1|Rarity=Uncommon}} |
||
{{DropsLine|Name=Red bead|Quantity=1|Rarity=Uncommon}} |
{{DropsLine|Name=Red bead|Quantity=1|Rarity=Uncommon}} |
||
{{DropsLine|Name=White bead|Quantity=1|Rarity=Uncommon}} |
{{DropsLine|Name=White bead|Quantity=1|Rarity=Uncommon}} |
||
{{DropsLine|Name=Yellow bead|Quantity=1|Rarity=Uncommon}} |
{{DropsLine|Name=Yellow bead|Quantity=1|Rarity=Uncommon}} |
||
− | {{DropsLine|Name=Mind rune|Quantity=5|Rarity= |
+ | {{DropsLine|Name=Mind rune|Quantity=5|Rarity=Common}} |
− | {{DropsLine|Name=Earth rune|Quantity=5|Rarity= |
+ | {{DropsLine|Name=Earth rune|Quantity=5|Rarity=Common}} |
− | {{DropsLine|Name=Water rune|Quantity=5|Rarity= |
+ | {{DropsLine|Name=Water rune|Quantity=5|Rarity=Common}} |
− | {{DropsLine|Name=Fire rune|Quantity=5|Rarity= |
+ | {{DropsLine|Name=Fire rune|Quantity=5|Rarity=Common}} |
− | {{DropsLine|Name=Air rune|Quantity=5|Rarity= |
+ | {{DropsLine|Name=Air rune|Quantity=5|Rarity=Common}} |
− | {{DropsLine|Name=Body rune|Quantity=5|Rarity= |
+ | {{DropsLine|Name=Body rune|Quantity=5|Rarity=Common}} |
{{DropsLine|Name=Ashes|Quantity=1|Rarity=Uncommon}} |
{{DropsLine|Name=Ashes|Quantity=1|Rarity=Uncommon}} |
||
− | {{DropsLine|Name=Burnt meat|Quantity=1|Rarity=Uncommon|gemw=no |
+ | {{DropsLine|Name=Burnt meat|Quantity=1|Rarity=Uncommon|gemw=no}} |
{{DropsLine|Name=Wheat|Quantity=1|Rarity=Uncommon}} |
{{DropsLine|Name=Wheat|Quantity=1|Rarity=Uncommon}} |
||
{{DropsLine|Name=Grimy guam|Quantity=1|Rarity=Uncommon}} |
{{DropsLine|Name=Grimy guam|Quantity=1|Rarity=Uncommon}} |
||
{{DropsLine|Name=Clay|Quantity=2|Rarity=Uncommon}} |
{{DropsLine|Name=Clay|Quantity=2|Rarity=Uncommon}} |
||
− | {{DropsLine|Name= |
+ | {{DropsLine|Name=Acne potion|Quantity=1|Rarity=Common}} |
− | {{DropsLine|Name=Flier|Quantity=1|Rarity=Uncommon|gemw=no |
+ | {{DropsLine|Name=Flier|Quantity=1|Rarity=Uncommon|gemw=no}} |
+ | {{DropsTableBottom}} |
||
⚫ | |||
− | |} |
||
− | |||
− | ===God Wars Dungeon specific drops {{(m)}}=== |
||
− | {{DropsTableHead}} |
||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | {{DropsLine|Name=Wizard hat (black)|Quantity=1|Rarity=Very rare}} |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | |} |
||
<references /> |
<references /> |
||
+ | |||
+ | ===Tertiary drops=== |
||
⚫ | |||
⚫ | |||
+ | {{DropsTableBottom}} |
||
+ | <references group="note"/> |
||
===Universal drops=== |
===Universal drops=== |
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At level 71 [[Hunter]], players may hunt imps with [[magic box]]es. [[Bead]]s may be used as bait. Success yield [[imp-in-a-box]] which could be used to [[bank]] two items, after which it is reverted to a magic box. |
At level 71 [[Hunter]], players may hunt imps with [[magic box]]es. [[Bead]]s may be used as bait. Success yield [[imp-in-a-box]] which could be used to [[bank]] two items, after which it is reverted to a magic box. |
||
− | The [[Karamja Volcano resource dungeon]] is the best location to hunt them by far due to high concentration of imps. One can take gold out of their Money Pouch to bank the imps, allowing the player to hunt continually |
+ | The [[Karamja Volcano resource dungeon]] is the best location to hunt them by far due to high concentration of imps. One can take gold out of their Money Pouch to bank the imps, allowing the player to hunt continually. |
For low levels, the south entrance of [[Falador]] may be a good idea. Players could kill or pickpocket from guards while waiting for imps to trigger the boxes. |
For low levels, the south entrance of [[Falador]] may be a good idea. Players could kill or pickpocket from guards while waiting for imps to trigger the boxes. |
||
Line 188: | Line 175: | ||
* North of [[Varrock Castle]] |
* North of [[Varrock Castle]] |
||
* South of [[Falador]] |
* South of [[Falador]] |
||
− | * [[White |
+ | * [[White Knights' Castle]] in Falador |
* On the path between [[Lumbridge]] and [[Draynor]] |
* On the path between [[Lumbridge]] and [[Draynor]] |
||
* A dense area North of [[Yanille]] |
* A dense area North of [[Yanille]] |
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Line 198: | Line 185: | ||
* [[Karamja Volcano resource dungeon]] (requires 25 {{Skill clickpic|Dungeoneering}} to enter) |
* [[Karamja Volcano resource dungeon]] (requires 25 {{Skill clickpic|Dungeoneering}} to enter) |
||
− | + | '''Note''': Imps are not a good way to train Hunter as they cannot be released until 2 items/stacks have been banked, making this a fairly slow method of training. A way to speed training up is to bank full imp boxes with other imp boxes while catching them, this frees up one imp box for every three imps caught. Another method to speed up training is by using a snow globe to create snowballs, and then using the imps to bank the snowballs. This however leaves many snowballs in the bank which take time to destroy. Other similar methods involve fletching bolts and using an albino rat and scrolls to create cheese. |
|
==Gallery== |
==Gallery== |
||
+ | {{Gallery |
||
− | <gallery> |
||
− | Imp shake.gif|A player shaking an imp to obtain a bauble |
+ | |Imp shake.gif|caption1=A player shaking an imp to obtain a bauble |
+ | |Robin hood art.png|caption2=Official artwork of [[Robin Hood]] battling imps |
||
− | </gallery> |
||
⚫ | |||
==Trivia== |
==Trivia== |
||
− | *During the [[2005 Christmas event]], imps in and around [[Varrock]] wore red or green coats and trousers, and players could shake the imps to acquire baubles for the event. |
+ | * During the [[2005 Christmas event]], imps in and around [[Varrock]] wore red or green coats and trousers, and players could shake the imps to acquire baubles for the event. |
− | *[[Wizard Grayzag]] used to summon [[Imp (black)|black imps]] to assist him in combat when he was attackable. |
+ | * [[Wizard Grayzag]] used to summon [[Imp (black)|black imps]] to assist him in combat when he was attackable. |
− | *At some point during December 2011 some imps seem to have been recoloured slightly darker. |
+ | * At some point during December 2011 some imps seem to have been recoloured slightly darker. |
− | *Imps used to look like a gnome wearing a demon costume. |
+ | * Imps used to look like a gnome wearing a demon costume. |
− | *When killing an imp, if the imp teleports away right when it dies, |
+ | * When killing an imp, if the imp teleports away right when it dies, its drops will appear where it supposedly "teleported" although it never appeared there. |
+ | * They were central to the [[Imp Catcher]] quest, having been summoned by [[Wizard Grayzag]] to hide 4 different colours of [[bead]]s, all of which must be collected to complete the [[quests|quest]]. However after the rework of said quest, the regular imp was replaced by four distinct imps specifically made for this quest. |
||
− | |||
− | ==See also== |
||
− | *[[Banner carrier]] |
||
− | *[[Charming imp]] |
||
− | *[[Imp Champion]] |
||
− | *[[Imp defender]] |
||
− | *[[Revenant imp]] |
||
− | *[[Snow imp]] |
||
− | *[[Zimberfizz]] |
||
+ | {{Imp Catcher (historical)}} |
||
{{Demons}} |
{{Demons}} |
||
{{Top trumps}} |
{{Top trumps}} |
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Line 231: | Line 212: | ||
[[Category:Participants in the God Wars]] |
[[Category:Participants in the God Wars]] |
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[[Category:NPCs with multiple Examine options]] |
[[Category:NPCs with multiple Examine options]] |
||
− | [[Category:Imp Catcher]] |
Latest revision as of 17:08, 4 February 2019
Release | 16 February 2001 (Update) | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Members | No | |||||||||||||||||
Examine | ||||||||||||||||||
A cheeky little imp. | ||||||||||||||||||
Combat info | ||||||||||||||||||
Level | LP | XP | XP | |||||||||||||||
5 | 200 | 25.8 | 8.5 | |||||||||||||||
Equipment XP (2H/MH & Armour/OH) | ||||||||||||||||||
1 / 1 / 0 | ||||||||||||||||||
Aggressive | Poisonous | |||||||||||||||||
Offensive | ||||||||||||||||||
Max hit | ||||||||||||||||||
16 | 0 | 0 | ? (edit) | |||||||||||||||
Style | Speed | |||||||||||||||||
4 ticks (2.4s) | ||||||||||||||||||
Combat levels | ||||||||||||||||||
| ||||||||||||||||||
Defensive | ||||||||||||||||||
Armour | Weakness | |||||||||||||||||
140 | 4 | |||||||||||||||||
Affinities | ||||||||||||||||||
90 | 55 | 45 | 65 | |||||||||||||||
Immunities | ||||||||||||||||||
Release date | 21 November 2006 (Update) |
---|---|
Hunter level | 71 |
Experience | 450 |
Location | Worldwide |
Trap | Magic box |
Preferred bait | Beads |
Retaliation | No |
Loot | Imp-in-a-box |
Examine | A cheeky little imp. |
Imps are small demonic creatures, being the weakest of all the attackable demons. Though demons, Holy water is not effective. They are affected by the powers of Silverlight and Darklight.[1]
An imp may defend itself from a player's attack by disappearing in a puff of smoke and teleporting to a random nearby place. If the player can reach the spot where the imp teleported, the player will auto-path, automatically walking to the location of the imp to continue the fight, provided they do not click anywhere else on the map. Imps occasionally teleport even when they are not under attack. An imp, upon receiving damage, may also retreat from the player but not teleport. Imps have the ability to teleport themselves into areas that players cannot reach. It may also teleport as it dies, making the drop appear elsewhere.
Within the God Wars Dungeon, imps have a slightly different appearance, sporting goatees, longer horns and their skin is a deeper shade of red. Imps are loyal followers of Zamorak and will not be aggressive towards the player if they wear a Zamorakian item or have a Zamorak hawk follower out. They are rarely attacked by other monsters. Because of their low level and life points, killing imps is a fast way of increasing one's kill count in order to enter the Zamorakian boss room.
Imps are decent monsters to kill for low combat level players. They have 200 Life points each, which grants 26.7 experience to combat skills, along with 8.8 Constitution experience. Even though these also drop fairly good items for their level (among which Imphide), they are not recommended for training, as there are few of them scattered all over Gielinor and they have the ability to teleport.
The majority of imps' drops are worth little to higher-level players, and are often of little or no interest to them, except for beads that can sell for over 4,000 coins each due to their use in magic potions.
Locations
- About 2-3 south of Falador, usually near the city wall by the south gate
- On the path between Lumbridge and Draynor
- About 3-4 north of Yanille
- 1 near mining site, north of Al Kharid
- First alley to the right in Varrock, closest to Phoenix Gang entrance
- Near the spirit tree patch just east of The Rusty Anchor in Port Sarim
- 2 in Varrock near the back of the palace and north-west of Grand Exchange
- 2 around the volcano on Karamja Island (5 before 2018)
- On the Port Sarim dock
- Near the west wall of Varrock
- Near the dark wizards south of Varrock
- God Wars Dungeon (magic box won't work on those); a few in the central chamber and five more in Zamorak's Fortress
- 2 in the north-east part of the Grand Exchange, sometimes outside of the wall
- Several surround the Ardougne Monastery
- 2 in Edgeville
- 11 in the Karamja Volcano resource dungeon
Champions' Challenge
Imps are one of the 'races' who have lesser champions in the Champions' Challenge Distraction and Diversion. To fight the Imp Champion, the player must kill imps until one drops a Champion's scroll, a very rare drop. The champion scroll drop rate is not affected by the ring of wealth, as it is not on the standard or rare drop table of the imp. When the drop is received it will be a "third drop," for example, an imp hide, impious ashes, hammer, and champion scroll will all be received in the same drop.
Many players consider the imp champion scroll to be one of the harder champion scrolls to obtain. This is because in almost all places, no large clusters of imps can be found to attack, unlike all the other races that drop champion scrolls. Also, most areas where 4-5 imps can be found are wooded, making it difficult to rapidly target the imps in succession. The analogy of herding cats fits the hunting of large numbers of imps very well.
Players with level 25 Dungeoneering can access the Karamja Volcano Resource Dungeon, which has numerous imps. Although lesser demons are found here, they will not attack the player while they are attacking imps alone. This spot is extremely effective for using a dwarf multicannon and will allow the player to combine getting the imp champion scroll with getting the lesser demon champion scroll. Finally, the north east corner of the Grand Exchange may be an option for players who don't want to be attacked by too many monsters at once.
Players with the Royale dwarf multicannon, Ardougne cloak 1+, and a Hoardstalker ring can place the cannon at the Ardougne Monastery, then use the ring to teleport to the Karamja Volcano Resource Dungeon to kill more imps. Since the scroll is broadcasted on chat, players can simply teleport between the spots when said scroll drops. They still need to refill the cannon once every 10-20 minutes, however.
Once the scroll is obtained, however, the fight with the Imp Champion is considered the easiest champion match by most players, because this champion has the lowest life points of all the champions. Interestingly, the imp champion uses the teleporting ability of the imps to great effect, rapidly teleporting all over the field and attacking with ranged. Players are advised to use ranged or magic for this fight.
The banner carrier that carries your banner when you have defeated any champion is, itself, an imp.
Drops
100% drops
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Impious ashes | 1 | Always | 3,692 | |
Imphide | 1 | Always | 528 |
Main drops
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Wizard hat (blue) | 1 | Common | 711 | |
Chef's hat | 1 | Uncommon | 433 | |
Wizard robe top | 1 | Uncommon | 487 | |
Wizard robe skirt | 1 | Common | 547 | |
Bread | 2 | Common | 646 | |
Cabbage | 1 | Common | 900 | |
Egg | 1 | Uncommon | 1,040 | |
Air talisman | 1 | Very rare[2] | 498 | |
Bronze bar | 1 | Very rare[2] | 929 | |
Bucket of milk | 1 | Very rare[2] | 611 | |
Gold bar | 1 | Very rare[2] | 1,168 | |
Oak stock | 1 | Very rare[2] | 42 | |
Black wizard hat | 1 | Very rare[2] | 324 | |
Clay | 1 | Very rare[2] | 340 | |
Frozen key piece (zamorak) | 1 | Random[2] [3] | Not sold | |
Warpriest of Zamorak helm | 1 | Varies[2] [4] | Not sold | |
Warpriest of Zamorak cuirass | 1 | Varies[2] [4] | Not sold | |
Warpriest of Zamorak greaves | 1 | Varies[2] [4] | Not sold | |
Warpriest of Zamorak gauntlets | 1 | Varies[2] [4] | Not sold | |
Warpriest of Zamorak boots | 1 | Varies[2] [4] | Not sold | |
Warpriest of Zamorak cape | 1 | Varies[2] [4] | Not sold | |
Black bead | 1 | Uncommon | 1,013 | |
Red bead | 1 | Uncommon | 993 | |
White bead | 1 | Uncommon | 980 | |
Yellow bead | 1 | Uncommon | 1,004 | |
Mind rune | 5 | Common | 95 | |
Earth rune | 5 | Common | 90 | |
Water rune | 5 | Common | 125 | |
Fire rune | 5 | Common | 795 | |
Air rune | 5 | Common | 450 | |
Body rune | 5 | Common | 240 | |
Ashes | 1 | Uncommon | 95 | |
Burnt meat | 1 | Uncommon | Not sold | |
Wheat | 1 | Uncommon | 193 | |
Grimy guam | 1 | Uncommon | 709 | |
Clay | 2 | Uncommon | 680 | |
Acne potion | 1 | Common | 1,287 | |
Flier | 1 | Uncommon | Not sold |
- ^ Official Jagex YouTube Channel. RuneScape Patch Notes #63. YouTube.com. 23 March 2015.*
- ^ a b c d e f g h i j k l m n Only in God Wars Dungeon.
- ^ Only in Zamorak's Fortress.
- ^ a b c d e f Players who previously bought this in the Battle of Lumbridge will have a greater chance of receiving this as a drop.
Tertiary drops
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Imp Champion's scroll(m) | 1 | Very rare[note 1] | Not sold |
- ^ 1/5000 drop rate
Universal drops
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Key token | 1 | Rare | Not sold | |
Mimic kill token | 1 | Very rare | 5,575 |
Hunter
At level 71 Hunter, players may hunt imps with magic boxes. Beads may be used as bait. Success yield imp-in-a-box which could be used to bank two items, after which it is reverted to a magic box.
The Karamja Volcano resource dungeon is the best location to hunt them by far due to high concentration of imps. One can take gold out of their Money Pouch to bank the imps, allowing the player to hunt continually.
For low levels, the south entrance of Falador may be a good idea. Players could kill or pickpocket from guards while waiting for imps to trigger the boxes.
Popular hunting locations
- North of Varrock Castle
- South of Falador
- White Knights' Castle in Falador
- On the path between Lumbridge and Draynor
- A dense area North of Yanille
- Varrock
- Volcano on Musa Point
- Northeast part of the Grand Exchange, around the spirit tree
- Around the Necromancer Tower, the Tower of Life (Fairy ring DJP), and the adjacent Monastery.
- An excellent hunting spot is around the broken cart on the lighter grass area. Combining a ring of kinship with Ardougne cloak makes it easy to bank as well.
- Karamja Volcano resource dungeon (requires 25 to enter)
Note: Imps are not a good way to train Hunter as they cannot be released until 2 items/stacks have been banked, making this a fairly slow method of training. A way to speed training up is to bank full imp boxes with other imp boxes while catching them, this frees up one imp box for every three imps caught. Another method to speed up training is by using a snow globe to create snowballs, and then using the imps to bank the snowballs. This however leaves many snowballs in the bank which take time to destroy. Other similar methods involve fletching bolts and using an albino rat and scrolls to create cheese.
Gallery
Trivia
- During the 2005 Christmas event, imps in and around Varrock wore red or green coats and trousers, and players could shake the imps to acquire baubles for the event.
- Wizard Grayzag used to summon black imps to assist him in combat when he was attackable.
- At some point during December 2011 some imps seem to have been recoloured slightly darker.
- Imps used to look like a gnome wearing a demon costume.
- When killing an imp, if the imp teleports away right when it dies, its drops will appear where it supposedly "teleported" although it never appeared there.
- They were central to the Imp Catcher quest, having been summoned by Wizard Grayzag to hide 4 different colours of beads, all of which must be collected to complete the quest. However after the rework of said quest, the regular imp was replaced by four distinct imps specifically made for this quest.
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