Walkthrough[]
Start point | ![]() | ||
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Member requirement | ![]() | ||
Official difficulty | |||
Official length | Long | ||
Requirements | Skill requirements are not boostable unless marked with a [B] for boostable.
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Items required | Items from the tool belt are not listed unless they do not work or are not automatically added.
(Items marked with an asterisk can be easily acquired during the quest by purchasing them from Razmire's store, if you have completed Shades of Mort'ton)
For building the pub, general store and bank:
For building the furnace (these items can be kept in bank):
For making the rod of Ivandis (these items can be kept in bank):
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Recommended |
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Enemies to defeat |
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Burgh de Rott[]
Items needed: Pickaxe, 1 food, 1-5 buckets and 9 free spaces, preferably charged druid pouch so your food won't rot
- In the hideout behind Canifis pub, go through the secret wall and squeeze past the stalagmite on the east side of the cave
- Talk to Veliaf Hurtz.
- Travel to Mort'ton, the fastest way is by using the swamp boat in the previous quest.
- Speak to Florin, south of the bridge to Burgh de Rott.
- Use food on the chest, there are snails to the north-west which you can cook with level 12 Cooking.
- Jump the gate.
- Talk to Florin.
- Climb over the small wall in the pub.
- Clear the trap door with your pickaxe, then climb down.
- Mine and remove all the rubble, your buckets can be emptied on the pile outside the pub.
- Search the plaque on the northern wall.
- Go up and talk to any villager.
General store and bank[]
Items needed: 11 planks, 10 bronze hatchets, 3 tinderboxes, 44 nails, 2 steel bars, 1 swamp paste, 1 coal and 10 (raw) mackerel (fishing spot south of General Store). You can equip one of the bronze hatchets to allow doing this in one trip. A beast of burden familiar may also help out in holding all the needed supplies.
- Talk to Aurel in the general store.
- Climb the ladder and use a plank on the roof. (3 planks, 12 nails required.)
- Climb down and use a plank on the damaged wall. (3 planks, 12 nails required.)
- Talk to Aurel.
- Fill the box with supplies: mackerel is found south at fishing spots. Snails are found west of Mort'ton.
- Return the crate to Aurel.
- Talk to Cornelius in the bank.
- Use 2 planks on the booth covered in broken glass while holding 1 swamp paste and 12 nails (any kind).
- Use 3 planks on the wall behind it.
- Talk to Cornelius.
You can now use the bank booth in Burgh de Rott.
- Talk to any villager.
- Use two steel bars and a piece of coal on the furnace to the east.
- Search the furnace to light it.
Vampyre slayer[]
Items needed: A silver melee weapon, combat equipment, food
Items recommended: For fight with Gadderanks: magic equipment, runes for magic attacks
Items recommended: For fight with Gadderanks: magic equipment, runes for magic attacks
- Talk to Gadderanks in the general store.
- Talk to everyone else in the general store but Aurel.
- Kill Gadderanks and the vampyres.
- Talk to Gadderanks.
- Talk to Veliaf (might bug and say 'Null', continue to Canifis hideout).
- Talk to Veliaf in the Canifis hideout.
- Dismiss your followers if you have any.
- Talk to Polmafi then Radigad then Ivan.
- Route 1 is generally easier:
- Kill the vampyres.
- Enter the Mausoleum entrance and talk to Drezel until he gives you a key. then
- Use the key on the east wall, then climb the secret trapdoor.
- Find and read the book titled 'The Sleeping Seven' on the westernmost middle-bookcase.
Silvthril rod[]
Items needed: Rope, water rune, cosmic rune, soft clay, silver bar, cut sapphire, mithril bar
- Return to Canifis, enter the trapdoor south of the pub, Leave the Cellar Via the Wall and smash the wooden boards on the Eastern Wall.
- Enter and use soft clay on the tomb. Put the rod clay mould on the tool belt.
- Smelt a silvthril rod at any furnace.
- Enchant it using the Enchant Level 1 Jewellery spell.
- Use the rod on the well west of Drezel in the Mausoleum underneath Paterdomus (west of Canifis).
- Return to the cellar in the pub where you cleared the rubble in Burgh de Rott.
- Talk to Veliaf.
- Quest complete!
Rewards[]
- 2 quest points
- 2,000
experience lamp
- 2,000
experience lamp
- 2,000
experience lamp
- 2,000
experience lamp
- Access to Burgh de Rott and its facilities
- Ability to play the Temple Trekking minigame
- Ability to use a Gadderhammer, which is strong against shades
- Ability to make and use the rod of Ivandis and Guthix balance potions to fight and defeat Vampyre Juveniles and Juvinates
- Talk to Historian Minas to receive 5 kudos in the Varrock Museum
- 2 Treasure Hunter keys and 2 Hearts of Ice
- Music unlocked
- Distant Land - when you first enter Burgh De Rott
- Fangs For the Memory - when you are ambushed while escorting Ivan
Part 2 of the Myreque quest series | |
NPCs | |
Enemies |
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Items | |
Rewards |
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Locations |
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Music |
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Miscellaneous |
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