Release | 26 January 2005 (Update) | |||||||||||||||||
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Members | Yes | |||||||||||||||||
Examine | ||||||||||||||||||
An evil magic user. | ||||||||||||||||||
Combat info | ||||||||||||||||||
Level | LP | XP | XP | |||||||||||||||
72 | 5,000 | 267.1 | 88.1 | |||||||||||||||
Equipment XP (2H/MH & Armour/OH) | ||||||||||||||||||
16 / 10 / 5 | ||||||||||||||||||
Aggressive | Poisonous | |||||||||||||||||
Slayer | ||||||||||||||||||
Level | XP | Category | ||||||||||||||||
45 | 91 | Infernal mages | ||||||||||||||||
Assigned by | ||||||||||||||||||
Offensive | ||||||||||||||||||
Max hit | ||||||||||||||||||
0 | 0 | 208 | 0 | |||||||||||||||
Style | Speed | |||||||||||||||||
4 ticks (2.4s) | ||||||||||||||||||
Combat levels | ||||||||||||||||||
| ||||||||||||||||||
Defensive | ||||||||||||||||||
Armour | Weakness | |||||||||||||||||
901 | 52 | |||||||||||||||||
Affinities | ||||||||||||||||||
90 | 45 | 65 | 55 | |||||||||||||||
Immunities | ||||||||||||||||||
Infernal mages are Slayer monsters that require level 45 Slayer to kill. They are sometimes killed for their common death rune drops and various staves; otherwise, these monsters are usually neglected, even with their frequent gold charm drops, as most monsters have better charm rates.
Infernal mages are the only monster that drops dark mystic hats and boots.
Strengths and weaknesses[]
Infernal mages use a weaker version of the spell Fire Blast to attack the player, so wearing dragonhide or mage armour will reduce the damage taken. This attack hits a maximum of 220 life points, but hits extremely often. Protect from Magic is recommended. Bones to Peaches is recommended, too, as the bones they drop can be converted to food. They are weak to arrows, so it is advisable to bring the best bow available.
If a player stops fighting and lets a familiar attack the infernal mage, the mage will attack back with melee, no matter how far the familiar is from the mage. You cannot use a dwarf multicannon on any infernal mages due to the fact that they are only found in the Chaos Tunnels and the Slayer Tower, and neither of them allow the use of cannons.
Locations[]
- Slayer Tower (1stUK]) floor[
- Chaos Tunnels
- Mobilising Armies (Siege, not attackable)
Drops[]
100% drop[]
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Bones | 1 | Always | 266 |
Charms[]
No charm | ||||
---|---|---|---|---|
61–62% | 33% | 3% | 2–3% | 0.6–0.7% |
Represents a 90% confidence range based on a sample of 60,840 kills. 1 charm is dropped at a time. Add data to the log (requires JavaScript). |
Main drops[]
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Staff | 1 | Common | 1,273 | |
Staff of fire | 1 | Uncommon | 1,842 | |
Lava battlestaff | 1 | Rare | 9,062 | |
Mystic fire staff | 1 | Rare | 24,235 | |
Dark mystic hat | 1 | Rare | 93,827 | |
Dark mystic boots | 1 | Rare | 136,859 | |
Earth rune | 5; 10; 18; 36 | Common | 90–648 | |
Fire rune | 10; 18 | Common | 1,590–2,862 | |
Death rune | 7 | Common | 1,624 | |
Blood rune | 4; 7 | Uncommon | 2,712–4,746 | |
Air rune | 10; 18 | Uncommon | 900–1,620 | |
Mind rune | 18 | Uncommon | 342 | |
Water rune | 10; 18 | Uncommon | 250–450 | |
Body rune | 18 | Uncommon | 864 | |
Coins | 1; 2; 4; 29 | Common | 1–29 |
Tertiary drops[]
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Spirit sapphire | 1 | Rare | Not sold | |
Spirit emerald | 1 | Rare | Not sold | |
Spirit ruby | 1 | Rare | Not sold | |
Sealed clue scroll (hard) | 1 | Very rare | Not sold | |
Starved ancient effigy | 1 | Very rare | Not sold |
Universal drops[]
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Key token | 1 | Rare | Not sold | |
Mimic kill token | 1 | Very rare | 5,575 |
Trivia[]
- They have the same walking and idle animation as pirates.
- Their attacks register about 1.5 seconds after the spell actually hits the player.
- Four mages can be found on the turrets of the castle in Mobilising Armies, firing spells at adjacent squads.