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==Disassembly== |
==Disassembly== |
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+ | {{Disassembly |
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− | {{Disassemble |
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|level = 42 |
|level = 42 |
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|category = jewellery |
|category = jewellery |
Revision as of 16:39, 2 January 2017
An Inoculation brace can be made by enchanting a ruby bracelet, using the spell Enchant Level 3 Jewellery. Completion of the quest Zogre Flesh Eaters is required to wield the bracelet. When wielded, it has an ability to protect the player from a total of 500 poison damage. After the protection is used up, the bracelet will be destroyed.
Requirements | |||||||||||
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None | |||||||||||
Class | Slot | ||||||||||
None | |||||||||||
Tier | |||||||||||
None | |||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | - | |||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
History
Before the Evolution of Combat update, the Inoculation brace protected the wearer from 275 disease damage (except thieving when attempting to pick a zogre coffin). Players would get diseased but the stat drains were negated. The bracelet would break when the protection had been used up. It could also be operated to find out how much more protection it would provide. When a player became diseased with the inoculation brace equipped a hitsplat for "0" next to a wizard hat would appear. This was one of the only times you could still see a 0 instead of the "hit blocked" hitsplat.
After the Evolution of Combat update, the Inoculation brace served no purpose as the disease damage has been removed from the game. On 13 August 2013 the bracelet has been given its current effect of negating poison damage. Its examine info has also been modified to reflect this.
Dropping monsters
- For an exhaustive list of all known sources for this item, see here.
Source | Combat level | Quantity | Rarity |
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Zombie hand | 90 | 1 | Rare |
Disassembly
Disassembly XP | 12.6 |
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Item quantity required | 1 |
Material count | 5 |
Base junk chance | 53.8% |
Possible materials | |
Often | |
Delicate parts | 35% |
Connector parts | 30% |
Smooth parts | 30% |
Rarely | |
Precious components | 3% |
Enhancing components | 2% |
Standard |
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Enchanted |
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Gems | |
Jewellery |
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Enchanted jewellery |
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Fletching |
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