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| caption = A player wearing the Jellyhead |
| caption = A player wearing the Jellyhead |
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+ | |||
+ | ==Benefits== |
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+ | {|class="wikitable" |
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+ | !Guaranteed task |
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+ | |Once per day, while wearing the relevant mask, the next assignment the player receives will be [[Jelly|Jellies]]. They will still need to go to a [[Slayer Master]] that normally assigns these creatures – if they do not, the player will be told which [[Slayer Master]] assigns them. This does not work if they are in the process of setting up a [[co-op Slayer]] assignment. |
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+ | |- |
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+ | !Daily teleports |
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+ | |Twice per day, this mask will teleport you directly to a choice of locations where [[jelly|Jellies]] can be found. |
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+ | These locations are: |
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+ | ''To be announced'' |
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+ | |- |
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+ | !Trophy drops |
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+ | |''To be announced'' |
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+ | |- |
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+ | !Kill count |
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+ | |Every creature killed is tallied, while the mask is worn. Each mask has a set amount of kills assigned to it that, once reached, "uses up" the Slayer experience and double drops effects, and turns the mask into a helm. The kill count continues to be tracked beyond this point, up to 999,999 kills. |
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+ | |- |
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+ | !Check kills |
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+ | |A right-click option outputs total kills of that creature. If the helm has yet to be unlocked, there’s also a message to say how many more kills are needed to do so. |
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+ | |- |
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+ | !Change look |
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+ | |After the helm version has been unlocked, the player is free to switch between it and the mask version, as a cosmetic preference only – this does not restore the Slayer experience and double drop effects to the mask. |
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+ | |- |
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+ | !Slayer item |
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+ | |This mask will also act as a [[face mask]]. |
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+ | |} |
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+ | |||
{{Slayerequip}} |
{{Slayerequip}} |
Revision as of 21:43, 11 July 2013
The Jellyhead is the result of killing a certain amount of monsters with the Mask of Gelatin, which is won from the Squeal of Fortune. It requires 35 Defence to wear.
Requirements | Tier | ||||||||||
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Unknown edit | Unknown edit | ||||||||||
Class | Slot | Attributes | |||||||||
Melee | Armour | 100.4 | |||||||||
Life points | 396 | ||||||||||
Weapons | Main | Off | Prayer | 0 | |||||||
Damage | - | - | Damage reduction | ||||||||
Accuracy | - | - | PvM: 0% | PvP: 0% | |||||||
Style | - | Style bonuses | |||||||||
Range | - | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Benefits
Guaranteed task | Once per day, while wearing the relevant mask, the next assignment the player receives will be Jellies. They will still need to go to a Slayer Master that normally assigns these creatures – if they do not, the player will be told which Slayer Master assigns them. This does not work if they are in the process of setting up a co-op Slayer assignment. |
---|---|
Daily teleports | Twice per day, this mask will teleport you directly to a choice of locations where Jellies can be found.
These locations are: To be announced |
Trophy drops | To be announced |
Kill count | Every creature killed is tallied, while the mask is worn. Each mask has a set amount of kills assigned to it that, once reached, "uses up" the Slayer experience and double drops effects, and turns the mask into a helm. The kill count continues to be tracked beyond this point, up to 999,999 kills. |
Check kills | A right-click option outputs total kills of that creature. If the helm has yet to be unlocked, there’s also a message to say how many more kills are needed to do so. |
Change look | After the helm version has been unlocked, the player is free to switch between it and the mask version, as a cosmetic preference only – this does not restore the Slayer experience and double drop effects to the mask. |
Slayer item | This mask will also act as a face mask. |
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Exclusive rewards (Limited) |
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