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{{External|os}}
 
{{Infobox Monster
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{{Infobox Monster new
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|version1=Monkey Madness|version2=Dominion Tower roof
|name = Jungle demon
+
|name=Jungle demon
|image = [[File:Jungle Demon.png|250px|Jungle Demon]]|Jungle Demon]]
 
|release = [[6 December]] [[2004]]
+
|image = [[File:Jungle Demon.png|250px]]
  +
|release1 = [[6 December]] [[2004]]|release2 = [[1 November]] [[2011]]
|update = Monkey Madness
 
  +
|update1 = Monkey Madness|update2 = Dominion Tower
|level = 100
+
|level=70
|LP = 15000
 
  +
|experience1=583.8|experience2=750.6
|slaylvl = No
 
  +
|lifepoints1=15000|lifepoints2=20000
|members = Yes
 
|aggressive = Yes
+
|members=Yes
  +
|aggressive=Yes
|poisonous = No
+
|poisonous=No
|immune to poison = No
 
  +
|immune_to_poison= No
|attack style = [[Melee]], [[Magic]]
 
  +
|immune_to_stun= No
|attack speed = 4
 
  +
|immune_to_deflect= No
|max hit = 323
 
  +
|immune_to_drain= No
|weakness = Silverlight
 
  +
|style=melee,magic
|always drops = [[Ashes]]
 
  +
|speed=6
|examine = A Greater Jungle demon. A magical aura emanates from its hide.
 
  +
|max_melee1=745|max_melee2=789
  +
|max_ranged1=745|max_ranged2=789
  +
|max_magic1=745|max_magic2=789
  +
|max_spec=
 
|weakness=Nothing
 
|examine=A Greater Jungle demon. A magical aura emanates from its hide.
 
|attack=50
  +
|ranged=50
  +
|magic=50
  +
|defence=50
  +
|armour1=850|armour2=928
  +
|acc_melee1=850|acc_melee2=928
  +
|acc_ranged1=850|acc_ranged2=928
  +
|acc_magic1=850|acc_magic2=928
  +
|aff_weakness=40
  +
|aff_melee=40
  +
|aff_ranged=40
  +
|aff_magic=40
  +
|abilities=
  +
|id1=1472|id2=20308
 
}}
 
}}
The '''Jungle demon''' is a quest monster fought during the [[Monkey Madness]] quest. It uses extremely strong magic attacks and a halberd-like melee attack. It rarely hits below 150, and its spells rarely splash. It is possible to let the gnome guards around it take it to low life (about one quarter life points left), then range it from near a bridge to defeat it.
+
The '''jungle demon''' is a quest monster fought during the [[Monkey Madness]] quest, given to [[Awowogei]] by [[Glough]] to kill the [[10th Squad]]. The demon would kill the 10th squad when they arrived, as their [[10th squad sigil|sigils]] were rigged to teleport to the demon. However, [[Garkor]] managed to manipulate the sigil to think that the player was part of the squad. The demon later attacked the squad when they arrived, and was killed by the player.
   
  +
It uses extremely strong magic attacks and a halberd-like melee attack. It rarely hits below 150, and its spells rarely splash. It is possible to let the gnome guards around it take it to low life (about one quarter life points left), then range it from near a bridge to defeat it.
Another way to weaken the demon is with [[Silverlight]] or [[Darklight]], though the demon will melee you when you're within range. You cannot let the [[10th Squad|10th squad]] do all the work, or the demon will heal to 10% of its full health.
 
   
 
Another way to weaken the demon is with [[silverlight]] or [[darklight]], though the demon will melee you when you're within range. You cannot let the [[10th Squad|10th squad]] do all the work, or the demon will heal to 10% of its full health.
The Jungle demon is fight-able as a class C boss monster in the [[Dominion Tower]] minigame if the player has completed [[Monkey Madness]].
 
  +
 
The jungle demon can also be fought as a class C boss monster in the [[Dominion Tower]] minigame if the player has completed Monkey Madness.
   
 
==Attacks==
 
==Attacks==
 
[[File:Jungle Demon massacre.png|right|thumb|The [[10th Squad]] slaughtering the demon.]]
 
[[File:Jungle Demon massacre.png|right|thumb|The [[10th Squad]] slaughtering the demon.]]
The Jungle Demon alternates between all four [[blast spells]] for its magic attacks, and its melee attack is like a [[halberd]] (which means that it can hit over a tile). Both types of attacks can hit up to 323 damage.
+
The jungle demon alternates between all four [[blast spells]] for its magic attacks, and its melee attack is like a [[halberd]] (which means that it can hit over a tile). Both types of attacks can hit up to 585 damage.
   
 
==Recommended equipment==
 
==Recommended equipment==
The recommended equipment to bring when fighting the Jungle Demon would probably be 2-3 four dose [[prayer potion]]s depending on your prayer level (37 for [[Protect from Magic]] makes the fight considerably easier). Without Protect from Magic, a high magic defence and lots of food may be required. The rest of your inventory should have [[monkfish]] or better, as well as magic or ranging equipment, depending on your method of attack.
+
The recommended equipment to bring when fighting the jungle demon would probably be 2-3 four dose [[prayer potion]]s depending on your prayer level (37 for [[Protect from Magic]] makes the fight considerably easier). Without Protect from Magic, a high magic defence and lots of food may be required. The rest of your inventory should have [[monkfish]] or better, as well as magic or ranging equipment, depending on your method of attack.
   
 
==Strategy==
 
==Strategy==
 
[[File:Jungle Demon death.png|right|thumb|The demon dying.]]
 
[[File:Jungle Demon death.png|right|thumb|The demon dying.]]
For weaker players, (not having 37 prayer) one could run to a safespot and let strong basic abilities cool down.
+
For weaker players with less than 37 [[Prayer]], it is possible to run to a safe spot and let strong basic abilities cool down.
   
Melee is a possible way to defeat the demon, but it can hit up to 320 with both magic '''and''' melee, so it is recommended to stay as far away as physically possible. Use melee as a last resort.
+
The demon has no weakness, but if attacked from a distance it will only fight with magic. If the player gets within melee distance of the demon, it will fight with both magic '''and''' melee. These attacks can both hit consistently into the 500s, so it is recommended to stay as far away as physically possible and fight with [[Ranged]] or [[Magic]].
   
  +
However, if you plan to fight with melee anyway, you'll need plenty of food and a strong weapon (at least a [[godsword]] or a [[barrows weapon]] should be used). An [[abyssal whip]] also works well if used with a dragon off-hand weapon (the [[off-hand dragon dagger]] is cheap and effective). Another possible melee weapon to use is a [[tzhaar-ket-om]] if you have high Strength or a [[rune scimitar]] can also work well. Make sure you have rune armour or better. Keep [[Protect From Magic]] on at all times, as it hits more often against melee armour with magic attacks.
Another method is just to stand right where you are teleported to for the fight ('''make sure to turn Auto Retaliate off'''), he will only use magic if you don't move from that spot, so just turn on Protect from Magic, and use range or magic attacks until he's dead. A few prayer potions would be useful in ensuring that you don't run out of prayer.
 
   
  +
If you plan to use magic, bring a high-level magic weapon and armour and use a strong spell ([[Ahrim's staff]] works nicely with [[Earth Wave]] for the battle).
Using a [[Dwarf Multicannon|cannon]], fewer than twenty (20) [[cannonballs]] may be used, making the cannon the most effective way to kill the jungle demon. However, bringing a crossbow with the best bolts available to you is also very effective.
 
   
  +
If ranging, wear the best [[dragonhide armour]] you can afford and bring a high-level ranged weapon with suitable ammunition. The [[crystal bow]], [[Karil's crossbow]], and the [[black salamander]] all work nicely, although at lower levels the [[red salamander]] and [[magic shortbow]] are decent alternatives.
Although most demons are very weak to magic, the jungle demon is very resistant even against higher level blast spells, so it is not recommended.
 
  +
 
One method is just to stand right where you are teleported to for the fight (make sure to turn [[Auto Retaliate|auto-retaliate]] off), the demon will only use magic if you don't move from that spot, so just turn on Protect from Magic, and use range or magic attacks until it's dead. A few prayer potions would be useful to ensure that you don't run out of prayer points.
   
 
There are bridges on the sides of the platform you can stand on but you cannot range the demon there. If you try, you will just run out and shoot where the demon can reach you. The demon cannot reach you when you are on the bridge though.
 
There are bridges on the sides of the platform you can stand on but you cannot range the demon there. If you try, you will just run out and shoot where the demon can reach you. The demon cannot reach you when you are on the bridge though.
   
Try to lure the demon to where most of the 10th squad is so that they would do the most damage. However, the 10th squad will only do around 1-10 damage for each member, so do not rely solely on them, as it would take a very long time.
+
Try to lure the demon to where most of the 10th squad is so that they would do the most damage. However, the 10th squad will only do around 1-10 damage for each member, so do not rely solely on them, as it would take a very long time. The player must make the last attack against the demon or it will regenerate.
 
==History==
 
The Jungle Demon was for a long time the highest level quest monster in RuneScape, but since [[15 May]] [[2007]], has been overshadowed by [[The Inadequacy]], [[The Untouchable]] and [[The Everlasting]], all of which are fought in [[Dream Mentor]]. Since [[15 September]] [[2008]], these monster also eventually were overtaken, making the Jungle Demon only the sixth highest level quest monster.
 
 
This monster's examine suggests that it is not unique, but part of a separate group of demons. The jungle demon is described as ''a'' greater jungle demon in the examine text, indicating that there are more than one of this breed and that there are possibly lesser jungle demons as well.
 
   
 
==Trivia==
 
==Trivia==
  +
* The jungle demon was the highest level quest monster in RuneScape upon release, losing the title on [[15 May]] [[2007]] when [[Dream Mentor]] was released.
*Despite being considered a boss demon, it did not drop [[Infernal ashes]] after they were released. It drops regular [[ashes]]. This might be a mistake of Jagex.
 
 
* When active, the [[QuestHelp]] for Monkey Madness jokingly stated that the jungle demon's gender was unknown and that "ignorance may be bliss in this matter".
*If you kill the demon as it kills you (or if kill it using [[Retribution]] or [[Wrath]]), the kill will count and you will be able to go finish the quest.
 
*The Questhelp for Monkey madness jokingly states that the Jungle Demon's gender is unknown and that "ignorance may be bliss in this matter".
 
{{Succession|[[Nezikchened]]|[[Strongest quest monster]] in [[RuneScape]] ([[December 6]], [[2004]] - [[March 15]], [[2006]])| [[Black Dragon|Black Dragon (Freeing Sir Amik Varze)]]}}
 
   
 
{{Monkey Madness}}
 
{{Demons}}
 
{{Demons}}
[[nl:Jungle Demon]]
 
 
{{Dominion Tower}}
 
{{Dominion Tower}}
 
[[nl:Jungle Demon]]
 
[[Category:Unique monsters]]
 
[[Category:Unique monsters]]
 
[[Category:Quest monsters]]
 
[[Category:Quest monsters]]
[[Category:Monkey Madness]]
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[[Category:Deceased characters]]

Latest revision as of 06:40, 6 August 2018

[FAQ] • [doc]

The jungle demon is a quest monster fought during the Monkey Madness quest, given to Awowogei by Glough to kill the 10th Squad. The demon would kill the 10th squad when they arrived, as their sigils were rigged to teleport to the demon. However, Garkor managed to manipulate the sigil to think that the player was part of the squad. The demon later attacked the squad when they arrived, and was killed by the player.

It uses extremely strong magic attacks and a halberd-like melee attack. It rarely hits below 150, and its spells rarely splash. It is possible to let the gnome guards around it take it to low life (about one quarter life points left), then range it from near a bridge to defeat it.

Another way to weaken the demon is with silverlight or darklight, though the demon will melee you when you're within range. You cannot let the 10th squad do all the work, or the demon will heal to 10% of its full health.

The jungle demon can also be fought as a class C boss monster in the Dominion Tower minigame if the player has completed Monkey Madness.

Attacks

Jungle Demon massacre

The 10th Squad slaughtering the demon.

The jungle demon alternates between all four blast spells for its magic attacks, and its melee attack is like a halberd (which means that it can hit over a tile). Both types of attacks can hit up to 585 damage.

Recommended equipment

The recommended equipment to bring when fighting the jungle demon would probably be 2-3 four dose prayer potions depending on your prayer level (37 for Protect from Magic makes the fight considerably easier). Without Protect from Magic, a high magic defence and lots of food may be required. The rest of your inventory should have monkfish or better, as well as magic or ranging equipment, depending on your method of attack.

Strategy

Jungle Demon death

The demon dying.

For weaker players with less than 37 Prayer, it is possible to run to a safe spot and let strong basic abilities cool down.

The demon has no weakness, but if attacked from a distance it will only fight with magic. If the player gets within melee distance of the demon, it will fight with both magic and melee. These attacks can both hit consistently into the 500s, so it is recommended to stay as far away as physically possible and fight with Ranged or Magic.

However, if you plan to fight with melee anyway, you'll need plenty of food and a strong weapon (at least a godsword or a barrows weapon should be used). An abyssal whip also works well if used with a dragon off-hand weapon (the off-hand dragon dagger is cheap and effective). Another possible melee weapon to use is a tzhaar-ket-om if you have high Strength or a rune scimitar can also work well. Make sure you have rune armour or better. Keep Protect From Magic on at all times, as it hits more often against melee armour with magic attacks.

If you plan to use magic, bring a high-level magic weapon and armour and use a strong spell (Ahrim's staff works nicely with Earth Wave for the battle).

If ranging, wear the best dragonhide armour you can afford and bring a high-level ranged weapon with suitable ammunition. The crystal bow, Karil's crossbow, and the black salamander all work nicely, although at lower levels the red salamander and magic shortbow are decent alternatives.

One method is just to stand right where you are teleported to for the fight (make sure to turn auto-retaliate off), the demon will only use magic if you don't move from that spot, so just turn on Protect from Magic, and use range or magic attacks until it's dead. A few prayer potions would be useful to ensure that you don't run out of prayer points.

There are bridges on the sides of the platform you can stand on but you cannot range the demon there. If you try, you will just run out and shoot where the demon can reach you. The demon cannot reach you when you are on the bridge though.

Try to lure the demon to where most of the 10th squad is so that they would do the most damage. However, the 10th squad will only do around 1-10 damage for each member, so do not rely solely on them, as it would take a very long time. The player must make the last attack against the demon or it will regenerate.

Trivia

  • The jungle demon was the highest level quest monster in RuneScape upon release, losing the title on 15 May 2007 when Dream Mentor was released.
  • When active, the QuestHelp for Monkey Madness jokingly stated that the jungle demon's gender was unknown and that "ignorance may be bliss in this matter".