m (āāReferences) |
(cleanup) Ā |
||
(31 intermediate revisions by 26 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{External|os}} |
||
+ | {{otheruses|the spell|teleport tablet|Kharyrll teleport}} |
||
{{Infobox spell |
{{Infobox spell |
||
|name = Kharyrll Teleport |
|name = Kharyrll Teleport |
||
|image = [[File:Kharyrll Teleport icon.png]] |
|image = [[File:Kharyrll Teleport icon.png]] |
||
+ | |release = [[18 April]] [[2005]] |
||
+ | |update = Desert Treasure |
||
|members = Yes |
|members = Yes |
||
|level = 66 |
|level = 66 |
||
+ | |cost = {{RuneReq|Law=2|Blood=1}} |
||
ā | |cost = 2 [[Law runes|Laws]]<br> 1 [[Blood rune|Blood]]<br> |
||
|spellbook = Ancient |
|spellbook = Ancient |
||
⚫ | |||
|exp = 76 |
|exp = 76 |
||
+ | |anim = Ancient teleport.gif |
||
+ | |animresize = 120 |
||
}} |
}} |
||
⚫ | |||
ā | [[File:Ancient teleport.gif|left|frame|A player using [[Ancient Magicks]] to teleport.]] |
||
⚫ | |||
ā | |||
ā | '''Kharyrll Teleport costs {{#expr:{{GEPrice|Law rune}} * 2 + {{GEPrice|Blood rune}} * 1}} coins for each cast.''' |
||
As with all [[Ancient Magicks]] spells, the quest [[Desert Treasure]] must be completed to cast this spell. |
As with all [[Ancient Magicks]] spells, the quest [[Desert Treasure]] must be completed to cast this spell. |
||
ā | If you have 50 [[Construction]], a [[Portal Chamber]] room may be created and a [[Kharyrll]] portal to modern day [[Canifis]] may be assigned. When casting [[Kharyrll]] teleport, your spellbook must be set to [[Ancient Magicks]], however when creating a [[Kharyrll]] portal in a [[Portal Chamber]] room, |
+ | If you have 50 [[Construction]], a [[Portal Chamber]] room may be created and a [[Kharyrll]] portal to modern day [[Canifis]] may be assigned for 200 [[law rune]]s and 100 [[blood rune]]s. When casting [[Kharyrll]] teleport, your spellbook must be set to [[Ancient Magicks]], however when creating a [[Kharyrll]] portal in a [[Portal Chamber]] room, you '''do not''' need your spellbook to be set to [[Ancient Magicks]]. |
ā | [[File:Kharyrll |
+ | [[File:Kharyrll Teleport location.png|right|thumb|250px|Blue square indicates the teleport location.]] |
+ | ==Cost== |
||
+ | {{Spell cost table |
||
+ | |Rune1 = Blood |
||
+ | |Rune1num = 1 |
||
+ | |Rune2 = Law |
||
+ | |Rune2num = 2 |
||
+ | }} |
||
+ | {{Ancient Magicks}} |
||
ā | |||
+ | {{Teleport spells}} |
||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | |||
ā | ==References== |
||
ā | *RuneScape [[Game Guide]] |
||
ā | **[http://www.runescape.com/kbase/viewarticle.ws?article_id=2056 Magic - The Ancient Magicks] - Teleportation Spells |
||
ā | **[http://www.runescape.com/kbase/viewarticle.ws?article_id=2316 Transportation - Teleportation] - Teleport Spells |
||
ā | **[http://www.runescape.com/kbase/viewarticle.ws?article_id=2570 Construction - Portal Chamber] - Key features |
||
ā | |||
⚫ | |||
[[es:Kharyrll Teleport]] |
[[es:Kharyrll Teleport]] |
||
ā | [[Category:Spells]] |
||
[[nl:Kharyrll Teleport]] |
[[nl:Kharyrll Teleport]] |
||
[[fi:Kharyrll Teleport]] |
[[fi:Kharyrll Teleport]] |
Latest revision as of 12:07, 28 July 2019
This article is about the spell. For teleport tablet, see Kharyrll teleport.
Release date | 18 April 2005 (Update) |
---|---|
Members | Yes |
Level | 66 |
Spellbook | Ancient |
Type | Teleport |
Experience | 76 |
Runes | 12 |
Quest | Desert Treasure |
Click animation for full size |
Kharyrll Teleport requires a magic level of 66 and teleports the caster to Canifis, near the bank, which is the modern location of what was once known as Kharyrll.
As with all Ancient Magicks spells, the quest Desert Treasure must be completed to cast this spell.
If you have 50 Construction, a Portal Chamber room may be created and a Kharyrll portal to modern day Canifis may be assigned for 200 law runes and 100 blood runes. When casting Kharyrll teleport, your spellbook must be set to Ancient Magicks, however when creating a Kharyrll portal in a Portal Chamber room, you do not need your spellbook to be set to Ancient Magicks.
Cost
Input | Cost |
---|---|
12 | 1,818 |
Staves | |
11.8 | 1,704 |
Rush spells | |
Burst spells |
|
Blitz spells |
|
Barrage spells |
|
Other combat spells |
|
Teleports |
|
Aurora spells |
|
Prisms |
|
Other Seren spells |
|
Miasmic spells (discontinued) |
|
By spell kind |
|