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|cost = 2 [[Law runes|Laws]]<br> 1 [[Blood rune|Blood]]<br> |
|cost = 2 [[Law runes|Laws]]<br> 1 [[Blood rune|Blood]]<br> |
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|spellbook = Ancient |
|spellbook = Ancient |
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+ | |type = Teleport |
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|exp = 76 |
|exp = 76 |
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}} |
Revision as of 00:20, 10 October 2013
Release date | Unknown edit |
---|---|
Members | Yes |
Level | 66 |
Spellbook | Ancient |
Type | Teleport |
Experience | 76 |
Runes | 2 Laws 1 Blood |
Quest | Desert Treasure |
Please add an animation! |
Kharyrll Teleport requires a magic level of 66 and teleports the caster to Canifis, near the bank, which is the modern location of what was once known as Kharyrll.
As with all Ancient Magicks spells, the quest Desert Treasure must be completed to cast this spell.
If you have 50 Construction, a Portal Chamber room may be created and a Kharyrll portal to modern day Canifis may be assigned. When casting Kharyrll teleport, your spellbook must be set to Ancient Magicks, however when creating a Kharyrll portal in a Portal Chamber room, your spellbook doesn't have to be set to Ancient Magicks.
The required runes for the Portal Chamber are 200 Law runes and 100 Blood runes.
Remember, you cannot use Lunar Spells or Standard spells if you are using Ancient Magicks.
Cost
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Rush spells | |
Burst spells |
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Blitz spells |
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Barrage spells |
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Other combat spells |
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Teleports |
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Aurora spells |
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Prisms |
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Other Seren spells |
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Miasmic spells (discontinued) |
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By spell kind |
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Template:Teleport