RuneScape Wiki
m (Removing unwanted parameters as per this.)
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|race = [[Human]]
 
|race = [[Human]]
 
|members = Yes
 
|members = Yes
|quest = Yes, [[Nomad's Requiem]]
+
|quest = [[Nomad's Requiem]]
 
|location = Under [[Soul Wars]]
 
|location = Under [[Soul Wars]]
 
|shop = No
 
|shop = No
 
|gender = Male
 
|gender = Male
  +
|examine = '''Alive:''' He's dying <br/> '''Dead:''' He's dead.
|examine =
 
  +
}}
'''Alive:''' He's dying.
 
 
[[File:Knight (Nomad's Requiem).png|left]]
'''Dead:''' He's dead.
 
|features = gives hint for next room.
 
}}[[file:Knight (Nomad's Requiem).png|left|Knight Chat head]]
 
 
The '''Knight''' plays a small role in [[Nomad's Requiem]]. After talking to him, he will die and the player must examine his body to figure out how to survive the room next to him. The player gets a clue about being pious, which means the [[Piety]] prayer will be helpful in the next room.
 
The '''Knight''' plays a small role in [[Nomad's Requiem]]. After talking to him, he will die and the player must examine his body to figure out how to survive the room next to him. The player gets a clue about being pious, which means the [[Piety]] prayer will be helpful in the next room.
   

Revision as of 21:25, 10 December 2012

The Knight plays a small role in Nomad's Requiem. After talking to him, he will die and the player must examine his body to figure out how to survive the room next to him. The player gets a clue about being pious, which means the Piety prayer will be helpful in the next room.

Trivia

  • Whilst conversing with him, the knight reveals he is an agent of "The Master" who Nomad has betrayed and was the one that set up the explosives in the room.