FANDOM


(Undid revision 10928238 by 120.149.22.35 (Talk) Not the place to add a note like that)
m (Visual Editor glitches fixed: changes to HTML5 br tag: 11)
Line 44: Line 44:
 
|109
 
|109
 
|60
 
|60
|{{Weakness clickpic|thrown}} ([[Slayer tower]])<br />{{Weakness clickpic|arrows}} ([[Pollnivneach Slayer Dungeon]])
+
|{{Weakness clickpic|thrown}} ([[Slayer tower]])<br>{{Weakness clickpic|arrows}} ([[Pollnivneach Slayer Dungeon]])
 
|10
 
|10
 
|-
 
|-
Line 76: Line 76:
 
|655.5
 
|655.5
 
|67
 
|67
|{{Weakness clickpic|fire}} ([[Automaton Guardian]])<br />{{Weakness clickpic|crush}} ([[Automaton Tracer]])<br />{{Weakness clickpic|arrow}} ([[Automaton Generator]])
+
|{{Weakness clickpic|fire}} ([[Automaton Guardian]])<br>{{Weakness clickpic|crush}} ([[Automaton Tracer]])<br>{{Weakness clickpic|arrow}} ([[Automaton Generator]])
 
|8
 
|8
 
|-
 
|-
Line 228: Line 228:
 
|98.6, 218
 
|98.6, 218
 
|1
 
|1
|{{Weakness clickpic|Water}} ([[God Wars Dungeon]])<br />{{Weakness clickpic|Slash}} (elsewhere)
+
|{{Weakness clickpic|Water}} ([[God Wars Dungeon]])<br>{{Weakness clickpic|Slash}} (elsewhere)
 
|10
 
|10
 
|-
 
|-
Line 282: Line 282:
 
|98, 320
 
|98, 320
 
|1
 
|1
|{{Weakness clickpic|water}} ([[Living rock protector|Protector]]/[[Living rock patriarch|Patriarch]])<br />{{Weakness clickpic|crush}} ([[Living rock striker|Striker]])
+
|{{Weakness clickpic|water}} ([[Living rock protector|Protector]]/[[Living rock patriarch|Patriarch]])<br>{{Weakness clickpic|crush}} ([[Living rock striker|Striker]])
 
|10
 
|10
 
|-
 
|-
Line 322: Line 322:
 
|564
 
|564
 
|76
 
|76
|{{Weakness clickpic|Magic}} ([[Blood nihil|Blood]])<br />{{Weakness clickpic|Ranged}} ([[Ice nihil|Ice]]/[[Smoke nihil|Smoke]])<br />{{Weakness clickpic|Melee}} ([[Shadow nihil|Shadow]])
+
|{{Weakness clickpic|Magic}} ([[Blood nihil|Blood]])<br>{{Weakness clickpic|Ranged}} ([[Ice nihil|Ice]]/[[Smoke nihil|Smoke]])<br>{{Weakness clickpic|Melee}} ([[Shadow nihil|Shadow]])
 
|16
 
|16
 
|-
 
|-
Line 338: Line 338:
 
|229
 
|229
 
|83
 
|83
|{{Weakness clickpic|arrows}} ([[Zamorak spiritual mage|Zamorak]])<br />{{Weakness clickpic|bolts}} ([[Armadyl spiritual mage|Armadyl]], [[Bandos spiritual mage|Bandos]] and [[Saradomin spiritual mage|Saradomin]])
+
|{{Weakness clickpic|arrows}} ([[Zamorak spiritual mage|Zamorak]])<br>{{Weakness clickpic|bolts}} ([[Armadyl spiritual mage|Armadyl]], [[Bandos spiritual mage|Bandos]] and [[Saradomin spiritual mage|Saradomin]])
 
|10
 
|10
 
|-
 
|-
Line 370: Line 370:
 
|81
 
|81
 
|1
 
|1
|{{Weakness clickpic|water}} ([[TzHaar-Ket]] and [[TzHaar-Hur]])<br />{{Weakness clickpic|slash}} ([[TzHaar-Xil]])<br />{{Weakness clickpic|arrow}} ([[TzHaar-Mej]])
+
|{{Weakness clickpic|water}} ([[TzHaar-Ket]] and [[TzHaar-Hur]])<br>{{Weakness clickpic|slash}} ([[TzHaar-Xil]])<br>{{Weakness clickpic|arrow}} ([[TzHaar-Mej]])
 
|7
 
|7
 
|-
 
|-
Line 409: Line 409:
 
'''NOTE: Slayer Masters assign higher-levelled monsters more frequently if the player's combat level is high.'''
 
'''NOTE: Slayer Masters assign higher-levelled monsters more frequently if the player's combat level is high.'''
 
===Weighting===
 
===Weighting===
The chance to be given a certain assignment is calculated from a weighting system. Each assignment has as specific weighting (different per Slayer Master). To calculate the percentage chance of obtaining a slayer task, you have to add up all the weightings for assignments you can have access to that aren't blocked from the table above.<br />
+
The chance to be given a certain assignment is calculated from a weighting system. Each assignment has as specific weighting (different per Slayer Master). To calculate the percentage chance of obtaining a slayer task, you have to add up all the weightings for assignments you can have access to that aren't blocked from the table above.<br>
 
Then the formula to calculate the percentage chance to get a certain assignment is: <math>Y = (A/B) \times 100</math>
 
Then the formula to calculate the percentage chance to get a certain assignment is: <math>Y = (A/B) \times 100</math>
 
*A = The weighting of the assignment you want to calculate.
 
*A = The weighting of the assignment you want to calculate.

Revision as of 10:55, June 25, 2014

Kuradal chathead

Kuradal is the highest level Slayer Master, the daughter of Duradel, and the current holder and seller of the Slayer cape. She is found in the Ancient Cavern, which requires barbarian training to access. Players need at least 75 Slayer and 160 combat to obtain a slayer assignment from her. She keeps many of the monsters she assigns in a nearby dungeon. The easiest way to reach her is by using a ferocious ring, which teleports directly to Kuradal and may be obtained as a drop from any of the monsters located in her dungeon. Alternatively, she may be reached through the fairy ring network using the code BJQ. However, this fairy ring must first be repaired using 5 bittercap mushrooms.

In Festival of the Dead, she revealed that she would go out at night to slay tougher and tougher creatures to surpass her father when she was a child. She also completed many preparations to bring her father and mother back together before Duradel's death.

Slayer points

Successfully completing a Slayer assignment confers an amount of Slayer reward points depending on how many tasks have been successfully completed in a row. After the Smoking Kills quest the amount is doubled. Completion of a task assigned by Kuradal after completing Smoking Kills will grant:

  • 18 Slayer points for a normal task
  • 90 for every 10th task
  • 270 for every 50th task

This means that an average of 28.8 points are earned per task in each 50-task set.

Assignments

Monster Number of kills Combat level Slayer experience Required Slayer level Weakness Weighting
Aberrant spectres 140-250 104 109 60 Thrown weakness icon Thrown (Slayer tower)
Arrow weakness icon Arrows (Pollnivneach Slayer Dungeon)
10
Abyssal demons [1] 150-250 140 291 85 Slash weakness icon Slash 12
Airuts [1] 125-150 175 800 92 Zero weakness icon Nothing 20
Ascension members 100-125 120 (Rorarius), 130 (Gladius), 150 (Capsarius/Scutarius), 175 (Legiones) 147.5/231/409.5/1922 81/95 Ranged weakness icon Ranged 10
Automatons 65-80 165 655.5 67 Fire weakness icon Fire spells (Automaton Guardian)
Crush weakness icon Crush (Automaton Tracer)
Arrow weakness icon Arrows (Automaton Generator)
8
Aviansies 100-200 128, 132, 136, 210/146(Kree'arra and minions) 179, 2261, 209, 161, 150 1 Bolt weakness icon Bolts 9
Aquanites [2] 120-240 136 109 78 Arrow weakness icon Arrows 10
Black demons 190-250 140 309 1 Bolt weakness icon Bolts 10
Black dragons 40-90 144, 120 (King Black Dragon), 220 (Queen Black Dragon) 257.6 , 1,104.5, 1780 1 Bolt weakness icon Bolts 5
Bloodveld 180-250 88, 98, 132 (Godwars dungeon), 130 & 136(Mutated) 38.6, 88.4, 197, 216, 239.6 50 Thrown weakness icon Thrown
Fire weakness icon Fire spells(Mutated)
10
Blue dragons [1] 120-200 106 98.2 1 Bolt weakness icon Bolts 7
Celestial dragons 125-150 182 976.3 1 Arrow weakness icon Arrows 16
Dagannoth 170-240 See Dagannoth article See Dagannoth article 1 See Dagannoth article 10
Dark beasts [1] 150-250 150, 130 (Revenant) 348.2, 140 90 Bolt weakness icon Bolts, Zero weakness icon Nothing (Revenant dark beast) 12
Desert strykewyrms 90-160 148 316.8 77 Stab weakness icon Stab 9
Dust devils 150-250 122 202.5 65 Crush weakness icon Crush 10
Fire giants 170-250 122 169 1 Slash weakness icon Slash 10
Ganodermic creatures 70-90 160 593, 692 95 Fire weakness icon Fire spells 7
Gargoyles [1] 150-250 134 207.4 75 Water weakness icon Water spells 12
Greater demons [1] 150-250 118 , 210/146(K'ril Tsutsaroth and his minions) 142, 1849.5, 209, 161, 150 1 Bolt weakness icon Bolts (regular) 11
Grifolapine 65-80 148 293.4 88 Water weakness icon Water spells 8
Grifolaroo 65-80 154 340.5 82 Earth weakness icon Earth spells 8
Grotworms 80-160 40, 80, 120 12, 28, 360.5 1 Bolt weakness icon Bolts 10
Hellhounds [1] 130-230 132, 136 (God Wars Dungeon) 98.6, 218 1 Water weakness icon Water spells (God Wars Dungeon)
Slash weakness icon Slash (elsewhere)
10
Ice strykewyrms [3] 100-220 152 485.6 93 Fire weakness icon Fire spells 12
Iron dragons [1] 40-120 140 257.2 1 Water weakness icon Water spells 9
Jungle strykewyrms 90-130 134 185.6 73 Stab weakness icon Stab 8
Kal'gerion demons 54-100 180 1858.8 90 Zero weakness icon Nothing Unknown
Kalphites 170-250

Regular: 84, 94, 104, 200(Kalphite Queen)

Exiled: 108, 120, 120, 140, 140, 200(Exiled Kalphite Queen), 230(Kalphite King)

Regular: 62, 78.8, 99.8, 1347

Exiled: 110, 147, 147, 240, 240, 2055, 14,332.5

1 See Kalphites page 5
Living rock creatures 110-185 132, 136 98, 320 1 Water weakness icon Water spells (Protector/Patriarch)
Crush weakness icon Crush (Striker)
10
Mithril dragons 20-35 160 593 1 Earth weakness icon Earth spells 8
Muspah [4] 120-150 150 784 76 Zero weakness icon Nothing 16
Mutated jadinko 160-220 134, 138, 144 103.5, 114.4, 132.8 80, 86, 91 Stab weakness icon Stab 8
Nechryael 140-220 138 264.6 80 Crush weakness icon Crush 10
Nihil [4] 40-90 160 564 76 Magic weakness icon Magic (Blood)
Ranged weakness icon Ranged (Ice/Smoke)
Melee weakness icon Melee (Shadow)
16
Skeletal Wyverns 40-90 156 537 72 Fire weakness icon Fire spells 5
Spiritual mages 150-240 140 229 83 Arrow weakness icon Arrows (Zamorak)
Bolt weakness icon Bolts (Armadyl, Bandos and Saradomin)
10
Steel dragons [1] 40-100 144 350 1 Water weakness icon Water spells 9
Suqahs 50-100 105 49.8 1 Fire weakness icon Fire spells 5
Terror dogs 60-70 88, 94 69, 79 40 Slash weakness icon Slash 6
TzHaar 70-110 124 81 1 Water weakness icon Water spells (TzHaar-Ket and TzHaar-Hur)
Slash weakness icon Slash (TzHaar-Xil)
Arrow weakness icon Arrows (TzHaar-Mej)
7
TzHaar Fight Cave creatures (Slayer Challenge) aka "Volcanic creatures" 280 22, 45, 90, 108, 180, 360, 702 25,000 (TzTok-Jad) 1 See Fight Cave. 0
Vyrewatch [5] 90-130 100, 104, 108, 112, 124, 130 45.4, 49.8, 54.8, 60.6, 81.0, 93.8 31 Thrown weakness icon Thrown (only blisterwood weapons can cause damage.) 8
Warped tortoises 150-240 104 99.8 56 Bolt weakness icon Boltsrequires crystal chime in inventory 8
Waterfiends 170-250 154 335 1 Bolt weakness icon Bolts 9
  1. ^ a b c d e f g h i These monsters are found in her dungeon.
  2. ^ You must purchase the ability to be assigned aquanites using 50 Slayer reward points.
  3. ^ Players need to own a fire cape or TokHaar-Kal (equipped, in player-owned house, in bank, or in inventory) or have purchased the ability to get an ice strykewyrm Slayer task for 2,000 Slayer points. Players must also have completed The Tale of the Muspah. Dropping all fire capes before obtaining a new task and picking them up afterwards can avoid this assignment.
  4. ^ a b You must have completed Fate of the Gods and purchased the ability to assign them using 50 Slayer points.
  5. ^ Only after finishing The Branches of Darkmeyer quest.

NOTE: Slayer Masters assign higher-levelled monsters more frequently if the player's combat level is high.

Weighting

The chance to be given a certain assignment is calculated from a weighting system. Each assignment has as specific weighting (different per Slayer Master). To calculate the percentage chance of obtaining a slayer task, you have to add up all the weightings for assignments you can have access to that aren't blocked from the table above.
Then the formula to calculate the percentage chance to get a certain assignment is: $ Y = (A/B) \times 100 $

  • A = The weighting of the assignment you want to calculate.
  • B = the total weighting of the tasks you can be assigned added up.
  • Y = The percentage chance a particular assignment has to appear.

Slayer Challenge

Kuradal will occasionally offer a special task in place of a regular Slayer task (Note: a player needs to accept the challenge right away, as there are no options to "swap" your task for the challenge if you talk to her after she has given you the task). The player can decline to take the special task without penalty. If the player accepts the special task, completing the task:

  • Earns extra Slayer experience.
  • Earns Slayer reward points, if the player has completed the Smoking Kills quest.
  • Counts as a task for the player's consecutive task count, which is used for Slayer reward points.

Kuradal's special task is for the player to slay 280 volcanic creatures of the Fight Caves in place of a regular task of slaying TzHaar. Only creatures killed in the TzHaar Fight Cave count for this special task. The number of Fight Cave monsters Kuradal assigns is always just enough to clear the entire Fight Caves activity once, including killing 2 waves of 4 healers during the fight with TzTok-Jad. During this task, the player is rewarded 25,000 extra Slayer experience if they kill TzTok-Jad. Killing all 280 monsters in the Fight Cave grants 50,000 Slayer experience, adding up to 76,500 Slayer experience.

Slayer cape

Kuradal sells the Slayer Cape of Accomplishment to any player who has achieved level 99 Slayer for 99,000 coins. Previously, Duradel (or Lapalok) sold the cape.

Trivia

Kuradal statspy

Kuradal using Stat Spy on a player.

Kuradalcastingsurge

Kuradal casting magic.

Kuradal hitting

The old version of Kuradal's magic.

  • Before her official release, she appeared randomly in various slayer locations since 3 December 2009 using an unknown teleport. She used the Stat Spy spell while saying "Hmm... you'll be coming with me." and Monster Examine while saying "Hmm, interesting ..." She was spotted at the aberrant spectres, abyssal demons, bloodveld, blue dragons, dagannoth, dark beasts, gargoyles, green dragons, hellhounds, steel dragons and greater demons in Brimhaven Dungeon.
  • Some of the Slayer monsters in Kuradal's Dungeon periodically try to leave, but she kills them in a single hit. When speaking with her through NPC Contact, she may end the call prematurely with "Hold on, something's just come out of the dungeon. Call me back in a second, I've got to go!"
  • Unlike other Slayer Masters, Kuradal says "Hello" instead of "'Ello", although when contacted by NPC Contact she will say "'Ello". However, she addresses players with 99 Slayer with "Heya".
  • When talking to Kuradal after The Ritual of the Mahjarrat, she admits she was at the fight against the Mahjarrat's minions but she chased one of the Mahjarrat inside the cave in which the Stone of Jas stood in the quest. Inside the cave, she killed a couple hundred glacors, but she remains upset that she wasn't able to kill Lucien herself. She is seen crying over Lucien's body in the final cutscene.
  • After Ritual of the Mahjarrat, Kuradal also mentions that she may attempt to capture a few Dragonkin for Slayer training.
  • During Father Joakim's commemorative event for her father Duradal, Kuradal remarks that she "would have loved to get mother and father back together again" and had "made all the preparations" but never got the chance; it is as yet unknown who her mother was. She also remarked that as a child she and her father would compete to see who could slay more monsters, with her being determined to surpass him.
Community content is available under CC-BY-SA unless otherwise noted.