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{{Infobox prayer
 
{{Infobox prayer
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|image = [[File:Leech Range Strength (Beta).png]]
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|name = Leech Range Strength
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|image = [[File:Leech Range Strength.png]]
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|release = [[20 November]] [[2012]]
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|update = Evolution of Combat: Now Live!
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|members = Yes
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|level = 77
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|book=[[Ancient Curses]]
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|drain = 200
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|drain2 = 0.3
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|effect = +2% to +8% {{skill clickpic|Ranged}} damage<br />-6% to -12% enemy {{skill clickpic|Ranged}} damage (PvM)<br />-4% to -8% enemy {{skill clickpic|Ranged}} damage (PvP)
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|anim = Leech Ranged.gif
 
}}
 
}}
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'''Leech Ranged Strength''', one of the [[Ancient Curses]], boosts ranged damage by 2%, increasing to 8% over time, and it drains enemy ranged damage by 6%, increasing to 12% over time. In PvP the enemy drain is lessened to 4% to 8%.
   
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With [[Amulet of zealots]] equipped the ranged damage boost is raised to 12%, increasing to 18% over time.
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{{stub}}
 
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Leech curses drain one opponent. Following each kill, the leech damage percentage resets, and percentages do not carry across opponents. You can drain 6%, rising to 12%. Upon fighting a new opponent, this drain restarts at only 6%, to re-rise in time to 12% again. Player boosts of 2%, rising to 8%, do carry across, however, providing that the player is supplied with more drains to sustain the boost.
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==See also==
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*[[Leech Strength]]
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*[[Leech Magic Strength]]
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{{AncientCurses}}

Latest revision as of 20:56, 10 November 2017

Leech Range Strength
Leech Range Strength
Release date 20 November 2012 (Update)
Members Yes
Level 77
Book Ancient Curses
Drain rate 200 points per minute (1 point per 0.3 seconds)
Effect +2% to +8% Ranged damage
-6% to -12% enemy Ranged damage (PvM)
-4% to -8% enemy Ranged damage (PvP)
Leech Ranged
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Leech Ranged Strength, one of the Ancient Curses, boosts ranged damage by 2%, increasing to 8% over time, and it drains enemy ranged damage by 6%, increasing to 12% over time. In PvP the enemy drain is lessened to 4% to 8%.

With Amulet of zealots equipped the ranged damage boost is raised to 12%, increasing to 18% over time.

Leech curses drain one opponent. Following each kill, the leech damage percentage resets, and percentages do not carry across opponents. You can drain 6%, rising to 12%. Upon fighting a new opponent, this drain restarts at only 6%, to re-rise in time to 12% again. Player boosts of 2%, rising to 8%, do carry across, however, providing that the player is supplied with more drains to sustain the boost.

See also