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{{Infobox prayer |
{{Infobox prayer |
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+ | |name = Leech Range Strength |
+ | |image = [[File:Leech Range Strength.png]] |
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+ | |release = [[20 November]] [[2012]] |
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+ | |update = Evolution of Combat: Now Live! |
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+ | |members = Yes |
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+ | |level = 77 |
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+ | |book=[[Ancient Curses]] |
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+ | |drain = 200 |
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+ | |drain2 = 0.3 |
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+ | |effect = +2% to +8% {{skill clickpic|Ranged}} damage<br />-6% to -12% enemy {{skill clickpic|Ranged}} damage (PvM)<br />-4% to -8% enemy {{skill clickpic|Ranged}} damage (PvP) |
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+ | |anim = Leech Ranged.gif |
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}} |
}} |
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+ | '''Leech Ranged Strength''', one of the [[Ancient Curses]], boosts ranged damage by 2%, increasing to 8% over time, and it drains enemy ranged damage by 6%, increasing to 12% over time. In PvP the enemy drain is lessened to 4% to 8%. |
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+ | With [[Amulet of zealots]] equipped the ranged damage boost is raised to 12%, increasing to 18% over time. |
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− | {{stub}} |
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+ | |||
+ | Leech curses drain one opponent. Following each kill, the leech damage percentage resets, and percentages do not carry across opponents. You can drain 6%, rising to 12%. Upon fighting a new opponent, this drain restarts at only 6%, to re-rise in time to 12% again. Player boosts of 2%, rising to 8%, do carry across, however, providing that the player is supplied with more drains to sustain the boost. |
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+ | ==See also== |
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+ | *[[Leech Strength]] |
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+ | *[[Leech Magic Strength]] |
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+ | |||
+ | {{AncientCurses}} |
Latest revision as of 20:56, 10 November 2017
Release date | 20 November 2012 (Update) |
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Members | Yes |
Level | 77 |
Book | Ancient Curses |
Drain rate | 200 points per minute (1 point per 0.3 seconds) |
Effect | +2% to +8% damage -6% to -12% enemy damage (PvM) -4% to -8% enemy damage (PvP) |
Leech Ranged Strength, one of the Ancient Curses, boosts ranged damage by 2%, increasing to 8% over time, and it drains enemy ranged damage by 6%, increasing to 12% over time. In PvP the enemy drain is lessened to 4% to 8%.
With Amulet of zealots equipped the ranged damage boost is raised to 12%, increasing to 18% over time.
Leech curses drain one opponent. Following each kill, the leech damage percentage resets, and percentages do not carry across opponents. You can drain 6%, rising to 12%. Upon fighting a new opponent, this drain restarts at only 6%, to re-rise in time to 12% again. Player boosts of 2%, rising to 8%, do carry across, however, providing that the player is supplied with more drains to sustain the boost.