
A Loot beam is a visual indicator that highlights valuable and various other rare drops. The beam will shine until the item is picked up or until it disappears. If multiple items drop with each other to set off a loot beam, the displayed loot beam size will correspond to the highest-valued item within the dropped item stack.
Variants[]
By default, every player is granted a golden loot beam; a simple beam of golden light that radiates vertically from the received drop. However, players are not limited to one loot beam. Other loot beams can be obtained through game-play. Other than their appearance, the different loot beams have the same effects as the default version and do not affect drops in any way.
Beam | Message |
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Default | A golden beam shines over one of your items. You receive: # x item |
Rainbow | A rainbow shines over one of your items. You receive: # x item |
Grave | A gravestone falls over one of your items. You receive: # x item |
Christmas | A festive beam shines over one of your items. You receive: # x item |
Beach | A sandcastle scene shines over one of your items. You receive: # x item |
Water | A water spout sprays over one of your items. You receive: # x item |
Loved up | Hearts twirl over one of your items. You receive: # x item |
To change to the desired loot beam, players can go to Settings, Gameplay tab, Loot Settings, and then Loot Beam Options. Here players can also choose the "Rotate" option to cycle through all acquired loot beams.
Mechanics[]
Drops with a Grand Exchange value (total value of given drops, not counting 100%-chance drops) of 1,000–1,000,000 coins or more may be given a loot beam. A player may select the minimum Grand Exchange value of an item at which a loot beam is deployed, within the aforementioned threshold, by going to Loot Beam Options under Loot Settings under Gameplay. If the player does not select a minimum value, it will default to 1,000,000 until changed. If a player receives multiple items in a single drop that should all beam, only one item is listed in personal chatfeed.
When a loot beam is triggered, the magnitude and visual complexity of the loot beam is adjusted based on the Grand Exchange value (or rarity) of the item received by the player; beginning at Tier 1 (a small - but noticeable - beam) and extending to Tier 4 (a grandiose and substantially-sized beam). Below is a list of example items that you may expect each tier of loot beam to be triggered at:
Tier 1[]
- Items valued between 50,000 and 999,999
- Ancient elven wedding ring
- Ancient pages
- Ascension keystones
- Attuned crystal armour seed
- Attuned crystal weapon seed
- Clarence's body parts
- Clue scrolls
- Court summons
- Crystal triskelion fragments
- The diary of Jebediah Omnis
- Defender items
- Dragon eggs
- Dragon rider boots
- Dragon rider gloves
- Dragonkin journals
- Dungeoneering journals
- Ferocious rings
- Forcae's journal pages
- History of the Order and Order journal pages
- Kaigi's journal and Kaigi's journal pages
- Key token
- Lost tokens
- Miner's journals
- Scabarite notes
- Spirit gems
- Slayer heads
- Soulstones
- The Ugthanatos
- Meg's cases items (Charlie's sleeping bag, Prized ancient statuette, Sally)
Tier 2[]
- Items valued between 1,000,000 and 9,999,999
- Warpriest armour
- Brawling gloves
- Clue scroll (elite)
- Ascension signets
- Starved ancient effigy
- Phylactery
- Eddy
- Penny pet parts
Tier 3[]
- Items valued between 10,000,000 and 99,999,999
- Raptor key parts
- Champion's scrolls
- Cresbot
- Giant Mimic loot crates
- Kal'gerion battle commendation
- Ancient summoning stone
- Boss pets
Tier 4[]
- Items valued over 100,000,000
- Hellfire bow
- Dungeoneering keys
Loot beams | |
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