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{{Infobox Item |
{{Infobox Item |
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− | |name=Lucky Zamorak godsword |
+ | |name = Lucky Zamorak godsword |
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− | |AKA=Lucky ZGS |
+ | |AKA = Lucky ZGS |
⚫ | |||
− | |release=[[28 February]] [[2012]] |
+ | |release = [[28 February]] [[2012]] |
− | |update=Spin and Win on the Squeal of Fortune! |
+ | |update = Spin and Win on the Squeal of Fortune! |
− | |members=Yes |
+ | |members = Yes |
− | |quest=No |
+ | |quest = No |
− | |tradeable=No |
+ | |tradeable = No |
− | |equipable=Yes |
+ | |equipable = Yes |
− | |stackable=No |
+ | |stackable = No |
+ | |value = 100 |
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− | |high=No |
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− | |low=No |
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+ | |alchable = No |
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− | |destroy=Are you sure you want to destroy your prize? You cannot reclaim it. |
+ | |destroy = Are you sure you want to destroy your prize? You cannot reclaim it. |
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⚫ | |||
⚫ | |||
⚫ | |||
− | |value={{GEP|Zamorak godsword}} |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |id = 23682 |
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}} |
}} |
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[[File:Lucky Zamorak godsword detail.png|left|150px]] |
[[File:Lucky Zamorak godsword detail.png|left|150px]] |
Revision as of 02:26, 19 January 2016
The Lucky Zamorak godsword is an item that can be won on Treasure Hunter. It has the same bonuses and passive effect as the regular Zamorak godsword, but is untradeable and has a slightly different appearance. This item received a graphical update in September 2012 with the God Wars Dungeon remake.
Special Attack
The Lucky Zamorak godsword has a special attack called Ice cleave, which deals 175% damage (testing however suggests the special deals up to 270% weapon damage) and freezes the target for 10 seconds. It requires 60% adrenaline.
Passive
The Lucky Zamorak godsword (passive) is made by using the godsword on the altar in K'ril Tsutsaroth's room in the God Wars Dungeon, requiring 70 Constitution. This makes it lose its special attack, but gives it a passive effect that has a 25% chance of activating upon a successful hit, freezing your target for 6 seconds.
The passive is perhaps more useful when trying to keep an enemy frozen for as much time as possible, for example when countering rangers who farcast using the Binding shot ability. The special is more useful when the bind need to be at an exact time and/or coupled with a strong hit, such as preventing a flag carrier from running away in Castle Wars or someone from running away in the wilderness. A freeze for melee is more useful than it sounds, because when a melee user chases after a running enemy, the melee user cannot even use any abilities, as the game would simply say the target is too far away even when the target is close enough to be autoattacked.
Requirements | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
75 | |||||||||||
Class | Slot | ||||||||||
Melee | |||||||||||
Tier | |||||||||||
75 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | 1676 | - | |||||||||
Accuracy | 1694 | - | |||||||||
Style | Slash | ||||||||||
Range | ? (edit) | ||||||||||
Speed | Average (3.6s) | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 4 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Lucky armour | |
Lucky weapons | |
Lucky Dungeoneering equipment |
|