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==Getting there==
 
==Getting there==
*[[Pharaoh's sceptre]] or [[Sceptre of the gods]] to [[Jalsavrah]] pyramid
+
*[[Pharaoh's sceptre]], [[Sceptre of the gods]] or [[Master camouflage outfit]] to [[Jalsavrah]] pyramid
 
*[[Desert amulet 2]] or higher to [[Nardah]], and a [[Magic carpet]] ride to [[Sophanem]]
 
*[[Desert amulet 2]] or higher to [[Nardah]], and a [[Magic carpet]] ride to [[Sophanem]]
 
*[[Slayer ring]], [[Pollnivneach Teleport]], [[House Teleport]], or [[Teleport to house (chipped)|chipped house tablet]] to [[Pollnivneach]], and a [[Magic carpet]] ride to [[Sophanem]]
 
*[[Slayer ring]], [[Pollnivneach Teleport]], [[House Teleport]], or [[Teleport to house (chipped)|chipped house tablet]] to [[Pollnivneach]], and a [[Magic carpet]] ride to [[Sophanem]]

Revision as of 06:21, 29 May 2017

Luminous wisp
Luminous wisp
Release date 20 August 2013 (Update)
Level 90
Experience
(enriched)
11 (22)
Energy Luminous energy (265 coins)
Memory Luminous memory
Location South of Sophanem
Examine
A tier 11 wisp/spring of energy, harvestable by those with Divination level 90 or above.
Map
Luminous wisp location
[view][talk]
Luminous spring

A luminous wisp is a tier 11 wisp harvested in the Divination skill. Upon being harvested, it will transform into a luminous spring, from which luminous memories and luminous energy may be gathered.

Each harvest of a luminous wisp yields 11 divination experience, 22 if an Enriched luminous memory is harvested.

An effective way of surviving in the desert that does not use inventory space is by activating the Enhanced Excalibur healing special attack, or tome of frost which greatly reduces damage taken. You can also use an Enchanted water tiara, but it costs water runes to use. The use of a Constitution cape and Regen bracelet is also sufficient to survive.

Getting there