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==Price per Dose== |
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==Creating== |
==Creating== |
Revision as of 07:57, 6 May 2015
This article is about the item that raises a player's Magic level. For other uses, see Magic potion (disambiguation).
For the potion flask version, see Magic flask. For the barbarian mix, see Magic mix.
A magic potion is an item that temporarily raises a player's Magic level by 1-8 (1 + 8% of their Magic level, rounded down) when they drink it. A magic potion with three doses can be made at level 5 Herblore by adding a bead to a tarromin potion (unf), giving 35 Herblore experience.
Price per Dose
Item | GE price | Price per dose |
---|---|---|
Magic potion (1) | 984 | 984 |
Magic potion (2) | 1,040 | 520 |
Magic potion (3) | 1,179 | 393 |
Magic potion (4) | 2,106 | 527 |
Magic flask (6) | 11,424 | 1,904 |
Creating
- | ||||
---|---|---|---|---|
35 XP | - | 1,179 | ||
Requirements | ||||
Herblore level | 5 | |||
Members only | No | |||
Materials | ||||
Item | Quantity | Price | Total | |
Tarromin potion (unf) | 1 | 309 | 309 | |
Bead | 1 | N/A | - |
Any bead (black, yellow, white, or red) may be used.
Trivia
- This potion alongside Ranging Potion were released more than nine years after Super potions and other normal combat potions were released.
- There is currently a glitch allowing only Red beads to be used to make this potion; other beads will not work.