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When the aura is worn and active, it increases the damage dealt and the cap for [[divine locations]] by 5%. One day out of each month, a special effect can be triggered so that instead of a 5% increase for damage dealt and divine locations, it is 50% instead.
 
When the aura is worn and active, it increases the damage dealt and the cap for [[divine locations]] by 5%. One day out of each month, a special effect can be triggered so that instead of a 5% increase for damage dealt and divine locations, it is 50% instead.
   
The aura lasts for 1 hour with a recharge time of 23 hours. It '''cannot''' be reset or extended with [[vis wax]].
+
The aura lasts for 1 hour with a recharge time of 23 hours. It cannot be reset or extended with [[vis wax]].
   
 
When this aura is active while fighting a boss, the kill will not be added to the kill count, reaper assignment, nor will it count for improving time records.
 
When this aura is active while fighting a boss, the kill will not be added to the kill count, reaper assignment, nor will it count for improving time records.

Revision as of 17:24, 1 January 2016

Mahjarrat aura detail

The Mahjarrat aura is a tier 5 aura given out to all Premier Club 201516 members.

When the aura is worn and active, it increases the damage dealt and the cap for divine locations by 5%. One day out of each month, a special effect can be triggered so that instead of a 5% increase for damage dealt and divine locations, it is 50% instead.

The aura lasts for 1 hour with a recharge time of 23 hours. It cannot be reset or extended with vis wax.

When this aura is active while fighting a boss, the kill will not be added to the kill count, reaper assignment, nor will it count for improving time records.

Combat Stats
RequirementsAura equipped
None
ClassSlot
NoneAura slot
Tier
None
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]