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{{Discontinued content}}
{{Infobox Item
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{{Item
 
|name = Mahjarrat aura
 
|name = Mahjarrat aura
 
|image = [[File:Mahjarrat aura.png]]
 
|image = [[File:Mahjarrat aura.png]]
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|quest = No
 
|quest = No
 
|tradeable = No
 
|tradeable = No
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|stacksinbank = No
 
|equipable = Yes
 
|equipable = Yes
 
|stackable = No
 
|stackable = No
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|disassembly = No
 
|value = 1
 
|value = 1
 
|alchable = No
 
|alchable = No
 
|destroy = Are you sure you want to destroy this item? You can get a replacement from the Loyalty Shop.
 
|destroy = Are you sure you want to destroy this item? You can get a replacement from the Loyalty Shop.
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|kept = alwaysinclwild
|death =
 
 
|store = No
 
|store = No
 
|examine = Increases the damage you deal and your divine location cap by 5% for one hour each day. Once every 29 days, activate to increase the damage you deal and your divine location cap by 50% for one hour.
 
|examine = Increases the damage you deal and your divine location cap by 5% for one hour each day. Once every 29 days, activate to increase the damage you deal and your divine location cap by 50% for one hour.
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|id = 36126
 
|id = 36126
 
}}
 
}}
[[File:Mahjarrat aura detail.png|left]]
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[[File:Mahjarrat aura detail.png|left|100px]]
The '''Mahjarrat aura''' is a tier 5 [[aura]] given out to all [[Premier Club]] [[2015]]–[[2016|16]] members.
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The '''mahjarrat aura''' is a tier 5 [[aura]] given out to all [[Premier Club]] [[2015]]–[[2016|16]] members.
   
When the aura is worn and active, it increases the damage dealt and the cap for [[divine locations]] by 5%. One day out of each month, a special effect can be triggered so that instead of a 5% increase for damage dealt and divine locations, it is 50% instead.
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When the aura is worn and active, it increases the player's damage dealt and the cap for [[divine locations]] by 5%. The aura lasts for 1 hour with a recharge time of 23 hours, and cannot be reset or extended with [[vis wax]].
   
 
When this aura is in berserk mode while fighting a boss, the kill will not be added to the kill count, reaper assignment, nor will it count for improving time records. Using the lesser, non-berserk version of the aura does not have this restriction. The aura cannot be taken into [[Morvran]]'s [[Rush of Blood]] challenge.
The aura lasts for 1 hour with a recharge time of 23 hours. It cannot be reset or extended with [[vis wax]].
 
   
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During the 2015-2016 Premier Club period, a special effect could be triggered once every 29 days that increased the player's damage dealt and divine location cap by 50%. Ironmen were not able to receive this boost. The aura's effectiveness was reduced thereafter; retaining its daily 5% boost but the monthly 50% bonus effect was removed.{{CiteGeneral|url=http://www.twitch.tv/runescape/v/49509817|title=Dev Q&A - Invention, Double XP & GameBlast!}}
When this aura is in berserk mode while fighting a boss, the kill will not be added to the kill count, reaper assignment, nor will it count for improving time records.
 
 
The aura cannot be taken into [[Morvran]]'s [[Rush of Blood]] challenge.
 
   
 
{{Infobox Bonuses
 
{{Infobox Bonuses
 
|tier = n/a
 
|tier = n/a
 
|requirements = None
 
|requirements = None
|mainDamage = 0
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|damage = 0
|mainAccuracy = 0
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|accuracy = 0
|offDamage = 0
 
|offAccuracy = 0
 
 
|armour = 0
 
|armour = 0
 
|life = 0
 
|life = 0
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|image = Aura equipped.png
 
|image = Aura equipped.png
 
}}
 
}}
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==Trivia==
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* The Mahjarrat aura could not be activated at all after the end of [[2016]] for multiple days until it was hotfixed.
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==References==
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{{reflist}}
   
 
{{Vanity and Membership gifts}}
 
{{Vanity and Membership gifts}}
 
{{Auras}}
 
{{Auras}}
[[Category:Items that cannot be disassembled]]
 

Latest revision as of 05:28, 10 April 2019

Zombie head
Mahjarrat aura was removed from RuneScape after an update, but still exists in-game for those who had obtained it.

Mahjarrat aura detail

The mahjarrat aura is a tier 5 aura given out to all Premier Club 201516 members.

When the aura is worn and active, it increases the player's damage dealt and the cap for divine locations by 5%. The aura lasts for 1 hour with a recharge time of 23 hours, and cannot be reset or extended with vis wax.

When this aura is in berserk mode while fighting a boss, the kill will not be added to the kill count, reaper assignment, nor will it count for improving time records. Using the lesser, non-berserk version of the aura does not have this restriction. The aura cannot be taken into Morvran's Rush of Blood challenge.

During the 2015-2016 Premier Club period, a special effect could be triggered once every 29 days that increased the player's damage dealt and divine location cap by 50%. Ironmen were not able to receive this boost. The aura's effectiveness was reduced thereafter; retaining its daily 5% boost but the monthly 50% bonus effect was removed.[1]

Combat Stats
RequirementsAura equipped
None
ClassSlot
NoneAura slot
Tier
None
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Trivia

  • The Mahjarrat aura could not be activated at all after the end of 2016 for multiple days until it was hotfixed.

References