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+ | {{Discontinued content}} |
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− | {{ |
+ | {{Item |
|name = Mahjarrat aura |
|name = Mahjarrat aura |
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|image = [[File:Mahjarrat aura.png]] |
|image = [[File:Mahjarrat aura.png]] |
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|quest = No |
|quest = No |
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|tradeable = No |
|tradeable = No |
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+ | |stacksinbank = No |
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|equipable = Yes |
|equipable = Yes |
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|stackable = No |
|stackable = No |
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+ | |disassembly = No |
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|value = 1 |
|value = 1 |
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|alchable = No |
|alchable = No |
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|destroy = Are you sure you want to destroy this item? You can get a replacement from the Loyalty Shop. |
|destroy = Are you sure you want to destroy this item? You can get a replacement from the Loyalty Shop. |
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+ | |kept = alwaysinclwild |
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− | |death = |
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|store = No |
|store = No |
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|examine = Increases the damage you deal and your divine location cap by 5% for one hour each day. Once every 29 days, activate to increase the damage you deal and your divine location cap by 50% for one hour. |
|examine = Increases the damage you deal and your divine location cap by 5% for one hour each day. Once every 29 days, activate to increase the damage you deal and your divine location cap by 50% for one hour. |
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|id = 36126 |
|id = 36126 |
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}} |
}} |
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− | [[File:Mahjarrat aura detail.png|left]] |
+ | [[File:Mahjarrat aura detail.png|left|100px]] |
− | The ''' |
+ | The '''mahjarrat aura''' is a tier 5 [[aura]] given out to all [[Premier Club]] [[2015]]–[[2016|16]] members. |
− | When the aura is worn and active, it increases the damage dealt and the cap for [[divine locations]] by 5%. |
+ | When the aura is worn and active, it increases the player's damage dealt and the cap for [[divine locations]] by 5%. The aura lasts for 1 hour with a recharge time of 23 hours, and cannot be reset or extended with [[vis wax]]. |
⚫ | When this aura is in berserk mode while fighting a boss, the kill will not be added to the kill count, reaper assignment, nor will it count for improving time records. Using the lesser, non-berserk version of the aura does not have this restriction. The aura cannot be taken into [[Morvran]]'s [[Rush of Blood]] challenge. |
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− | The aura lasts for 1 hour with a recharge time of 23 hours. It cannot be reset or extended with [[vis wax]]. |
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+ | During the 2015-2016 Premier Club period, a special effect could be triggered once every 29 days that increased the player's damage dealt and divine location cap by 50%. Ironmen were not able to receive this boost. The aura's effectiveness was reduced thereafter; retaining its daily 5% boost but the monthly 50% bonus effect was removed.{{CiteGeneral|url=http://www.twitch.tv/runescape/v/49509817|title=Dev Q&A - Invention, Double XP & GameBlast!}} |
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⚫ | |||
− | |||
− | The aura cannot be taken into [[Morvran]]'s [[Rush of Blood]] challenge. |
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{{Infobox Bonuses |
{{Infobox Bonuses |
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|tier = n/a |
|tier = n/a |
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|requirements = None |
|requirements = None |
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− | | |
+ | |damage = 0 |
− | | |
+ | |accuracy = 0 |
− | |offDamage = 0 |
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− | |offAccuracy = 0 |
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|armour = 0 |
|armour = 0 |
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|life = 0 |
|life = 0 |
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|image = Aura equipped.png |
|image = Aura equipped.png |
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}} |
}} |
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+ | |||
+ | ==Trivia== |
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+ | * The Mahjarrat aura could not be activated at all after the end of [[2016]] for multiple days until it was hotfixed. |
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+ | |||
+ | ==References== |
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+ | {{reflist}} |
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{{Vanity and Membership gifts}} |
{{Vanity and Membership gifts}} |
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{{Auras}} |
{{Auras}} |
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− | [[Category:Items that cannot be disassembled]] |
Latest revision as of 05:28, 10 April 2019
The mahjarrat aura is a tier 5 aura given out to all Premier Club 2015–16 members.
When the aura is worn and active, it increases the player's damage dealt and the cap for divine locations by 5%. The aura lasts for 1 hour with a recharge time of 23 hours, and cannot be reset or extended with vis wax.
When this aura is in berserk mode while fighting a boss, the kill will not be added to the kill count, reaper assignment, nor will it count for improving time records. Using the lesser, non-berserk version of the aura does not have this restriction. The aura cannot be taken into Morvran's Rush of Blood challenge.
During the 2015-2016 Premier Club period, a special effect could be triggered once every 29 days that increased the player's damage dealt and divine location cap by 50%. Ironmen were not able to receive this boost. The aura's effectiveness was reduced thereafter; retaining its daily 5% boost but the monthly 50% bonus effect was removed.[1]
Requirements | |||||||||||
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None | |||||||||||
Class | Slot | ||||||||||
None | |||||||||||
Tier | |||||||||||
None | |||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | - | |||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Trivia
- The Mahjarrat aura could not be activated at all after the end of 2016 for multiple days until it was hotfixed.
References
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