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|name = Mahjarrat aura |
|name = Mahjarrat aura |
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|image = [[File:Mahjarrat aura.png]] |
|image = [[File:Mahjarrat aura.png]] |
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|id = 36126 |
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− | [[File:Mahjarrat aura detail.png|left]] |
+ | [[File:Mahjarrat aura detail.png|left|100px]] |
The '''mahjarrat aura''' is a tier 5 [[aura]] given out to all [[Premier Club]] [[2015]]–[[2016|16]] members. |
The '''mahjarrat aura''' is a tier 5 [[aura]] given out to all [[Premier Club]] [[2015]]–[[2016|16]] members. |
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Latest revision as of 05:28, 10 April 2019
The mahjarrat aura is a tier 5 aura given out to all Premier Club 2015–16 members.
When the aura is worn and active, it increases the player's damage dealt and the cap for divine locations by 5%. The aura lasts for 1 hour with a recharge time of 23 hours, and cannot be reset or extended with vis wax.
When this aura is in berserk mode while fighting a boss, the kill will not be added to the kill count, reaper assignment, nor will it count for improving time records. Using the lesser, non-berserk version of the aura does not have this restriction. The aura cannot be taken into Morvran's Rush of Blood challenge.
During the 2015-2016 Premier Club period, a special effect could be triggered once every 29 days that increased the player's damage dealt and divine location cap by 50%. Ironmen were not able to receive this boost. The aura's effectiveness was reduced thereafter; retaining its daily 5% boost but the monthly 50% bonus effect was removed.[1]
Requirements | |||||||||||
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None | |||||||||||
Class | Slot | ||||||||||
None | |||||||||||
Tier | |||||||||||
None | |||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | - | |||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Trivia
- The Mahjarrat aura could not be activated at all after the end of 2016 for multiple days until it was hotfixed.
References
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