Malevolent helm is tier 90 Melee power armour and it is made by combining 14 malevolent energy with a reinforcing plate, at 91 Smithing. It is part of the malevolent armour set.
The malevolent helm lasts for 100,000 charges of combat before degrading to nothing - it cannot be repaired. Once equipped, it instantly becomes untradeable, even if it has not been used in combat.
Losing the malevolent helm by being killed in the Wilderness will result in a percentage of the original malevolent energy being dropped on death, equal to how degraded it was, rounded down. For example, if the helm had 100% of its charges remaining, 14 malevolent energy would be dropped on death, and if it had 52% of its charges remaining, 7 would be dropped. This can be used to refund most of the cost of the helm, although the reinforcing plates are not returned.
A helm can be dyed using Barrows, Shadow, Third-Age, or blood dye to create the barrows, shadow, Third Age, or blood variants, respectively. Dyed armour will not crumble to dust when it fully degrades; rather, it can be repaired using malevolent energy.
Requirements | Degrades | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
90 | 100,000 charges | ||||||||||
Class | Slot | ||||||||||
Melee | |||||||||||
Tier | Type | ||||||||||
90 | Power armour | ||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | - | |||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 435 | PvM: 0% | PvP: 1.6875% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 2 | 23 | 0 | 0 | |||||||
[FAQ] • [doc] |
Smithing[]
- | ||||
---|---|---|---|---|
500 XP | - | 6,086,571 | ||
Requirements | ||||
Smithing level | 91 | |||
Members only | Yes | |||
Materials | ||||
Item | Quantity | Price | Total | |
Malevolent energy | 14 | 368,716 | 5,162,024 | |
Reinforcing plate | 1 | 513,000 | 513,000 | |
Total price | 5,675,024 |
Disassembly[]
Disassembly XP | 27.0 |
---|---|
Item quantity required | 1 |
Material count | 6 |
Base junk chance | 0.0% |
Possible materials | |
Special | |
5 × Undead components | 100% |
Often | |
Cover parts | 35% |
Plated parts | 30% |
Deflecting parts | 30% |
Rarely | |
Strong components | 3% |
Protective components | 2% |
Melee headgear | |
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Tank | |
Power |
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Barrows |
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Minigame |
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Promotional |
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Trimmed |
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Gold trimmed |
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Black heraldic |
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Adamant heraldic |
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Rune heraldic |
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Rune god |
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Dragon |
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Dyed |
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Other |
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