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For this item's (un)dyed variants, see Shadow, Barrows, undyed, Third Age, Ice.

Malevolent helm (blood) detail
Malevolent helm (blood) chathead

The blood-dyed malevolent helm is part of the malevolent armour set. It is made by dyeing a malevolent helm with blood dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses as the regular malevolent helm.

The helm will degrade to a broken state after 100,000 charges of combat. It can be fully repaired using 15 malevolent energy (7% per energy) - reinforcing plates are not required.

Making a blood dyed malevolent helm costs 2,153,534,509 coins.

Combat Stats
RequirementsDegradesMalevolent armour set (blood) equipped
90 Defence100,000 charges
ClassSlot
Attack MeleeHead slot
TierType
90Power armour
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour435PvM: 0%PvP: 1.6875%
ConstitutionLife points0Style bonuses
PrayerPrayer2Strength23Ranged0Magic0
[FAQ][doc]

Disassembly[]

[FAQ] • [doc]
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