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Mask of the Yellow Wyrm detail
Mask of the Yellow Wyrm chathead

The Mask of the Yellow Wyrm is a slayer mask won from Treasure Hunter. It is associated with the desert strykewyrm slayer monster. It gives two free teleports to the monster twice a day, as well as extra Slayer experience while on a Slayer task of this monster and double drops on every tenth kill. The extra experience and drops are lost when the mask reaches a certain kill count, at which point it can be transformed into a helm.

After 800 Desert strykewyrm kills it will turn into a Helm of the Parched Wyrm.

Combat Stats
RequirementsMask of the Yellow Wyrm equipped
45 Defence
ClassSlot
Attack MeleeHead slot
Tier
Unknown edit
WeaponsMainOff
Damage8-
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour118PvM: 0%PvP: 0%
ConstitutionLife points396Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Benefits

  • Once every three days, the next assignment the player receives will be desert strykewyrms. They will still need to go to a Slayer Master that normally assigns these creatures (Kuradal) – if they do not, the player will be told which Slayer Master assigns them. This does not work if they are in the process of setting up a co-op Slayer assignment. The cooldown is shared across all three wyrm masks.
  • Twice per day, this mask will teleport you directly east of Al Kharid, near the Abbey of St. Elspeth Citharede.
  • The mask confers the same damage boost against desert strykewyrms (but only while on assignment) as the Slayer helm.
  • Killing desert strykewyrms while wearing this mask will grant additional Slayer XP equivalent to the Slayer level required to fight them. This is given regardless of the current assignment the player has and in addition to assignment and/or contract xp. The XP awarded by the mask can be boosted by items.
  • Killing desert strykewryms while wearing the mask will grant additional drops for every 10th kill.
  • Every creature killed is tallied, while the mask is worn. Each mask has a set amount of kills assigned to it that, once reached, "uses up" the Slayer XP and double drops effects, and turns the mask into a helm. The kill count continues to be tracked beyond this point, up to 999,999 kills.
  • A right-click option outputs total kills of that creature. If the helm has yet to be unlocked, there’s also a message to say how many more kills are needed to do so.
  • After the helm version has been unlocked, the player is free to switch between it and the mask version, as a cosmetic preference only – this does not restore the Slayer XP and double drop effects to the mask.
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