Meteor Strike
Meteor Strike
Release date 20 November 2012 (Update)
Members No
Skill Attack
Level 81
Type Ultimate
Adrenaline −100%
Equipment Two-handed
Cooldown 60 seconds
Crash down on your target with the force of a meteor, dealing damage equal up to 250-350% weapon damage to all adjacent targets. Critical strikes generate 10% adrenaline for 30 seconds.
Meteor Strike
Click animation for full size

Meteor Strike is a two-handed ultimate Attack ability.

When activated, the player damages all targets in a 3x3 area around their square for 250-350% weapon damage and gains 10% adrenaline for each critical hit they perform in the next 30 seconds, which is indicated by a +10% Adrenaline on Crit status icon icon. Any critical hits of Meteor Strike itself count for adrenaline gain. Halberds increase the range of this ability to 5x5 squares.

Meteor Strike's adrenaline buff is not melee-specific. Ranged and magic critical hits also generate 10% adrenaline if the player switches to weapons of those styles. Using Incendiary Shot and Tsunami refreshes the buff's 30 second timer.

Meteor Strike is often preferred to Overpower; while both ultimates deal the same average damage (300%), Meteor Strike deals area of effect damage and provides a buff to adrenaline. However, Meteor Strike requires a two-handed weapon to utilise.


  • Meteor Strike causes the screen to shake, a feature it shares with Quake and Pulverise.
  • Meteor Strike originally required the target to have over 50% of their maximum life points remaining, a restriction removed in the 13 July 2015 patch notes.
Community content is available under CC-BY-SA unless otherwise noted.