RuneScape Wiki
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'''Mod Bond''' was an Audio Developer at [[Jagex]] from 2006 to 2017 and the second longest serving member of the [[Audio Team]] at the time of his departure. He composed and reworked hundreds of music tracks and created thousands of sound effects for the Audio Team, as well as integrating the aforementioned.
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'''Mod Bond''' was an Audio Developer at [[Jagex]] from 2006 to 2017 and the second-longest serving member of the [[Audio Team]] at the time of his departure. He composed and reworked hundreds of music tracks and created thousands of sound effects for the Audio Team, as well as integrating the aforementioned.
   
 
Although most of his time was spent on ''RuneScape'', he also provided music and sound effects for several [[FunOrb]] games (Steel Sentinels, Miner Disturbance, Dungeon Assault, Escape Vector, Hold the Line, Sol-Knight, Shattered Plans, Stellar Shard) and various other projects (including the unreleased MechScape/Stellar Dawn).
Mod Bond was the second largest contributor to the Guinness World Record for '[https://www.mcvuk.com/development/runescape-earns-three-more-guinness-world-records Most original pieces of music in a video game]' (1,198 - including expansions) awarded to Jagex in 2017, of which he had composed and/or reworked around 432 music tracks.
 
   
 
He also composed various music tracks for ''[[Old School RuneScape]]''.
Although most of his time was spent on ''RuneScape'', he also provided music and sound effects for several FunOrb games (Steel Sentinels, Miner Disturbance, Dungeon Assault, Escape Vector, Hold the Line, Sol-Knight, Shattered Plans, Stellar Shard) and various other projects (including the unreleased MechScape/Stellar Dawn).
 
 
He also composed various music tracks for [[Old School RuneScape]].
 
   
 
==Contributions==
 
==Contributions==
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order = descending
 
order = descending
 
count = 10
 
count = 10
resultsheader = He has composed ''%TOTALPAGES%'' music tracks, including:
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resultsheader = Mod Bond has composed over %TOTALPAGES% music tracks, including:
 
resultsfooter = ''For a full list of his music, see [[:Category:Music composed by Mod Bond|this category]].''
 
resultsfooter = ''For a full list of his music, see [[:Category:Music composed by Mod Bond|this category]].''
 
</dpl>
 
</dpl>
Some of his most popular [[RuneScape]] tracks include [https://www.youtube.com/watch?v=j0QqDdoHpjw Gregorovic], [https://www.youtube.com/watch?v=NeBd7F4inBI Angel of Death], [https://www.youtube.com/watch?v=v-QWMkE7rgw Dragon Rider], [https://www.youtube.com/watch?v=C3fzS5Fz0T8 Anima], [https://www.youtube.com/watch?v=Tp89uwLdNL0 Champions of Sliske], [https://www.youtube.com/watch?v=tsYV6Us2nRg Abomination], [https://www.youtube.com/watch?v=tSII5tfe-Ug&list=PLZt75f5xEwp_qdbNoNvf-Iv9EJiABakVS Temple Desecrated] and [https://www.youtube.com/watch?v=etO6xB3M2qY&list=PLZt75f5xEwp_qdbNoNvf-Iv9EJiABakVS&index=12 Return of Lucien].
 
   
 
===''Old School RuneScape''===
Player reception and feedback were particularly positive for his soundtracks for [https://www.reddit.com/r/runescape/comments/5e9r3m/adam_bond_is_really_talented_soundtrack/ Children of Mah] , [https://www.reddit.com/r/runescape/comments/5jwmfy/props_to_mr_mod_bond/ Sliske's Endgame] , [https://www.reddit.com/r/runescape/comments/5r7x7u/thank_you_mod_bond/ Nex: Angel of Death] and [https://www.reddit.com/r/runescape/comments/68zh2s/mod_bond_appreciation/ Shattered Worlds].
 
  +
* Monkey Badness
 
  +
* Inferno
===Old School===
 
  +
* Mor Ul Rek
* [https://www.youtube.com/watch?v=X-R04scet6s Monkey Badness]
 
  +
* The Militia
* [https://www.youtube.com/watch?v=wIRO1rm4fck Inferno]
 
* [https://www.youtube.com/watch?v=kpXDvqBMoMs Mor Ul Rek]
 
* [https://www.youtube.com/watch?v=bxdCXJxGwJ8 The Militia]
 
 
* Fossilised
 
* Fossilised
 
* Ice and Fire
 
* Ice and Fire
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* Preservation
 
* Preservation
 
* Preserved
 
* Preserved
  +
  +
==Timeline==
 
* In 2006 he developed audio for [[Warriors' Guild]], [[Death to the Dorgeshunn]], [[Fairy Tale Part 2]], [[Elemental Workshop II]], [[The Eyes of Glouphrie]] and [[Animal Magnetism]].
 
* In 2007 he developed audio for [[The Lair of Tarn Razorlor]], [[Cold War]], [[The Fremennik Isles]], [[Tower of Life]], [[The Great Brain Robbery]], [[What Lies Below]], [[Olaf's Quest]], [[Another Slice of H.A.M.]], [[Dream Mentor]], [[Grim Tales]], [[Impetuous Impulses]], improving the timing of skill sounds, [[King's Ransom]], [[God Wars Dungeon]] and [[Clan Wars]].
 
* In 2007, around a year after joining Jagex, he wrote a [[development diary]] about his work along with [[Mod Ian]] and [[Mod Dan A]].{{CiteDevBlog|url = http://runescape.wikia.com/wiki/Update:Diary_-_Audio_Team_-_Music,_Sound_Effects_and_the_Sound_Bank|blogdate = 15 August 2007|title = Audio Team - Music, Sound Effects and the Sound Bank|author = Mod Ian, Mod Bond and Mod Dan A|name = diary}}
  +
* In 2008 he developed audio for [[Chaos Tunnels]], [[Summoning]], Pawya and Grenwall Hunter Creatures, [[Catapult Construction]], [[Vinesweeper]], [[Chaos Tunnels: The Hunt for Surok]], [[Kennith's Concerns]], [[Stronghold of Player Safety]], [[Perils of Ice Mountain]], [[Rocking Out]], Clan Wars Update, [[Defender of Varrock]], [[Stealing Creation]] and [[While Guthix Sleeps]].
 
* In 2009 he developed audio for [[The Chosen Commander]], [[Mobilising Armies]], [[Forgiveness of a Chaos Dwarf]], [[Living Rock Caverns]], [[The Temple at Senntisten]], and [[Kuradal's Dungeon]].
 
* He coded the original version of the [[Music Playlist]] (with guidance from [[Mod Ash]]), released on [[8 February]] [[2010]].
 
* In 2010 he also developed audio for [[Strykewyrms]], [[Love Story]], [[Dungeoneering]] and [[Fairy Tale Part III]] and [[Halloween 2010]].
 
* A milestone audio update released on [[18 October]] [[2010]] included [[Update:New Combat Sound Effects|various new sound effects]] composed by Mod Bond, the first non-synthesized sound effects used in-game since ''[[RuneScape Classic]]''.
 
* In 2011 he developed audio for [[King of the Dwarves]], [[Nex]], [[A Clockwork Syringe]], [[Livid Farm]], [[Capes of Distinction]], [[Lava Flow Mine]], [[Fremennik Sagas]], [[Deadliest Catch]], [[Troll Invasion]], [[Clan Citadel]], [[Salt in the Wound]], [[Jadinko Lair]], Magic Spell sound improvements, [[Ritual of the Mahjarrat]], [[Deathcon II: Halloween 2011]], [[Flash Powder Factory]] and [[One Piercing Note]].
 
* In 2012 he developed audio for [[The Firemaker's Curse]], [[Fremennik Sagas II]], [[Bonfires]], [[Carnillean Rising]], [[Druidic Ritual]], [[Wolf Whistle]], [[Death Plateau]], [[Let Them Eat Pie]], [[The Elder Kiln]], [[Stolen Hearts]], [[Diamond in the Rough]], and [[The Brink of Extinction]].
 
* In 2013 he developed audio for [[Demon Slayer]], [[The World Wakes]], [[Vorago]], [[Bringing Home the Bacon]], [[Birthright of the Dwarves]], and [[Missing, Presumed Death]].
 
* Mod Bond reworked around 100 music tracks for the release of [[RuneScape 3]] (22 July 2013) (and many more subsequently).
 
* In 2014 he developed audio for [[One of a Kind]], [[Fate of the Gods]], [[A Shadow over Ashdale]], [[The Mighty Fall]], [[Plague's End]], [[Prifddinas]], [[Broken Home]], and [[Heart of Stone]].
 
* In 2015 he developed audio for [[Dishonour among Thieves]], [[Dimension of Disaster]], [[Tuska Comes|Tuska]] Comes, [[Hero's Welcome]], [[The Lord of Vampyrium]], [[Call of the Ancestors]], [[The Invasion of Falador]], and [[Beneath Cursed Tides]].
 
* Mod Bond played/recorded/produced himself playing violin on several of the music tracks for [[The Lord of Vampyrium]].
 
* In 2016 he developed audio for [[Invention]], Sliske & the Chocolate Factory, [[God Wars Dungeon 2]], [[Nomad's Elegy]], [[Kindred Spirits]], [[Gower Quest]], [[Telos]], [[Port Sarim Invasion]], [[The Arc]], [[Halloween 2016]], [[Children of Mah]], and [[Sliske's Endgame]].
 
* In 2017 he developed audio for [[Nex: Angel of Death]], [[Back to the Freezer]], [[Spring Fayre]], [[Shattered Worlds]], [[Menaphos]], [[The Jack of Spades]], [[Crocodile Tears]], [[Our Man in the North]], and [['Phite Club]].
   
 
==Trivia==
 
==Trivia==
* The first music track he composed for the game was [[Warriors' Guild (music track)|Warriors' Guild]] and the second was [[Everlasting Fire]].
+
* The first music track he composed for the game was [[Warriors' Guild (music track)|Warriors' Guild]].
 
* In late 2006 and early 2007, Mod Bond built most of the instrument patches for the [[Update:The Feldip Hills are alive with the sound of muuuusic!|''RuneScape'' soundbank]], many of which are still used in ''Old School RuneScape'' today.
* In 2006 he developed audio for [[Death to the Dorgeshuun]], [[Fairy Tale Part II]], [[Animal Magnetism]].
 
  +
* Mod Bond was the second-largest contributor to the {{Wp|Guinness World Records|Guinness World Record}} for "Most original pieces of music in a videogame (including expansions)" awarded to Jagex in 2017, of which he had composed and reworked around 432 music tracks.{{CiteGeneral|url=https://www.gamasutra.com/view/pressreleases/302859/Jagex_claims_three_Guinness_World_Records_forRuneScape.php|title=Jagex claims three Guinness World Records for RuneScape|author=|date=1 August 2017|accessdate=2018-04-11|publisher=Gamasutra|archiveurl=http://archive.is/RIKT9|archivedate=11 April 2018}}
* In late 2006 / early 2007, Mod Bond built (most of) the instrument patches for the [http://services.runescape.com/m=news/the-feldip-hills-are-alive-with-the-sound-of-muuuusic?jptg=ia&jptv=news_archive RuneScape soundbank], many of which are still used in [[Old School RuneScape]] today.
 
* In 2007 he developed audio for [[Cold War]], [[The Fremennik Isles]], [[Tower of Life]], [[The Great Brain Robbery]], [[What Lies Below]], [[Olaf's Quest]], [[Another Slice of H.A.M]]., [[Dream Mentor]], [[Grim Tales]], [[King's Ransom]].
 
* In 2007, around a year after joining Jagex, he wrote a [[development diary]] about his work along with [[Mod Ian]] and [[Mod Dan A]].{{CiteDevBlog|url = http://runescape.wikia.com/wiki/Update:Diary_-_Audio_Team_-_Music,_Sound_Effects_and_the_Sound_Bank|blogdate = 15 August 2007|title = Audio Team - Music, Sound Effects and the Sound Bank|author = Mod Ian, Mod Bond and Mod Dan A|name = diary}} In it he also mentioned that his favorite music tracks were darker ones such as [[Undead Dungeon]] as well as ballads such as [[Harmony]]. He also liked [[Fe Fi Fo Fum]], which he wrote himself.
 
* In 2008 he developed audio for [[Perils of Ice Mountain]], [[Rocking Out]], [[Defender of Varrock]], [[While Guthix Sleeps]].
 
* In 2009 he developed audio for [[The Chosen Commander]], [[Mobilising Armies]], [[The Temple at Senntisten]], [[Kuradal's Dungeon]].
 
* He coded the original version of the [[Music Playlist]] (with guidance from [[Mod Ash]]), released on [[8 February]] [[2010]].
 
* In 2010 he also developed audio for [[Dungeoneering]] and [[Fairy Tale Part III]].
 
* A milestone audio update released on [[18 October]] [[2010]] included [[:en:Update:New_Combat_Sound_Effects|various new sound effects]] composed by Mod Bond, the first non-synthesized sound effects used in-game since [[RuneScape Classic]].
 
* Mod Bond's music was used extensively at [[RuneFest]] events, although he only ever attended Runefest 2010 in person.
 
* In 2011 he developed audio for [[A Clockwork Syringe]], [[Deadliest Catch]], [[Troll Invasion]], [[Clan Citadel]], [[Salt in the Wound]], [[Ritual of the Mahjarrat]], [[One Piercing Note]].
 
* In 2012 he developed audio for [[The Firemaker's Curse]], [[Druidic Ritual]], [[Wolf Whistle]], [[Death Plateau]], [[Let Them Eat Pie]], [[The Elder Kiln]], [[Stolen Hearts]], [[Diamond in the Rough]], [[The Brink of Extinction]].
 
* In 2013 he developed audio for [[Demon Slayer]], [[The World Wakes]], [[Vorago]], [[Bringing Home the Bacon]], [[Birthright of the Dwarves]], [[Missing, Presumed Death]].
 
* Mod Bond reworked dozens of music tracks for the release of [[RuneScape 3]] (22 July 2013), and much more subsequently.
 
* In 2014 he developed audio for [[One of a Kind]], [[Fate of the Gods]], [[A Shadow over Ashdale]], [[The Mighty Fall]], [[Plague's End]], [[Prifddinas]], [[Broken Home]], [[Heart of Stone]].
 
* In 2015 he developed audio for [[Dishonour among Thieves]], [[Dimension of Disaster]], [[Tuska Comes|Tuska]] Comes, [[Hero's Welcome]], [[The Lord of Vampyrium]], [[Call of the Ancestors]], [[The Invasion of Falador]], [[Beneath Cursed Tides]].
 
* Mod Bond played/recorded/produced himself playing violin on several of the music tracks for [[The Lord of Vampyrium]] Quest.
 
* In 2016 he developed audio for [[Invention]], Sliske & the Chocolate Factory, [[God Wars Dungeon 2]], [[Nomad's Elegy]], [[Kindred Spirits]], [[Gower Quest]], [[Telos]], [[Port Sarim Invasion]], [[The Arc]], [[Halloween 2016]], [[Children of Mah]], [[Sliske's Endgame]].
 
* In 2017 he developed audio for [[Nex: Angel of Death]], [[Back to the Freezer]], [[Spring Fayre]], [[Shattered Worlds]], [[Menaphos]], [[The Jack of Spades]], [[Crocodile Tears]], [[Our Man in the North]], [['Phite Club]].
 
* He [https://www.reddit.com/r/runescape/comments/6yaa7a/has_audio_developer_mod_bond_left_the_jagex_team/ left Jagex in August 2017].
 
   
 
==References==
 
==References==

Latest revision as of 16:29, 17 August 2018

Jagex moderator crown Mod Bond
Nationality British
Jagex
Role Audio Developer
Team Audio
Project RuneScape
Employed 2006 ─ 2017
[view][talk]

Mod Bond was an Audio Developer at Jagex from 2006 to 2017 and the second-longest serving member of the Audio Team at the time of his departure. He composed and reworked hundreds of music tracks and created thousands of sound effects for the Audio Team, as well as integrating the aforementioned.

Although most of his time was spent on RuneScape, he also provided music and sound effects for several FunOrb games (Steel Sentinels, Miner Disturbance, Dungeon Assault, Escape Vector, Hold the Line, Sol-Knight, Shattered Plans, Stellar Shard) and various other projects (including the unreleased MechScape/Stellar Dawn).

He also composed various music tracks for Old School RuneScape.

Contributions

RuneScape


Old School RuneScape

  • Monkey Badness
  • Inferno
  • Mor Ul Rek
  • The Militia
  • Fossilised
  • Ice and Fire
  • Lagoon
  • Last Man Standing
  • Lava is Mine
  • Massacre
  • Preservation
  • Preserved

Timeline

Trivia

  • The first music track he composed for the game was Warriors' Guild.
  • In late 2006 and early 2007, Mod Bond built most of the instrument patches for the RuneScape soundbank, many of which are still used in Old School RuneScape today.
  • Mod Bond was the second-largest contributor to the Guinness World Record for "Most original pieces of music in a videogame (including expansions)" awarded to Jagex in 2017, of which he had composed and reworked around 432 music tracks.[2]

References

  1. ^ Mod Ian, Mod Bond and Mod Dan A. "Audio Team - Music, Sound Effects and the Sound Bank." 15 August 2007. Developers' Blogs.
  2. ^ Jagex claims three Guinness World Records for RuneScape. Gamasutra. 1 August 2017. (Archived from the original on 11 April 2018.)*