Nationality | British |
---|---|
Role | Gameplay Programmer |
Team | Content Development |
Project | Chronicle: RuneScape Legends |
Employed | 2005 |
Mod Tim is a gameplay programmer and former content developer at Jagex. He is best known as a combat and unofficial minigame curator. Additionally, he made a number of quests, most notably the Moonclan and Enchanted key ones.
He initially joined Jagex in 2005 after obtaining a computer science degree, as content developer.[1] He became Lead Content Developer after a few years before becoming product owner of the Dukes of SCRUMbridge team of content developers. He is now a gameplay programmer working on RuneScape Idle Adventures and Chronicle: RuneScape Legends.
Contributions[]
- Making History
- A Soul's Bane
- Recipe for Disaster: Freeing the Lumbridge Sage
- Mage Training Arena
- Observatory Quest (rework)
- 2007 Hallowe'en event
- Barbarian Assault
- Lunar Diplomacy (with James)
- Dream Mentor
- Tower of Life
- Meeting History
- While Guthix Sleeps (assistant developer; with Maz, Liono, Newmatic)
- Mobilising Armies (with Maz) and post-release polish
- Barbarian Assault (first update)
- Pest Control (first update)
- Castle Wars (first update)
- Deadliest Catch and Thalassus name poll
- Livid Farm
- Dominion Tower
- The Crucible
- Sunfreet
- Barrows (rework)
- Dominion Tower rumble mode and updates (with Daze, Wilson)
- Easter Egg-speriments (with Ollo)
- Barbarian Assault (second update, with Ollie)
- Dishonour among Thieves (with Ollie)