mNo edit summary |
mNo edit summary |
||
Line 1,961: | Line 1,961: | ||
material = {1, "Robust glass"}, |
material = {1, "Robust glass"}, |
||
trade = 0, |
trade = 0, |
||
+ | mtrade = 0 |
||
}, |
}, |
||
{ |
{ |
||
Line 1,968: | Line 1,969: | ||
material = {1, "Crystal glass"}, |
material = {1, "Crystal glass"}, |
||
trade = 0, |
trade = 0, |
||
+ | mtrade = 0 |
||
}, |
}, |
||
{ |
{ |
Revision as of 16:41, 18 December 2017
Documentation for this module may be created at Module:Skill calc/Crafting/data/doc
--[=[
Notations found in this Module:
* name: Name of product
* icon: Alternate image location
* level: Level required to complete
* xp: Experience gained
* material: Materials required { #, "Item name", ...}
- Special case for alternate currencies: {#, value, "Item name", ...}
* mcount: Material count - Number of materials required
- This allows for exclusion of items not found in the GE
* title: Alternative name of object
- Used to clarify the difference from a similar object or offer a cleaner name
* noBurn: Indicates when an item can no longer be burned. Not currently used.
* mtrade: Indicates whether the materials needed can be found in the GE
* trade: Indicates whether the product can be found in the GE
* currency: Indicates an alternative currency being used
* value: Specifies the product's value in alternative currency
--]=]
local skillData = {}
return function(trainMethod)
methods = {
["Armour"] =
{
{
name = "Leather gloves",
level = 1,
xp = 13.8,
material = {1, "Leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Leather boots",
level = 7,
xp = 16.25,
material = {1, "Leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Leather cowl",
level = 9,
xp = 18.5,
material = {1, "Leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Leather vambraces",
level = 11,
xp = 22,
material = {1, "Leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Leather body",
level = 14,
xp = 25,
material = {1, "Leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Leather chaps",
level = 18,
xp = 27,
material = {1, "Leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Leather shield",
level = 19,
xp = 30,
material = {1, "Leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Hard leather cowl",
level = 25,
xp = 21,
material = {1, "Hard leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Hard leather gloves",
level = 25,
xp = 32,
material = {1, "Hard leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Hard leather boots",
level = 27,
xp = 34,
material = {1, "Hard leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Hard leather body",
level = 28,
xp = 35,
material = {1, "Hard leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Hard leather chaps",
level = 28,
xp = 35,
material = {1, "Hard leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Hard leather shield",
level = 29,
xp = 36,
material = {1, "Hard leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Studded leather coif",
level = 38,
xp = 37,
material = {1, "Leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Studded body",
level = 41,
xp = 40,
material = {1, "Leather body", 1, "Steel studs"},
mcount = 2,
},
{
name = "Studded leather gloves",
level = 42,
xp = 40,
material = {1, "Leather gloves", 1, "Steel studs"},
mcount = 2,
},
{
name = "Studded leather boots",
level = 43,
xp = 40,
material = {1, "Leather boots", 1, "Steel studs"},
mcount = 2,
},
{
name = "Studded chaps",
level = 44,
xp = 42,
material = {1, "Leather chaps", 1, "Steel studs"},
mcount = 2,
},
{
name = "Studded leather shield",
level = 45,
xp = 43,
material = {1, "Leather shield", 1, "Steel studs"},
mcount = 2,
},
{
name = "Carapace gloves",
level = 30,
xp = 12,
material = {1, "Carapace", 0.225, "Thread"},
mcount = 2,
},
{
name = "Carapace boots",
level = 31,
xp = 12,
material = {1, "Carapace", 0.225, "Thread"},
mcount = 2,
},
{
name = "Carapace helm",
level = 33,
xp = 24,
material = {2, "Carapace", 0.225, "Thread"},
mcount = 2,
},
{
name = "Carapace legs",
level = 34,
xp = 24,
material = {2, "Carapace", 0.225, "Thread"},
mcount = 2,
},
{
name = "Carapace torso",
level = 35,
xp = 36,
material = {3, "Carapace", 0.225, "Thread"},
mcount = 2,
},
{
name = "Carapace shield",
level = 36,
xp = 36,
material = {3, "Carapace", 0.225, "Thread"},
mcount = 2,
},
{
name = "Snakeskin boots",
level = 45,
xp = 30,
material = {6, "Snakeskin", 0.225, "Thread"},
mcount = 2,
},
{
name = "Snakeskin vambraces",
level = 47,
xp = 35,
material = {8, "Snakeskin", 0.225, "Thread"},
mcount = 2,
},
{
name = "Snakeskin bandana",
level = 48,
xp = 45,
material = {5, "Snakeskin", 0.225, "Thread"},
mcount = 2,
},
{
name = "Snakeskin chaps",
level = 51,
xp = 50,
material = {12, "Snakeskin", 0.225, "Thread"},
mcount = 2,
},
{
name = "Snakeskin body",
level = 53,
xp = 55,
material = {15, "Snakeskin", 0.225, "Thread"},
mcount = 2,
},
{
name = "Green dragonhide vambraces",
level = 57,
xp = 62,
material = {1, "Green dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Green dragonhide boots",
level = 57,
xp = 62,
material = {1, "Green dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Green dragonhide chaps",
level = 60,
xp = 124,
material = {2, "Green dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Green dragonhide coif",
level = 61,
xp = 124,
material = {2, "Green dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Green dragonhide body",
level = 63,
xp = 186,
material = {3, "Green dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Green dragonhide shield",
level = 64,
xp = 248,
material = {4, "Green dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Blue dragonhide vambraces",
level = 66,
xp = 70,
material = {1, "Blue dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Blue dragonhide boots",
level = 66,
xp = 70,
material = {1, "Blue dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Blue dragonhide chaps",
level = 68,
xp = 140,
material = {2, "Blue dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Blue dragonhide coif",
level = 69,
xp = 140,
material = {2, "Blue dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Blue dragonhide body",
level = 71,
xp = 210,
material = {3, "Blue dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Blue dragonhide shield",
level = 72,
xp = 280,
material = {4, "Blue dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Red dragonhide vambraces",
level = 73,
xp = 78,
material = {1, "Red dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Red dragonhide boots",
level = 73,
xp = 78,
material = {1, "Red dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Red dragonhide chaps",
level = 75,
xp = 156,
material = {2, "Red dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Red dragonhide coif",
level = 76,
xp = 156,
material = {2, "Red dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Red dragonhide body",
level = 77,
xp = 234,
material = {3, "Red dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Red dragonhide shield",
level = 78,
xp = 312,
material = {4, "Red dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black dragonhide vambraces",
level = 79,
xp = 86,
material = {1, "Black dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black dragonhide boots",
level = 79,
xp = 86,
material = {1, "Black dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black dragonhide chaps",
level = 82,
xp = 172,
material = {2, "Black dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black dragonhide coif",
level = 83,
xp = 172,
material = {2, "Black dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black dragonhide body",
level = 84,
xp = 258,
material = {3, "Black dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black dragonhide shield",
level = 85,
xp = 344,
material = {4, "Black dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Royal dragonhide vambraces",
level = 87,
xp = 94,
material = {1, "Royal dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Royal dragonhide boots",
level = 87,
xp = 94,
material = {1, "Royal dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Royal dragonhide chaps",
level = 89,
xp = 188,
material = {2, "Royal dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Royal dragonhide coif",
level = 91,
xp = 188,
material = {2, "Royal dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Royal dragonhide body",
level = 93,
xp = 282,
material = {3, "Royal dragon leather", 0.225, "Thread"},
mcount = 2,
},
{
name = "Spiky vambraces",
level = 32,
xp = 5.8,
material = {1, "Leather vambraces", 1, "Kebbit claws"},
mcount = 2,
},
{
name = "Green spiky vambraces",
level = 32,
xp = 5.8,
material = {1, "Green dragonhide vambraces", 1, "Kebbit claws"},
mcount = 2,
},
{
name = "Blue spiky vambraces",
level = 32,
xp = 5.8,
material = {1, "Blue dragonhide vambraces", 1, "Kebbit claws"},
mcount = 2,
},
{
name = "Red spiky vambraces",
level = 32,
xp = 5.8,
material = {1, "Red dragonhide vambraces", 1, "Kebbit claws"},
mcount = 2,
},
{
name = "Black spiky vambraces",
level = 32,
xp = 5.8,
material = {1, "Black dragonhide vambraces", 1, "Kebbit claws"},
mcount = 2,
},
{
name = "Royal spiky vambraces",
level = 32,
xp = 5.8,
material = {1, "Royal dragonhide vambraces", 1, "Kebbit claws"},
mcount = 2,
},
{
name = "Sirenic mask",
level = 91,
xp = 500,
material = {14, "Sirenic scale", 1, "Algarum thread"},
mcount = 2,
},
{
name = "Sirenic chaps",
level = 92,
xp = 1000,
material = {28, "Sirenic scale", 2, "Algarum thread"},
mcount = 2,
},
{
name = "Sirenic hauberk",
level = 93,
xp = 1500,
material = {42, "Sirenic scale", 3, "Algarum thread"},
mcount = 2,
},
{
name = "Wizard gloves",
level = 1,
xp = 5,
material = {1, "Strip of cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black wizard gloves",
level = 1,
xp = 5,
material = {1, "Strip of black cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Wizard boots",
level = 2,
xp = 5,
material = {1, "Strip of cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black wizard boots",
level = 2,
xp = 5,
material = {1, "Strip of black cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Wizard hat (blue)",
level = 3,
xp = 5,
material = {1, "Strip of cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black wizard hat",
level = 3,
xp = 5,
material = {1, "Strip of black cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Wizard robe skirt",
level = 4,
xp = 10,
material = {2, "Strip of cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black wizard robe skirt",
level = 4,
xp = 10,
material = {2, "Strip of black cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Wizard robe top",
level = 5,
xp = 10,
material = {2, "Strip of cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black wizard robe top",
level = 5,
xp = 10,
material = {2, "Strip of black cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Wizard book",
level = 6,
xp = 15,
material = {3, "Strip of cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Wizard wand",
level = 7,
xp = 15,
material = {3, "Strip of cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Wizard shield",
level = 8,
xp = 15,
material = {3, "Strip of cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Black wizard shield",
level = 8,
xp = 15,
material = {3, "Strip of black cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Imphide gloves",
level = 10,
xp = 10,
material = {1, "Imphide", 0.225, "Thread"},
mcount = 2,
},
{
name = "Imphide boots",
level = 11,
xp = 10,
material = {1, "Imphide", 0.225, "Thread"},
mcount = 2,
},
{
name = "Imphide hood",
level = 12,
xp = 20,
material = {2, "Imphide", 0.225, "Thread"},
mcount = 2,
},
{
name = "Imphide robe bottom",
level = 13,
xp = 20,
material = {2, "Imphide", 0.225, "Thread"},
mcount = 2,
},
{
name = "Imphide robe top",
level = 14,
xp = 30,
material = {3, "Imphide", 0.225, "Thread"},
mcount = 2,
},
{
name = "Imphide book",
level = 15,
xp = 30,
material = {3, "Imphide", 0.225, "Thread"},
mcount = 2,
},
{
name = "Imp horn wand",
level = 16,
xp = 30,
material = {3, "Imphide", 0.225, "Thread"},
mcount = 2,
},
{
name = "Imphide shield",
level = 17,
xp = 40,
material = {4, "Imphide", 0.225, "Thread"},
mcount = 2,
},
{
name = "Spider silk gloves",
level = 20,
xp = 12.5,
material = {1, "Spider silk", 0.225, "Thread"},
mcount = 2,
},
{
name = "Spider silk boots",
level = 21,
xp = 12.5,
material = {1, "Spider silk", 0.225, "Thread"},
mcount = 2,
},
{
name = "Spider silk hood",
level = 22,
xp = 25,
material = {2, "Spider silk", 0.225, "Thread"},
mcount = 2,
},
{
name = "Spider silk robe bottom",
level = 23,
xp = 25,
material = {2, "Spider silk", 0.225, "Thread"},
mcount = 2,
},
{
name = "Spider silk robe top",
level = 24,
xp = 37.5,
material = {3, "Spider silk", 0.225, "Thread"},
mcount = 2,
},
{
name = "Spider orb",
level = 25,
xp = 25,
material = {2, "Spider silk", 0.225, "Thread"},
mcount = 2,
},
{
name = "Spider wand",
level = 26,
xp = 25,
material = {2, "Spider silk", 0.225, "Thread"},
mcount = 2,
},
{
name = "Spider silk shield",
level = 27,
xp = 37.5,
material = {3, "Spider silk", 0.225, "Thread"},
mcount = 2,
},
{
name = "Batwing gloves",
level = 30,
xp = 12,
material = {1, "Batwing", 0.225, "Thread"},
mcount = 2,
},
{
name = "Batwing boots",
level = 31,
xp = 12,
material = {1, "Batwing", 0.225, "Thread"},
mcount = 2,
},
{
name = "Batwing hood",
level = 33,
xp = 24,
material = {2, "Batwing", 0.225, "Thread"},
mcount = 2,
},
{
name = "Batwing legs",
level = 34,
xp = 24,
material = {2, "Batwing", 0.225, "Thread"},
mcount = 2,
},
{
name = "Batwing torso",
level = 35,
xp = 36,
material = {3, "Batwing", 0.225, "Thread"},
mcount = 2,
},
{
name = "Batwing book",
level = 36,
xp = 24,
material = {2, "Batwing", 0.225, "Thread"},
mcount = 2,
},
{
name = "Batwing wand",
level = 37,
xp = 24,
material = {2, "Batwing", 0.225, "Thread"},
mcount = 2,
},
{
name = "Batwing shield",
level = 38,
xp = 36,
material = {3, "Batwing", 0.225, "Thread"},
mcount = 2,
},
{
name = "Mystic boots (blue)",
level = 51,
xp = 14,
material = {1, "Mystic cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Mystic gloves (blue)",
level = 52,
xp = 14,
material = {1, "Mystic cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Mystic hat (blue)",
level = 53,
xp = 28,
material = {2, "Mystic cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Mystic robe bottom (blue)",
level = 54,
xp = 28,
material = {2, "Mystic cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Mystic robe top (blue)",
level = 55,
xp = 42,
material = {3, "Mystic cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Mystic orb",
level = 56,
xp = 24,
material = {2, "Mystic cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Mystic wand",
level = 57,
xp = 28,
material = {2, "Mystic cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Mystic shield",
level = 58,
xp = 42,
material = {3, "Mystic cloth", 0.225, "Thread"},
mcount = 2,
},
{
name = "Fungal visor",
level = 3,
xp = 15,
material = {1, "Mycelium visor web", 300, "Fungal flake"},
mcount = 2,
},
{
name = "Fungal leggings",
level = 12,
xp = 50,
material = {1, "Mycelium leggings web", 1000, "Fungal flake"},
mcount = 2,
},
{
name = "Fungal poncho",
level = 21,
xp = 125,
material = {1, "Mycelium poncho web", 2500, "Fungal flake"},
mcount = 2,
},
{
name = "Grifolic visor",
level = 65,
xp = 40,
material = {1, "Mycelium visor web", 400, "Grifolic flake"},
mcount = 2,
},
{
name = "Grifolic leggings",
level = 72,
xp = 120,
material = {1, "Mycelium leggings web", 1200, "Grifolic flake"},
mcount = 2,
},
{
name = "Grifolic poncho",
level = 78,
xp = 350,
material = {1, "Mycelium poncho web", 3500, "Grifolic flake"},
mcount = 2,
},
{
name = "Ganodermic visor",
level = 86,
xp = 100,
material = {1, "Mycelium visor web", 500, "Ganodermic flake"},
mcount = 2,
},
{
name = "Ganodermic leggings",
level = 92,
xp = 300,
material = {1, "Mycelium leggings web", 1500, "Ganodermic flake"},
mcount = 2,
},
{
name = "Ganodermic poncho",
level = 98,
xp = 1000,
material = {1, "Mycelium poncho web", 5000, "Ganodermic flake"},
mcount = 2,
},
{
name = "Yak-hide armour (legs)",
level = 43,
xp = 32,
material = {1, "Yak-hide", 0.225, "Thread"},
mcount = 2,
},
{
name = "Yak-hide armour (top)",
level = 46,
xp = 32,
material = {2, "Yak-hide", 0.225, "Thread"},
mcount = 2,
},
{
name = "Fremennik round shield",
level = 46,
xp = 34,
material = {2, "Arctic pine logs", 1, "Rope", 1, "Bronze nails"},
mcount = 3,
},
},
["Battlestaves"] =
{
{
name = "Water battlestaff",
level = 54,
xp = 100,
material = {1, "Battlestaff", 1, "Water orb"},
mcount = 2,
},
{
name = "Earth battlestaff",
level = 58,
xp = 112.5,
material = {1, "Battlestaff", 1, "Earth orb"},
mcount = 2,
},
{
name = "Fire battlestaff",
level = 62,
xp = 125,
material = {1, "Battlestaff", 1, "Fire orb"},
mcount = 2,
},
{
name = "Air battlestaff",
level = 66,
xp = 125,
material = {1, "Battlestaff", 1, "Air orb"},
mcount = 2,
},
{
name = "Armadyl battlestaff",
level = 77,
xp = 150,
material = {1, "Battlestaff", 1, "Orb of Armadyl"},
mcount = 1,
trade = 0
},
{
name = "Skeletal staff of air",
level = 85,
xp = 130,
material = {1, "Staff of air", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Skeletal staff of earth",
level = 85,
xp = 130,
material = {1, "Staff of earth", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Skeletal staff of fire",
level = 85,
xp = 130,
material = {1, "Staff of fire", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Skeletal staff of water",
level = 85,
xp = 130,
material = {1, "Staff of water", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Skeletal battlestaff of air",
level = 85,
xp = 130,
material = {1, "Air battlestaff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Skeletal battlestaff of earth",
level = 85,
xp = 130,
material = {1, "Earth battlestaff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Skeletal battlestaff of fire",
level = 85,
xp = 130,
material = {1, "Fire battlestaff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Skeletal lava battlestaff",
level = 85,
xp = 130,
material = {1, "Lava battlestaff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Skeletal mud battlestaff",
level = 85,
xp = 130,
material = {1, "Mud battlestaff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Skeletal steam battlestaff",
level = 85,
xp = 130,
material = {1, "Steam battlestaff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Skeletal battlestaff of water",
level = 85,
xp = 130,
material = {1, "Water battlestaff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Necromancer's air staff",
level = 85,
xp = 130,
material = {1, "Mystic air staff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Necromancer's earth staff",
level = 85,
xp = 130,
material = {1, "Mystic earth staff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Necromancer's fire staff",
level = 85,
xp = 130,
material = {1, "Mystic fire staff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Necromancer's lava staff",
level = 85,
xp = 130,
material = {1, "Mystic lava staff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Necromancer's mud staff",
level = 85,
xp = 130,
material = {1, "Mystic mud staff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Necromancer's steam staff",
level = 85,
xp = 130,
material = {1, "Mystic steam staff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
{
name = "Necromancer's water staff",
level = 85,
xp = 130,
material = {1, "Mystic water staff", 1, "Shade skull"},
mcount = 1,
trade = 0,
},
},
["Cutting gems"] =
{
{
name = "Opal",
level = 1,
xp = 15,
material = {1, "Uncut opal"},
},
{
name = "Jade",
level = 13,
xp = 20,
material = {1, "Uncut jade"},
},
{
name = "Red topaz",
level = 16,
xp = 25,
material = {1, "Uncut red topaz"},
},
{
name = "Sapphire",
level = 20,
xp = 50,
material = {1, "Uncut sapphire"},
},
{
name = "Emerald",
level = 2,
xp = 67.5,
material = {1, "Uncut emerald"},
},
{
name = "Ruby",
level = 34,
xp = 85,
material = {1, "Uncut ruby"},
},
{
name = "Diamond",
level = 43,
xp = 107.5,
material = {1, "Uncut diamond"},
},
{
name = "Dragonstone",
level = 55,
xp = 137.5,
material = {1, "Uncut dragonstone"},
},
{
name = "Onyx",
level = 72,
xp = 167.5,
material = {1, "Uncut onyx"},
},
{
name = "Hydrix",
level = 79,
xp = 197.5,
material = {1, "Uncut hydrix"},
},
},
["Jewellery"] =
{
{
name = "Gold ring",
level = 5,
xp = 15,
material = {1, "Gold bar"},
},
{
name = "Gold necklace",
level = 6,
xp = 20,
material = {1, "Gold bar"},
},
{
name = "Gold bracelet",
level = 7,
xp = 25,
material = {1, "Gold bar"},
},
{
name = "Gold amulet (unstrung)",
level = 8,
xp = 30,
material = {1, "Gold bar"},
},
{
name = "Gold amulet",
level = 8,
xp = 34,
material = {1, "Gold bar", 1, "Ball of wool"},
mcount = 2,
},
{
name = "Unstrung symbol",
level = 16,
xp = 50,
material = {1, "Silver bar"},
},
{
name = "Unblessed symbol",
level = 16,
xp = 54,
material = {1, "Silver bar", 1, "Ball of wool"},
mcount = 2,
},
{
name = "Unstrung emblem",
level = 17,
xp = 50,
material = {1, "Silver bar"},
},
{
name = "Unpowered symbol",
level = 17,
xp = 54,
material = {1, "Silver bar", 1, "Ball of wool"},
mcount = 2,
},
{
name = "Silver sickle",
level = 18,
xp = 50,
material = {1, "Silver bar"},
},
{
name = "Conductor",
level = 20,
xp = 50,
material = {1, "Silver bar"},
trade = 0,
},
{
name = "Silver bolts (unf)",
-- numaction = 10,
level = 21,
xp = 50,
material = {1, "Silver bar"},
},
{
name = "Tiara",
level = 23,
xp = 52.5,
material = {1, "Silver bar"},
},
{
name = "Opal ring",
level = 1,
xp = 10,
material = {1, "Opal", 1, "Silver bar"},
mcount = 2,
},
{
name = "Opal necklace",
level = 16,
xp = 11.5,
material = {1, "Opal", 1, "Silver bar"},
mcount = 2,
},
{
name = "Opal bracelet",
level = 22,
xp = 12.5,
material = {1, "Opal", 1, "Silver bar"},
mcount = 2,
},
{
name = "Opal amulet (unstrung)",
level = 27,
xp = 15,
material = {1, "Opal", 1, "Silver bar"},
mcount = 2,
},
{
name = "Opal amulet",
level = 27,
xp = 17.5,
material = {1, "Opal", 1, "Silver bar", 1, "Ball of wool"},
mcount = 3,
},
{
name = "Jade ring",
level = 13,
xp = 13,
material = {1, "Jade", 1, "Silver bar"},
mcount = 2,
},
{
name = "Jade necklace",
level = 23,
xp = 25,
material = {1, "Jade", 1, "Silver bar"},
mcount = 2,
},
{
name = "Jade bracelet",
level = 29,
xp = 17,
material = {1, "Jade", 1, "Silver bar"},
mcount = 2,
},
{
name = "Jade amulet (unstrung)",
level = 34,
xp = 20,
material = {1, "Jade", 1, "Silver bar"},
mcount = 2,
},
{
name = "Jade amulet",
level = 34,
xp = 22.5,
material = {1, "Jade", 1, "Silver bar", 1, "Ball of wool"},
mcount = 3,
},
{
name = "Topaz ring",
level = 16,
xp = 15,
material = {1, "Red topaz", 1, "Silver bar"},
mcount = 2,
},
{
name = "Topaz necklace",
level = 32,
xp = 20,
material = {1, "Red topaz", 1, "Silver bar"},
mcount = 2,
},
{
name = "Topaz bracelet",
level = 38,
xp = 25,
material = {1, "Red topaz", 1, "Silver bar"},
mcount = 2,
},
{
name = "Topaz amulet (unstrung)",
level = 45,
xp = 30,
material = {1, "Red topaz", 1, "Silver bar"},
mcount = 2,
},
{
name = "Topaz amulet",
level = 45,
xp = 32.5,
material = {1, "Red topaz", 1, "Silver bar", 1, "Ball of wool"},
mcount = 3,
},
{
name = "Sapphire ring",
level = 20,
xp = 40,
material = {1, "Sapphire", 1, "Gold bar"},
mcount = 2,
},
{
name = "Sapphire necklace",
level = 22,
xp = 55,
material = {1, "Sapphire", 1, "Gold bar"},
mcount = 2,
},
{
name = "Sapphire bracelet",
level = 23,
xp = 60,
material = {1, "Sapphire", 1, "Gold bar"},
mcount = 2,
},
{
name = "Sapphire amulet (unstrung)",
level = 24,
xp = 65,
material = {1, "Sapphire", 1, "Gold bar"},
mcount = 2,
},
{
name = "Sapphire amulet",
level = 24,
xp = 69,
material = {1, "Sapphire", 1, "Gold bar", 1, "Ball of wool"},
mcount = 3,
},
{
name = "Emerald ring",
level = 27,
xp = 55,
material = {1, "Emerald", 1, "Gold bar"},
mcount = 2,
},
{
name = "Emerald necklace",
level = 29,
xp = 60,
material = {1, "Emerald", 1, "Gold bar"},
mcount = 2,
},
{
name = "Emerald bracelet",
level = 30,
xp = 65,
material = {1, "Emerald", 1, "Gold bar"},
mcount = 2,
},
{
name = "Emerald amulet (unstrung)",
level = 31,
xp = 70,
material = {1, "Emerald", 1, "Gold bar"},
mcount = 2,
},
{
name = "Emerald amulet",
level = 31,
xp = 74,
material = {1, "Emerald", 1, "Gold bar", 1, "Ball of wool"},
mcount = 3,
},
{
name = "Ruby ring",
level = 34,
xp = 70,
material = {1, "Ruby", 1, "Gold bar"},
mcount = 2,
},
{
name = "Ruby necklace",
level = 40,
xp = 75,
material = {1, "Ruby", 1, "Gold bar"},
mcount = 2,
},
{
name = "Ruby bracelet",
level = 42,
xp = 80,
material = {1, "Ruby", 1, "Gold bar"},
mcount = 2,
},
{
name = "Ruby amulet (unstrung)",
level = 50,
xp = 85,
material = {1, "Ruby", 1, "Gold bar"},
mcount = 2,
},
{
name = "Ruby amulet",
level = 50,
xp = 89,
material = {1, "Ruby", 1, "Gold bar", 1, "Ball of wool"},
mcount = 3,
},
{
name = "Diamond ring",
level = 43,
xp = 85,
material = {1, "Diamond", 1, "Gold bar"},
mcount = 2,
},
{
name = "Diamond necklace",
level = 56,
xp = 90,
material = {1, "Diamond", 1, "Gold bar"},
mcount = 2,
},
{
name = "Diamond bracelet",
level = 58,
xp = 95,
material = {1, "Diamond", 1, "Gold bar"},
mcount = 2,
},
{
name = "Diamond amulet (unstrung)",
level = 70,
xp = 100,
material = {1, "Diamond", 1, "Gold bar"},
mcount = 2,
},
{
name = "Diamond amulet",
level = 70,
xp = 104,
material = {1, "Diamond", 1, "Gold bar", 1, "Ball of wool"},
mcount = 3,
},
{
name = "Dragonstone ring",
level = 55,
xp = 100,
material = {1, "Dragonstone", 1, "Gold bar"},
mcount = 2,
},
{
name = "Dragon necklace",
level = 70,
xp = 105,
material = {1, "Dragonstone", 1, "Gold bar"},
mcount = 2,
},
{
name = "Dragonstone bracelet",
level = 74,
xp = 110,
material = {1, "Dragonstone", 1, "Gold bar"},
mcount = 2,
},
{
name = "Dragonstone amulet (unstrung)",
level = 80,
xp = 150,
material = {1, "Dragonstone", 1, "Gold bar"},
mcount = 2,
},
{
name = "Dragonstone amulet",
level = 80,
xp = 154,
material = {1, "Dragonstone", 1, "Gold bar", 1, "Ball of wool"},
mcount = 3,
},
{
name = "Onyx ring",
level = 72,
xp = 115,
material = {1, "Onyx", 1, "Gold bar"},
mcount = 2,
},
{
name = "Onyx necklace",
level = 82,
xp = 120,
material = {1, "Onyx", 1, "Gold bar"},
mcount = 2,
},
{
name = "Onyx bracelet",
level = 84,
xp = 125,
material = {1, "Onyx", 1, "Gold bar"},
mcount = 2,
},
{
name = "Onyx amulet (unstrung)",
level = 90,
xp = 165,
material = {1, "Onyx", 1, "Gold bar"},
mcount = 2,
trade = 0,
},
{
name = "Onyx amulet",
level = 90,
xp = 169,
material = {1, "Onyx", 1, "Gold bar", 1, "Ball of wool"},
mcount = 3,
},
{
name = "Hydrix ring",
level = 79,
xp = 130,
material = {1, "Hydrix", 1, "Gold bar"},
mcount = 2,
},
{
name = "Hydrix necklace",
level = 90,
xp = 135,
material = {1, "Hydrix", 1, "Gold bar"},
mcount = 2,
},
{
name = "Hydrix bracelet",
level = 94,
xp = 140,
material = {1, "Hydrix", 1, "Gold bar"},
mcount = 2,
},
{
name = "Hydrix amulet (unstrung)",
level = 99,
xp = 180,
material = {1, "Hydrix", 1, "Gold bar"},
mcount = 2,
},
{
name = "Hydrix amulet",
level = 99,
xp = 184,
material = {1, "Hydrix", 1, "Gold bar", 1, "Ball of wool"},
mcount = 3,
},
},
["Pottery"] =
{
{
name = "Empty pot",
level = 1,
xp = 12.6,
material = {1, "Soft clay"},
},
{
name = "Cracked mining urn (nr)",
level = 1,
xp = 28.6,
material = {2, "Soft clay"},
},
{
name = "Cracked cooking urn (nr)",
level = 2,
xp = 30,
material = {2, "Soft clay"},
},
{
name = "Cracked fishing urn (nr)",
level = 2,
xp = 30,
material = {2, "Soft clay"},
},
{
name = "Impious urn (nr)",
level = 2,
xp = 30,
material = {2, "Soft clay"},
},
{
name = "Cracked divination urn (nr)",
level = 3,
xp = 30,
material = {2, "Soft clay"},
},
{
name = "Cracked hunter urn (nr)",
level = 3,
xp = 30,
material = {2, "Soft clay"},
},
{
name = "Cracked woodcutting urn (nr)",
level = 4,
xp = 38.5,
material = {2, "Soft clay"},
},
{
name = "Cracked smelting urn (nr)",
level = 4,
xp = 39.2,
material = {2, "Soft clay"},
},
{
name = "Cracked farming urn (nr)",
level = 5,
xp = 30,
material = {2, "Soft clay"},
},
{
name = "Pie dish",
level = 7,
xp = 25,
material = {1, "Soft clay"},
},
{
name = "Bowl",
level = 8,
xp = 33,
material = {1, "Soft clay"},
},
{
name = "Fragile cooking urn (nr)",
level = 12,
xp = 40,
material = {2, "Soft clay"},
},
{
name = "Fragile fishing urn (nr)",
level = 15,
xp = 50,
material = {2, "Soft clay"},
},
{
name = "Fragile woodcutting urn (nr)",
level = 15,
xp = 50,
material = {2, "Soft clay"},
},
{
name = "Fragile divination urn (nr)",
level = 16,
xp = 40,
material = {2, "Soft clay"},
},
{
name = "Fragile hunter urn (nr)",
level = 17,
xp = 40,
material = {2, "Soft clay"},
},
{
name = "Fragile mining urn (nr)",
level = 17,
xp = 53,
material = {2, "Soft clay"},
},
{
name = "Fragile smelting urn (nr)",
level = 17,
xp = 53,
material = {2, "Soft clay"},
},
{
name = "Fragile farming urn (nr)",
level = 18,
xp = 40,
material = {2, "Soft clay"},
},
{
name = "Plant pot",
level = 19,
xp = 37.5,
material = {1, "Soft clay"},
},
{
name = "Pot lid",
level = 25,
xp = 40,
material = {1, "Soft clay"},
},
{
name = "Accursed urn (nr)",
level = 26,
xp = 62.5,
material = {2, "Soft clay"},
},
{
name = "Mining urn (nr)",
level = 32,
xp = 68,
material = {2, "Soft clay"},
},
{
name = "Hunter urn (nr)",
level = 34,
xp = 71.5,
material = {2, "Soft clay"},
},
{
name = "Smelting urn (nr)",
level = 35,
xp = 70,
material = {2, "Soft clay"},
},
{
name = "Cooking urn (nr)",
level = 36,
xp = 71.4,
material = {2, "Soft clay"},
},
{
name = "Divination urn (nr)",
level = 38,
xp = 71.5,
material = {2, "Soft clay"},
},
{
name = "Farming urn (nr)",
level = 40,
xp = 71.5,
material = {2, "Soft clay"},
},
{
name = "Fishing urn (nr)",
level = 41,
xp = 78,
material = {2, "Soft clay"},
},
{
name = "Woodcutting urn (nr)",
level = 44,
xp = 80,
material = {2, "Soft clay"},
},
{
name = "Strong mining urn (nr)",
level = 48,
xp = 80,
material = {2, "Soft clay"},
},
{
name = "Strong smelting urn (nr)",
level = 49,
xp = 84.6,
material = {2, "Soft clay"},
},
{
name = "Strong cooking urn (nr)",
level = 51,
xp = 87.5,
material = {2, "Soft clay"},
},
{
name = "Strong fishing urn (nr)",
level = 53,
xp = 90,
material = {2, "Soft clay"},
},
{
name = "Strong hunter urn (nr)",
level = 55,
xp = 87.5,
material = {2, "Soft clay"},
},
{
name = "Strong divination urn (nr)",
level = 56,
xp = 87.5,
material = {2, "Soft clay"},
},
{
name = "Strong farming urn (nr)",
level = 58,
xp = 87.5,
material = {2, "Soft clay"},
},
{
name = "Decorated mining urn (nr)",
level = 59,
xp = 95,
material = {2, "Soft clay"},
},
{
name = "Strong woodcutting urn (nr)",
level = 61,
xp = 97,
material = {2, "Soft clay"},
},
{
name = "Infernal urn (nr)",
level = 62,
xp = 100,
material = {2, "Soft clay"},
},
{
name = "Decorated fishing urn (nr)",
level = 76,
xp = 120,
material = {2, "Soft clay"},
},
{
name = "Decorated woodcutting urn (nr)",
level = 78,
xp = 120,
material = {2, "Soft clay"},
},
{
name = "Decorated hunter urn (nr)",
level = 79,
xp = 130,
material = {2, "Soft clay"},
},
{
name = "Decorated cooking urn (nr)",
level = 81,
xp = 130,
material = {2, "Soft clay"},
},
{
name = "Decorated divination urn (nr)",
level = 82,
xp = 130,
material = {2, "Soft clay"},
},
{
name = "Decorated farming urn (nr)",
level = 84,
xp = 130,
material = {2, "Soft clay"},
},
},
["Miscellaneous"] =
{
{
name = "Molten glass",
level = 1,
xp = 20,
material = {1, "Bucket of sand", 1, "Soda ash"},
mcount = 2,
},
{
name = "Beer glass",
level = 1,
xp = 17.5,
material = {1, "Molten glass"},
},
{
name = "Candle lantern (empty)",
level = 4,
xp = 19,
material = {1, "Molten glass"},
},
{
name = "Oil lamp (empty)",
level = 12,
xp = 25,
material = {1, "Molten glass"},
},
{
name = "Oil lantern (empty)",
level = 26,
xp = 50,
material = {1, "Oil lamp (empty)", 1, "Oil lantern frame"},
mcount = 2,
},
{
name = "Vial",
level = 33,
xp = 35,
material = {1, "Molten glass"},
},
{
name = "Fishbowl",
level = 42,
xp = 42.5,
material = {1, "Molten glass"},
},
{
name = "Unpowered orb",
level = 46,
xp = 52.5,
material = {1, "Molten glass"},
},
{
name = "Lantern lens",
level = 49,
xp = 55,
material = {1, "Molten glass"},
},
{
name = "Empty light orb",
level = 87,
xp = 70,
material = {1, "Molten glass"},
trade = 0,
},
{
name = "Light orb",
level = 87,
xp = 104,
material = {1, "Cave goblin wire", 1, "Empty light orb"},
mcount = 1,
trade = 0,
},
{
name = "Light orb",
title = "Light orb (Scratch)",
level = 87,
xp = 174,
material = {1, "Molten glass", 1, "Cave goblin wire"},
mcount = 2,
},
{
name = "Potion flask",
level = 89,
xp = 100,
material = {1, "Robust glass"},
trade = 0,
mtrade = 0
},
{
name = "Crystal flask",
level = 89,
xp = 150,
material = {1, "Crystal glass"},
trade = 0,
mtrade = 0
},
{
name = "Ball of wool",
level = 1,
xp = 2.5,
material = {1, "Wool"},
},
{
name = "Ball of black wool",
level = 1,
xp = 2.5,
material = {1, "Black wool"},
trade = 0,
},
{
name = "Bowstring",
level = 1,
xp = 15,
material = {1, "Flax"},
},
{
name = "Strip of cloth",
level = 10,
xp = 12,
material = {4, "Ball of wool"},
},
{
name = "Strip of black cloth",
level = 10,
xp = 12,
material = {4, "Ball of black wool"},
trade = 0,
},
{
name = "Crossbow string",
level = 10,
xp = 15,
material = {1, "Sinew"},
},
{
name = "Crossbow string",
level = 10,
xp = 15,
material = {1, "Oak roots"},
},
{
name = "Crossbow string",
level = 10,
xp = 15,
material = {1, "Willow roots"},
},
{
name = "Crossbow string",
level = 10,
xp = 15,
material = {1, "Maple roots"},
},
{
name = "Crossbow string",
level = 10,
xp = 15,
material = {1, "Yew roots"},
},
{
name = "Magic string",
level = 19,
xp = 30,
material = {1, "Magic roots"},
},
{
name = "Empty sack",
level = 21,
xp = 38,
material = {4, "Jute fibre"},
},
{
name = "Rope",
level = 30,
xp = 25,
material = {1, "Hair"},
},
{
name = "Basket",
level = 36,
xp = 56,
material = {6, "Willow branch"},
},
{
name = "Empty seaweed net",
level = 52,
xp = 83,
material = {5, "Flax", 1, "Bronze wire"},
mcount = 2,
},
{
name = "Clockwork",
level = 8,
xp = 15,
material = {1, "Steel bar"},
},
{
name = "Toy horsey (brown)",
level = 10,
xp = 15,
material = {1, "Plank"},
trade = 0,
},
{
name = "Toy horsey (white)",
level = 10,
xp = 15,
material = {1, "Plank"},
trade = 0,
},
{
name = "Toy horsey (grey)",
level = 10,
xp = 15,
material = {1, "Plank"},
trade = 0,
},
{
name = "Toy horsey (black)",
level = 10,
xp = 15,
material = {1, "Plank"},
trade = 0,
},
{
name = "Toy soldier",
level = 13,
xp = 15,
material = {1, "Clockwork", 1, "Plank"},
mcount = 2,
},
{
name = "Wooden cat",
level = 16,
xp = 15,
material = {1, "Plank"},
},
{
name = "Toy doll",
level = 18,
xp = 15,
material = {1, "Clockwork", 1, "Plank"},
mcount = 2,
},
{
name = "Sextant",
level = 23,
xp = 15,
material = {1, "Steel bar"},
trade = 0,
},
{
name = "Watch",
level = 28,
xp = 15,
material = {1, "Clockwork", 1, "Steel bar"},
mcount = 2,
trade = 0,
},
{
name = "Clockwork suit",
level = 30,
xp = 15,
material = {1, "Clockwork", 1, "Plank", 1, "Silk"},
mcount = 3,
trade = 0,
},
{
name = "Toy mouse",
level = 33,
xp = 15,
material = {1, "Clockwork", 1, "Plank"},
mcount = 2,
},
{
name = "Clockwork cat",
level = 85,
xp = 15,
material = {1, "Clockwork", 1, "Plank"},
mcount = 2,
},
{
name = "Blood'n'tar snelm (pointed)",
level = 15,
xp = 32.5,
material = {1, "Blamish red shell (pointed)"},
},
{
name = "Blood'n'tar snelm (round)",
level = 15,
xp = 32.5,
material = {1, "Blamish red shell (round)"},
},
{
name = "Broken bark snelm",
level = 15,
xp = 32.5,
material = {1, "Blamish bark shell"},
},
{
name = "Bruise blue snelm (pointed)",
level = 15,
xp = 32.5,
material = {1, "Blamish blue shell (pointed)"},
},
{
name = "Bruise blue snelm (round)",
level = 15,
xp = 32.5,
material = {1, "Blamish blue shell (round)"},
},
{
name = "Myre snelm (pointed)",
level = 15,
xp = 32.5,
material = {1, "Blamish myre shell (pointed)"},
},
{
name = "Myre snelm (round)",
level = 15,
xp = 32.5,
material = {1, "Blamish myre shell (round)"},
},
{
name = "Ochre snelm (pointed)",
level = 15,
xp = 32.5,
material = {1, "Blamish ochre shell (pointed)"},
},
{
name = "Ochre snelm (round)",
level = 15,
xp = 32.5,
material = {1, "Blamish ochre shell (round)"},
},
{
name = "Crab helmet",
level = 15,
xp = 32.5,
material = {1, "Fresh crab shell"},
trade = 0,
mtrade = 0
},
{
name = "Crab claw",
level = 15,
xp = 32.5,
material = {1, "Fresh crab claw"},
trade = 0,
mtrade = 0
},
{
name = "Strung rabbit foot",
level = 37,
xp = 4,
material = {1, "Rabbit foot", 1, "Ball of wool"},
mcount = 2,
},
{
name = "Feather headdress (blue)",
level = 79,
xp = 50,
material = {1, "Studded leather coif", 20, "Blue feather"},
mcount = 2,
},
{
name = "Feather headdress (orange)",
level = 79,
xp = 50,
material = {1, "Studded leather coif", 20, "Orange feather"},
mcount = 2,
},
{
name = "Feather headdress (red)",
level = 79,
xp = 50,
material = {1, "Studded leather coif", 20, "Red feather"},
mcount = 2,
},
{
name = "Feather headdress (yellow)",
level = 79,
xp = 50,
material = {1, "Studded leather coif", 20, "Yellow feather"},
mcount = 2,
},
{
name = "Feather headdress (stripy)",
level = 79,
xp = 50,
material = {1, "Studded leather coif", 20, "Stripy feather"},
mcount = 2,
},
{
name = "Death Lotus hood",
level = 90,
xp = 10000,
material = {30, "Lacquer"},
trade = 0,
},
{
name = "Death Lotus chaps",
level = 90,
xp = 20000,
material = {50, "Lacquer"},
trade = 0,
},
{
name = "Death Lotus chestplate",
level = 90,
xp = 30000,
material = {80, "Lacquer"},
trade = 0,
},
{
name = "Superior Death Lotus hood",
level = 90,
xp = 10000,
material = {40, "Lacquer"},
trade = 0,
},
{
name = "Superior Death Lotus chaps",
level = 90,
xp = 20000,
material = {60, "Lacquer"},
trade = 0,
},
{
name = "Superior Death Lotus chestplate",
level = 90,
xp = 30000,
material = {100, "Lacquer"},
trade = 0,
},
{
name = "Reefwalker's cape",
level = 90,
xp = 10000,
material = {80, "Koi Scales"},
trade = 0,
},
{
name = "Superior reefwalker's cape",
level = 90,
xp = 10000,
material = {100, "Koi Scales"},
trade = 0,
},
{
name = "Leviathan ring",
level = 90,
xp = 10000,
material = {80, "Pearls"},
trade = 0,
},
{
name = "Superior leviathan ring",
level = 90,
xp = 10000,
material = {100, "Pearls"},
trade = 0,
},
{
name = "Tortle shell bowl",
level = 91,
xp = 75,
material = {1, "Shell chippings"},
trade = 0,
},
{
name = "Shiny tortle shell bowl",
level = 92,
xp = 100,
material = {1, "Shiny shell chippings"},
trade = 0,
}
}
}
if trainMethod == "All" then
allMethods = {}
index = 1
for cat, submethods in pairs(methods) do
for _, v in ipairs(submethods) do
allMethods[index] = v
index = index + 1
end
end
return allMethods
end
if methods[trainMethod] then
return methods[trainMethod]
end
end