RuneScape Wiki
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material = {1, "Robust glass"},
 
material = {1, "Robust glass"},
 
trade = 0,
 
trade = 0,
  +
mtrade = 0
 
},
 
},
 
{
 
{
Line 1,968: Line 1,969:
 
material = {1, "Crystal glass"},
 
material = {1, "Crystal glass"},
 
trade = 0,
 
trade = 0,
  +
mtrade = 0
 
},
 
},
 
{
 
{

Revision as of 16:41, 18 December 2017

Documentation for this module may be created at Module:Skill calc/Crafting/data/doc

--[=[
     Notations found in this Module:
        * name:     Name of product
        * icon:      Alternate image location
        * level:    Level required to complete
        * xp:       Experience gained
        * material: Materials required { #, "Item name", ...}
            - Special case for alternate currencies: {#, value, "Item name", ...}
        * mcount:   Material count - Number of materials required
            - This allows for exclusion of items not found in the GE
        * title:    Alternative name of object
            - Used to clarify the difference from a similar object or offer a cleaner name
        * noBurn:   Indicates when an item can no longer be burned. Not currently used.
        * mtrade:   Indicates whether the materials needed can be found in the GE
        * trade:    Indicates whether the product can be found in the GE
        * currency: Indicates an alternative currency being used
        * value:    Specifies the product's value in alternative currency
--]=]
local skillData = {}
 
return function(trainMethod)
    methods = {
        ["Armour"] = 
        {
            {   
                name = "Leather gloves",
                level = 1,
                xp = 13.8,
                material = {1, "Leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Leather boots",
                level = 7,
                xp = 16.25,
                material = {1, "Leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Leather cowl",
                level = 9,
                xp = 18.5,
                material = {1, "Leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Leather vambraces",
                level = 11,
                xp = 22,
                material = {1, "Leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Leather body",
                level = 14,
                xp = 25,
                material = {1, "Leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Leather chaps",
                level = 18,
                xp = 27,
                material = {1, "Leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Leather shield",
                level = 19,
                xp = 30,
                material = {1, "Leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Hard leather cowl",
                level = 25,
                xp = 21,
                material = {1, "Hard leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Hard leather gloves",
                level = 25,
                xp = 32,
                material = {1, "Hard leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Hard leather boots",
                level = 27,
                xp = 34,
                material = {1, "Hard leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Hard leather body",
                level = 28,
                xp = 35,
                material = {1, "Hard leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Hard leather chaps",
                level = 28,
                xp = 35,
                material = {1, "Hard leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Hard leather shield",
                level = 29,
                xp = 36,
                material = {1, "Hard leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Studded leather coif",
                level = 38,
                xp = 37,
                material = {1, "Leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Studded body",
                level = 41,
                xp = 40,
                material = {1, "Leather body", 1, "Steel studs"},
                mcount = 2,
            },
            {   
                name = "Studded leather gloves",
                level = 42,
                xp = 40,
                material = {1, "Leather gloves", 1, "Steel studs"},
                mcount = 2,
            },
            {   
                name = "Studded leather boots",
                level = 43,
                xp = 40,
                material = {1, "Leather boots", 1, "Steel studs"},
                mcount = 2,
            },
            {   
                name = "Studded chaps",
                level = 44,
                xp = 42,
                material = {1, "Leather chaps", 1, "Steel studs"},
                mcount = 2,
            },
            {   
                name = "Studded leather shield",
                level = 45,
                xp = 43,
                material = {1, "Leather shield", 1, "Steel studs"},
                mcount = 2,
            },
            {   
                name = "Carapace gloves",
                level = 30,
                xp = 12,
                material = {1, "Carapace", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Carapace boots",
                level = 31,
                xp = 12,
                material = {1, "Carapace", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Carapace helm",
                level = 33,
                xp = 24,
                material = {2, "Carapace", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Carapace legs",
                level = 34,
                xp = 24,
                material = {2, "Carapace", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Carapace torso",
                level = 35,
                xp = 36,
                material = {3, "Carapace", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Carapace shield",
                level = 36,
                xp = 36,
                material = {3, "Carapace", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Snakeskin boots",
                level = 45,
                xp = 30,
                material = {6, "Snakeskin", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Snakeskin vambraces",
                level = 47,
                xp = 35,
                material = {8, "Snakeskin", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Snakeskin bandana",
                level = 48,
                xp = 45,
                material = {5, "Snakeskin", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Snakeskin chaps",
                level = 51,
                xp = 50,
                material = {12, "Snakeskin", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Snakeskin body",
                level = 53,
                xp = 55,
                material = {15, "Snakeskin", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Green dragonhide vambraces",
                level = 57,
                xp = 62,
                material = {1, "Green dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Green dragonhide boots",
                level = 57,
                xp = 62,
                material = {1, "Green dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Green dragonhide chaps",
                level = 60,
                xp = 124,
                material = {2, "Green dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Green dragonhide coif",
                level = 61,
                xp = 124,
                material = {2, "Green dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Green dragonhide body",
                level = 63,
                xp = 186,
                material = {3, "Green dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Green dragonhide shield",
                level = 64,
                xp = 248,
                material = {4, "Green dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Blue dragonhide vambraces",
                level = 66,
                xp = 70,
                material = {1, "Blue dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Blue dragonhide boots",
                level = 66,
                xp = 70,
                material = {1, "Blue dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Blue dragonhide chaps",
                level = 68,
                xp = 140,
                material = {2, "Blue dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Blue dragonhide coif",
                level = 69,
                xp = 140,
                material = {2, "Blue dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Blue dragonhide body",
                level = 71,
                xp = 210,
                material = {3, "Blue dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Blue dragonhide shield",
                level = 72,
                xp = 280,
                material = {4, "Blue dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Red dragonhide vambraces",
                level = 73,
                xp = 78,
                material = {1, "Red dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Red dragonhide boots",
                level = 73,
                xp = 78,
                material = {1, "Red dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Red dragonhide chaps",
                level = 75,
                xp = 156,
                material = {2, "Red dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Red dragonhide coif",
                level = 76,
                xp = 156,
                material = {2, "Red dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Red dragonhide body",
                level = 77,
                xp = 234,
                material = {3, "Red dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Red dragonhide shield",
                level = 78,
                xp = 312,
                material = {4, "Red dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black dragonhide vambraces",
                level = 79,
                xp = 86,
                material = {1, "Black dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black dragonhide boots",
                level = 79,
                xp = 86,
                material = {1, "Black dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black dragonhide chaps",
                level = 82,
                xp = 172,
                material = {2, "Black dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black dragonhide coif",
                level = 83,
                xp = 172,
                material = {2, "Black dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black dragonhide body",
                level = 84,
                xp = 258,
                material = {3, "Black dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black dragonhide shield",
                level = 85,
                xp = 344,
                material = {4, "Black dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Royal dragonhide vambraces",
                level = 87,
                xp = 94,
                material = {1, "Royal dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Royal dragonhide boots",
                level = 87,
                xp = 94,
                material = {1, "Royal dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Royal dragonhide chaps",
                level = 89,
                xp = 188,
                material = {2, "Royal dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Royal dragonhide coif",
                level = 91,
                xp = 188,
                material = {2, "Royal dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Royal dragonhide body",
                level = 93,
                xp = 282,
                material = {3, "Royal dragon leather", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Spiky vambraces",
                level = 32,
                xp = 5.8,
                material = {1, "Leather vambraces", 1, "Kebbit claws"},
                mcount = 2,
            },
            {   
                name = "Green spiky vambraces",
                level = 32,
                xp = 5.8,
                material = {1, "Green dragonhide vambraces", 1, "Kebbit claws"},
                mcount = 2,
            },
            {   
                name = "Blue spiky vambraces",
                level = 32,
                xp = 5.8,
                material = {1, "Blue dragonhide vambraces", 1, "Kebbit claws"},
                mcount = 2,
            },
            {   
                name = "Red spiky vambraces",
                level = 32,
                xp = 5.8,
                material = {1, "Red dragonhide vambraces", 1, "Kebbit claws"},
                mcount = 2,
            },
            {   
                name = "Black spiky vambraces",
                level = 32,
                xp = 5.8,
                material = {1, "Black dragonhide vambraces", 1, "Kebbit claws"},
                mcount = 2,
            },
            {   
                name = "Royal spiky vambraces",
                level = 32,
                xp = 5.8,
                material = {1, "Royal dragonhide vambraces", 1, "Kebbit claws"},
                mcount = 2,
            },
            {   
                name = "Sirenic mask",
                level = 91,
                xp = 500,
                material = {14, "Sirenic scale", 1, "Algarum thread"},
                mcount = 2,
            },
            {   
                name = "Sirenic chaps",
                level = 92,
                xp = 1000,
                material = {28, "Sirenic scale", 2, "Algarum thread"},
                mcount = 2,
            },
            {   
                name = "Sirenic hauberk",
                level = 93,
                xp = 1500,
                material = {42, "Sirenic scale", 3, "Algarum thread"},
                mcount = 2,
            },
            {   
                name = "Wizard gloves",
                level = 1,
                xp = 5,
                material = {1, "Strip of cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black wizard gloves",
                level = 1,
                xp = 5,
                material = {1, "Strip of black cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Wizard boots",
                level = 2,
                xp = 5,
                material = {1, "Strip of cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black wizard boots",
                level = 2,
                xp = 5,
                material = {1, "Strip of black cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Wizard hat (blue)",
                level = 3,
                xp = 5,
                material = {1, "Strip of cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black wizard hat",
                level = 3,
                xp = 5,
                material = {1, "Strip of black cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Wizard robe skirt",
                level = 4,
                xp = 10,
                material = {2, "Strip of cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black wizard robe skirt",
                level = 4,
                xp = 10,
                material = {2, "Strip of black cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Wizard robe top",
                level = 5,
                xp = 10,
                material = {2, "Strip of cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black wizard robe top",
                level = 5,
                xp = 10,
                material = {2, "Strip of black cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Wizard book",
                level = 6,
                xp = 15,
                material = {3, "Strip of cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Wizard wand",
                level = 7,
                xp = 15,
                material = {3, "Strip of cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Wizard shield",
                level = 8,
                xp = 15,
                material = {3, "Strip of cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Black wizard shield",
                level = 8,
                xp = 15,
                material = {3, "Strip of black cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Imphide gloves",
                level = 10,
                xp = 10,
                material = {1, "Imphide", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Imphide boots",
                level = 11,
                xp = 10,
                material = {1, "Imphide", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Imphide hood",
                level = 12,
                xp = 20,
                material = {2, "Imphide", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Imphide robe bottom",
                level = 13,
                xp = 20,
                material = {2, "Imphide", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Imphide robe top",
                level = 14,
                xp = 30,
                material = {3, "Imphide", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Imphide book",
                level = 15,
                xp = 30,
                material = {3, "Imphide", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Imp horn wand",
                level = 16,
                xp = 30,
                material = {3, "Imphide", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Imphide shield",
                level = 17,
                xp = 40,
                material = {4, "Imphide", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Spider silk gloves",
                level = 20,
                xp = 12.5,
                material = {1, "Spider silk", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Spider silk boots",
                level = 21,
                xp = 12.5,
                material = {1, "Spider silk", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Spider silk hood",
                level = 22,
                xp = 25,
                material = {2, "Spider silk", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Spider silk robe bottom",
                level = 23,
                xp = 25,
                material = {2, "Spider silk", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Spider silk robe top",
                level = 24,
                xp = 37.5,
                material = {3, "Spider silk", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Spider orb",
                level = 25,
                xp = 25,
                material = {2, "Spider silk", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Spider wand",
                level = 26,
                xp = 25,
                material = {2, "Spider silk", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Spider silk shield",
                level = 27,
                xp = 37.5,
                material = {3, "Spider silk", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Batwing gloves",
                level = 30,
                xp = 12,
                material = {1, "Batwing", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Batwing boots",
                level = 31,
                xp = 12,
                material = {1, "Batwing", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Batwing hood",
                level = 33,
                xp = 24,
                material = {2, "Batwing", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Batwing legs",
                level = 34,
                xp = 24,
                material = {2, "Batwing", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Batwing torso",
                level = 35,
                xp = 36,
                material = {3, "Batwing", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Batwing book",
                level = 36,
                xp = 24,
                material = {2, "Batwing", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Batwing wand",
                level = 37,
                xp = 24,
                material = {2, "Batwing", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Batwing shield",
                level = 38,
                xp = 36,
                material = {3, "Batwing", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Mystic boots (blue)",
                level = 51,
                xp = 14,
                material = {1, "Mystic cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Mystic gloves (blue)",
                level = 52,
                xp = 14,
                material = {1, "Mystic cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Mystic hat (blue)",
                level = 53,
                xp = 28,
                material = {2, "Mystic cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Mystic robe bottom (blue)",
                level = 54,
                xp = 28,
                material = {2, "Mystic cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Mystic robe top (blue)",
                level = 55,
                xp = 42,
                material = {3, "Mystic cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Mystic orb",
                level = 56,
                xp = 24,
                material = {2, "Mystic cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Mystic wand",
                level = 57,
                xp = 28,
                material = {2, "Mystic cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Mystic shield",
                level = 58,
                xp = 42,
                material = {3, "Mystic cloth", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Fungal visor",
                level = 3,
                xp = 15,
                material = {1, "Mycelium visor web", 300, "Fungal flake"},
                mcount = 2,
            },
            {   
                name = "Fungal leggings",
                level = 12,
                xp = 50,
                material = {1, "Mycelium leggings web", 1000, "Fungal flake"},
                mcount = 2,
            },
            {   
                name = "Fungal poncho",
                level = 21,
                xp = 125,
                material = {1, "Mycelium poncho web", 2500, "Fungal flake"},
                mcount = 2,
            },
            {   
                name = "Grifolic visor",
                level = 65,
                xp = 40,
                material = {1, "Mycelium visor web", 400, "Grifolic flake"},
                mcount = 2,
            },
            {   
                name = "Grifolic leggings",
                level = 72,
                xp = 120,
                material = {1, "Mycelium leggings web", 1200, "Grifolic flake"},
                mcount = 2,
            },
            {   
                name = "Grifolic poncho",
                level = 78,
                xp = 350,
                material = {1, "Mycelium poncho web", 3500, "Grifolic flake"},
                mcount = 2,
            },
            {   
                name = "Ganodermic visor",
                level = 86,
                xp = 100,
                material = {1, "Mycelium visor web", 500, "Ganodermic flake"},
                mcount = 2,
            },
            {   
                name = "Ganodermic leggings",
                level = 92,
                xp = 300,
                material = {1, "Mycelium leggings web", 1500, "Ganodermic flake"},
                mcount = 2,
            },
            {   
                name = "Ganodermic poncho",
                level = 98,
                xp = 1000,
                material = {1, "Mycelium poncho web", 5000, "Ganodermic flake"},
                mcount = 2,
            },
            {   
                name = "Yak-hide armour (legs)",
                level = 43,
                xp = 32,
                material = {1, "Yak-hide", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Yak-hide armour (top)",
                level = 46,
                xp = 32,
                material = {2, "Yak-hide", 0.225, "Thread"},
                mcount = 2,
            },
            {   
                name = "Fremennik round shield",
                level = 46,
                xp = 34,
                material = {2, "Arctic pine logs", 1, "Rope", 1, "Bronze nails"},
                mcount = 3,
            },
        },
        ["Battlestaves"] =
        {
            {   
                name = "Water battlestaff",
                level = 54,
                xp = 100,
                material = {1, "Battlestaff", 1, "Water orb"},
                mcount = 2,
            },
            {   
                name = "Earth battlestaff",
                level = 58,
                xp = 112.5,
                material = {1, "Battlestaff", 1, "Earth orb"},
                mcount = 2,
            },
            {   
                name = "Fire battlestaff",
                level = 62,
                xp = 125,
                material = {1, "Battlestaff", 1, "Fire orb"},
                mcount = 2,
            },
            {   
                name = "Air battlestaff",
                level = 66,
                xp = 125,
                material = {1, "Battlestaff", 1, "Air orb"},
                mcount = 2,
            },
            {   
                name = "Armadyl battlestaff",
                level = 77,
                xp = 150,
                material = {1, "Battlestaff", 1, "Orb of Armadyl"},
                mcount = 1,
                trade = 0
            },
            {   
                name = "Skeletal staff of air",
                level = 85,
                xp = 130,
                material = {1, "Staff of air", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Skeletal staff of earth",
                level = 85,
                xp = 130,
                material = {1, "Staff of earth", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Skeletal staff of fire",
                level = 85,
                xp = 130,
                material = {1, "Staff of fire", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Skeletal staff of water",
                level = 85,
                xp = 130,
                material = {1, "Staff of water", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Skeletal battlestaff of air",
                level = 85,
                xp = 130,
                material = {1, "Air battlestaff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Skeletal battlestaff of earth",
                level = 85,
                xp = 130,
                material = {1, "Earth battlestaff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Skeletal battlestaff of fire",
                level = 85,
                xp = 130,
                material = {1, "Fire battlestaff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Skeletal lava battlestaff",
                level = 85,
                xp = 130,
                material = {1, "Lava battlestaff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Skeletal mud battlestaff",
                level = 85,
                xp = 130,
                material = {1, "Mud battlestaff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Skeletal steam battlestaff",
                level = 85,
                xp = 130,
                material = {1, "Steam battlestaff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Skeletal battlestaff of water",
                level = 85,
                xp = 130,
                material = {1, "Water battlestaff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Necromancer's air staff",
                level = 85,
                xp = 130,
                material = {1, "Mystic air staff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Necromancer's earth staff",
                level = 85,
                xp = 130,
                material = {1, "Mystic earth staff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Necromancer's fire staff",
                level = 85,
                xp = 130,
                material = {1, "Mystic fire staff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Necromancer's lava staff",
                level = 85,
                xp = 130,
                material = {1, "Mystic lava staff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Necromancer's mud staff",
                level = 85,
                xp = 130,
                material = {1, "Mystic mud staff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Necromancer's steam staff",
                level = 85,
                xp = 130,
                material = {1, "Mystic steam staff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Necromancer's water staff",
                level = 85,
                xp = 130,
                material = {1, "Mystic water staff", 1, "Shade skull"},
                mcount = 1,
                trade = 0,
            },
        },
        ["Cutting gems"] =
        {
            {   
                name = "Opal",
                level = 1,
                xp = 15,
                material = {1, "Uncut opal"},
            },
            {   
                name = "Jade",
                level = 13,
                xp = 20,
                material = {1, "Uncut jade"},
            },
            {   
                name = "Red topaz",
                level = 16,
                xp = 25,
                material = {1, "Uncut red topaz"},
            },
            {   
                name = "Sapphire",
                level = 20,
                xp = 50,
                material = {1, "Uncut sapphire"},
            },
            {   
                name = "Emerald",
                level = 2,
                xp = 67.5,
                material = {1, "Uncut emerald"},
            },
            {   
                name = "Ruby",
                level = 34,
                xp = 85,
                material = {1, "Uncut ruby"},
            },
            {   
                name = "Diamond",
                level = 43,
                xp = 107.5,
                material = {1, "Uncut diamond"},
            },
            {   
                name = "Dragonstone",
                level = 55,
                xp = 137.5,
                material = {1, "Uncut dragonstone"},
            },
            {   
                name = "Onyx",
                level = 72,
                xp = 167.5,
                material = {1, "Uncut onyx"},
            },
            {   
                name = "Hydrix",
                level = 79,
                xp = 197.5,
                material = {1, "Uncut hydrix"},
            },
        },
        ["Jewellery"] =
        {
            {
                name = "Gold ring",
                level = 5,
                xp = 15,
                material = {1, "Gold bar"},
            },
            {
                name = "Gold necklace",
                level = 6,
                xp = 20,
                material = {1, "Gold bar"},
            },
            {
                name = "Gold bracelet",
                level = 7,
                xp = 25,
                material = {1, "Gold bar"},
            },
            {
                name = "Gold amulet (unstrung)",
                level = 8,
                xp = 30,
                material = {1, "Gold bar"},
            },
            {
                name = "Gold amulet",
                level = 8,
                xp = 34,
                material = {1, "Gold bar", 1, "Ball of wool"},
                mcount = 2,
            },
            {
                name = "Unstrung symbol",
                level = 16,
                xp = 50,
                material = {1, "Silver bar"},
            },
            {
                name = "Unblessed symbol",
                level = 16,
                xp = 54,
                material = {1, "Silver bar", 1, "Ball of wool"},
                mcount = 2,
            },
            {
                name = "Unstrung emblem",
                level = 17,
                xp = 50,
                material = {1, "Silver bar"},
            },
            {
                name = "Unpowered symbol",
                level = 17,
                xp = 54,
                material = {1, "Silver bar", 1, "Ball of wool"},
                mcount = 2,
            },
            {
                name = "Silver sickle",
                level = 18,
                xp = 50,
                material = {1, "Silver bar"},
            },
            {
                name = "Conductor",
                level = 20,
                xp = 50,
                material = {1, "Silver bar"},
                trade = 0,
            },
            {
                name = "Silver bolts (unf)",
              --  numaction = 10,
                level = 21,
                xp = 50,
                material = {1, "Silver bar"},
            },
            {
                name = "Tiara",
                level = 23,
                xp = 52.5,
                material = {1, "Silver bar"},
            },
            {
                name = "Opal ring",
                level = 1,
                xp = 10,
                material = {1, "Opal", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Opal necklace",
                level = 16,
                xp = 11.5,
                material = {1, "Opal", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Opal bracelet",
                level = 22,
                xp = 12.5,
                material = {1, "Opal", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Opal amulet (unstrung)",
                level = 27,
                xp = 15,
                material = {1, "Opal", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Opal amulet",
                level = 27,
                xp = 17.5,
                material = {1, "Opal", 1, "Silver bar", 1, "Ball of wool"},
                mcount = 3,
            },
            {
                name = "Jade ring",
                level = 13,
                xp = 13,
                material = {1, "Jade", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Jade necklace",
                level = 23,
                xp = 25,
                material = {1, "Jade", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Jade bracelet",
                level = 29,
                xp = 17,
                material = {1, "Jade", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Jade amulet (unstrung)",
                level = 34,
                xp = 20,
                material = {1, "Jade", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Jade amulet",
                level = 34,
                xp = 22.5,
                material = {1, "Jade", 1, "Silver bar", 1, "Ball of wool"},
                mcount = 3,
            },
            {
                name = "Topaz ring",
                level = 16,
                xp = 15,
                material = {1, "Red topaz", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Topaz necklace",
                level = 32,
                xp = 20,
                material = {1, "Red topaz", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Topaz bracelet",
                level = 38,
                xp = 25,
                material = {1, "Red topaz", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Topaz amulet (unstrung)",
                level = 45,
                xp = 30,
                material = {1, "Red topaz", 1, "Silver bar"},
                mcount = 2,
            },
            {
                name = "Topaz amulet",
                level = 45,
                xp = 32.5,
                material = {1, "Red topaz", 1, "Silver bar", 1, "Ball of wool"},
                mcount = 3,
            },
            {
                name = "Sapphire ring",
                level = 20,
                xp = 40,
                material = {1, "Sapphire", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Sapphire necklace",
                level = 22,
                xp = 55,
                material = {1, "Sapphire", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Sapphire bracelet",
                level = 23,
                xp = 60,
                material = {1, "Sapphire", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Sapphire amulet (unstrung)",
                level = 24,
                xp = 65,
                material = {1, "Sapphire", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Sapphire amulet",
                level = 24,
                xp = 69,
                material = {1, "Sapphire", 1, "Gold bar", 1, "Ball of wool"},
                mcount = 3,
            },
            {
                name = "Emerald ring",
                level = 27,
                xp = 55,
                material = {1, "Emerald", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Emerald necklace",
                level = 29,
                xp = 60,
                material = {1, "Emerald", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Emerald bracelet",
                level = 30,
                xp = 65,
                material = {1, "Emerald", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Emerald amulet (unstrung)",
                level = 31,
                xp = 70,
                material = {1, "Emerald", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Emerald amulet",
                level = 31,
                xp = 74,
                material = {1, "Emerald", 1, "Gold bar", 1, "Ball of wool"},
                mcount = 3,
            },
            {
                name = "Ruby ring",
                level = 34,
                xp = 70,
                material = {1, "Ruby", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Ruby necklace",
                level = 40,
                xp = 75,
                material = {1, "Ruby", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Ruby bracelet",
                level = 42,
                xp = 80,
                material = {1, "Ruby", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Ruby amulet (unstrung)",
                level = 50,
                xp = 85,
                material = {1, "Ruby", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Ruby amulet",
                level = 50,
                xp = 89,
                material = {1, "Ruby", 1, "Gold bar", 1, "Ball of wool"},
                mcount = 3,
            },
            {
                name = "Diamond ring",
                level = 43,
                xp = 85,
                material = {1, "Diamond", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Diamond necklace",
                level = 56,
                xp = 90,
                material = {1, "Diamond", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Diamond bracelet",
                level = 58,
                xp = 95,
                material = {1, "Diamond", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Diamond amulet (unstrung)",
                level = 70,
                xp = 100,
                material = {1, "Diamond", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Diamond amulet",
                level = 70,
                xp = 104,
                material = {1, "Diamond", 1, "Gold bar", 1, "Ball of wool"},
                mcount = 3,
            },
            {
                name = "Dragonstone ring",
                level = 55,
                xp = 100,
                material = {1, "Dragonstone", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Dragon necklace",
                level = 70,
                xp = 105,
                material = {1, "Dragonstone", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Dragonstone bracelet",
                level = 74,
                xp = 110,
                material = {1, "Dragonstone", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Dragonstone amulet (unstrung)",
                level = 80,
                xp = 150,
                material = {1, "Dragonstone", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Dragonstone amulet",
                level = 80,
                xp = 154,
                material = {1, "Dragonstone", 1, "Gold bar", 1, "Ball of wool"},
                mcount = 3,
            },
            {
                name = "Onyx ring",
                level = 72,
                xp = 115,
                material = {1, "Onyx", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Onyx necklace",
                level = 82,
                xp = 120,
                material = {1, "Onyx", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Onyx bracelet",
                level = 84,
                xp = 125,
                material = {1, "Onyx", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Onyx amulet (unstrung)",
                level = 90,
                xp = 165,
                material = {1, "Onyx", 1, "Gold bar"},
                mcount = 2,
                trade = 0,
            },
            {
                name = "Onyx amulet",
                level = 90,
                xp = 169,
                material = {1, "Onyx", 1, "Gold bar", 1, "Ball of wool"},
                mcount = 3,
            },
            {
                name = "Hydrix ring",
                level = 79,
                xp = 130,
                material = {1, "Hydrix", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Hydrix necklace",
                level = 90,
                xp = 135,
                material = {1, "Hydrix", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Hydrix bracelet",
                level = 94,
                xp = 140,
                material = {1, "Hydrix", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Hydrix amulet (unstrung)",
                level = 99,
                xp = 180,
                material = {1, "Hydrix", 1, "Gold bar"},
                mcount = 2,
            },
            {
                name = "Hydrix amulet",
                level = 99,
                xp = 184,
                material = {1, "Hydrix", 1, "Gold bar", 1, "Ball of wool"},
                mcount = 3,
            },
        },
        ["Pottery"] =
        {
            {
                name = "Empty pot",
                level = 1,
                xp = 12.6,
                material = {1, "Soft clay"},
            },
            {
                name = "Cracked mining urn (nr)",
                level = 1,
                xp = 28.6,
                material = {2, "Soft clay"},
            },
            {
                name = "Cracked cooking urn (nr)",
                level = 2,
                xp = 30,
                material = {2, "Soft clay"},
            },
            {
                name = "Cracked fishing urn (nr)",
                level = 2,
                xp = 30,
                material = {2, "Soft clay"},
            },
            {
                name = "Impious urn (nr)",
                level = 2,
                xp = 30,
                material = {2, "Soft clay"},
            },
            {
                name = "Cracked divination urn (nr)",
                level = 3,
                xp = 30,
                material = {2, "Soft clay"},
            },
            {
                name = "Cracked hunter urn (nr)",
                level = 3,
                xp = 30,
                material = {2, "Soft clay"},
            },
            {
                name = "Cracked woodcutting urn (nr)",
                level = 4,
                xp = 38.5,
                material = {2, "Soft clay"},
            },
            {
                name = "Cracked smelting urn (nr)",
                level = 4,
                xp = 39.2,
                material = {2, "Soft clay"},
            },
            {
                name = "Cracked farming urn (nr)",
                level = 5,
                xp = 30,
                material = {2, "Soft clay"},
            },
            {
                name = "Pie dish",
                level = 7,
                xp = 25,
                material = {1, "Soft clay"},
            },
            {
                name = "Bowl",
                level = 8,
                xp = 33,
                material = {1, "Soft clay"},
            },
            {
                name = "Fragile cooking urn (nr)",
                level = 12,
                xp = 40,
                material = {2, "Soft clay"},
            },
            {
                name = "Fragile fishing urn (nr)",
                level = 15,
                xp = 50,
                material = {2, "Soft clay"},
            },
            {
                name = "Fragile woodcutting urn (nr)",
                level = 15,
                xp = 50,
                material = {2, "Soft clay"},
            },
            {
                name = "Fragile divination urn (nr)",
                level = 16,
                xp = 40,
                material = {2, "Soft clay"},
            },
            {
                name = "Fragile hunter urn (nr)",
                level = 17,
                xp = 40,
                material = {2, "Soft clay"},
            },
            {
                name = "Fragile mining urn (nr)",
                level = 17,
                xp = 53,
                material = {2, "Soft clay"},
            },
            {
                name = "Fragile smelting urn (nr)",
                level = 17,
                xp = 53,
                material = {2, "Soft clay"},
            },
            {
                name = "Fragile farming urn (nr)",
                level = 18,
                xp = 40,
                material = {2, "Soft clay"},
            },
            {
                name = "Plant pot",
                level = 19,
                xp = 37.5,
                material = {1, "Soft clay"},
            },
            {
                name = "Pot lid",
                level = 25,
                xp = 40,
                material = {1, "Soft clay"},
            },
            {
                name = "Accursed urn (nr)",
                level = 26,
                xp = 62.5,
                material = {2, "Soft clay"},
            },
            {
                name = "Mining urn (nr)",
                level = 32,
                xp = 68,
                material = {2, "Soft clay"},
            },
            {
                name = "Hunter urn (nr)",
                level = 34,
                xp = 71.5,
                material = {2, "Soft clay"},
            },
            {
                name = "Smelting urn (nr)",
                level = 35,
                xp = 70,
                material = {2, "Soft clay"},
            },
            {
                name = "Cooking urn (nr)",
                level = 36,
                xp = 71.4,
                material = {2, "Soft clay"},
            },
            {
                name = "Divination urn (nr)",
                level = 38,
                xp = 71.5,
                material = {2, "Soft clay"},
            },
            {
                name = "Farming urn (nr)",
                level = 40,
                xp = 71.5,
                material = {2, "Soft clay"},
            },
            {
                name = "Fishing urn (nr)",
                level = 41,
                xp = 78,
                material = {2, "Soft clay"},
            },
            {
                name = "Woodcutting urn (nr)",
                level = 44,
                xp = 80,
                material = {2, "Soft clay"},
            },
            {
                name = "Strong mining urn (nr)",
                level = 48,
                xp = 80,
                material = {2, "Soft clay"},
            },
            {
                name = "Strong smelting urn (nr)",
                level = 49,
                xp = 84.6,
                material = {2, "Soft clay"},
            },
            {
                name = "Strong cooking urn (nr)",
                level = 51,
                xp = 87.5,
                material = {2, "Soft clay"},
            },
            {
                name = "Strong fishing urn (nr)",
                level = 53,
                xp = 90,
                material = {2, "Soft clay"},
            },
            {
                name = "Strong hunter urn (nr)",
                level = 55,
                xp = 87.5,
                material = {2, "Soft clay"},
            },
            {
                name = "Strong divination urn (nr)",
                level = 56,
                xp = 87.5,
                material = {2, "Soft clay"},
            },
            {
                name = "Strong farming urn (nr)",
                level = 58,
                xp = 87.5,
                material = {2, "Soft clay"},
            },
            {
                name = "Decorated mining urn (nr)",
                level = 59,
                xp = 95,
                material = {2, "Soft clay"},
            },
            {
                name = "Strong woodcutting urn (nr)",
                level = 61,
                xp = 97,
                material = {2, "Soft clay"},
            },
            {
                name = "Infernal urn (nr)",
                level = 62,
                xp = 100,
                material = {2, "Soft clay"},
            },
            {
                name = "Decorated fishing urn (nr)",
                level = 76,
                xp = 120,
                material = {2, "Soft clay"},
            },
            {
                name = "Decorated woodcutting urn (nr)",
                level = 78,
                xp = 120,
                material = {2, "Soft clay"},
            },
            {
                name = "Decorated hunter urn (nr)",
                level = 79,
                xp = 130,
                material = {2, "Soft clay"},
            },
            {
                name = "Decorated cooking urn (nr)",
                level = 81,
                xp = 130,
                material = {2, "Soft clay"},
            },
            {
                name = "Decorated divination urn (nr)",
                level = 82,
                xp = 130,
                material = {2, "Soft clay"},
            },
            {
                name = "Decorated farming urn (nr)",
                level = 84,
                xp = 130,
                material = {2, "Soft clay"},
            },
        },
        ["Miscellaneous"] =
        {
            {   
                name = "Molten glass",
                level = 1,
                xp = 20,
                material = {1, "Bucket of sand", 1, "Soda ash"},
                mcount = 2,
            },
            {   
                name = "Beer glass",
                level = 1,
                xp = 17.5,
                material = {1, "Molten glass"},
            },
            {   
                name = "Candle lantern (empty)",
                level = 4,
                xp = 19,
                material = {1, "Molten glass"},
            },
            {   
                name = "Oil lamp (empty)",
                level = 12,
                xp = 25,
                material = {1, "Molten glass"},
            },
            {   
                name = "Oil lantern (empty)",
                level = 26,
                xp = 50,
                material = {1, "Oil lamp (empty)", 1, "Oil lantern frame"},
                mcount = 2,
            },
            {   
                name = "Vial",
                level = 33,
                xp = 35,
                material = {1, "Molten glass"},
            },
            {   
                name = "Fishbowl",
                level = 42,
                xp = 42.5,
                material = {1, "Molten glass"},
            },
            {   
                name = "Unpowered orb",
                level = 46,
                xp = 52.5,
                material = {1, "Molten glass"},
            },
            {   
                name = "Lantern lens",
                level = 49,
                xp = 55,
                material = {1, "Molten glass"},
            },
            {   
                name = "Empty light orb",
                level = 87,
                xp = 70,
                material = {1, "Molten glass"},
                trade = 0,
            },
            {   
                name = "Light orb",
                level = 87,
                xp = 104,
                material = {1, "Cave goblin wire", 1, "Empty light orb"},
                mcount = 1,
                trade = 0,
            },
            {   
                name = "Light orb",
                title = "Light orb (Scratch)",
                level = 87,
                xp = 174,
                material = {1, "Molten glass", 1, "Cave goblin wire"},
                mcount = 2,
            },
            {   
                name = "Potion flask",
                level = 89,
                xp = 100,
                material = {1, "Robust glass"},
                trade = 0,
                mtrade  = 0
            },
            {   
                name = "Crystal flask",
                level = 89,
                xp = 150,
                material = {1, "Crystal glass"},
                trade = 0,
                mtrade = 0
            },
            {   
                name = "Ball of wool",
                level = 1,
                xp = 2.5,
                material = {1, "Wool"},
            },
            {   
                name = "Ball of black wool",
                level = 1,
                xp = 2.5,
                material = {1, "Black wool"},
                trade = 0,
            },
            {   
                name = "Bowstring",
                level = 1,
                xp = 15,
                material = {1, "Flax"},
            },
            {   
                name = "Strip of cloth",
                level = 10,
                xp = 12,
                material = {4, "Ball of wool"},
            },
            {   
                name = "Strip of black cloth",
                level = 10,
                xp = 12,
                material = {4, "Ball of black wool"},
                trade = 0,
            },
            {   
                name = "Crossbow string",
                level = 10,
                xp = 15,
                material = {1, "Sinew"},
            },
            {   
                name = "Crossbow string",
                level = 10,
                xp = 15,
                material = {1, "Oak roots"},
            },
            {   
                name = "Crossbow string",
                level = 10,
                xp = 15,
                material = {1, "Willow roots"},
            },
            {   
                name = "Crossbow string",
                level = 10,
                xp = 15,
                material = {1, "Maple roots"},
            },
            {   
                name = "Crossbow string",
                level = 10,
                xp = 15,
                material = {1, "Yew roots"},
            },
            {   
                name = "Magic string",
                level = 19,
                xp = 30,
                material = {1, "Magic roots"},
            },
            {   
                name = "Empty sack",
                level = 21,
                xp = 38,
                material = {4, "Jute fibre"},
            },
            {   
                name = "Rope",
                level = 30,
                xp = 25,
                material = {1, "Hair"},
            },
            {   
                name = "Basket",
                level = 36,
                xp = 56,
                material = {6, "Willow branch"},
            },
            {   
                name = "Empty seaweed net",
                level = 52,
                xp = 83,
                material = {5, "Flax", 1, "Bronze wire"},
                mcount = 2,
            },
            {   
                name = "Clockwork",
                level = 8,
                xp = 15,
                material = {1, "Steel bar"},
            },
            {   
                name = "Toy horsey (brown)",
                level = 10,
                xp = 15,
                material = {1, "Plank"},
                trade = 0,
            },
            {   
                name = "Toy horsey (white)",
                level = 10,
                xp = 15,
                material = {1, "Plank"},
                trade = 0,
            },
            {   
                name = "Toy horsey (grey)",
                level = 10,
                xp = 15,
                material = {1, "Plank"},
                trade = 0,
            },
            
            {   
                name = "Toy horsey (black)",
                level = 10,
                xp = 15,
                material = {1, "Plank"},
                trade = 0,
            },
            {   
                name = "Toy soldier",
                level = 13,
                xp = 15,
                material = {1, "Clockwork", 1, "Plank"},
                mcount = 2,
            },
            {   
                name = "Wooden cat",
                level = 16,
                xp = 15,
                material = {1, "Plank"},
            },
            {   
                name = "Toy doll",
                level = 18,
                xp = 15,
                material = {1, "Clockwork", 1, "Plank"},
                mcount = 2,
            },
            {   
                name = "Sextant",
                level = 23,
                xp = 15,
                material = {1, "Steel bar"},
                trade = 0,
            },
            {   
                name = "Watch",
                level = 28,
                xp = 15,
                material = {1, "Clockwork", 1, "Steel bar"},
                mcount = 2,
                trade = 0,
            },
            {   
                name = "Clockwork suit",
                level = 30,
                xp = 15,
                material = {1, "Clockwork", 1, "Plank", 1, "Silk"},
                mcount = 3,
                trade = 0,
            },
            {   
                name = "Toy mouse",
                level = 33,
                xp = 15,
                material = {1, "Clockwork", 1, "Plank"},
                mcount = 2,
            },
            {   
                name = "Clockwork cat",
                level = 85,
                xp = 15,
                material = {1, "Clockwork", 1, "Plank"},
                mcount = 2,
            },
            {   
                name = "Blood'n'tar snelm (pointed)",
                level = 15,
                xp = 32.5,
                material = {1, "Blamish red shell (pointed)"},
            },
            {   
                name = "Blood'n'tar snelm (round)",
                level = 15,
                xp = 32.5,
                material = {1, "Blamish red shell (round)"},
            },
            {   
                name = "Broken bark snelm",
                level = 15,
                xp = 32.5,
                material = {1, "Blamish bark shell"},
            },
            {   
                name = "Bruise blue snelm (pointed)",
                level = 15,
                xp = 32.5,
                material = {1, "Blamish blue shell (pointed)"},
            },
            {   
                name = "Bruise blue snelm (round)",
                level = 15,
                xp = 32.5,
                material = {1, "Blamish blue shell (round)"},
            },
            {   
                name = "Myre snelm (pointed)",
                level = 15,
                xp = 32.5,
                material = {1, "Blamish myre shell (pointed)"},
            },
            {   
                name = "Myre snelm (round)",
                level = 15,
                xp = 32.5,
                material = {1, "Blamish myre shell (round)"},
            },
            {   
                name = "Ochre snelm (pointed)",
                level = 15,
                xp = 32.5,
                material = {1, "Blamish ochre shell (pointed)"},
            },
            {   
                name = "Ochre snelm (round)",
                level = 15,
                xp = 32.5,
                material = {1, "Blamish ochre shell (round)"},
            },
            {   
                name = "Crab helmet",
                level = 15,
                xp = 32.5,
                material = {1, "Fresh crab shell"},
                trade = 0,
                mtrade = 0
            },
            {   
                name = "Crab claw",
                level = 15,
                xp = 32.5,
                material = {1, "Fresh crab claw"},
                trade = 0,
                mtrade = 0
            },
            {   
                name = "Strung rabbit foot",
                level = 37,
                xp = 4,
                material = {1, "Rabbit foot", 1, "Ball of wool"},
                mcount = 2,
            },
            {   
                name = "Feather headdress (blue)",
                level = 79,
                xp = 50,
                material = {1, "Studded leather coif", 20, "Blue feather"},
                mcount = 2,
            },
            {   
                name = "Feather headdress (orange)",
                level = 79,
                xp = 50,
                material = {1, "Studded leather coif", 20, "Orange feather"},
                mcount = 2,
            },
            {   
                name = "Feather headdress (red)",
                level = 79,
                xp = 50,
                material = {1, "Studded leather coif", 20, "Red feather"},
                mcount = 2,
            },
            {   
                name = "Feather headdress (yellow)",
                level = 79,
                xp = 50,
                material = {1, "Studded leather coif", 20, "Yellow feather"},
                mcount = 2,
            },
            {   
                name = "Feather headdress (stripy)",
                level = 79,
                xp = 50,
                material = {1, "Studded leather coif", 20, "Stripy feather"},
                mcount = 2,
            },
            {   
                name = "Death Lotus hood",
                level = 90,
                xp = 10000,
                material = {30, "Lacquer"},
                trade = 0,
            },
            {   
                name = "Death Lotus chaps",
                level = 90,
                xp = 20000,
                material = {50, "Lacquer"},
                trade = 0,
            },
            {   
                name = "Death Lotus chestplate",
                level = 90,
                xp = 30000,
                material = {80, "Lacquer"},
                trade = 0,
            },
            {   
                name = "Superior Death Lotus hood",
                level = 90,
                xp = 10000,
                material = {40, "Lacquer"},
                trade = 0,
            },
            {   
                name = "Superior Death Lotus chaps",
                level = 90,
                xp = 20000,
                material = {60, "Lacquer"},
                trade = 0,
            },
            {   
                name = "Superior Death Lotus chestplate",
                level = 90,
                xp = 30000,
                material = {100, "Lacquer"},
                trade = 0,
            },
            {   
                name = "Reefwalker's cape",
                level = 90,
                xp = 10000,
                material = {80, "Koi Scales"},
                trade = 0,
            },
            {   
                name = "Superior reefwalker's cape",
                level = 90,
                xp = 10000,
                material = {100, "Koi Scales"},
                trade = 0,
            },
            {   
                name = "Leviathan ring",
                level = 90,
                xp = 10000,
                material = {80, "Pearls"},
                trade = 0,
            },
            {   
                name = "Superior leviathan ring",
                level = 90,
                xp = 10000,
                material = {100, "Pearls"},
                trade = 0,
            },
            {   
                name = "Tortle shell bowl",
                level = 91,
                xp = 75,
                material = {1, "Shell chippings"},
                trade = 0,
            },
            {   
                name = "Shiny tortle shell bowl",
                level = 92,
                xp = 100,
                material = {1, "Shiny shell chippings"},
                trade = 0,
            }
        }
    }
    if trainMethod == "All" then
        allMethods = {}
        index = 1
        for cat, submethods in pairs(methods) do
            for _, v in ipairs(submethods) do
                allMethods[index] = v
                index = index + 1
            end
        end
        return allMethods
    end
    if methods[trainMethod] then
        return methods[trainMethod]
    end
end