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+ | {{see also|Calculator:Farming/Herb profits}} |
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{{Mmgtable recurring |
{{Mmgtable recurring |
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|Activity = Farming [[grimy lantadyme|lantadyme]] |
|Activity = Farming [[grimy lantadyme|lantadyme]] |
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|Location = [[Herb patches]] |
|Location = [[Herb patches]] |
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|Details = Farming [[grimy lantadyme]] can be a very profitable way to spend a few minutes at a time. However, it most profitable when all possible items to maximize the crop yield: |
|Details = Farming [[grimy lantadyme]] can be a very profitable way to spend a few minutes at a time. However, it most profitable when all possible items to maximize the crop yield: |
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− | *[[Magic secateurs]] from [[Fairy Tale I - Growing Pains]], which boost yield 10% |
+ | * [[Magic secateurs]] from [[Fairy Tale I - Growing Pains]], which boost yield 10% |
− | *[[Greenfingers]] aura, which boost yield 3%, 5%, 7%, 10% and 15% respectively. |
+ | * [[Greenfingers]] aura, which boost yield 3%, 5%, 7%, 10% and 15% respectively. |
− | *[[Juju farming potion]] from [[Herblore Habitat]], which give a 33% chance of picking double herbs, effectively increasing yield by 33% |
+ | * [[Juju farming potion]] from [[Herblore Habitat]], which give a 33% chance of picking double herbs, effectively increasing yield by 33% |
− | *[[Scroll of life]], which gives a 10% of returning your seed after you've harvested it. |
+ | * [[Scroll of life]], which gives a 10% of returning your seed after you've harvested it. |
Without these items, herb farming is much less profitable. One could expect about 6.8 herbs per patch and a 10% death rate, but with all of the above, an average of 9.8 herbs per patch can be achieved, meaning 49 per run. |
Without these items, herb farming is much less profitable. One could expect about 6.8 herbs per patch and a 10% death rate, but with all of the above, an average of 9.8 herbs per patch can be achieved, meaning 49 per run. |
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Start your run with 5 [[lantadyme seed]]s, 5 [[supercompost]], transportation to get to all five patches and whatever yield-boosting items you have. At each location, harvest any available herbs, note them with the [[tool leprechaun]], compost the patch, and plant a new seed. |
Start your run with 5 [[lantadyme seed]]s, 5 [[supercompost]], transportation to get to all five patches and whatever yield-boosting items you have. At each location, harvest any available herbs, note them with the [[tool leprechaun]], compost the patch, and plant a new seed. |
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− | *Use the [[cabbage port]] option on your Explorer's ring to teleport to the patch south of [[Falador]] . |
+ | * Use the [[cabbage port]] option on your Explorer's ring to teleport to the patch south of [[Falador]] . |
− | *If you've completed [[My Arm's Big Adventure]], Teleport to [[Trollheim]] and use the agility shortcuts to the west. Continue through an area filled with aggressive trolls and into the stronghold. Run south through the stronghold, to a door, and then north to a ladder. Climb it to get to the patch. The [[Livid Farm]] spell [[Teleport to Trollheim]] can also be used, but you must be on [[lunar spells]]. |
+ | * If you've completed [[My Arm's Big Adventure]], Teleport to [[Trollheim]] and use the agility shortcuts to the west. Continue through an area filled with aggressive trolls and into the stronghold. Run south through the stronghold, to a door, and then north to a ladder. Climb it to get to the patch. The [[Livid Farm]] spell [[Teleport to Trollheim]] can also be used, but you must be on [[lunar spells]]. |
− | *Empty the Ectophial to Port Phasmatys and run west. |
+ | * Empty the Ectophial to Port Phasmatys and run west. |
− | *Teleport to Ardougne and run north-east, or use the [[Ardougne cloak 2|Ardougne cloak]] teleport to get to the patch instantly. |
+ | * Teleport to Ardougne and run north-east, or use the [[Ardougne cloak 2|Ardougne cloak]] teleport to get to the patch instantly. |
− | *Teleport to Camelot and run east until you reach the patch north of [[Catherby]]. |
+ | * Teleport to Camelot and run east until you reach the patch north of [[Catherby]]. |
From start to finish, this process takes about five minutes, and the new seeds you planted can be checked in 80 minutes. You could sell your herbs after each run, or wait a while and sell them. |
From start to finish, this process takes about five minutes, and the new seeds you planted can be checked in 80 minutes. You could sell your herbs after each run, or wait a while and sell them. |
Revision as of 21:41, 10 May 2015
See also: Calculator:Farming/Herb profits
Farming lantadyme | |
---|---|
Profit per instance | |
356,100 per instance | |
Activity time | |
5 minutes | |
Minimum recurrence time | |
80 minutes | |
Effective profit | |
4,273,600 per hour | |
Skill requirements | Quest requirements |
73 61 recommended |
My Arm's Big Adventure strongly recommended |
Item requirements | Other requirements |
Farming equipment on toolbelt Magic secateurs recommended Supreme greenfingers or Legendary greenfingers recommended Juju farming potion recommended Scroll of life recommended Transportation recommendations: Explorer's ring 3 Trollheim Teleport Camelot Teleport Ectophial Ardougne Teleport or Ardougne cloak 2 or higher |
None |
Experience gained | Inputs |
6,238 | 5 x Lantadyme seed (3,630) 5 x Supercompost (10,560) |
Location | Outputs |
Herb patches | 49 x Grimy lantadyme (369,999) 0.45 x Lantadyme seed (326.7) |
Details |
Farming grimy lantadyme can be a very profitable way to spend a few minutes at a time. However, it most profitable when all possible items to maximize the crop yield:
- Magic secateurs from Fairy Tale I - Growing Pains, which boost yield 10%
- Greenfingers aura, which boost yield 3%, 5%, 7%, 10% and 15% respectively.
- Juju farming potion from Herblore Habitat, which give a 33% chance of picking double herbs, effectively increasing yield by 33%
- Scroll of life, which gives a 10% of returning your seed after you've harvested it.
Without these items, herb farming is much less profitable. One could expect about 6.8 herbs per patch and a 10% death rate, but with all of the above, an average of 9.8 herbs per patch can be achieved, meaning 49 per run.
Start your run with 5 lantadyme seeds, 5 supercompost, transportation to get to all five patches and whatever yield-boosting items you have. At each location, harvest any available herbs, note them with the tool leprechaun, compost the patch, and plant a new seed.
- Use the cabbage port option on your Explorer's ring to teleport to the patch south of Falador .
- If you've completed My Arm's Big Adventure, Teleport to Trollheim and use the agility shortcuts to the west. Continue through an area filled with aggressive trolls and into the stronghold. Run south through the stronghold, to a door, and then north to a ladder. Climb it to get to the patch. The Livid Farm spell Teleport to Trollheim can also be used, but you must be on lunar spells.
- Empty the Ectophial to Port Phasmatys and run west.
- Teleport to Ardougne and run north-east, or use the Ardougne cloak teleport to get to the patch instantly.
- Teleport to Camelot and run east until you reach the patch north of Catherby.
Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.
All prices on this page are cached, meaning it is possible that they appear out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.
All prices on this page are cached, meaning it is possible that they appear out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.