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Killing Helwyr
Requirements Helwyr.png
Skills

138 Combat recommended
99 Summoning recommended
96 Herblore recommended
95 Prayer recommended
80 Magic required

Items

High-level halberd type weapon Noxious scythe or Dragon Rider lance recommended
High-level armour power armour
Overload flask and super restore potions recommended
Accuracy boosting aura recommended
Scrimshaw of vampyrism reqiuired
Enhanced excalibur recommended
High healing food such as Rocktails recommended
Any shield required

Quest

None

Other

40 Serenist Killcount in the Heart of Gielinor (reduced to 20 with Serenist reputation)

Results
Profit Experience gained
2,514,200 per hour

250,000 Combat

Inputs Outputs

2 x Overload flask (6).png Overload flask (6) (376,288)
2 x Super prayer renewal potion (6).png Super prayer renewal potion (6) (33,906)
8 x Super restore flask (6).png Super restore flask (6) (92,832)
1 x Weapon poison++ flask (6).png Weapon poison++ flask (6) (44,262)
1 x Steel titan pouch.png Steel titan pouch (4,334)
500k-1000k Coins 10000.png Coins for armour repairs / divine charges (with repairable gear and high Smithing)

0.029 x Wand of the Cywir elders.png Wand of the Cywir elders
0.029 x Orb of the Cywir elders.png Orb of the Cywir elders
0.029 x Dormant Anima Core helm.png Dormant Anima Core helm
0.029 x Dormant Anima Core body.png Dormant Anima Core body
0.029 x Dormant Anima Core legs.png Dormant Anima Core legs
0.029 x Crest of Seren.png Crest of Seren
0.117 x Serenic essence.png Serenic essence
65,178 x Coins 10000.png Coins
9.3 x Rune bar.png Rune bar
22.8 x Uncut diamond.png Uncut diamond
5.6 x Uncut dragonstone.png Uncut dragonstone
15.1 x Grimy dwarf weed.png Grimy dwarf weed
137 x Grimy lantadyme.png Grimy lantadyme
183 x Magic logs.png Magic logs
864 x Coal.png Coal
13.9 x Runite ore.png Runite ore
46.7 x Raw shark.png Raw shark
3.4 x Off-hand rune battleaxe.png Off-hand rune battleaxe
3.4 x Rune battleaxe.png Rune battleaxe
3.3 x Crystal key.png Crystal key
22.2 x Seal of the Cywir.png Seal of the Cywir

The profit rate assumes 15 kills per hour with no reputation drop rate boost. See the high level variant of this guide if you exceed either of these assumptions

Killing Helwyr
Requirements Helwyr.png
Skills

138 Combat recommended
99 Summoning recommended
96 Herblore required
95 Prayer required
80 Magic required

Items

High-level halberd type weapon Noxious scythe or Dragon Rider lance required
High-level armour power armour
Supreme overload potion and super restore potions required
Accuracy boosting aura recommended
Scrimshaw of vampyrism reqiuired
Enhanced excalibur recommended
High healing food such as Rocktails recommended but shouldn't be needed
Any high level shield required

Quest

None

Other

40 Serenist Killcount in the Heart of Gielinor (reduced to 20 with Serenist reputation)

Results
Profit Experience gained
9,416,800 per hour

250,000 Combat

Inputs Outputs

2 x Overload flask (6).png Overload flask (6) (363,168)
2 x Super prayer renewal potion (6).png Super prayer renewal potion (6) (33,906)
8 x Super restore flask (6).png Super restore flask (6) (92,832)
1 x Weapon poison++ flask (6).png Weapon poison++ flask (6) (44,262)
1 x Steel titan pouch.png Steel titan pouch (4,334)
500k-1000k Coins 10000.png Coins for armour repairs / divine charges (with repairable gear and high Smithing)

0.12 x Wand of the Cywir elders.png Wand of the Cywir elders
0.12 x Orb of the Cywir elders.png Orb of the Cywir elders
0.12 x Dormant Anima Core helm.png Dormant Anima Core helm
0.12 x Dormant Anima Core body.png Dormant Anima Core body
0.12 x Dormant Anima Core legs.png Dormant Anima Core legs
0.12 x Crest of Seren.png Crest of Seren
0.468 x Serenic essence.png Serenic essence
65178 x Coins 10000.png Coins
18.65 x Rune bar.png Rune bar
45.76 x Uncut diamond.png Uncut diamond
11.31 x Uncut dragonstone.png Uncut dragonstone
30.36 x Grimy dwarf weed.png Grimy dwarf weed
274.55 x Grimy lantadyme.png Grimy lantadyme
366.38 x Magic logs.png Magic logs
1728 x Coal.png Coal
27.92 x Runite ore.png Runite ore
93.55 x Raw shark.png Raw shark
6.93 x Off-hand rune battleaxe.png Off-hand rune battleaxe
6.93 x Rune battleaxe.png Rune battleaxe
6.64 x Crystal key.png Crystal key
44.45 x Seal of the Cywir.png Seal of the Cywir

The profit rate assumes 30 kills per hour with full reputation drop rate boost. See the mid level variant of this guide if you do not meet these requirements

Getting There

There are 3 efficient methods recommended to access the boss, they are as follows:

Helwyr is located in the southeast area of The Heart. To enter the boss room, the player must get 40 Serenist kill count (20 if the player has unlocked the 50% kill count reduction perk, requiring 4,500 Reputation), and must have 80 Magic (non-boostable).

Recommended Equipment

Note: T90 armour is generally not recommended as the cost would far exceed the profit from the increase in kills, however can be used if the player's main aim is killcount)

Recommended equipment for Melee
Slot Item (most effective → least effective)
Head Torva full helm.png Torva full helm Anima Core helm of Zaros.png Anima Core helm of Zaros Bandos helmet.png Bandos helmet N/A N/A
Neck Amulet of souls.png Amulet of souls Reaper necklace.png Reaper necklace Brawler's blood necklace.png Brawler's blood necklace Saradomin's whisper.png Saradomin's whisper Amulet of fury (t).png Amulet of fury (t)
Back Completionist cape.png Completionist cape TokHaar-Kal-Ket.png TokHaar-Kal-Ket Max cape.png Max cape Fire cape.png Fire cape Defence cape.png Defence cape
Body Torva platebody.png Torva platebody Anima Core Body of Zaros.png Anima Core Body of Zaros Bandos chestplate.png Bandos chestplate N/A N/A
Legs Torva platelegs.png Torva platelegs Anima Core Legs of Zaros.png Anima Core Legs of Zaros Bandos tassets.png Bandos tassets N/A N/A
Two-handed weapon Noxious scythe.png Noxious scythe Dragon Rider lance.png Dragon Rider lance Attuned crystal halberd.png Attuned crystal halberd N/A N/A
Off-hand weapon Malevolent kiteshield.png Malevolent kiteshield Divine spirit shield.png Divine spirit shield Attuned crystal shield.png Attuned crystal shield Chaotic kiteshield.png Chaotic kiteshield Bandos warshield.png Bandos warshield
Gloves Cinderbane gloves.png Cinderbane gloves Razorback gauntlets.png Razorback gauntlets Gloves of passage.png Gloves of passage Torva gloves.png Torva gloves Bandos gloves.png Bandos gloves
Feet Torva boots.png Torva boots Bandos boots.png Bandos boots Silverhawk boots (60).png Silverhawk boots N/A N/A
Ring (Luck of the dwarves.png Luck of the dwarves with a Ring of vigour.png Ring of vigour switch) Asylum surgeon's ring.png Asylum surgeon's ring Ring of death.png Ring of death Warrior ring (i).png Warrior ring (i) Sixth-Age circuit.png Sixth-Age circuit / Onyx ring (i).png Onyx ring (i)
Aura Berserker aura.png Berserker aura Brawler aura.png Brawler aura Dark magic aura.png Dark magic aura Invigorate aura.png Invigorate aura Inspiration aura.png Inspiration aura
Pocket Superior scrimshaw of vampyrism.png Superior scrimshaw of vampyrism (Required) Scrimshaw of vampyrism.png Scrimshaw of vampyrism (Required) N/A N/A N/A
Supreme overload potion (6).pngSuper prayer renewal potion (6).pngSuper restore flask (6).pngSuper restore flask (6).png
Supreme overload potion (6).pngSuper prayer renewal potion (6).pngSuper restore flask (6).pngSuper restore flask (6).png
Weapon poison++ flask (6).pngMalevolent kiteshield.pngSuper restore flask (6).pngSuper restore flask (6).png
Enhanced Excalibur.pngRing of vigour.pngSuper restore flask (6).pngSuper restore flask (6).png
The Heart teleport.pngRocktail.pngRocktail.pngRocktail.png
Steel titan pouch.pngRocktail.pngRocktail.pngRocktail.png
Rocktail.pngRocktail.pngRocktail.pngRocktail.png

Weapons and Armour should be augmented with such perks as:

Supreme overload potions can be replaced with Overload potions if you do not have the required level to create them.

Special Moves

Since Helwyr only uses melee attacks, Deflect Melee and either Turmoil or Malevolence should be used at all times. Soulsplit is not sufficient to out-heal the damage received. Deflect Melee and your scrimshaw of vampyrism, along with a mechanic I will detail later, will ensure that you will not need any form of healing

Mushrooms

The first special mechanic will trigger at the start of every kill, Helwyr will shout "Nature, lend me your aid!"; at this point 3 mushrooms will appear around the arena in random locations. These mushrooms will have an area of effect that will rapidly damage the player if they are standing within their range. If it any point in the kill you are stood in the damage you must move with urgency as the damage is substantial if not. Make use of Surge if needed or simply walk outside it's boundaries. If the player is in their vicinity for too long they will be bound. Use of Freedom will allow the player to once again move and leave the area.

Cleave

The second special mechanic is the most important. If done correctly, you will receive 1000-4000 lifepoints in healing or, if done incorrectly, in damage. Helwyr will shout "YOU. WILL. BLEED!" - he stands upright and cleaves the area in front of him in a cone radius. When this happens you will want to immediately switch to your shield and use the Resonance ability to regain a substantial amount of health. It is recommended that you keybind:

  • Your shield
  • Resonance
  • Your Primary weapon

This will allow you to quickly switch and cast resonance as well as letting you return to attacking with much more consistency. Once you become comfortable with this, you can also disable your Deflect Melee curse to increase the healing received. This is the primary mechanic that you will need to practice and learn for efficient kills. This skill also translates well to higher tier group/solo bossing and is an essential skill to learn if that is something that interests you.

You will also receive a small bleed when hit of 50 which will be ignored until the next mechanic but be aware of it.

Whirlwind

With the third special mechanic, Helwyr will shout "You cannot escape me. Aaaargh!". He will leap over to you and start a clawing frenzy. This will deal rapid melee damage every two ticks and bleed the player for 50 for every hit sustained (or adds 50 if the player is bleeding from previous bleed attacks).

This special mechanic can be dangerous in certain situations. If you have just failed your resonance and are either at or below half of your maximum lifepoints, it is recommended to cast Devotion or Debilitate to reduce the chance of death during this mechanic. Deflect Melee must ALWAYS be active when this mechanic is in progress as the damage sustained will be often enough to entirely kill a player

At the end of this attack the player should always use freedom as the bleed will have accumulated up to 250 damage (up to 400 if Berserk is active). If the player has had to use freedom to escape a mushroom cloud then it should still be used as soon as possible and damage should be minimised until the player reaches a healthy lifepoint total.

Wolves

The final special attack is trivial and plays only a minor part in the kill, especially if using a halberd-type weapon detailed above in the equipment section. Helwyr will howl, summoning two Cywir Alphas. They only have 3,000 life points and deal little damage but should still be killed to prevent them from interrupting resonance. An efficient way to kill them is wait until they are both beside the player attacking and then using Hurricane or Quake. One ability is usually sufficient, if not the Cleave basic ability can also be of use.

General Strategies

Helwyr will always follow the same attack pattern

  • Mushrooms
  • Does 2 auto-attacks
  • Cleave
  • Does 2 auto-attacks
  • Whirlwind
  • Does 2 auto-attacks
  • Wolves
  • Does 2 auto-attacks
  • Repeats above sequence

Note: Attempting to walk/move the boss will often result in auto-attacks being skipped and abilities being used a little sooner. This is only usually dangerous on the cleave mechanic.

As soon as Helwyr spawns, be prepared to walk out of mushrooms as they may spawn below the player. Surge can be be used, however that will place the player far from Helwyr so it is recommended you simply walk out of the radius.

DO NOT KEEP RUNNING AWAY from Helwyr; like Vindicta (who also uses melee for the majority of the fight), Helwyr will skip auto-attacks and immediately go straight to abilities if he cannot reach his target.

Advanced Strategies

When using Berserk be sure to switch to your Ring of vigour as the 10% adrenaline can result in an additional threshold ability.

Be sure to use abilities such as Freedom, Anticipate, Surge, Preparation to maintain (stall) your adrenaline from the previous fight. Further to this, try and end the kill with 100% adrenaline so you can use Berserk as the fight starts.

When using the Slaughter ability, walk under Helwyr to move him, this will triple the damage he takes from bleeds. This only needs to be done once after the ability is used, not for every tick of damage.

Do not be afraid to use Blood Tendrils as you will heal the damage back with both your Vampyrism Scrimshaw and the Resonance

Enhanced Devoted can be extremely helpful in mitigating damage throughout the fight and I would definitely recommend using it.

Try to use food as little as possible, it will help you to understand when you do and don't need to heal up for both Helwyr and future bossing - you don't need to be at full lifepoints at all times

This guide is focused on hour long trips so it is advised to use vis wax to extend your aura