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Killing blue dragons
Requirements Killing blue dragons
Skills

110+ Combat recommended
85 Herblore recommended
70 Agility recommended
67 Summoning recommended
60 Dungeoneering recommended
68 Divination recommended

Items

Protection against dragonfire (super antifires recommended, or a dragonfire shield if the player cannot make the potions), strong melee or ranged gear and Dusty key (for players without level 70 agility).

Quest

None

Other

None

Results
Profit Experience gained
803,400 per hour

75,000 Combat
25,000 Constitution

Inputs Outputs

4 x Super antifire (4) Super antifire (4) (40,353.43)
1.33 War tortoise pouch war tortoise pouch (45,952.83)
12.5 Sign of the porter IV Sign of the porter IV (270,787.5)

250 x Dragon bones dragon bones (534,000)
250 x Blue dragonhide blue dragonhide (624,000)

This guide assumes 250 kills per hour. Your profit per hour may vary depending on your speed.

Blue dragons, found in the Taverley blue dragon resource dungeon, always drop dragon bones and blue dragonhide (along with many other chance drops), which sell for 2,136 and 2,496 respectively. This makes each kill worth 4,632 coins.

The usage of a beast of burden such as a war tortoise allows for up to 23 kills per trip. Each trip will require about 1.5 minutes to bank hides and bones and return to the resource dungeon. The closest bank is just south of the Taverley lodestone and is very close to the entrance to the Taverley dungeon. With 70 Agility, the Agility shortcut to the blue dragon lair may be used, and running from the Taverley bank to the resource dungeon takes less than 1 minute. Banking time will approximately triple if the Agility shortcut is not used. If players find waiting for the Home Teleport too tedious, they can also use the Falador shortcut (West of the Western bank in Falador). Simply teleport with Falador Teleport tabs.

With at least 60 Dungeoneering, it is possible to enter the Taverley blue dragon resource dungeon, which is seldom crowded. Kills per hour may be maximised by picking up drops in rotation. It takes a few seconds for each dragon's drops to appear after being killed, so it is advisable to pick up the drops only after coming back to the same spot. Additionally, the number of kills per hour may be increased at level 85 Herblore by making super antifire potions, allowing the use of two-handed and dual-wield weapons.

Players with 68 Divination should consider making signs of the porter IV. Porters can send any picked up blue dragonhides to the bank, allowing you to carry more bones per trip. IV is recommend due to being among the lowest cost per item teleport (1083 coins, assuming that all components are bought from the GE) and due to its 20 charge limit being comparable to a full inventory of bones plus a few miscellaneous drops. Porters will not activate on dragon bones however, but players can consider using magic notepaper on the bones or the pack-yak's winter storage special to extend their trip. Buying magic notepaper can cut into profits quite a bit, so players will have to determine whether or not the convenience is worth it to them.


Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.
It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.

All prices on this page are cached, meaning it is possible that they appear out of date.
To force a new cache of this page, click this link.
If a money making method is out of date, you can edit it or leave a message on the talk page.
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