Searching a Divine herb patch III | |
---|---|
Profit per instance | |
90,900 per instance | |
Activity time | |
40 seconds | |
Minimum recurrence time | |
24 hours | |
Effective profit | |
8,184,600 per hour | |
Skill requirements | Quest requirements |
82 ![]() 85 ![]() |
No |
Item requirements | Other requirements |
10 Brilliant energy (2,130) 5 Clean cadantine (23,620) |
None |
Experience gained | Inputs |
3,010.8 ![]() |
10 ![]() 5 ![]() |
Location | Outputs |
Anywhere | 3 × ![]() 3 × ![]() 3 × ![]() 3 × ![]() 3 × ![]() |
Details |
Once daily, a player may create one divine location of any kind. In addition to this, the player has a limit on how much they may harvest from any divine location. This limit is nearly reached from a single divine herb patch III. The time for creating and harvesting from divine locations resets every day at 00:00 UTC.
If you are placing a patch of your own, it is best to find a spot with others who would search it with you as each other participant on a divine location gives the placer extra loot at random intervals. The profit can be up to doubled for placing your own patch. The chance of receiving a noted herb is 40% every 1.2 seconds per person. On average, you can expect 8 herbs per other participant, working for up to 5 people. Note however, you will likely reach your limit before you can get 8 herbs from every participant. The following table shows the additional profit you may expect per person:
1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|
52,157 | 104,314 | 156,470 | 208,627 | 260,784 |
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