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{{Otheruses|the NPC|the quest|Nature Spirit}}
 
{{Otheruses|the NPC|the quest|Nature Spirit}}
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{{NPC
{{Infobox non-player character
 
 
|name = Nature Spirit
 
|name = Nature Spirit
 
|image = [[File:Nature spirit.png|150px]]
 
|image = [[File:Nature spirit.png|150px]]
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|race = Spiritual
 
|race = Spiritual
 
|members = Yes
 
|members = Yes
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|quest =
|quest = [[Nature Spirit]], [[Fairy Tale I - Growing Pains]]
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* [[Fairy Tale I - Growing Pains]]
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* [[Nature Spirit]]
 
|location = [[Mort Myre Swamp]]
 
|location = [[Mort Myre Swamp]]
 
|shop = No
 
|shop = No
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}}
 
}}
 
[[File:Nature Spirit chathead.png|left]]
 
[[File:Nature Spirit chathead.png|left]]
The '''Nature Spirit''' resides in the murk of [[Morytania]], in the [[Nature Grotto]] at the center of [[Mort Myre Swamp]]. He was once an addled ghost.
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The '''Nature Spirit''' resides in the murk of [[Morytania]], in the [[Nature Grotto]] at the centre of [[Mort Myre Swamp]]. He was once an addled ghost.
   
 
In the [[Nature Spirit]] quest the player helps [[Filliman Tarlock]] become the Nature Spirit.
 
In the [[Nature Spirit]] quest the player helps [[Filliman Tarlock]] become the Nature Spirit.
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In [[Fairy Tale I - Growing Pains]] he helps the player enchant a pair of [[Magic secateurs|secateurs]]. He disappears after he has helped the player enchant the secateurs, for an unknown reason.
 
In [[Fairy Tale I - Growing Pains]] he helps the player enchant a pair of [[Magic secateurs|secateurs]]. He disappears after he has helped the player enchant the secateurs, for an unknown reason.
   
His altar acts similar to the altar in the [[Monastery]], boosting one's [[Prayer]] points by 20. Behind his altar is a summoning obelisk. The Nature Grotto also contains a special wishing well, which acts as a summoning store. On the floor of the cave is a [[druid pouch]] which stores
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His altar acts similar to the altar in the [[Edgeville Monastery]], boosting one's [[Prayer]] points by 20. Behind his altar is a summoning obelisk. The Nature Grotto also contains a special wishing well, which acts as a summoning store. On the floor of the cave is a [[druid pouch]] which stores
 
any swamp items you receive from your [[blessed sickle]].
 
any swamp items you receive from your [[blessed sickle]].
   
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[[Ashuelot Reis]], in the God Wars Dungeon, is another Nature Spirit who was created via a similar ritual.
 
[[Ashuelot Reis]], in the God Wars Dungeon, is another Nature Spirit who was created via a similar ritual.
   
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{{Nature Spirit}}
 
{{Fairy Tale I - Growing Pains}}
 
{{Fairy Tale I - Growing Pains}}
 
{{Temple Trekking}}
 
{{Temple Trekking}}
[[Category:Nature Spirit]]
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[[Category:Guthixians]]

Latest revision as of 21:35, 10 April 2019

This article is about the NPC. For the quest, see Nature Spirit.

Nature Spirit chathead

The Nature Spirit resides in the murk of Morytania, in the Nature Grotto at the centre of Mort Myre Swamp. He was once an addled ghost.

In the Nature Spirit quest the player helps Filliman Tarlock become the Nature Spirit.

In Fairy Tale I - Growing Pains he helps the player enchant a pair of secateurs. He disappears after he has helped the player enchant the secateurs, for an unknown reason.

His altar acts similar to the altar in the Edgeville Monastery, boosting one's Prayer points by 20. Behind his altar is a summoning obelisk. The Nature Grotto also contains a special wishing well, which acts as a summoning store. On the floor of the cave is a druid pouch which stores any swamp items you receive from your blessed sickle.

He can also appear while Temple Trekking, during which he enchants the player with the power of water, and the player must put out the fires surrounding his grotto.

Ashuelot Reis, in the God Wars Dungeon, is another Nature Spirit who was created via a similar ritual.