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{{otheruses|the NPC|the quest|Nature Spirit}}
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{{Otheruses|the NPC|the quest|Nature Spirit}}
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{{NPC
{{Infobox non-player character
 
 
|name = Nature Spirit
 
|name = Nature Spirit
 
|image = [[File:Nature spirit.png|150px]]
 
|image = [[File:Nature spirit.png|150px]]
|release = [[July 13]], [[2004]]
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|release = [[13 July]] [[2004]]
 
|update = Nature Spirit Quest
 
|update = Nature Spirit Quest
 
|race = Spiritual
 
|race = Spiritual
 
|members = Yes
 
|members = Yes
|quest = Yes - [[Nature Spirit]]
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|quest =
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* [[Fairy Tale I - Growing Pains]]
 
* [[Nature Spirit]]
 
|location = [[Mort Myre Swamp]]
 
|location = [[Mort Myre Swamp]]
 
|shop = No
 
|shop = No
|skillrequired = No
 
|questrequired = Started [[Nature Spirit]]
 
 
|gender = Male
 
|gender = Male
|features = Owns a powerful [[Altar]].
 
 
|examine = A spirit of Nature.
 
|examine = A spirit of Nature.
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|map = [[File:Nature Spirit (NPC) location.png]]
 
}}
 
}}
[[File:NSpiritchat.png|left]]
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[[File:Nature Spirit chathead.png|left]]
The '''Nature Spirit''' resides in the murk of [[Morytania]]. He was once an addled ghost.
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The '''Nature Spirit''' resides in the murk of [[Morytania]], in the [[Nature Grotto]] at the centre of [[Mort Myre Swamp]]. He was once an addled ghost.
   
In the [[Nature Spirit]] quest the player helps turn [[Filliman Tarlock]] into the Nature Spirit.
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In the [[Nature Spirit]] quest the player helps [[Filliman Tarlock]] become the Nature Spirit.
   
In [[Fairytale I - Growing Pains]] he helps the player [[Magic secateurs|enchant a pair of secateurs]].
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In [[Fairy Tale I - Growing Pains]] he helps the player enchant a pair of [[Magic secateurs|secateurs]]. He disappears after he has helped the player enchant the secateurs, for an unknown reason.
   
His altar acts similar to the altar in the [[Monastery]], boosting one's [[Prayer]] points by 2. Behind his altar is a summoning obelisk, The Nature Grotto also contains a special wishing well, which acts in the same way as a summoning store. In the cave you can also find pouches which store
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His altar acts similar to the altar in the [[Edgeville Monastery]], boosting one's [[Prayer]] points by 20. Behind his altar is a summoning obelisk. The Nature Grotto also contains a special wishing well, which acts as a summoning store. On the floor of the cave is a [[druid pouch]] which stores
any swamp items you receive from your sickle.
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any swamp items you receive from your [[blessed sickle]].
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[[Category:Nature Spirit]]
 
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He can also appear while [[Temple Trekking]], during which he enchants the player with the power of water, and the player must put out the fires surrounding his grotto.
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[[Ashuelot Reis]], in the God Wars Dungeon, is another Nature Spirit who was created via a similar ritual.
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{{Nature Spirit}}
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{{Fairy Tale I - Growing Pains}}
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{{Temple Trekking}}
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[[Category:Guthixians]]

Latest revision as of 21:35, 10 April 2019

This article is about the NPC. For the quest, see Nature Spirit.

Nature Spirit chathead

The Nature Spirit resides in the murk of Morytania, in the Nature Grotto at the centre of Mort Myre Swamp. He was once an addled ghost.

In the Nature Spirit quest the player helps Filliman Tarlock become the Nature Spirit.

In Fairy Tale I - Growing Pains he helps the player enchant a pair of secateurs. He disappears after he has helped the player enchant the secateurs, for an unknown reason.

His altar acts similar to the altar in the Edgeville Monastery, boosting one's Prayer points by 20. Behind his altar is a summoning obelisk. The Nature Grotto also contains a special wishing well, which acts as a summoning store. On the floor of the cave is a druid pouch which stores any swamp items you receive from your blessed sickle.

He can also appear while Temple Trekking, during which he enchants the player with the power of water, and the player must put out the fires surrounding his grotto.

Ashuelot Reis, in the God Wars Dungeon, is another Nature Spirit who was created via a similar ritual.