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Release date | 11 January 2010 (Update) |
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Kingdom | Soul Wars |
Members | Yes |
Main music | Desolate Ruins, Battle of Souls |
Levels | 1 |
Strongest monster | Nomad |
Dwarf multicannon allowed | Unknown Edit |
Quests taking place here | Nomad's Requiem, Nomad's Elegy |
Inhabitants | Ghosts, elementals, beasts, avatars, humans |
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Nomad's temple is a vast, underground area under Soul Wars. The entrance to the temple can be found by investigating Nomad's tent during the Nomad's Requiem quest. The quest Nomad's Requiem largely takes place here. It is the home of Spectral attendants, Spectral cultivators, Spectral tenders, Spectral worshippers, Elemental creatures, Corruption beasts, and two of the highest-level quest monsters in the game: the Decaying avatar and Nomad himself. Once Nomad's Requiem is completed, there is no way to enter his temple again, until a brief section during Nomad's Elegy, where the player must investigate clues with Zimberfizz.
Gallery
The first room of the temple, containing the first Arcane doorway, and doors to the garden and elemental rooms.
The room home to the Elemental creatures and the Spectral tenders.
The second Arcane doorway is found in a O shaped room that grants access to Nomad's chamber, the Smoke room and the Roots room.
Trivia
- The last three chambers of the temple appear to spell "GOD" when viewed on the map.
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Miscellaneous | Quick guide • Transcript |
Part 3 of the Sliske quest series | |||||||
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