The barrows-dyed noxious scythe is made by dyeing a noxious scythe with Barrows Dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses, special attack, and degradation/repair mechanics as the regular noxious scythe: it will degrade to a broken state after 60,000 charges of combat (but loses 2 per hit, giving a minimum time of 5 hours of combat) but can be repaired at Bob in Lumbridge, or at an armour stand.
Making a barrows-dyed noxious scythe costs 378,070,555 coins.
Requirements | Degrades | ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
90 ![]() | 30,000 charges | ||||||||||
Class | Slot | ||||||||||
![]() | ![]() | ||||||||||
Tier | Type | ||||||||||
90 | Halberd | ||||||||||
Weapons | Main | Off | |||||||||
Damage | 2011 | - | |||||||||
Accuracy | 2458 | - | |||||||||
Style | Slash | ||||||||||
Range | 2 | ||||||||||
Speed | Average (3.6s) | ||||||||||
Attributes | Damage reduction | ||||||||||
![]() | 0 | PvM: 0% | PvP: 0% | ||||||||
![]() | 0 | Style bonuses | |||||||||
![]() | 0 | ![]() | ![]() | ![]() | |||||||
[FAQ] • [doc] |
Repair cost[]
The base repair cost of the Noxious scythe (barrows) when completely degraded to 0.0% item charge is 4,500,000 coins. It can be repaired by:
- Bob - the axe seller in Lumbridge
- Tindel Marchant - the weapon and armour repairman at Port Khazard
- Dunstan - the smith in Burthorpe
- Squire - in the workshop area of the Void Knights' Outpost
Alternatively, it can be repaired on an armour stand in a player-owned house, or a whetstone device anywhere. This provides a discount of 0.5% per Smithing level (including boosts).
If it is only partially degraded, then the cost of a full repair is multiplied by the percentage of item charge that needs to be repaired to produce the current repair cost.
template = Calculator:Template/Smithing/Armour stand form = repairForm result = repairResult param = level|Smithing level (1-105)|1|int|1-105 param = charge|Item Charge|0.0|number|0.0-100.0 param = cost|cost|4500000|hidden|
Calculator |
---|
The calculator form will appear here soon. You will need Javascript enabled and cannot be using the mobile version of the Wiki. If you are on a mobile device, you can load the full version of the site by clicking here. |
Result |
The result will appear here when you submit the form. |
Special Attack[]
The Noxious scythe has a special attack named Mirrorback, which requires full adrenaline and will summon a mirrorback spider to aid the player. While active, the spider will reduce damage from attacks against the player by 50%, and reflect that damage to the attacker, but it will also be damaged for an equal amount. For instance, if the player is hit by an attack that deals 1000 damage, both the player and the spider take 500 damage, and the attacker receives 500 points of deflection damage. This will last for ten seconds or until the spider is killed. This special attack does not work against certain attacks, and also cannot deflect damage back to attackers that are immune to deflection damage.
Disassembly[]
Disassembly XP | 27.0 |
---|---|
Item quantity required | 1 |
Material count | 12 |
Base junk chance | 0.0% |
Possible materials | |
Special | |
5 × ![]() | 100% |
Often | |
![]() | 35% |
![]() | 30% |
![]() | 30% |
Rarely | |
![]() | 3% |
![]() | 2% |
Trivia[]
- Even though the item has a broken inventory sprite, when dropped, it will still look the same as if it was not broken.
Barrows dyed equipment | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour |
| ||||||||||||||||
Elite armour |
| ||||||||||||||||
Weapons |
|