m (→Disassembly) Tag: sourceedit |
m (consolidated simpler naming of infoboxes) |
||
(17 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{Variant|Attuned|Off-hand|Augmented}} |
{{Variant|Attuned|Off-hand|Augmented}} |
||
− | {{ |
+ | {{Item |
|version1=new|version2=used |
|version1=new|version2=used |
||
|name=Off-hand crystal dagger |
|name=Off-hand crystal dagger |
||
Line 27: | Line 27: | ||
[[File:Off-hand crystal dagger detail.png|left|120px]] |
[[File:Off-hand crystal dagger detail.png|left|120px]] |
||
The '''off-hand crystal dagger''' is a crystal weapon released with the first part of [[Prifddinas]]. It is a one-handed [[Melee]] weapon that requires 70 [[Attack]], 50 [[Agility]], and completion of [[Roving Elves]] to wield. |
The '''off-hand crystal dagger''' is a crystal weapon released with the first part of [[Prifddinas]]. It is a one-handed [[Melee]] weapon that requires 70 [[Attack]], 50 [[Agility]], and completion of [[Roving Elves]] to wield. |
||
− | |||
⚫ | |||
− | * Pay one of the following elves a scaling amount of coins: |
||
− | ** [[Eluned]] in the [[Ithell Clan]] district of [[Prifddinas]] |
||
− | *** [[Islwyn]] takes her place after [[The Light Within]] |
||
− | ** [[Rhodri Dail]] in the [[Max Guild]] |
||
⚫ | |||
− | |||
⚫ | The amount of coins needed to create (and repair) is based on the number of times a crystal weapon/armour seed has been made into an item for coins - the cost is shared over all crystal weapons and shields. The first time costs {{ |
||
− | |||
⚫ | The off-hand crystal dagger will revert to seed after [[equipment degradation|50,000 charges of combat]], but uses two charges per hit except while within [[Prifddinas]], where it uses one charge per hit. A partially degraded off-hand dagger can be recharged for a fraction of your current creation cost - if it has 90% charges remaining, and the lowest creation price has been achieved, it would cost 20,000 coins to repair. |
||
{{Infobox Bonuses |
{{Infobox Bonuses |
||
+ | |attack_range = 1 |
||
|tier = 70 |
|tier = 70 |
||
|requirements = 70 {{skillclickpic|Attack}}, 50 {{skillclickpic|Agility}} |
|requirements = 70 {{skillclickpic|Attack}}, 50 {{skillclickpic|Agility}} |
||
Line 45: | Line 35: | ||
|style = Stab |
|style = Stab |
||
|slot = Off-hand weapon |
|slot = Off-hand weapon |
||
− | | |
+ | |damage = 336 |
⚫ | |||
− | |mainAccuracy = |
||
− | |mainType = |
||
− | |offDamage = 336 |
||
⚫ | |||
|armour = |
|armour = |
||
|life = |
|life = |
||
Line 58: | Line 45: | ||
|aspeed = Fastest |
|aspeed = Fastest |
||
|image = Off-hand crystal dagger equipped.png |
|image = Off-hand crystal dagger equipped.png |
||
⚫ | |||
⚫ | |||
⚫ | |||
}} |
}} |
||
+ | ==Creation== |
||
− | ==Dropping monsters== |
||
+ | {{Infobox Recipe |
||
− | {{ItemDropsTableHead}} |
||
⚫ | |||
− | {{ItemDropsLine|Monster=Edimmu|Combat=122|Quantity=1|Rarity=Rare}} |
||
+ | |skill = Smithing |
||
− | {{ItemDropsLine|Monster=Edimmu (powerful)|Combat=125|Quantity=1|Rarity=Rare}} |
||
+ | |skillXP = 375.0 |
||
− | {{ItemDropsEnd}} |
||
+ | |geValue = gemw |
||
+ | |level = 75 |
||
+ | |members = Yes |
||
+ | |quest = Completed [[The Eyes of Glouphrie]] and [[Plague's End]] |
||
+ | |mat1 = Crystal weapon seed |
||
+ | |mat1qty = 1 |
||
+ | |mat1price = gemw |
||
+ | |mat2 = Harmonic dust |
||
+ | |mat2qty = 375 |
||
+ | |mat2price = no |
||
+ | }} |
||
+ | |||
+ | ==Obtaining the dagger== |
||
⚫ | |||
+ | |||
+ | * Paying either [[Eluned]]/[[Islwyn]] in the [[Ithell Clan]] district or [[Rhodri Dail]] in the [[Max Guild]] a scaling amount of coins |
||
⚫ | |||
+ | |||
⚫ | The amount of coins needed to create (and repair) is based on the number of times a crystal weapon/armour seed has been made into an item for coins - the cost is shared over all crystal weapons and shields. The first time costs {{NoCoins|1000000|c}}, and each subsequent creation costs 200,000 less until the fifth time (and every time thereafter), when it costs {{NoCoins|200000|c}}. |
||
+ | |||
⚫ | The off-hand crystal dagger will revert to seed after [[equipment degradation|50,000 charges of combat]], but uses two charges per hit except while within [[Prifddinas]], where it uses one charge per hit. A partially degraded off-hand dagger can be recharged for a fraction of your current creation cost - if it has 90% charges remaining, and the lowest creation price has been achieved, it would cost 20,000 coins to repair. |
||
+ | |||
+ | ==Drop sources== |
||
+ | {{Dropping monsters list|Off-hand crystal dagger}} |
||
==Disassembly== |
==Disassembly== |
||
⚫ | |||
− | Crystal items are guaranteed to give a special component. They will either give 1 crystal part (common) or 1 |
+ | Crystal items are guaranteed to give a special component. They will either give 1 crystal part (common), 1 Seren component (uncommon), or 1 Faceted component (uncommon). |
− | {{Disassemble |
||
+ | |||
+ | {{Disassembly |
||
|level = 70 |
|level = 70 |
||
|category = dagger |
|category = dagger |
||
− | |special = Crystal[1], |
+ | |special = Crystal[1],Seren[1],Faceted[1] |
− | |specialchance = |
+ | |specialchance = yes |
}} |
}} |
||
+ | {{Off-hand stab weapons}} |
||
− | ==Gallery== |
||
− | <gallery> |
||
⚫ | |||
− | </gallery> |
||
− | |||
− | {{Dagger}} |
||
{{Crystal equipment}} |
{{Crystal equipment}} |
||
[[Category:Prifddinas]] |
[[Category:Prifddinas]] |
Latest revision as of 02:01, 10 April 2019
The off-hand crystal dagger is a crystal weapon released with the first part of Prifddinas. It is a one-handed Melee weapon that requires 70 Attack, 50 Agility, and completion of Roving Elves to wield.
Requirements | Degrades | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
70 , 50 | 50,000 charges | ||||||||||
Class | Slot | ||||||||||
Melee | |||||||||||
Tier | |||||||||||
70 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | - | 336 | |||||||||
Accuracy | - | 1486 | |||||||||
Style | Stab | ||||||||||
Range | 1 | ||||||||||
Speed | Fastest (2.4s) | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Creation
- | ||||
---|---|---|---|---|
375 XP | - | 168,327 | ||
Requirements | ||||
Smithing level | 75 | |||
Completed The Eyes of Glouphrie and Plague's End | ||||
Members only | Yes | |||
Materials | ||||
Item | Quantity | Price | Total | |
Crystal weapon seed | 1 | 55,013 | 55,013 | |
Harmonic dust | 375 | N/A | - |
Obtaining the dagger
An off-hand crystal dagger can be made from a crystal weapon seed in two ways:
- Paying either Eluned/Islwyn in the Ithell Clan district or Rhodri Dail in the Max Guild a scaling amount of coins
- With 75 Smithing, using 375 harmonic dust to make one at the crystal singing bowl in the Ithell Clan district of Prifddinas (giving 375 Smithing experience)
The amount of coins needed to create (and repair) is based on the number of times a crystal weapon/armour seed has been made into an item for coins - the cost is shared over all crystal weapons and shields. The first time costs 1,000,000 coins, and each subsequent creation costs 200,000 less until the fifth time (and every time thereafter), when it costs 200,000 coins.
The off-hand crystal dagger will revert to seed after 50,000 charges of combat, but uses two charges per hit except while within Prifddinas, where it uses one charge per hit. A partially degraded off-hand dagger can be recharged for a fraction of your current creation cost - if it has 90% charges remaining, and the lowest creation price has been achieved, it would cost 20,000 coins to repair.
Drop sources
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
- For an exhaustive list of all known sources for this item, see here.
Source | Combat level | Quantity | Rarity |
---|---|---|---|
Edimmu | 122 | 1 | Rare |
Edimmu (elite) | 125 | 1 | Rare |
Motherlode Maw | N/A | 1 | Rare |
Disassembly
Crystal items are guaranteed to give a special component. They will either give 1 crystal part (common), 1 Seren component (uncommon), or 1 Faceted component (uncommon).
Disassembly XP | 21.0 |
---|---|
Item quantity required | 1 |
Material count | 8 |
Base junk chance | 23.0% |
Possible materials | |
Special | |
1 × Crystal parts | Unknown |
OR | |
1 × Seren components | Unknown |
OR | |
1 × Faceted components | Unknown |
Often | |
Base parts | 35% |
Blade parts | 30% |
Spiked parts | 30% |
Rarely | |
Precise components | 3% |
Light components | 2% |
Off-hand stab weapons | |
---|---|
Dagger | |
Sword |
|
Rapier |
|
Rewards |
|
Other |
|
Promotional |
|
Dyed off-hand drygore rapiers |
|
Dyed khopesh of Elidinis |
|
Melee |
| ||||
Ranged |
| ||||
Magic |
| ||||
Armour |
| ||||
Tools |
| ||||
Seeds |
| ||||
Historical |
| ||||
Miscellaneous |
|