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For this item's main hand variant, see crystal dagger.
For other variants of this item, see attuned.
For this item's augmented variant, see augmented off-hand crystal dagger.

Off-hand crystal dagger detail

The off-hand crystal dagger is a crystal weapon released with the first part of Prifddinas. It is a one-handed Melee weapon that requires 70 Attack, 50 Agility, and completion of Roving Elves to wield.

A off-hand crystal dagger can be made from a crystal weapon seed in two ways:

The amount of coins needed to create (and repair) is based on the number of times a crystal weapon/armour seed has been made into an item for coins - the cost is shared over all crystal weapons and shields. The first time costs 1,000,000, and each subsequent creation costs 200,000 less until the fifth time (and every time thereafter), which costs 200,000.

The off-hand crystal dagger will revert to seed after 50,000 charges of combat, but uses two charges per hit except while within Prifddinas, where it uses one charge per hit. A partially degraded off-hand dagger can be recharged for a fraction of your current creation cost - if it has 90% charges remaining, and the lowest creation price has been achieved, it would cost 20,000 coins to repair.

Combat Stats
RequirementsDegradesOff-hand crystal dagger equipped
70 Attack, 50 AgilityYes
ClassSlot
Attack MeleeOff-hand slot
Tier
70
WeaponsMainOff
Damage-336
Accuracy-1486
StyleStab
Range? (edit)
Speed
Fastest (2.4s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Dropping monsters

For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Edimmu1221Rare
Edimmu (powerful)1251Rare

Gallery

Template:Dagger

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